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Ambient Detective Mode - Revamped 3.1.0

(3 reviews)

3 Screenshots

Update Here! Next update will have Q&A for Suicide under Duress and Hit and Run Q&A!

New Video: WATCH ME

How to use in RP:

  1. Arrive: Secure the area and tap F1 to shut down the road. Then use Traffic Policer 2025 to close the road.

  2. Identify: If it’s your own call, use Start Investigation. If it’s another mod’s call, use Assume Jurisdiction. If it’s Automatically Spawned - it automatically uses Start Investigation and adds the case to the case board. You just need to input the victims name. I do the victims name then perps after I find them. E.g. victim - perp: John Doe - Jane Doe

  3. Forensics: Select Process Scene to drop markers. Walk to each marker, read the description, and collect the evidence.

  4. Follow-up: Spawn a witness or a family member to get a statement before clearing the scene with the End key. And it can be on your time. This Script is either fast paced or slow it’s all up to you! Even after you end a scene with end key you can use the POI to generate leads via witnesses or family members

The Detective Bureau: Universal Investigation Script

Ever finish an LSPDFR callout and feel like the RP just "stops" once the suspect is handcuffed? The Detective Bureau is designed to extend your investigation by adding high-fidelity forensic procedures and scene management tools to any situation in Los Santos.

Key Features:

  • Universal Jurisdiction: This is the game-changer. Whether you are using a built-in LSPDFR event, a 3rd-party callout (like SuperCallouts), or you just stumble upon an organic crime scene, you can use the "Assume Jurisdiction" feature. The script will "sense" the nearest deceased subject and allow you to begin processing.

  • Dynamic Scene Processing: Deploy forensic markers that drop randomized evidence based on the case type (Homicides drop casings/blood; Accidents drop glass/skid marks). Walk the scene and collect evidence manually using the "E" key or right dpad if using controller.

  • Traffic Control (F1): It will erase traffic at the scene because sometimes they are parked on or over your victim. I also use Traffic Policer 2025 mod to stop the traffic.

  • POI Management: Need to interview the victim's family? Need to track down a witness who fled away? Use the Persons of Interest menu to generate leads and interview targets on the fly. You can also RP with existing peds.

  • Immersive Banners: Full Dispatch audio-visual support with blue banners and randomized victim models to ensure no two scenes look the same. (Text based only)

  • Case Management: Tracks up to 20 cases that refresh. Manually add the victims name to the Investigation Docket and continue your investigation until you can close the case.

  • During accident scene if you go into DMV you can Select Search Incident Vehicle and go find the perp who hit the ped!

  • MDT which syncs with the Case Board in the menu.

  • Notifications allows you to request family contact information and send the notification as well as let the Lieutenant know the case has been closed. Amongst others.

  • Three events: Narcotics Event, Car theft Event, Gang Event. Found in start investigation inside Detective Bureau menu.

  • Ambient-Auto Investigations: After you make Detective through the Dept Hub you will get random cases.

  • Property Investigations: X key, it is global, but should be used near doors at prop houses allows you to enter the interiors to investigate. Only 3 interiors.

  • DMV: You can check abandoned vehicles to see if the plate has been flagged in a crime. You can also check vin numbers for paperwork to see if a vehicle is stolen or if the ped didn't register it.

How to use in RP:

  1. Arrive: Secure the area and tap F1 to shut down the road. Then use Traffic Policer 2025 to close the road.

  2. Identify: If it’s your own call, use Start Investigation. If it’s another mod’s call, use Assume Jurisdiction. If it’s ambiently spawned - it automatically uses Start Investigation and adds the case to the case board. You just need to input the victims name. I do the victims name then perps after I find them. E.g. victim - perp: John Doe - Jane Doe

  3. Forensics: Select Process Scene to drop markers. Walk to each marker, read the description, and collect the evidence.

  4. Follow-up: Spawn a witness or a family member to get a statement before clearing the scene with the End key. And it can be on your time. This Script is either fast paced or slow it’s all up to you! Even after you end a scene with end key you can use the POI to generate leads via witnesses or family members

If you don't already have an account - create one on LCPDFR. And don't forget to drop me a comment letting me know what you think!

Donations:

https://buymeacoffee.com/jhndoelcpdfr

Edited by JhnDoe
Announcement

What's New in Version 3.1.0

Released

v3.1.0:

Added:

While the iFruit Phone is up

  • / (forward slash) key above Number Pad saves Peds phone number. Press it again and it calls them to the mission row PD.

Updated:

  • Police RP (Not suicide or Hit-and-run questions yet)

  • X key now exits the interior as well instead of End key so you can still investigate houses without clearing Ped Phone Number

It is imperative you view the readme - it has all instructions and the manual for keybinds

KNOWN BUGS:

Right now the CSI Team sometimes needs to be teleported to player using BackSpace Key. Also, they get stuck in idle. I am working on that.


Short Description

Play as a Detective, solve crimes, have fun

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Description

User Feedback

Recommended Comments

JhnDoe

Members Author

13 hours ago, Axiom said:

When I press "start investigation" on a deceased person, I get an exception something about vehiclecount(). F2 menu still works, F3 menu fails.

It automatically starts the investigation so when you hit it again you are spamming it. If you get notification of a dead person from Lt. Robinson it automatically opens a case - so no need to hit in the menu. If you discover a dead ped body in the world you use Assume Jurisdiction in the F3 menu.

13 hours ago, Axiom said:

When I press "start investigation" on a deceased person, I get an exception something about vehiclecount(). F2 menu still works, F3 menu fails.

If you receive a message from Lt. Robinson of a homicide, suicide, or accident then it automatically starts and investigation and creates a case - so you don’t have to press start investigation in the F3 menu. If you randomly find a dead body you use Assume Jurisdiction and it creates a case. If you try to start an investigation on an automatically generated one it will throw that error. Hope this info helps.

Axiom

Members

5 hours ago, JhnDoe said:

It automatically starts the investigation so when you hit it again you are spamming it. If you get notification of a dead person from Lt. Robinson it automatically opens a case - so no need to hit in the menu. If you discover a dead ped body in the world you use Assume Jurisdiction in the F3 menu.

If you receive a message from Lt. Robinson of a homicide, suicide, or accident then it automatically starts and investigation and creates a case - so you don’t have to press start investigation in the F3 menu. If you randomly find a dead body you use Assume Jurisdiction and it creates a case. If you try to start an investigation on an automatically generated one it will throw that error. Hope this info helps.

Ah ok, sounds like a possible code enhancement to block the use of the button if an investigation is already active

Overall though, i've had fun with this, 5 stars :)

Axiom

Members

This is now a common error message, i've reinstalled:

image.png

Does this work only with legacy or enhanced also?

JhnDoe

Members Author

Just now, Axiom said:

This is now a common error message, i've reinstalled:

image.png

Does this work only with legacy or enhanced also?

Legacy I’ve never tried it on enhanced. Are you using legacy version or enhanced?

Axiom

Members

9 minutes ago, JhnDoe said:

Legacy I’ve never tried it on enhanced. Are you using legacy version or enhanced?

Im on enhanced, so I suspect it doesn't fully work.

Found a dead body, assumed jurisdiction and tried to process the scene but got hit with:

image.png

Shame, looked fun tho!

JhnDoe

Members Author

14 hours ago, Axiom said:

Im on enhanced, so I suspect it doesn't fully work.

Found a dead body, assumed jurisdiction and tried to process the scene but got hit with:

image.png

Shame, looked fun tho!

I apologize brother. I play it on legacy and never have issues. I’ll try and see what the issue is going from legacy to enhanced.

nova2727

Members

(edited)

Legacy only I’ve tried it on enhanced but does not work. Until enhanced is fully compatible with mods I would not install enhanced right now

Edited by nova2727

Luna Olson

Members

I would absolutely love to use this, however I would forget all of the keybinds instantly 😭😂

rhansen06103sp

Members

(edited)

Thanks for the update 1 hr ago bro. Will test then let yu know. I took a break from playing to study the game and actually enjoy it. This mod should be a game changer in my case

Edited by rhansen06103sp

Johnnyp2k

Members

HEY MAN!!! KEEP GOING THIS IS A PLUGIN THAT WILL GREATLY BE A MAJOR CHANGE WE NEED

JhnDoe

Members Author

14 hours ago, Luna Olson said:

I would absolutely love to use this, however I would forget all of the keybinds instantly 😭😂

I screenshot the readme and check it as I’m playing lol and I made it. But I understand.

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