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drmaynards Callouts 1.0.2

(1 review)

6 Screenshots

NOTICE

After this project has been abandoned, I have decided to recontinue it but better! It may take a while for me to overhaul it but make sure you stay on the lookout for future updates!

Introducing my newest plugin for LSPDFR!

Callouts currently are:

-Dangerous Driving

-Criminal Resisting Arrest (Trevor Phillips)

-Bank Robbery (At the Fleeca Bank near Chumash)

-Armoured Truck Theft

-Fire Truck Theft

-Officer Requesting Backup

 

There are still more callouts to be added and suggestions are welcome.

Consider supporting my Patreon!

 

 

BUGS

Bugs using this mod are unlikely, but not impossible.

In the event a bug is found, please contact "drmaynard" on discord (or use the comments bellow)

Keep in mind that this is the first release of the plugin and may not be entirely perfect.

 

Terms of Use:

You are free to use this plugin, however you may NOT redistribute or share. This includes as calming this as your own. You may not attempt to reverse engineer any part of the plugin. Some code used in the plugin is my own property and proprietary code. The plugin has been highly obfuscated to prevent theft. Action may be taken against those who violate the intellectual property of the author. Such actions may result in a lawsuit against the violator.. This plugin may only be listed at https://lcpdfr.com/downloads/gta5mods/scripts/45862-drmaynards-callouts/. Anywhere else is prohibited. By using this plugin you agree to the terms and actions that may be taken if you violate them. These terms may change, and the author holds no obligation to inform users, they are expected to read this section before downloading.

 

This work © 2023 is licensed under CC BY-ND 4.0 cc-logo.f0ab4ebe.svgcc-by.21b728bb.svg

 

 

Changelog:

 

1.0.1: Added new callout "Shooting".

1.0.0: Plugin officially released.

 

Edited by drmaynard
Updated Changelog

What's New in Version 1.0.2

Released

1.0.2: Replaced the bank robbers ped model to be more suiting and changed their spawn radius.


Short Description

Adding extra callouts to LSPDFR and your gameplay!

User Feedback

Recommended Comments

kyleburgher777

Members

(edited)

why would you use just trevor phillips? Are we supposed to arrest the same guy multiple times for the same thing?

Edited by kyleburgher777

drmaynard

Members Author

1 hour ago, kyleburgher777 said:

why would you use just trevor phillips? Are we supposed to arrest the same guy multiple times for the same thing?

It's still a placeholder.

Pudgemountain

Members

On 11/28/2023 at 7:55 PM, kyleburgher777 said:

why would you use just trevor phillips? Are we supposed to arrest the same guy multiple times for the same thing?

I like it. It reminds me of that old callout where you had to chase a Technical with Trevor on the gun shooting at you and Ron driving.

DoriV

Members

any ini file available so we can change the unit number?

drmaynard

Members Author

9 hours ago, DoriV said:

any ini file available so we can change the unit number?

Note sure what you mean, it should not be saying a unit number. If you have more info to give me on this I should be able to fix this.

DoriV

Members

5 hours ago, drmaynard said:

Note sure what you mean, it should not be saying a unit number. If you have more info to give me on this I should be able to fix this.

I did the suspicious shipment call at the docks and it was calling Unit 4 David 22 : this was also in the subtitles 

drmaynard

Members Author

2 hours ago, DoriV said:

I did the suspicious shipment call at the docks and it was calling Unit 4 David 22 : this was also in the subtitles 

There must be a mistake. I don't have a "suspicious shipment" callout. Not only that, but none of the callouts in this mod has subtitles.

DoriV

Members

can confirm that its not your mod. I do apologise 

drmaynard

Members Author

16 hours ago, DoriV said:

can confirm that its not your mod. I do apologise 

No need to apologise, it was an honest mistake!

drmaynard

Members Author

On 12/31/2023 at 6:35 PM, Col said:

scp?????

?

Hey there,

 

great mod overall as I am seeing! 

However, there are some things that could be improved in relation to the bank robbery call.

First of all, I don't know if this is supposed to happen but three of the robbers* are spawning underneath the world and are forcing me to airbreak through the ground to "unfreeze" them (when you get close enough they will fall and spawn somewhere in the overworld, otherwise they'll stay frozen and just stand there.)

Secondly, the robbers* are not robbers, they are IAA (CIA) agents that are coded to be police, and because of this are not targeted by the police. Instead, they will just drive away except helicopters. Maybe you intended to do this, but I would recommend if you would use MP_M_PROS_01 (I think, the GTA online generic robbers) or S_M_Y_ROBBER_01. 

I know this is complaining on a high level but these fixes would make your mod even better 🙂 

drmaynard

Members Author

On 3/19/2024 at 7:39 PM, FIB Gotham City Division said:

Hey there,

 

great mod overall as I am seeing! 

However, there are some things that could be improved in relation to the bank robbery call.

First of all, I don't know if this is supposed to happen but three of the robbers* are spawning underneath the world and are forcing me to airbreak through the ground to "unfreeze" them (when you get close enough they will fall and spawn somewhere in the overworld, otherwise they'll stay frozen and just stand there.)

Secondly, the robbers* are not robbers, they are IAA (CIA) agents that are coded to be police, and because of this are not targeted by the police. Instead, they will just drive away except helicopters. Maybe you intended to do this, but I would recommend if you would use MP_M_PROS_01 (I think, the GTA online generic robbers) or S_M_Y_ROBBER_01. 

I know this is complaining on a high level but these fixes would make your mod even better 🙂 

Yeah sure, next release I can do this!

drmaynard

Members Author

On 3/19/2024 at 7:39 PM, FIB Gotham City Division said:

Hey there,

 

great mod overall as I am seeing! 

However, there are some things that could be improved in relation to the bank robbery call.

First of all, I don't know if this is supposed to happen but three of the robbers* are spawning underneath the world and are forcing me to airbreak through the ground to "unfreeze" them (when you get close enough they will fall and spawn somewhere in the overworld, otherwise they'll stay frozen and just stand there.)

Secondly, the robbers* are not robbers, they are IAA (CIA) agents that are coded to be police, and because of this are not targeted by the police. Instead, they will just drive away except helicopters. Maybe you intended to do this, but I would recommend if you would use MP_M_PROS_01 (I think, the GTA online generic robbers) or S_M_Y_ROBBER_01. 

I know this is complaining on a high level but these fixes would make your mod even better 🙂 

I have just submitted a patch update bringing this up. When it is released, please tell me if the issue is fixed (As I was unable to replicate this issue)

Benjamiin

Members

Thanks for updating the callout pack! Really appreciate the work and looking forward to more. 🙌

Charlotte.

Members

Could you add an INI file so we can toggle on/off certain calls?

Wanted to let you know that your patch fixed the issue. Great work!!! 🙂 

arda.nb01

Members

Please don't forget the Turks, translate the notifications into Turkish :)

Batman1989

Members

Any news on Liberty City Callouts?

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