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TACSIMS Casual Callouts 1.5.1

(8 reviews)

4 Screenshots


🔗 Join Our Discord


🚨 TACSIMS Callouts — Alpha Release

Created by: Dr. Mamba & Maminka


📦 Overview

Welcome to the TACSIMS Callout Pack – an immersive, realism-based set of 25 callouts designed to bring grounded police work to LSPDFR. This is the alpha version, and all current callouts are centered around the Sandy Shores region. Our focus is believable NPC behavior, natural dialogue, and dynamic scene variety.


Features

  • 🔸 25 unique callouts across various incident types

  • 🔸 All callouts fully support Callout Interface API

  • 🔸 Balanced mix of Code 2 and Code 3 responses

  • 🔸 Dialogue-heavy scenarios for realism and immersion

  • 🔸 Dynamic outcomes, suspect behavior, and response logic

  • 🔸 Clean end logic and blip management

  • 🔸 Built with modular expansion in mind


📍 Current Callouts (Alpha)

These callouts are all set in Sandy Shores for testing purposes. More regions will be added soon!

  1. Animal Cruelty – Abandoned Dog

  2. Cyber Stalking / Harassment

  3. Family Dispute

  4. Hit and Run

  5. Kidnapping Reported

  6. Probation Violation

  7. Underage Alcohol Sale

  8. Insurance Fraud – Staged Crash

  9. Elderly Missing

  10. Abandoning Child in Vehicle

  11. Road Rage Incident

  12. Vehicle Fire

  13. Homeless Harassment

  14. Trespassing

  15. Misuse of Emergency Services

  16. Seen Wanted Suspect

  17. Fake Police Officer

  18. Porch Pirate Theft (Disabled for time being)

  19. Serving Subpoena

  20. Back-Up Traffic Stop

  21. No Alcohol License

  22. Backup for Suspicious Vehicle/Vendor

  23. Runaway Plane

  24. Stolen Plane at LSIA

  25. Domestic Caller Misuse

  26. Bar Fight

  27. InterstatePursuit (NEW)

  28. Solicitation inspired by Albo(BETA)


📥 Installation

  1. Download the .zip and extract the contents

  2. Place the TACSIMS Casual Callouts(.dll) and related files in:
    Grand Theft Auto V/Plugins/LSPDFR/

  3. Make sure Callout Interface API is installed

  4. Launch the game and you're good to go!

A full README(.html) is included in the download.


🧪 We're Actively Looking for Beta Testers!

We’d love your feedback and gameplay reports to help improve the pack before public beta. Join our Discord to:

  • Get early access to new locations

  • Help shape future updates

  • Suggest callout ideas

  • Get direct dev support

👉 Join our Discord


🔮 Coming Soon

  • 🔹 Major location expansions beyond Sandy

  • 🔹 Dialogue overhauls with branching outcomes

  • 🔹 AI backup logic and EMS/FD interaction

  • 🔹 Full agency-specific variants (LSPD, BCSO, etc.)

  • 🔹New Callout!


Thank you for supporting realism in GTA V roleplay.
~ Dr. Mamba & Maminka


 

Edited by DemonHunter
new update

What's New in Version 1.5.1

Released

🔧 TACSIMS Callouts — Version 1.5. Update

🔄 What’s New – Version 1.5.1

🗂 Localization Fixes & Improvements

  • Fixed an issue where language files were not functioning correctly.

  • Reworked the localization system to properly detect installation status.

  • Players will now receive an in-game confirmation message indicating whether language files were installed correctly or incorrectly.

🚔 Police Traffic Backup Improvements

  • Fixed an issue where the suspect would remain inside the vehicle and not exit to engage officers in certain locations.

  • Improved suspect behavior to ensure consistent encounters across all supported locations.

📍 New Location Added

  • Added a new Police Traffic Backup location in Paleto Bay, expanding rural callout variety.

🛠 General Fixes

  • Additional minor bug fixes and stability improvements.

📢 Join Our Discord
💬 https://discord.gg/dmqmCHPsf7


 

We are Looking for Beta Testers!!

Send me Demon_Hunter a Message

if you would love to be apart of the team!

‼️ WE NEED BETA TESTERS
Your testing and feedback is critical. If you're using this pack and experience any bugs, please report them to us.
We know TACSIMS was marked as "broken" on the RPH Discord. This update should fix every known issue.
If people still label it broken — let us know, or ignore it. We're doing our part.

 

1.5.0 new locations added in the Vinewood area. many bug fixes

1.5.0 Fixed an Issue for in Game Version Checker not working.


📦 What's New in 1.5.0

  • 🔄 What’s New – Version 1.5.1

    🗂 Localization Fixes & Improvements

    • Fixed an issue where language files were not functioning correctly.

    • Reworked the localization system to properly detect installation status.

    • Players will now receive an in-game confirmation message indicating whether language files were installed correctly or incorrectly.

    🚔 Police Traffic Backup Improvements

    • Fixed an issue where the suspect would remain inside the vehicle and not exit to engage officers in certain locations.

    • Improved suspect behavior to ensure consistent encounters across all supported locations.

    📍 New Location Added

    • Added a new Police Traffic Backup location in Paleto Bay, expanding rural callout variety.

    🛠 General Fixes

    • Additional minor bug fixes and stability improvements.

 

New Developer Added: deamon_hunter has joined TACSIMS as a full-time developer.

Major Updates:

      🍺 New Callout: Bar Dispute (Fight in Progress)

  • Underage Alcohol Possession – Full rewrite for stability and immersion

  • Missing Elderly Person – Uber system overhaul, stable logic, true search process

  • Cyber Stalking / Harassment – No more duplicate suspects, immersive dialogue, realistic outcomes

  • Family Dispute – Knocking system, delayed caller spawn, realistic aggression

  • Package Theft (Porch Pirate) – Realistic patrol-based theft logic, early player detection response, drop evidence system

  •    🍺 New Callout: InterstatePursuit

  • see the IMPORTANT! text document in the zip file for all the changes and bug fixes and etc.

  • Animal Abuse has been completely Reworked. it now offers a CCTV Footage to bring more Realistic experience to your Gameplay.

  • 1.5.0 Vinewood Locations added

  • 1.5.1 Fixed an issue where language files were not functioning correctly.

  • Reworked the localization system to properly detect installation status.

  • Players will now receive an in-game confirmation message indicating whether language files were installed correctly or incorrectly.

welcome to the brand new callout Solicitation inspired by Albo

point system doesn't work yet just for show but will work with something down the road just trying to get it as close as i could to albo.

spook meter so be careful not to get too close, if you have lights or siren on you will also spook her.

Solicitation Callout(BETA)

welcome to the brand new callout Solicitation inspired by Albo

point system doesn't work yet just for show but will work with something down the road just trying to get it as close as i could to albo.

spook meter so be careful not to get too close, if you have lights or siren on you will also spook her.

brand new traffic stop menu.

Policing Redefined Compatible, many outcomes and Scenarios.

and much more this is a beta and when it gets release will be in alpha release.

any bugs you encounter please report them to me beta will end April 13 at midnight. enjoy

🛠️ Minor Fixes:

All other callouts received minor logic and stability updates including:

  • Duplicate entity prevention

  • Cleanup reliability

  • Dialogue consistency

  • Proper mambacallout structure enforcement

  • VERSION 1.4.0.0: Fixed issue where callout was still running and showing error message even when player was not close or in sandy shores.

  • 1.5.0 Many bug fixes

  • 1.5.1 Callout bug fixes and more


🔮 What's Next

  • Full website integration for version checking and bug tracking

  • Dialogue expansion: adding random responses and multiple outcomes

  • Preparing support for multi-location variants for every callout

  • Multi-language support – English + Spanish added (v1.2.8+)

  • New Callout!!

  • New Language!

  • 1.5.2 will be many more bug fixes a new callout and Spanish!


📢 Join Our Discord

-Early Release

-Direct 1 on 1 Support


 

 


Short Description

A casual and immersive callout pack to enhance your LSPDFR Gameplay!

User Feedback

Recommended Comments

Dr.Mamba

Members Author

On 6/29/2025 at 6:22 PM, Mathox said:

I have an another suggestion. It would be nice to have a certain distance for the callout to be iniated because is quite annoying to receive Sandy shores emergency calls when i'm patrolling in LS.

Heyoo,

 

thanks for downloading and playing the pack. This is a great suggestion me and my team will look into this! Thank you 🙂 

 

Dr. Mamba.

DemonHunter

Members Contributor

On 7/3/2025 at 4:14 PM, Dr.Mamba said:

Heyoo,

 

thanks for downloading and playing the pack. This is a great suggestion me and my team will look into this! Thank you 🙂 

 

Dr. Mamba.

hey buddy Demon_Hunter here one of the devs. as i been playing lspdfr lately and took a slight break from just coding everyday i just wanted to play couple days like normal and have fun! i been patrolling in los santos and i notice that too this will be fixed in the next update its already been fixed new update should hopefully be out this weekend or so

DemonHunter

Members Contributor

On 6/29/2025 at 5:22 PM, Mathox said:

I have an another suggestion. It would be nice to have a certain distance for the callout to be iniated because is quite annoying to receive Sandy shores emergency calls when i'm patrolling in LS.

hey buddy Demon_Hunter here one of the devs. as i been playing lspdfr lately and took a slight break from just coding everyday i just wanted to play couple days like normal and have fun! i been patrolling in los santos and i notice that too this will be fixed in the next update its already been fixed new update should hopefully be out this weekend or so

javier0911

Members

can you do bolos  calls , like dispatch  give you a  description person and you have to find him , you could call air helicopter to help you or others partner law enforcement units  

Lapd Code 3

Members

can you add some locations around the Airport and Terminal Islands most calls wont appear around those areas

James20001120

Members

How do I turn off the notifications at the bottom of the screen?

 

 

Simulator Liam

Members

Great update to this Callout Pack. Had a blast making a video with it. 

 

 

pixelPgaming

Members

Can we disable the we're not near sandy notification. It a bit intrusive when you want to do a city only patrol.

DemonHunter

Members Contributor

On 11/6/2025 at 2:53 PM, pixelPgaming said:

Can we disable the we're not near sandy notification. It a bit intrusive when you want to do a city only patrol.

im not sure i understand i understand what you're saying but i changed the way it worked awhile ago based on i haven't added more locations yet so it wouldnt make sense for you to get the callouts if you're not near sandy shores. but if you could explain better ill be more then happy to look into it for you!

pixelPgaming

Members

(edited)

The notification at the bottom that says "you're too far from Sandy Shores to respond to this callout." Can this be disabled? Its quite intrusive when patrolling outside of Sandy

Edited by pixelPgaming

koreaman

Members

Hello! I'm playing in South Korea and I love this call-out! I'm hoping to add Korean to the language update! I'd appreciate it if you could add it!

DemonHunter

Members Contributor

On 11/10/2025 at 9:51 PM, pixelPgaming said:

The notification at the bottom that says "you're too far from Sandy Shores to respond to this callout." Can this be disabled? Its quite intrusive when patrolling outside of Sandy

i thought u fixed this issue is this still a issue?

JohnDee

Members

A mod in Spanish wouldn't be bad.

Lapd Code 3

Members

only recieving callouts in the west vinewood area only no other locations such as downtown east vine or any other southern locations

error404vibes

Members

@Dr.Mamba I tried the plugin last night and noticed something isn’t right. If I try to spawn a Callout using the Callout Interface, the first one spawns correctly and probably the second one as well, but after that it keeps telling me that there is already a Callout in progress, even though nothing is actually active. At some point, even if I don’t use the Callout Interface to spawn a Callout, my game still bugs out: the colored circle doesn’t get removed from the minimap or the Callout doesn’t spawn at all. Please check what I mentioned above — before installing these two mods, I had no issues.

56 minutes ago, Lapd Code 3 said:

only recieving callouts in the west vinewood area only no other locations such as downtown east vine or any other southern locations

I also receive Callouts in the Vinewood area.

Officer Here

Members

Great Callouts. Very Casual

Legendk456

Members

This looks great! Do you have an idea of when callouts will be expanded to areas like Paleto Bay or LS?

toxicpc514

Members

i cant find the location of the family dispute i go to the yellow point but nothing there

Trooper Mack

Members

Big fan of this callout pack brother! Keep up the great work. I will be updating this plugin when I get off work.

fsdabender

Members

please help, sometimes the game crashes without an error to the desktop, and sometimes the rage plugin crashes, maybe a mod conflict? help me understand, I don't get it, thank you in advance!<ya-tr-span data-index="71-0" data-translated="true" data-source-lang="en" data-target-lang="ru" data-value="RagePluginHook.log" data-translation="RagePluginHook.log" data-ch="0" data-type="trSpan" style="visibility: inherit !important;">RagePluginHook.log</ya-tr-span>

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