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Code 3 x2100 1.0

3 Screenshots

A huge thanks to Jdamlover0 for all the work he put into the lightbar. It was a tag team effort between me and him.

The light bar has been fitted for a crown vic, but will work on all other models.

Please make sure that proper credit is given when put on a model

Enjoy!

http://www.youtube.com/watch?v=Ls4YyKdd9Cw

User Feedback

Recommended Comments

ASTK9

Members

Not bad! Pretty good

trewq34

Members

Firstly, great work!

Secondly, you've started a new wave of overused lightbars.

Illusionyary

Members

Okay, we don't need another flamewar. So let's just all calm down before one erupts.

Hilth0

Members

Well, the extra's are not set up properly, the hierarchy is to complicated on this lightbar all of the modules and inner, should be attached together the glass in a separate dummy. The materials are not setup correctly at all same with their names. There is no module to hide the inside of the lightbar so that is making it inaccurate, also you did not include a normal map which would add to the detail ingame. It's glass is also way to transparent, and It's actually called "Code 3 X21" and no L1's. Overall it's meh. 2/5

Pengi

Members

For a first release I would say its pretty good.

But as Hilth said, there are flaws.

I would recommend adding a plate behind the LED modules as you are not supposed to be able to see within the lightbar.

Also, I would recommend fixing up the hierarchy and materials for a v1.1

jdamlover0

Members

Here is pics:

jdamlover0

Members

For a first release I would say its pretty good.

But as Hilth said, there are flaws.

I would recommend adding a plate behind the LED modules as you are not supposed to be able to see within the lightbar.

Also, I would recommend fixing up the hierarchy and materials for a v1.1

GTAxB0SS

Members Author

Well, the extra's are not set up properly, the hierarchy is to complicated on this lightbar all of the modules and inner, should be attached together the glass in a separate dummy. The materials are not setup correctly at all same with their names. There is no module to hide the inside of the lightbar so that is making it inaccurate, also you did not include a normal map which would add to the detail ingame. It's glass is also way to transparent, and It's actually called "Code 3 X21" and no L1's. Overall it's meh. 2/5

Hilth0

Members

thank you very much for the actually constructive criticism i dont know off the top of my head about the take-downs but as for seeing into the lightbar the pictures that we used to model this lightbar after showed clear through the lightbar,at least in the center where the take-downs sit,

GTAxB0SS

Members Author

I just gave you help and constructive criticism but you are just blowing it off because of the flame war.

jdamlover0

Members

I just gave you help and constructive criticism but you are just blowing it off because of the flame war.

Hilth0

Members

it has been 2 days and you have not taken a rest, you are going out of your day to make myself and jdamlover0 look like crap. cut the shit!

First of all, I am trying to tell you about problems your model has, you should not take it as an insult. Not trying to make you look like crap...

GTAxB0SS

Members Author

For a first release I would say its pretty good.

But as Hilth said, there are flaws.

I would recommend adding a plate behind the LED modules as you are not supposed to be able to see within the lightbar.

Also, I would recommend fixing up the hierarchy and materials for a v1.1

Jetski343

Members

Very Nice Job!!

Josherry

Members

Nice work! and I just noticed why is there an exploded car in the background? lol!

Piarulli246

Members

It looks like a great bar and I want to use it but you should really update it to what hilth0 said.

Mustu

Members

Wow!! This is so amazing I think I might plan on releasing a whole pack with this lightbar!

bryan1314

Members

Well, the extra's are not set up properly, the hierarchy is to complicated on this lightbar all of the modules and inner, should be attached together the glass in a separate dummy. The materials are not setup correctly at all same with their names. There is no module to hide the inside of the lightbar so that is making it inaccurate, also you did not include a normal map which would add to the detail ingame. It's glass is also way to transparent, and It's actually called "Code 3 X21" and no L1's. Overall it's meh. 2/5

Mustu

Members

u are very good at criticizing people u acted like he has been doing this stuff his entire life.i think he did an amzing job on it i would use it keep up the good work man. it almost seems like u are a little jealous of his good work jesus u need to calm down

Nolan8024

Members

Can someone help me with the polycount because its to high can someone help thanks

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