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Radio Realism FR (1.9.2.9)

(24 reviews)

9 Screenshots

CUT.thumb.png.487a323b67276afc25019dab78f3cf83.png

 

 

More Realism To The Game

 

Discord for support: https://discord.gg/M8FwNY6JuD

 

 

 

 

 

 

READ THE "IMPORTANT.txt" file BEFORE INSTALLING

 

This plugin adds small but detailed enhancements to LSPDFR to improve your gameplay experience.

 

PUBLIC FEATURES:

Spoiler

 

  • Officer Responds with radio animation and voice ( fast selection of officer's male voice by pressing Alt +  Y )
  • Added Officer reports suspect killed on live taking down (during pursuits)
  • Added animations on ped's  ID look up 
  • Now the animation can be finally stopped with also B key (instead the previous only Back & Esc keys)
  • Added officer respond animation from police vehicle (only in police vehicles)
  • Added voice report with radio animation when suspect visual is lost longer
  • Added the "heli have no visual" radio reporting while in helicopter when suspect is lost longer.
  • Improved Suspect Escaped event radio update by dispatch.
  • Added "Code 4 adam" in audio folder when a suspect escape.
  • For those who use UB partner: Added Copilot's helmet (latest EUP public release) spawn when in helicopter (pressing Alt +  Y )
  • For those who use UB partner: Added a fix to avoid UB partner to be reported by default LSPDFR crime report/call in pursuit. This avoid your UB partner, turned into a suspect, flees from you.
  • Added possibility to stop multiple peds on foot by flashing the badge.
  • Added Fort Zancudo alarm + music (auto trigger) when a pursuit starts inside the military base.
  • [CALLOUT] Callout based on Hydra GTA Online mission.
  • Added Lethal Force auto trigger + dispatch audio played while in pursuit of armed and dangerous suspects.
  • [EA RELEASED (new)]  Ped's beg reaction on arrest while you aim at him with a gun (ONLY in pursuit).
  • [EA RELEASED (new)]  Helicopter megaphone quote at higher flight level (LShift in pursuit as default).

                                                       

MAIN FEATURE

 

 

  • Enhanced Pursuit Updates (car model, speed, heading and position , suspect killed or arrested), no more silent pursuits.

     

  • [IMPORTANT] You need to UPDATE the scanner audio folder with ones given in the download for a correct audio reproduction while in game.

     

  • "Suspect Visual Lost" and "Suspect Killed" report system (dispatcher replies to player when visual is lost, improved gameplay).

     

  • Air Unit auto dispatched when visual is lost, to help the player in the search without manually require air support (works only while playing as land unit).

     

  • Copilot helmet in heli also for female partner (ALT+Y while in helicopter with UB partner male or female).

 

 

 

 

If you encounter a missing audio file while playing

E.g. => file not found: MODEL_ELEGY2 => you can made a copy from MODEL_ELEGY_01 an rename it to MODEL_ELEGY2_01, creating a new audio file named like the missing one.

 

 

 

 

 

To report any bug, write on DISCORD. I'll be glad to help you as soon as possible.

 

 

REQUIRED and suggested contents:

Spoiler

 REQUIRED to play all street names (100% existing streets of SA):

 

 

 (optional):

 

 

(optional):

                                                  

 

 

 

MINOR PUBLIC FEATURES SHOWCASE

Spoiler

 

 

A special big thanks to Vincentsgm, Rich and others to help me in the making of.

Don't forget to subscrive his discord server:   https://discord.gg/g82638j

 

"Please do NOT use REVIEWS to ask for support or suggest ideas, use comments or my discord https://discord.gg/M8FwNY6JuD"

 

DON' T STEAL AND/OR REUPLOAD THIS CONTENT WITHOUT PERMISSIONS.

 

 

 

 

 

------------------------------------------------------------------------------------------------------------

⚠️ NOTICE! ⚠️

 

 "If you're updating to the new version named RadioRealism FR, remember to remove the old version named OfficerporciPlugin (all files). "

-----------------------------------------------------------------------------------------------------------

 

 

 

Edited by Officerporci

What's New in Version (1.9.2.9)

Released

Version 1.9.2.9 :

- General code improvement

- Changed file name to RRfr

- Added option to disable Hydra callout

- Improved pursuit updates system's response time (HIGLY RECOMENDED to disable any other pursuit's update feature given by other plugins)

- Updated to newest LSPDFR version

 

 

Version 1.9.2.8 : Minor fixes

 

Version 1.9.2.7 : Removed plugin's automatic deactivation when a new update is available.

 

Version 1.9.2.6 :

Added Danger Zone (Kenny Loggins) music event to dog fight (fighter jets battle) in VTOL stolen aircraft callout and fixed some mission bugs.

- Fixed Lethal Force auto trigger + radio update audio on armed suspects during pursuits.

 

 

Version 1.9.2.5 :

- [EA feature released]  Ped's beg reaction on arrest (ONLY in pursuit).

- [EA feature released]  Helicopter megaphone quote at higher flight level (LShift in pursuit as default).

- Removed "Partner detected" notification.

- Fixed Fort Zancudo alarm and pursuit music trigger.

- Renamed onduty notification main title from "OfficerporciPlugin" to "Radio Realism FR" (when going onduty).

 

 

 

 


Short Description

LSPDFR's enhanced pursuits updates (dispatch overhaul) and much more... No more silent pursuits.

User Feedback

Recommended Comments

Officerporci

Members Author

9 hours ago, CheezusRiced06 said:

can anyone verify this working and compatible with ultimate backup as of may 2022?

it is compatible , just turn off the functions you don't want to use

Baber

Members

I'm sorry for the question, but could you tell me the name of the police car siren mod on the second video

Echooo

Members

(edited)

Maybe you could add an option in the .ini where instead of your character calling in that a suspect is down or that you lost visual on the suspect, you could have another unit call it in (if there is another unit in the pursuit). So instead of your character saying "we lost visual" or "suspect down" you can hear an AI unit call it out on the radio. Would add some more immersion (assuming there's audio files for this)

Edited by Echooo

Officerporci

Members Author

i'll make something like that

5 hours ago, Echooo said:

Maybe you could add an option in the .ini where instead of your character calling in that a suspect is down or that you lost visual on the suspect, you could have another unit call it in (if there is another unit in the pursuit). So instead of your character saying "we lost visual" or "suspect down" you can hear an AI unit call it out on the radio. Would add some more immersion (assuming there's audio files for this)

 

alex030

Members

(edited)

FD will respond from fire station with gun during pursuit...

fiire.png

Edited by alex030

Officerporci

Members Author

1 hour ago, alex030 said:

FD will respond from fire station with gun during pursuit...

fiire.png

never happened before, probably that firefighter were a cop, but i don't know why

alex030

Members

9 hours ago, Officerporci said:

never happened before, probably that firefighter were a cop, but i don't know why

OK😂

Blu's Designs

Members

RagePluginHook.loghey, i was having an issue with ur plugin. was just playing lspdfr, i ended a pursuit, then lspdfr crashes. i showed the rage.log to the official RAGE Plugin Hook discord server, and the people there suggested to remove your mod. so, since i just found this mod today, im kinda bummed to remove it, so heres my log and hopefully u can help figure it out. 

Officerporci

Members Author

6 hours ago, BluDaCop said:

RagePluginHook.loghey, i was having an issue with ur plugin. was just playing lspdfr, i ended a pursuit, then lspdfr crashes. i showed the rage.log to the official RAGE Plugin Hook discord server, and the people there suggested to remove your mod. so, since i just found this mod today, im kinda bummed to remove it, so heres my log and hopefully u can help figure it out. 

The next version release is near, so i suggest to wait few days and the new version with bug fixes will be released(the one u mentioned included)

Blu's Designs

Members

1 hour ago, Officerporci said:

The next version release is near, so i suggest to wait few days and the new version with bug fixes will be released(the one u mentioned included)

alright will do

(edited)

  • Community Team

Just a quick suggestion: Perhaps you can add an option for customizing the voice selector hot key (Alt+Y) in the .ini settings in the next update.  For some of us we manually change the officers' voice via Trainer. so this "mandatory" hot key feature is very unnecessary. 

 

Also, another tip, you could rename your plugin to something that reflects the purpose of the plugin, such as "RRFR;"  instead of your name. It might look more professional, and it might be easier to identify different plugins in the plugin folder.

Edited by unitedOrange66

Officerporci

Members Author

(edited)

9 minutes ago, unitedOrange66 said:

Just a quick suggestion: Perhaps you can add an option for customizing the voice selector hot key (Alt+Y) in the .ini settings in the next update.  For some of us we manually set the desired officers' voice via Trainer. To be honest but no offense, I found the Alt+Y feature is somewhat annoying and "useless." 

Good idea, but you need to know that the male white_full_01 is the "most complete voice" for the quotes. Other voices may not have all quotes used by this plugin.

But you asked , so i'll make an option to set the voice u prefer.

Edited by Officerporci

  • Community Team

That is cool.

 

And it's more like a personal preference, some of us prefer to have the Dispatch update audio only, during pursuits. So the officers' quotes are irrelevant. 😉

Numbdotch

Members

Hey, is there a way to automatically use white_full_01 voice at startup ? 

Officerporci

Members Author

(edited)

3 hours ago, Numbdotch said:

Hey, is there a way to automatically use white_full_01 voice at startup ? 

Yes, the plugin sets that voice automatically when you go onduty  if you play with a male character. I added that feature few version ago but i forgot to add it to the changelog list.

Edited by Officerporci

Numbdotch

Members

2 hours ago, Officerporci said:

Oui, le plugin définit automatiquement cette voix lorsque vous êtes en service si vous jouez avec un personnage masculin. J'ai ajouté cette fonctionnalité il y a quelques versions mais j'ai oublié de l'ajouter à la liste des modifications.

Oh okay thank you for the reply ! No problem then, I love your mod !

MCannon

Members

When Code 4 ADAM should work?

Echooo

Members

For the new ARS system, could you maybe add a timer where if you're on the same street for long enough (like if the pursuit is on the highway) it will eventually repeat the same street. I love the new system but its a bit weird if the pursuit stays on the highway and you get like 1 callout for almost the entire pursuit. Maybe have the timer be optional and customizable in the ini file too. 

locke1214

Members

This mod does not work for me. At all. It will crash LSPDFR upon going on duty every time, all the time, 100% of the time. The funny thing is, this happened last version and I hoped your new update would've fixed it. Unfortunately that is not the case, and I'm still having the same issue. Here's my log file. Could you help me deduce what is wrong?

RagePluginHook.log

Officerporci

Members Author

(edited)

10 hours ago, Jemand507 said:

When Code 4 ADAM should work?

when the pursuit ends with the suspect/suspets escaped

3 hours ago, locke1214 said:

This mod does not work for me. At all. It will crash LSPDFR upon going on duty every time, all the time, 100% of the time. The funny thing is, this happened last version and I hoped your new update would've fixed it. Unfortunately that is not the case, and I'm still having the same issue. Here's my log file. Could you help me deduce what is wrong?

RagePluginHook.log 129.58 kB · 1 download

U are using an old LSPDFR version , u need to update LSPDFR to latest version and the game will stop crash

 

Edited by Officerporci

starghyyn

Members

Great mod! Is there any chance you can enable wanted music for all pursuits outside of Zancudo? with a variety of soundtracks like RG10, RG15, etc. and maybe some of the heist tracks in interactive_music.rpf

mrosloYT

Members

How do I get my character to continue to aim with one hand and use his shoulder radio with the other one like you have in one of those showcase video ?

Officerporci

Members Author

5 hours ago, starghyyn said:

Great mod! Is there any chance you can enable wanted music for all pursuits outside of Zancudo? with a variety of soundtracks like RG10, RG15, etc. and maybe some of the heist tracks in interactive_music.rpf

could be an idea, i'll take a look into it

2 hours ago, mrosloYT said:

How do I get my character to continue to aim with one hand and use his shoulder radio with the other one like you have in one of those showcase video ?

U have to to set the shoulder animation on radio action menu, aim and press B (backuo menu key).

Officerporci

Members Author

19 hours ago, Echooo said:

For the new ARS system, could you maybe add a timer where if you're on the same street for long enough (like if the pursuit is on the highway) it will eventually repeat the same street. I love the new system but its a bit weird if the pursuit stays on the highway and you get like 1 callout for almost the entire pursuit. Maybe have the timer be optional and customizable in the ini file too. 

planned for the next update

mrosloYT

Members

On 6/26/2022 at 6:30 PM, Officerporci said:

U have to to set the shoulder animation on radio action menu, aim and press B (backuo menu key).

Yes that's how it's set in my game. Is it because I'm using ultimate backup ?

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