Tired of endless chases? Wait, I've heard that before.. Well, it doesn't matter. Me too. That's why I made a new plugin—the second one. Vehicle Stopping Tools and Tactics (VSTT).
This is a plugin (really?) to which I added 3 features:
First: The good old Kill Engine. For those who haven't seen it: You press the hotkey, you crash into a car, the suspect's engine dies, and the car stops. Simple.
Farther.. Road Spikes. Well, you just press a button and—just like in the "Pack Man" mission (remember that 12-kilometer truck drive?)—road spikes appear behind your car. If the suspect runs over them, their driving will deteriorate significantly. Nothing more to say here.
And one last thing.. EMP. You press the button, and then you need to maintain a distance of 15 meters for 10 seconds. During this time, the suspect's car gets debuffs (worse control, lower max speed). On the 10th second, the car stops completely.
I know many of you will just spam the Kill Engine because it’s way easier, but I’m going to redo it in a much more "hardcore" way in version 1.0.1.
P.S. READ THE README VSTT.TXT! THERE'S THE INSTALLATION, THE REQUIREMENTS, AND EVERYTHING YOU NEED!
Edited by oneunknownz
What's New in Version 1.0.1
Released
Redesigned EMP:
Now, you need to stay at a distance of 15 meters for 15 seconds instead of 10.
At ~the 8th second, the car literally starts to go crazy. Different parts of her headlights start blinking frequently, the car starts honking, the car's wheels burst, etc.
Other changes:
The Kill Engine has been made a little more stable, and some bugs have been fixed.
Kill Engine now kills the engine with only a 70% chance.
Yes, the update turned out to be small. Well, I tried. In version 1.0.2, I will already redesign the Kill Engine. But it's unlikely to be released soon. If you have any ideas or have found bugs, write in the comments./reviews.
Short Description
AI disclosure
The author has disclosed that AI tools were used in creating the following aspects of this file:
- Mod and Mod Content (Substantial)
I almost don't know C#, so yeah
Recommended Comments
Create an account or sign in to comment