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ManiacCallouts 1.3.0.0

(7 reviews)

1 Screenshot

ManiacCallouts 

1.3.0.0

 

 

Requirements:

StopThePed By BejoIjo 

A Savegame With Clothing Stores, Barber and Tattoo shop Unlocked

(Needed For Store Robbery Callouts, Without Unlocked Clothing, Barber and Tattoo store´s they will be closed during callout)

 

Ambient Events:

Traffic

Pedestrian

 

Current Callouts:

Officer No Response

Bank Silent Alarm

Suspect Brandishing Firearm

Illegal Street Race Highway

Store Robbery City 

Store Robbery Sandy/Paleto 

Gang Attack 

Money Truck Panic Button 

Backup Traffic Stop 

Suspicious Activity (More scenarios is under development)

 

Expect to be prepared to shoot....

 

 

Edited by Sputtman

What's New in Version 1.3.0.0

Released

V 1.3.0.0

 

Added Ambient Events

V 1.2.6.0

 

Added Callout Officer No Response

 

V 1.2.5.5

 

Added Callout Illegal Street Race Highway

 

 

V 1.2.5.0

 

Added Callout Bank Silent Alarm!
(6 Fleeca Bank Locations)
(Paleto Bay Bank) <--- You have to try this 🙂

Added Callout Suspect Brandishing Firearm!

Paleto bay, Grapeseed and Sandy Shores locations is now added to the Callouts!

Updated INI config so user´s can change maximum distance of Callouts and Change keybindings!

 

 

 

 


Short Description

ManiacCallouts for LSPDFR

User Feedback

Recommended Comments

Pitypangharcos

Members

Hey, 
My LSPDFR Crashed, could you check this?

[2/20/2023 1:28:14 PM.218] LSPD First Response: [ManiacEvents] Initialized
[2/20/2023 1:28:14 PM.219] LSPD First Response: [ManiacEvents]Creating Traffic Event
[2/20/2023 1:28:14 PM.219] LSPD First Response: [ManiacEvents]Traffic Event Created
[2/20/2023 1:28:14 PM.220] LSPD First Response: [ManiacEvents]Talking In Phone Event Started
[2/20/2023 1:28:14 PM.220] LSPD First Response: [ManiacEvents] Initialized
[2/20/2023 1:28:14 PM.221] LSPD First Response: [ManiacEvents]Creating Pedestrian Event
[2/20/2023 1:28:14 PM.221] LSPD First Response: [ManiacEvents]Pedestrian Event Created
[2/20/2023 1:28:14 PM.221] LSPD First Response: [ManiacEvents]Weapon Event Started
[2/20/2023 1:28:14 PM.985] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[2/20/2023 1:28:17 PM.819] LSPD First Response: [ManiacEvents]Pedestrian Event Deleted
[2/20/2023 1:28:17 PM.856] LSPD First Response: 
[2/20/2023 1:28:17 PM.856] LSPD First Response: ==============================
[2/20/2023 1:28:17 PM.856] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[2/20/2023 1:28:17 PM.856] LSPD First Response: ------------------------------
[2/20/2023 1:28:17 PM.856] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[2/20/2023 1:28:17 PM.856] LSPD First Response: ------------------------------
[2/20/2023 1:28:17 PM.856] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[2/20/2023 1:28:17 PM.856] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
[2/20/2023 1:28:17 PM.856] LSPD First Response: ------------------------------
[2/20/2023 1:28:17 PM.856] LSPD First Response: Inner exceptions:
[2/20/2023 1:28:17 PM.856] LSPD First Response: ------------------------------
[2/20/2023 1:28:17 PM.856] LSPD First Response: Stack trace:
[2/20/2023 1:28:17 PM.856] LSPD First Response: at Rage.Entity.get_Position()
[2/20/2023 1:28:17 PM.856] at ManiacCallouts.Event.Weapon.<Fleeing>b__21_1(Ped x) in F:\ManiacCallout\ManiacCallouts\Event\Weapon.cs:line 94
[2/20/2023 1:28:17 PM.856] at System.Linq.Enumerable.WhereArrayIterator`1.MoveNext()
[2/20/2023 1:28:17 PM.856] at ManiacCallouts.Event.Weapon.<Fleeing>b__21_0() in F:\ManiacCallout\ManiacCallouts\Event\Weapon.cs:line 94
[2/20/2023 1:28:17 PM.856] at Rage.GameFiber.Main()
[2/20/2023 1:28:17 PM.856] LSPD First Response: ==============================
[2/20/2023 1:28:17 PM.856] LSPD First Response: 
[2/20/2023 1:28:17 PM.882] LSPD First Response: [FATAL] Forced termination
[2/20/2023 1:28:17 PM.883] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[2/20/2023 1:28:23 PM.344] LSPD First Response: [INFO] LSPDFR has shut down
[2/20/2023 1:28:24 PM.450] LSPD First Response: DOORCONTROL: Crash Prevented Succesfully.
[2/20/2023 1:28:24 PM.950] LSPD First Response: [Plain Sight]: Thread was being aborted.
[2/20/2023 1:28:25 PM.144] LSPD First Response: UB All Police Partners are removed
 

Nemesisx101

Members

(edited)

Yo, bystanders you're tasking-up are not being cleaned-up--they are pilling up in the street, just standing around. Please consider dealing with them more gracefully, if you can, many thanks. All the best.

Edited by Wolfx101

Jimm

Members

Hello, I have a problem, when the ambient event appears, my LSPDFR crashes.

If someone could help me (sorry for the translation, I'm french). Thank you.

On 1/28/2023 at 1:47 PM, Cyanotic said:

I'll give it a shot. Thanks. 

How I can set the distance on 1000?

ZackP

Members

Great Callouts!

BlueLine Vibes

Members

(edited)

I still enjoy this callout pack.  However, I am noticing a white  X   during gameplay.  Could be tied to an ambient event as I notice the  X  moving slightly.  Wasn't sure if this callout pack is totally abandoned or not. 



Disregard:  Was another issue on my end that I need to figure out. 

Edited by BlueLine Vibes

Hey so the callout crashed the game. is there going to be an update for 2024?

It's been a few years since this mod came out any idea when we're gonna get an update?

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