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pdComp - Police Computer 0.3.0

(14 reviews)

11 Screenshots

Join the Discord Community for tech support and updates

Plugin Showcase Video(0.3.0): https://www.youtube.com/watch?v=D0O9lvwryw4

pdComp — Police Computer for LSPDFR

A modern, immersive police computer for LSPDFR with deep records-framework integration.

pdComp transforms police roleplay in GTA V with a fully interactive MDT/CAD system featuring a simulated police-computer desktop, draggable applications, persistent records, evidence-aware court systems, and integrated records support. It now works with either Policing Redefined (via CDF) or Stop The Ped as its records backend.

Built from the ground up for immersion, pdComp replaces outdated menu-driven police computers with a realistic in-game operating system complete with:

  • Rugged police laptop interface

  • Draggable and resizable windows

  • Desktop wallpaper and app icons

  • Window snapping

  • On-foot patrol tablet

  • ALPR/BOLO notifications

  • Standalone ALPR plate reader and speed radar

  • Persistent criminal justice records

  • Persistent dark mode

New in v0.3.0

Stop The Ped support — pdComp now reads records from Policing Redefined/CDF or Stop The Ped, selectable with the new `[Integration] Mode` setting (Auto / Cdf / Stp)

Standalone ALPR plate reader and speed radar with an on-screen readout — no external dependency required

Optional UI and alert sounds for a more responsive terminal

Smooth, animated UI — frame-rate-independent easing on hovers, presses, and window open/restore, plus title-bar gradients, window drop shadows, a custom cursor, and pixel-snapped text for crisp rendering at every resolution

Deep Records-Framework Integration

A records integration is required — pdComp has no standalone vanilla mode. Choose your backend with `[Integration] Mode`:

When used with Policing Redefined + CDF, pdComp becomes part of a connected policing ecosystem:

  • Pulls synchronized suspect and vehicle records directly from PR

  • Supports evidence-linked arrest reports

  • Integrates with PR citation workflows

  • Tracks warrants, suspended licenses, insurance status, registrations, permits, and more

  • Uses tested evidence and relevance checks in court outcomes

When used with Stop The Ped, pdComp combines LSPDFR persona/vehicle data with STP's:

  • Document-status API (license, registration, insurance)

  • Alcohol-over-limit and drug-influence advisories

  • Contraband/evidence search results, importable as current-call evidence

Core Features

  • Pedestrian & vehicle lookup

  • Citation issuing

  • Arrest reports

  • Court docket & hearings

  • Evidence-aware case outcomes

  • Prior stop and citation history

  • Persistent case database

  • Standalone ALPR & speed radar

  • Persistent vehicle BOLOs with ALPR-style hit alerts

  • Report Center for incident, use-of-force, and vehicle damage reports

  • Mouse, keyboard, and controller support

  • Full-screen immersive UI

Current Version

v0.3.0


Install Guide

Charge Conversion Tool

Edited by CossackGames
Video Link Update

What's New in Version 0.3.0

Released

pdComp v0.3.0 — Stop The Ped, ALPR & Radar Update

-This release adds a second records backend, brings real traffic-enforcement tools into the terminal, and gives the whole UI a smoother, more polished feel.

New Features
-Stop The Ped support
pdComp now works with Stop The Ped as an alternative to Policing Redefined/CDF.

With Stop The Ped, pdComp blends LSPDFR persona and vehicle data with STP's document status (license, registration, insurance), DUI and drug-influence advisories, and contraband found during searches — all importable as current-call evidence.

Note: A records integration is still required. pdComp has no standalone/vanilla mode.

-Standalone ALPR & Speed Radar
A built-in automatic plate reader and speed radar with an on-screen readout — no extra plugins needed. Configurable under [ALPR] and [Radar].

-Optional Sounds
UI feedback and alert sounds can now be enabled under [Audio] for a more responsive terminal.

-Improvements
Smoother, animated UI — frame-rate-independent easing on hovers, button presses, and window open/restore, plus title-bar gradients, window drop shadows, a custom cursor, and pixel snapped text that stays crisp at 1080p, 1440p/2K, and 4K.


Persistent dark mode with dark palettes across the desktop MDT and field tablet.


More forgiving custom catalogs — imperfect custom charge/citation rows are now repaired with safe defaults instead of being dropped.


-Fixes
Fixed a stuck/repeating key in the in-overlay text input.


Hardened the pullover plate-lookup logic to avoid a timing race.


Removed dead code and bounded internal animation state to prevent memory growth.

plugin is WIP and features will change/evolve/disappear throughout development as I strive more maximum stability and functionality


Short Description

pdComp is an in-game police computer for LSPDFR featuring citations, arrest reports, court hearings, persistent records, and CDF

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Description
  • Images
  • Mod and Mod Content (Minor)

Some agentic coding was used in the execution of this mod.

User Feedback

Recommended Comments

thebbgorilla71

Members

17 minutes ago, thebbgorilla71 said:

yes, dragged and dropped the files, will delete and retry

ha server was only letting me download 0.15, was making the 0.2 the 0.15 problem is now servers are all downc ant download 0.2

smart me downloaded it earlier when you uploaded so i have it, but updated some mins ago? only read me change?

bravo six seven

Members

is there something different to the version you uploaded a few hours ago? Still the same version?

CossackGames

Members Author

Just now, bravo six seven said:

is there something different to the version you uploaded a few hours ago? Still the same version?

I forgot to update the README in the original 0.2.0 I uploaded.

That will be the only difference

2 minutes ago, thebbgorilla71 said:

smart me downloaded it earlier when you uploaded so i have it, but updated some mins ago? only read me change?

Yes, only readme

thebbgorilla71

Members

(edited)

6 minutes ago, CossackGames said:

I forgot to update the README in the original 0.2.0 I uploaded.

That will be the only difference

Yes, only readme

works for me ! gj,

Edited by thebbgorilla71

Shwagins49

Members

Cant get the update to download for whatever reason. Any ideas. Just sits in downloads and wont resume.

CossackGames

Members Author

1 minute ago, Shwagins49 said:

Cant get the update to download for whatever reason. Any ideas. Just sits in downloads and wont resume.

Probably server side issues with LCPDFR.com. I posted the latest update file in the discord for now until this is resolved

Shwagins49

Members

5 minutes ago, CossackGames said:

Probably server side issues with LCPDFR.com. I posted the latest update file in the discord for now until this is resolved

Got it thank you!

SombraBro

Members

any mods that cant be loaded with this mod bc mine keeps crashing when i have this in.?

CossackGames

Members Author

6 minutes ago, SombraBro said:

any mods that cant be loaded with this mod bc mine keeps crashing when i have this in.?

Sounds like an install issue. Join the discord and send your log and I can help you get it running

OfficerAlexis

Members

Can you make it compatible with STP?

CossackGames

Members Author

4 hours ago, OfficerAlexis said:

Can you make it compatible with STP?

This plugin will continue to be built around PR until it is out of beta. At that point I may go back and add STP compatability

OfficerAlexis

Members

31 minutes ago, CossackGames said:

This plugin will continue to be built around PR until it is out of beta. At that point I may go back and add STP compatability

Great,I hope you make it compatible with STP too!

CujoMatty

Members

Love this. Good choice on making the panel not take up the whole screen. Tablet was a much needed update. Honestly everything looks great.

One addition that would be cool is an impound vehicle report. Honestly though what you have now is fantastic and more than enough for me.

GoD5p33d666

Members

Coming from MDT PRO - this just keeps getting better and better. Iv tested with every version, the newest has sold me now. It can only get better. So easy and fluent. Evidence links work, the tablet design fits perfectly.

More reports would be good but how it is, it’s great.

To stop keybinds conflicting while using set to pause game while open. Would be nice to stop the conflicting while unpaused.

Top notch!

CossackGames

Members Author

9 minutes ago, GoD5p33d666 said:

Coming from MDT PRO - this just keeps getting better and better. Iv tested with every version, the newest has sold me now. It can only get better. So easy and fluent. Evidence links work, the tablet design fits perfectly.

More reports would be good but how it is, it’s great.

To stop keybinds conflicting while using set to pause game while open. Would be nice to stop the conflicting while unpaused.

Top notch!

Thanks!

The game keybinds are blocked but I haven’t figured out how to block the plugins that read the key inputs directly rather than through the game yet.

Teekay

Members

This is fantastic work! I really like the feel of this so far. One question though, is there a way to prevent key commands from controlling something other than typing while writing a narrative for example? As soon as I pressed the Left Shift key, my traffic stop was cancelled. Not sure if there is a way around this.

GoD5p33d666

Members

2 hours ago, Teekay said:

This is fantastic work! I really like the feel of this so far. One question though, is there a way to prevent key commands from controlling something other than typing while writing a narrative for example? As soon as I pressed the Left Shift key, my traffic stop was cancelled. Not sure if there is a way around this.

In the settings set the pause game while in cad on. Stops keys conflicting

Zeepsopjes

Members

Love it! Quick question: is there a workaround to prevent it from interfering with my keybinds, without enabling the pause game option in the config? Or do you have any idea which other mods might be causing this?

CossackGames

Members Author

2 hours ago, Zeepsopjes said:

Love it! Quick question: is there a workaround to prevent it from interfering with my keybinds, without enabling the pause game option in the config? Or do you have any idea which other mods might be causing this?

There are certain plugins that read raw keyboard data. There’s no way (that I have figured out) for me to block those. Anything that reads keybinds through the game is blocked

You would need to enable pause if this is messing with your gameplay

ColdwaR

Members

I like the idea but, it keeps crashing my game when i go on duty... 🙄

CossackGames

Members Author

24 minutes ago, ColdwaR said:

I like the idea but, it keeps crashing my game when i go on duty... 🙄

Check your install. Do you have the Newtonsoft.json.dll in your gta directory. If not, read the README

Unamedking

Members

(edited)

Will this have the chance to add more citations ? Love the new mod btw

Edited by Unamedking

CossackGames

Members Author

7 minutes ago, Unamedking said:

Will this have the chance to add more citations ? Love the new mod btw

Yes, the charges and citation files are fully editable. The next update to the mod will feature a rework of the court system though so I would hold off until then.

Unamedking

Members

2 hours ago, CossackGames said:

Yes, the charges and citation files are fully editable. The next update to the mod will feature a rework of the court system though so I would hold off until then.

I truly love the way how this cad is different it reminds me a bit of report plus only without the server which I like. I love the old school of windows 7 or xp view of it and how I can select a ped and put a bolo out. I just wish one thing if you have a bolo that you can track the vehicle or ped and it sends the location of the ped and looking for any warrants. Works beautifully with PR and callout interface and thank you for making this!

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