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MizCallouts 1.0.1

(0 reviews)

4 Screenshots

🚗 MizCallouts (Includes "Baby Driver" Callout)


Welcome to MizCallouts!


This is my first attempt at creating a LSPDFR callout.

There is only one so far, but I plan to add other callouts if I get any ideas.

This LSPDFR plugin introduces a highly cinematic, intense high-speed pursuit inspired by classic getaway action movies.

🌟 Features


"Baby Driver" Bank Heist Getaway: Respond to a triggered bank alarm and intercept the fleeing suspects.

- Elite Getaway Driver: The suspects flee in a custom Red Sultan. The driver is highly skilled, making them incredibly agile and difficult to catch in heavy Los Santos traffic.

- Intense Drive-By Shootings: Approach with caution! The passengers are armed with Micro SMGs and will aggressively shoot at your patrol car during the pursuit.

- Multi-Language Support: Natively supports both English and Japanese.

⚙️ Installation


1. Download the .zip file and extract it.

2. Drag and drop the Plugins folder into your main Grand Theft Auto V directory.

3. Go On Duty in LSPDFR, and wait for the callout!

🌐 Language Configuration


You can easily switch the display language between English and Japanese.
Open the INI file located at Plugins/LSPDFR/MizCallouts/MizCallouts.ini and set your preferred language:

- Language=en (for English)
- Language=ja (for Japanese)

GitHub

GitHub
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GitHub - Mitsutan/MizCallouts

Contribute to Mitsutan/MizCallouts development by creating an account on GitHub.

What's New in Version 1.0.1

Released


Short Description

Miscellaneous callouts

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Description
  • Mod and Mod Content (Minor)

AI (LLM) was used strictly as a coding assistant to help with learn how to use the API, debugging C# code, creating CD scripts for automated packaging, and generating the English description for this mod page. All game design were created manually.

User Feedback

Recommended Comments

(edited)

  • Community Team

Hello! Welcome to lcpdfr.com!

I like the translation feature :)

For callouts in general I prefer to create the scene in OnCalloutAccepted and not in OnBeforeCalloutDisplayed, because If the callout isnt accepted the scene gets spawned and deleted again, thats unneccessary.

Even better is to create the scene as soon as the player is around 150f near the scene.

I hope to see your pack grow from one callout to many more :)

Edited by Yasd

mitsutan

Members Author

On 3/1/2026 at 9:26 PM, Yasd said:

Hello! Welcome to lcpdfr.com!

I like the translation feature :)

For callouts in general I prefer to create the scene in OnCalloutAccepted and not in OnBeforeCalloutDisplayed, because If the callout isnt accepted the scene gets spawned and deleted again, thats unneccessary.

Even better is to create the scene as soon as the player is around 150f near the scene.

I hope to see your pack grow from one callout to many more :)

Thank you the first comment!

I don't have any know-how in mod development, so any advice would be very helpful.

日本人としてこのプロジェクトの成功を祈ります👍

日本人としてこのプロジェクトの成功を祈ります👍

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