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Vapid Stanier Mapped SAHP-Style 1.0.6

(9 reviews)

9 Screenshots

This is a Vapid Stanier (police) mapped by LtMattJeter ( http://www.lcpdfr.com/files/file/8341-dev-templated-stanier/ ), and a lighting setup similar (it's not exactly the same due to game limitations and my personal preferences) the one used by California Highway Patrol, with both custom made LED lightbar (made out of default parts) inspired by Whelen Liberty and a recolored GTA IV Vector lightbar.

Due to game limitations, only the Vector lightbar has working takedowns. To turn them on, press H, just like you would to turn on high beams.

To simplyfy instalation this mod requires you to install Netman's SAHP Added cars (https://www.gta5-mods.com/vehicles/sahp-added-cars , also found in Law Enforcement Improvements), and replace his Stanier with mine.

Included in the archive are 4 High Quality (4096x4096) and 4 Standard Quality (2048x2048) skins and PSD files with editable unit number layers for both High Quality (4096x4096) and Standard Quality (2048x2048) allowing you to make additional unit numbers, should you wish to do so.

The glass works perfectly.

Showcase video by Prophet: https://www.youtube.com/watch?v=R4E7s-hr-Uc

--------------------------------------

Installation:

IT'S VERY IMPORTANT THAT YOU FOLLOW THE INSTRUCTIONS CAREFULLY. MAKE BACKUPS!

First, install Netman's SAHP Added cars (https://www.gta5-mods.com/vehicles/sahp-added-cars ), using the instructions found there. Then:

Install with OpenIV:
Files from "Models and textures" folder to update\x64\dlcpacks\mpchristmas2\dlc.rpf\x64\levels\gta5\vehicles\xmas2vehicles.rpf

If you happen to have white interior, use the file from "IF YOU HAVE WHITE INTERIOR" folder.

--------------------------------------

This download is exclusive to LCPDFR.com and GTA5-mods.

Feel free to edit the file, just make sure to credit me. However, don't re-upload if you have not changed anything. 

Model by Rockstar Games, UV-Map by LtMattJeter, template by Lt.Caine, mirror lights by Netman, lightbars, assembly and skins by Yard1
Screenshots by GravelRoadCop and The Loot

What's New in Version 1.0.6

Released

1.0.6 30-10-2015
Fixed glass not breaking on rotary lightbar (bug introduced in version 1.0.5).

1.0.5 01-09-2015
Added high quality doors, gauges should work now.

1.0.4 30-08-2015
Added a version for people having trouble with white interior - that usually happens if you replace a car other than police or hwaycar2. If you don't have this issue, please use the regular version instead to save performance.

1.0.3 30-08-2015
Fixed dirt mapping (not my mistake) and removed the leftover rear view mirror lights from the interior.

1.0.2 28-08-2015
Added high quality interior - I made a mistake during exporting.

1.0.1 28-08-2015
Changed the glass texture (sheriff_lights, sheriff_lights2 was unchanged) and mapping a bit so it looks better - thanks to Pumpk1in for pointing that out.

User Feedback

Recommended Comments

The Loot

Members

(edited)

I'll attempt to do that 

so should i use the regular police values?

 

<Item>
            <modelName>hwaycar2</modelName>
            <colors>
                <Item>
                    <indices content="char_array">
                        134
                        134
                        156  
                        156 
                    </indices>
                    <liveries>
                        <Item value="true" />
                        <Item value="false" />
                        <Item value="false" />
                        <Item value="false" />
                    </liveries>
                </Item>
                <Item>
                    <indices content="char_array">
                        134
                        134
                        156  
                        156 
                    </indices>
                    <liveries>
                        <Item value="false" />
                        <Item value="true" />
                        <Item value="false" />
                        <Item value="false" />
                    </liveries>
                </Item>
                <Item>
                    <indices content="char_array">
                        134
                        134
                        156  
                        156 
                    </indices>
                    <liveries>
                        <Item value="false" />
                        <Item value="false" />
                        <Item value="true" />
                        <Item value="false" />
                    </liveries>
                </Item>
                <Item>
                    <indices content="char_array">
                        134
                        134
                        156  
                        156 
                    </indices>
                    <liveries>
                        <Item value="false" />
                        <Item value="false" />
                        <Item value="false" />
                        <Item value="true" />
                    </liveries>
                </Item>
            </colors>
            <kits/>
            <windowsWithExposedEdges />
            <plateProbabilities>
                <Probabilities />
            </plateProbabilities>
            <lightSettings value="1" />
            <sirenSettings value="13" />
        </Item>

Edited by The Loot

officerAMR

Members

 

Hidden Content

I see thanks 

LebronTheKing23

Members

Could I please be told how to spawn this vehicle in game? Don;t know how!

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