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Omniscan ALPR: The Ultimate Tactical Enforcement Suite. 2.0.0

(0 reviews)

3 Screenshots

OmniScan by Helios

OmniScan is a high-performance, integrated radar and ALPR (Automatic License Plate Recognition) system for LSPDFR. Designed for modern patrol units, it provides real-time speed tracking, plate scanning, and tactical deployables through a sleek, pulsing HUD interface.

Key Features

  • Dual-Antenna Radar: Simultaneous tracking of front and rear targets with "Fastest Speed" memory.

  • Intelligent ALPR: Automatic scanning of license plates with integrated BOLO, Wanted, and Expired registration alerts.

  • Dynamic HUD: A high-visibility interface featuring pulsing visual alerts for speed violations or vehicle flags.

  • Manual BOLO Entry: Input specific plates to track targets through traffic.

  • Tactical Tools: Instant deployment of Spike Strips directly from the vehicle.

  • Controller Friendly: Full support for both Keyboard and Gamepad inputs.

System Controls

Menu Navigation

  • Keyboard: Press [X]

  • Controller: Press [RB + A]

  • Use the menu to toggle power, adjust speed limits, view scan history, or deploy equipment.

Radar & ALPR Logic

  • Lock/Unlock Data: Press [Space] (Keyboard) or [RB + X] (Controller).

    • This "freezes" the current speed and plate on the HUD for processing citations or initiating stops.

  • Manual BOLO: Accessible via the LICENSE PLATE QUERY sub-menu.

Tactical Deployables

  • Deploy Spike Strips: Accessible via the DEPLOYABLES sub-menu.

    • Automatically targets any vehicle (except your own) that passes over the strips.

Installation

  1. Ensure you have RagePluginHook and LemonUI installed.

  2. Place OmniScan.dll into your Plugins folder.

  3. Load the game and the system will initialize automatically upon entering a police vehicle.

Developed by Helios

Edited by Hvlios
updated plugin

What's New in Version 2.0.0

Released

1. Selective Alerting System

The radar logic has been overhauled to distinguish between Speed Violations and ALPR Flags.

  • ALPR-Only Alerts: Audio beeps and visual screen flashing (red/orange glows) are now strictly reserved for "Wanted," "Stolen," or "Expired" flags.

  • Silent Speeding: If a vehicle exceeds your set threshold but has a "Valid" plate, the speed on the HUD will turn red for visual reference, but the system will remain silent. This prevents "alarm fatigue" in heavy traffic.

2. Enhanced Data History

The "Recent Encounters" menu has been optimized:

  • Auto-Logging: The system now automatically logs every unique plate scanned, including the vehicle model and the speed recorded at the time of the scan.

  • Persistent Tracking: You can review the last 15 vehicles in the sub-menu to assist with BOLO lookups or documentation after a pursuit.

3. Deployable Spike Strips

A new tactical tool has been integrated into the system:

  • Smart Deployment: Spikes are placed precisely behind your vehicle (if driving) or in front of you (if on foot).

  • Physics Interaction: The plugin now actively checks for collisions between any vehicle in the game world and your deployed strips.

  • Tyre Destruction: Upon contact, all tires on the target vehicle are instantly burst, and the strip can be cleared via the "Tools" menu.

4. Moveable HUD & Customization

You now have full control over where the radar interface sits on your screen:

  • X/Y Positioning: New options in the "Appearance" menu allow you to shift the HUD horizontally and vertically to clear other UI elements or mini-maps.

  • Metric Toggle: Instantly switch between MPH and KPH. All radar logic, including "Peak Speed" and "Target Limits," automatically converts to the chosen unit.

  • Audio Control: A dedicated audio toggle allows you to silence ALPR flags while keeping the visual alerts active.

5. Refined HUD Interactions

  • Dynamic Pulse: Alert glows now use a sine-wave transparency pulse, making them more visible during high-speed chases without obscuring your central vision.

  • System Locking: The spacebar (or controller RB+B) now toggles a hard "LOCK" on the radar, allowing you to freeze the current scan data on your HUD even after the target vehicle has passed.


Short Description

REQUIRES LEMONUI. comment with feedback or anything you want me to add!

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Description
  • Images
  • Mod and Mod Content (Substantial)

created plugin

User Feedback

Recommended Comments

Hvlios

Members Author

Yes the screenshot does match :)

azzkik79

Members

need a config or something so can use spikes on controller or keyboard nice mod though

Hvlios

Members Author

9 minutes ago, azzkik79 said:

need a config or something so can use spikes on controller or keyboard nice mod though

Like an ini config? Will look into this

5 minutes ago, Legendary6amer9 said:

Showcase?

Not yet. Soon, sorry

Back12

Members

wheres lemon ui

Hvlios

Members Author

(edited)

5 minutes ago, Back12 said:

wheres lemon ui

have to download it separately. just download it and use the rph version and put that in your gta folder not plugins

Edited by Hvlios

Back12

Members

where do I find it?

Hvlios

Members Author

16 minutes ago, Back12 said:

where do I find it?

gta 5 mods

nova2727

Members

How many radar mods de we need as they all made by ai and do same thing

Hvlios

Members Author

(edited)

17 minutes ago, nova2727 said:

How many radar mods de we need as they all made by ai and do same thing

this one is a suite, its not just a radar mod. Differences are ALPR, BOLO, Flags for expired, wanted, clean vehicle etc. Change speed threshold. Deploy spike strips, menu based.

Edited by Hvlios

Vondale13

Members

Keep crashing

Hvlios

Members Author

14 minutes ago, Vondale13 said:

Keep crashing

Did you put the files on your plugins folder not plugins, lspdfr?

DeSepticOasis

Members

What AI did you use to make this?

Hvlios

Members Author

27 minutes ago, DeSepticOasis said:

What AI did you use to make this?

Gemini but other ones work but have limits. Gemini didnt limit me at all. tis pretty cool tbh

Vondale13

Members

41 minutes ago, Hvlios said:

Did you put the files on your plugins folder not plugins, lspdfr?

I put in my plugin folder

DeSepticOasis

Members

27 minutes ago, Hvlios said:

Gemini but other ones work but have limits. Gemini didnt limit me at all. tis pretty cool tbh

So how did you create the file itself? Only asking because I know gemini is unable to make dll's or asi's directly

Hvlios

Members Author

50 minutes ago, DeSepticOasis said:

So how did you create the file itself? Only asking because I know gemini is unable to make dll's or asi's directly

well ya lol it gives u the code, then you use visual studio and use a C# class. you also need to use the ragepluginhook SDK

1 hour ago, Vondale13 said:

I put in my plugin folder

do you have lemonui? im running it and no issues.

Haze Studios

Members

Can you at least give an in game screen shot to prove that the visuals match the AI thumbnail?

Hvlios

Members Author

2 hours ago, Haze Studios said:

Can you at least give an in game screen shot to prove that the visuals match the AI thumbnail?

It does. That's a legit screenshot I took. It has a custom hud. I used the screenshot and just edited it. That's all

Hvlios

Members Author

2 hours ago, Haze Studios said:

Can you at least give an in game screen shot to prove that the visuals match the AI thumbnail?

Here is the raw screenshot from in game. No more misleading thumbnails since the first upload.20260402123202_1.jpg

luck666999

Members

Bro, I hope it supports custom key bindings, customizable UI positions, and optimizes the lack of sound alerts or map displays for speeding.

Hvlios

Members Author

4 hours ago, luck666999 said:

Bro, I hope it supports custom key bindings, customizable UI positions, and optimizes the lack of sound alerts or map displays for speeding.

Newest update has sound alerts. What do u mean customizable ui positions? To move the hud?

luck666999

Members

8 hours ago, Hvlios said:

Newest update has sound alerts. What do u mean customizable ui positions? To move the hud?
最新更新有声音警报。你说的可自定义界面位置是什么意思?移动 HUD?

Yes, the license plate detection HUD allows for customizable positioning .Players can move the HUD to any desired position.

Hvlios

Members Author

16 hours ago, luck666999 said:

Yes, the license plate detection HUD allows for customizable positioning .Players can move the HUD to any desired position.

Yeah I'll update it so it's able to be moved around the screen. Also trying to fix some other things

boomer2840

Members

the alpr isn't showing for me i can bring up the menu and deploy spikes but no alpr. can you make it to where you can remove spikes when done with them. thanks

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