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GrammarPolice 1.8.3

(82 reviews)

4 Screenshots

 


Welcome to Grammar Police!  This plugin began as a replacement for VocalDispatch but has grown into much more!

 

Speech Recognition

  • Issue commands to the dispatcher using your microphone
  • Includes a "hold to talk" feature that simulates a real radio
  • Supports StopThePed and UltimateBackup out of the box
  • Contains multiple sets of "10 codes" or customize yourself
  • Request backup, run plate checks, accept callouts and more!

 

Non-Verbal Interactions

  • Use an on-screen radio to interact with the dispatcher
  • Also includes a Officer Plugin Status style menu system
  • Both systems are fully customizable!

 

Language Support

  • English
  • French
  • German
  • Spanish

 

Technical Support

 

Tutorial Videos

Edited by opus49

What's New in Version 1.8.3

Released

Grammar Police 1.8

  • Restored player status display on PTT release (thanks OfficialFlipPlayz)
  • Restored the "say again" and generic response functionality
  • Restored emergency status on panic (thanks L’ère de l’a-paix)
  • Hardened radio check to prevent crash when there aren't any results
  • Adjusted timings of (non-chest) animations to look and sound more natural
  • Invalid callsigns no longer cause a failure but instead fallback to default
  • Moved speech engine handling to a separate thread to minimize UI freezes
  • Updated the radio check feature and added it to the settings menu
  • Fixed bug in felony backup request where it incorrectly saw no pullover
  • Detect Dynamic Traffic Stop from CalloutInterface and set status accordingly
  • Made configuration loading more resilient, no longer crashing on bad values
  • HoldToTalk now defaults to true and should benefit from engine worker thread
  • Made the delay between speech recognition and action execution configurable
  • Added config option for using the LSPDFR animation when using on screen radio
  • Added support for multiple handlers (e.g. UltimateBackup, PolicingRedefined)
  • Added command for cancelling backup without ending callouts, pullovers, etc
  • Fixed bug with INI where it wasn't allowing the hotkey modifier to be none
  • Added script generated HTML-based speech guides for all languages

    NOTE: THIS VERSION REQURES MICROSOFT SPEECH PLATFORM
    Microsoft has removed the interface for Windows Speech Recognition in recent versions of Windows 11.  Starting with this version of Grammar Police you will need to install Microsoft Speech Platform and the language pack you wish to use:


    Instructional video here:

    Microsoft Speech Platform: https://www.microsoft.com/en-us/download/details.aspx?id=27225
    Language Packs:  https://www.microsoft.com/en-us/download/details.aspx?id=27224
    Community Translations:   https://github.com/Immersive-Plugins-Team/GrammarPolice-Translations

Short Description

Interact with the dispatcher.

User Feedback

Recommended Comments

Bardeous

Members

Just now, opus49 said:

 

You create a custom preface.xml file to add your own phrases.  

 

I cover this exact scenario in the tutorial: 

 

 

 

Thank you for your response!

I saw and watched that video and added "county" to my prefaces. It works if i just say "county" but if i include my callsign, it doesn't understand me. 

Sorry I should have added that to my first comment

opus49

Insiders Author

1 minute ago, Bardeous said:

Thank you for your response!

I saw and watched that video and added "county" to my prefaces. It works if i just say "county" but if i include my callsign, it doesn't understand me. 

Sorry I should have added that to my first comment

 

Ah, thank you for the clarification.  You will need to add the callsign, too.  Grammar Police adds a bunch of callsign phrases by default like the ones you mentioned, but if you want a custom one, you'll have to include the entire phrase including the callsign.  Let me know if you try that and it still doesn't work.  

Bardeous

Members

Just now, opus49 said:

 

Ah, thank you for the clarification.  You will need to add the callsign, too.  Grammar Police adds a bunch of callsign phrases by default like the ones you mentioned, but if you want a custom one, you'll have to include the entire phrase including the callsign.  Let me know if you try that and it still doesn't work.  

ah, so i should do:
 

Spoiler

<string>county one lincoln eighteen</string>


instead of:

 

Spoiler

<string>county</string>

 

opus49

Insiders Author

Yes exactly.

Bardeous

Members

18 minutes ago, opus49 said:

Yes exactly.

ok,

Thank you so much for your help! This is such an awesome mod!!

TheRedDevils75

Members

so in your Grammar Police v1.3+ Installation and Configuration Tutorial video you said we can't edit the ini and that we should duplicate the file I renamed it to custom.ini as you did.

 I changed my dispatch key but  my game still registers it as RMenu so I took out the ini that you said we shouldn't edit and kept the custom.ini in the GrammerPolice folder but  still it the game  registers dispatch key as RMenu still.

opus49

Insiders Author

2 hours ago, TheRedDevils75 said:

so in your Grammar Police v1.3+ Installation and Configuration Tutorial video you said we can't edit the ini and that we should duplicate the file I renamed it to custom.ini as you did.

 I changed my dispatch key but  my game still registers it as RMenu so I took out the ini that you said we shouldn't edit and kept the custom.ini in the GrammerPolice folder but  still it the game  registers dispatch key as RMenu still.

 

Can you please send me a screenshot of your GrammarPolice folder along with your RagePluginHook.log?

I just checked the code and it definitely applies the custom dispatch key.  It will default to RMenu if you don't put in a valid string.  What did you put in there?

 

 

ben dviker

Members

(edited)

Please add a Hebrew language as well

Edited by ben dviker

alrightdude

Members

7 hours ago, ben dviker said:


 

Please add a Hebrew language as well

Unfortunately the Microsoft System.Speech doesn't support Hebrew. It only supports English, French, German, Spanish, Japanese, and Mandarin.. 

AvLife

Members

(edited)

7 hours ago, ben dviker said:


 

Please add a Hebrew language as well

 

 

Edited by Messiah023

Darkatalante

Members

can u add Turkish language ?

(edited)

Cant get it to work. immersive dispatch works, but i cant get GP to respond. iv double checked my mic, im still working on it 

what happens is i can here my self chim in and out, but dispatch doesnt say anything and i dont get notifications. 

Spoiler

[7/21/2020 3:05:53 AM.697] Started new log on 7/21/2020 3:05:53 AM.697
[7/21/2020 3:05:53 AM.699] ====================================================================================================
[7/21/2020 3:05:53 AM.694] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[7/21/2020 3:05:53 AM.699] Log verbosity: Trivial
[7/21/2020 3:05:53 AM.700] Initializing input system
[7/21/2020 3:05:53 AM.701] Initializing game console
[7/21/2020 3:05:53 AM.706] Console key has been set to F4 (key code: 115)
[7/21/2020 3:05:53 AM.754] Initializing console variable "ConsoleScrollAmount".
[7/21/2020 3:05:53 AM.754] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[7/21/2020 3:05:53 AM.756] Read value: <null>
[7/21/2020 3:05:53 AM.756] Initializing console variable "ConsoleKey".
[7/21/2020 3:05:53 AM.756] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[7/21/2020 3:05:53 AM.756] Read value: <null>
[7/21/2020 3:05:53 AM.756] Initializing console variable "PluginTimeoutThreshold".
[7/21/2020 3:05:53 AM.756] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[7/21/2020 3:05:53 AM.759] Read value: 60000
[7/21/2020 3:05:53 AM.759] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[7/21/2020 3:05:53 AM.759] Initializing console variable "AlwaysShowConsoleOutput".
[7/21/2020 3:05:53 AM.759] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[7/21/2020 3:05:53 AM.759] Read value: <null>
[7/21/2020 3:05:53 AM.759] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[7/21/2020 3:05:53 AM.759] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[7/21/2020 3:05:53 AM.759] Read value: <null>
[7/21/2020 3:05:53 AM.759] Initializing console variable "ShowOnScreenWarnings".
[7/21/2020 3:05:53 AM.759] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[7/21/2020 3:05:53 AM.760] Read value: <null>
[7/21/2020 3:05:53 AM.760] Console initialized
[7/21/2020 3:05:53 AM.760] Initializing forms manager
[7/21/2020 3:05:53 AM.761] Cleaning temp folder
[7/21/2020 3:05:53 AM.762] Version: RAGE Plugin Hook v1.78.1267.16039 for Grand Theft Auto V
[7/21/2020 3:05:53 AM.769] ================ RAGE Plugin Hook ================
[7/21/2020 3:05:53 AM.771] Command line option "enableCustomLoadingBackgrounds" is specified twice. Please remove one.
[7/21/2020 3:05:53 AM.771] Command line option "DX10" is specified twice. Please remove one.
[7/21/2020 3:05:53 AM.771] Command line option "windowed" is specified twice. Please remove one.
[7/21/2020 3:05:53 AM.771] Command line option -enableCustomLoadingBackgrounds is specified; enabling custom loading screen backgrounds.
[7/21/2020 3:05:53 AM.775] Detected Windows 10 Home (64-bit) (10.0.18363.0)!
[7/21/2020 3:05:53 AM.776] Checking game support
[7/21/2020 3:05:53 AM.880] Product name: Grand Theft Auto V
[7/21/2020 3:05:53 AM.880] Product version: 1.0.1868.1
[7/21/2020 3:05:53 AM.880] Is steam version: True
[7/21/2020 3:05:53 AM.881] Initializing DirectX
[7/21/2020 3:05:53 AM.883] Initializing Direct3D
[7/21/2020 3:05:53 AM.883] Getting game swap chain
[7/21/2020 3:05:53 AM.905] Swap Chain created: 0x7FF6533F24F8
[7/21/2020 3:05:53 AM.906] Swap Chain VTable: 0x2857EEF3600
[7/21/2020 3:05:53 AM.906] 0x6C894808245C8948;0x5718247489481024;0x8B41F28B20EC8348
[7/21/2020 3:05:53 AM.906] D3D11Present: 0x7FFE8E90E250
[7/21/2020 3:05:53 AM.906] D3D11ResizeBuffers: 0x7FFE8E90E400
[7/21/2020 3:05:53 AM.906] D3D11ResizeTarget: 0x7FFE8E90E5E0
[7/21/2020 3:05:53 AM.906] D3D11SetFullscreenState: 0x7FFE8E90E2E0
[7/21/2020 3:05:53 AM.907] Direct3D initialized
[7/21/2020 3:05:53 AM.907] Initialized DirectX
[7/21/2020 3:05:53 AM.907] Direct3D watcher thread spawned
[7/21/2020 3:05:53 AM.932] Getting device
[7/21/2020 3:05:53 AM.932] Retrieved device
[7/21/2020 3:05:53 AM.932] Creating wrapper
[7/21/2020 3:05:53 AM.982] Wrapper created
[7/21/2020 3:05:53 AM.988] Effect created
[7/21/2020 3:05:53 AM.988] Creating buffer
[7/21/2020 3:05:53 AM.988] Created buffer
[7/21/2020 3:05:53 AM.988] Creating blend state
[7/21/2020 3:05:53 AM.988] Created blend state
[7/21/2020 3:05:53 AM.988] Done with creation
[7/21/2020 3:05:54 AM.048] Initializing texture system.
[7/21/2020 3:05:54 AM.048] Initializing texture system; phase 1
[7/21/2020 3:05:54 AM.048] Initializing texture system; phase 2
[7/21/2020 3:05:54 AM.053] Initializing texture system; phase 3
[7/21/2020 3:05:54 AM.053] Initializing texture system; phase 4
[7/21/2020 3:05:54 AM.062] Initializing texture system; phase 5
[7/21/2020 3:05:54 AM.064] Initializing texture system; phase 6
[7/21/2020 3:05:54 AM.064] Initializing texture system; phase 7
[7/21/2020 3:05:54 AM.066] Initializing texture system; phase 8
[7/21/2020 3:05:54 AM.067] Initializing texture system; phase 9
[7/21/2020 3:05:54 AM.067] Initializing texture system; phase 10
[7/21/2020 3:05:54 AM.073] Pixel Shader 5.0 not supported. Falling back to 4.0.
[7/21/2020 3:05:54 AM.075] Initializing texture system; phase 11
[7/21/2020 3:05:54 AM.075] Initializing texture system; phase 12
[7/21/2020 3:05:54 AM.077] Initializing texture system; phase 13
[7/21/2020 3:05:54 AM.077] Initializing texture system; phase 14
[7/21/2020 3:05:58 AM.908] Direct3D watcher thread ended
[7/21/2020 3:06:21 AM.496] LoadingScreenMsg: Initializing game support
[7/21/2020 3:06:21 AM.747] Initializing game support
[7/21/2020 3:06:27 AM.274] LoadingScreenMsg: Velocity limit removed
[7/21/2020 3:06:27 AM.585] Compatibility level: 0
[7/21/2020 3:06:27 AM.585] Supported version detected
[7/21/2020 3:06:27 AM.585] ==================================================
[7/21/2020 3:06:27 AM.585] LoadingScreenMsg: Patching code
[7/21/2020 3:06:27 AM.835] LoadingScreenMsg: Waiting for game initialization
[7/21/2020 3:06:28 AM.087] Waiting for game initialization
[7/21/2020 3:06:28 AM.188] LoadingScreenMsg: Initializing core
[7/21/2020 3:06:28 AM.438] Initializing hook
[7/21/2020 3:06:33 AM.462] LoadingScreenMsg: Completing interoperability
[7/21/2020 3:06:33 AM.713] Completing interoperability
[7/21/2020 3:06:33 AM.713] Initialization code 1.
[7/21/2020 3:06:33 AM.713] Initialization code 2.
[7/21/2020 3:06:33 AM.713] Initialization code 3.
[7/21/2020 3:06:33 AM.722] 1 Address: 0x00007FF6512FB4DC
[7/21/2020 3:06:33 AM.722] Calling func 1
[7/21/2020 3:06:33 AM.739] 2 Address: 0x00007FF651E7030A
[7/21/2020 3:06:33 AM.739] 3 Address: 0x00007FF6508E5D92
[7/21/2020 3:06:33 AM.767] Address: 0x00007FF651E702B4
[7/21/2020 3:06:33 AM.767] Unknown var: 0x00007FF652E91CA0
[7/21/2020 3:06:33 AM.767] Initialization code 4.
[7/21/2020 3:06:33 AM.767] Initialization code 5.
[7/21/2020 3:06:33 AM.767] Completing interoperability, phase 1
[7/21/2020 3:06:33 AM.767] Completing interoperability, phase 2
[7/21/2020 3:06:33 AM.767] Completing interoperability, phase 3
[7/21/2020 3:06:33 AM.767] Completing interoperability, phase 4
[7/21/2020 3:06:33 AM.767] Completing interoperability, phase 5
[7/21/2020 3:06:33 AM.767] Completing interoperability, phase 6
[7/21/2020 3:06:33 AM.767] Completing interoperability, phase 7
[7/21/2020 3:06:33 AM.767] LoadingScreenMsg: 
[7/21/2020 3:06:34 AM.017] LoadingScreenMsg: Loading Story Mode
[7/21/2020 3:06:37 AM.595] LoadingScreenMsg: Loading and Populating Game World
[7/21/2020 3:06:37 AM.846] LoadingScreenMsg: 
[7/21/2020 3:06:51 AM.488] Initializing console variable "IsDeveloperModeEnabled".
[7/21/2020 3:06:51 AM.488] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[7/21/2020 3:06:51 AM.489] Read value: <null>
[7/21/2020 3:06:51 AM.489] Initializing console variable "TimeScale".
[7/21/2020 3:06:51 AM.489] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[7/21/2020 3:06:51 AM.489] Read value: <null>
[7/21/2020 3:06:51 AM.500] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\AutomaticSirenCutout.dll
[7/21/2020 3:06:54 AM.584] <UNLOADED PLUGIN>: Initializing input system
[7/21/2020 3:06:54 AM.585] <UNLOADED PLUGIN>: Initializing game console
[7/21/2020 3:06:54 AM.587] <UNLOADED PLUGIN>: Initializing forms manager
[7/21/2020 3:06:54 AM.598] Plugin "Automatic Siren Cutout V2.8" was loaded from "AutomaticSirenCutout.dll".
[7/21/2020 3:06:54 AM.599] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\ClearTheWayV.dll
[7/21/2020 3:06:56 AM.670] <UNLOADED PLUGIN>: Initializing input system
[7/21/2020 3:06:56 AM.671] <UNLOADED PLUGIN>: Initializing game console
[7/21/2020 3:06:56 AM.672] <UNLOADED PLUGIN>: Initializing forms manager
[7/21/2020 3:06:56 AM.837] Plugin "ClearTheWayV" was loaded from "ClearTheWayV.dll".
[7/21/2020 3:06:56 AM.838] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DashcamV.dll
[7/21/2020 3:06:58 AM.842] <UNLOADED PLUGIN>: Initializing input system
[7/21/2020 3:06:58 AM.843] <UNLOADED PLUGIN>: Initializing game console
[7/21/2020 3:06:58 AM.844] <UNLOADED PLUGIN>: Initializing forms manager
[7/21/2020 3:06:58 AM.894] Plugin "Dashcam V" was loaded from "DashcamV.dll".
[7/21/2020 3:06:58 AM.895] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll
[7/21/2020 3:07:01 AM.434] <UNLOADED PLUGIN>: Initializing input system
[7/21/2020 3:07:01 AM.434] <UNLOADED PLUGIN>: Initializing game console
[7/21/2020 3:07:01 AM.436] <UNLOADED PLUGIN>: Initializing forms manager
[7/21/2020 3:07:01 AM.446] Plugin "KTFDO" was loaded from "KTFDO.dll".
[7/21/2020 3:07:01 AM.447] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[7/21/2020 3:07:03 AM.478] <UNLOADED PLUGIN>: Initializing input system
[7/21/2020 3:07:03 AM.479] <UNLOADED PLUGIN>: Initializing game console
[7/21/2020 3:07:03 AM.480] <UNLOADED PLUGIN>: Initializing forms manager
[7/21/2020 3:07:03 AM.581] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[7/21/2020 3:07:03 AM.582] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SceneManager.dll
[7/21/2020 3:07:05 AM.561] <UNLOADED PLUGIN>: Initializing input system
[7/21/2020 3:07:05 AM.562] <UNLOADED PLUGIN>: Initializing game console
[7/21/2020 3:07:05 AM.562] <UNLOADED PLUGIN>: Initializing forms manager
[7/21/2020 3:07:05 AM.572] Plugin "Scene Manager V1.2" was loaded from "SceneManager.dll".
[7/21/2020 3:07:05 AM.573] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[7/21/2020 3:07:07 AM.605] <UNLOADED PLUGIN>: Initializing input system
[7/21/2020 3:07:07 AM.606] <UNLOADED PLUGIN>: Initializing game console
[7/21/2020 3:07:07 AM.607] <UNLOADED PLUGIN>: Initializing forms manager
[7/21/2020 3:07:07 AM.621] Plugin "Spotlight" was loaded from "Spotlight.dll".
[7/21/2020 3:07:07 AM.625] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll
[7/21/2020 3:07:09 AM.592] <UNLOADED PLUGIN>: Initializing input system
[7/21/2020 3:07:09 AM.592] <UNLOADED PLUGIN>: Initializing game console
[7/21/2020 3:07:09 AM.593] <UNLOADED PLUGIN>: Initializing forms manager
[7/21/2020 3:07:09 AM.603] Plugin "StickyWheels" was loaded from "StickyWheels.dll".
[7/21/2020 3:07:09 AM.637] Automatic Siren Cutout V2.8: Loading AutomaticSirenCutout.ini settings
[7/21/2020 3:07:09 AM.640] Automatic Siren Cutout V2.8: ASC is enabled.
[7/21/2020 3:07:09 AM.640] Automatic Siren Cutout V2.8: TrafficLightControl is disabled.
[7/21/2020 3:07:09 AM.640] Automatic Siren Cutout V2.8: FriendlyHonk is enabled.
[7/21/2020 3:07:09 AM.641] Automatic Siren Cutout V2.8: Yielding is enabled.
[7/21/2020 3:07:09 AM.757] ================================================= ClearTheWayV =================================================
[7/21/2020 3:07:09 AM.757] Created by:  KeyedInSoftware/timnboys
[7/21/2020 3:07:09 AM.757] Version:  1.0.0.35
[7/21/2020 3:07:09 AM.757] 
[7/21/2020 3:07:09 AM.757] To get Support For ClearTheWayV please go to where you downloaded the plugin from either lcpdfr.com or mods.keyedinsoftware.org
[7/21/2020 3:07:09 AM.757] We will only provide support For ClearTheWayV on at lcpdfr.com and at https://mods.keyedinsoftware.org only!
[7/21/2020 3:07:09 AM.757] Enjoy!
[7/21/2020 3:07:09 AM.757] ================================================= ClearTheWayV =================================================
[7/21/2020 3:07:10 AM.042] LSPD First Response: [TRACE] Started loading LSPDFR
[7/21/2020 3:07:10 AM.043] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7383.491)
[7/21/2020 3:07:10 AM.043] LSPD First Response: [INFO] Compiled on 18 Mar 2020 23:16:21 UTC
[7/21/2020 3:07:10 AM.043] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[7/21/2020 3:07:10 AM.786] Scene Manager V1.2: Loading SceneManager.ini settings
[7/21/2020 3:07:10 AM.788] Scene Manager V1.2: Scene Manager is ready.
[7/21/2020 3:07:14 AM.943] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[7/21/2020 3:07:28 AM.257] LSPD First Response: [TRACE] Game has stopped loading
[7/21/2020 3:07:28 AM.683] Spotlight: Reading settings...
[7/21/2020 3:07:29 AM.304] Spotlight: Initialized
[7/21/2020 3:07:35 AM.208] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/21/2020 3:07:35 AM.211] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/21/2020 3:07:35 AM.214] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[7/21/2020 3:07:35 AM.306] LSPD First Response: [WARN] No name for outfit variation at line 23
[7/21/2020 3:07:35 AM.306] LSPD First Response: [WARN] No name for outfit variation at line 31
[7/21/2020 3:07:35 AM.306] LSPD First Response: [WARN] No name for outfit variation at line 39
[7/21/2020 3:07:35 AM.306] LSPD First Response: [WARN] No name for outfit variation at line 64
[7/21/2020 3:07:35 AM.306] LSPD First Response: [WARN] No name for outfit variation at line 72
[7/21/2020 3:07:35 AM.306] LSPD First Response: [WARN] No name for outfit variation at line 80
[7/21/2020 3:07:35 AM.306] LSPD First Response: [WARN] No name for outfit variation at line 111
[7/21/2020 3:07:35 AM.306] LSPD First Response: [WARN] No name for outfit variation at line 138
[7/21/2020 3:07:35 AM.307] LSPD First Response: [WARN] No name for outfit variation at line 174
[7/21/2020 3:07:35 AM.307] LSPD First Response: [WARN] No name for outfit variation at line 207
[7/21/2020 3:07:35 AM.307] LSPD First Response: [WARN] No name for outfit variation at line 220
[7/21/2020 3:07:35 AM.307] LSPD First Response: [WARN] No name for outfit variation at line 259
[7/21/2020 3:07:35 AM.307] LSPD First Response: [WARN] No name for outfit variation at line 273
[7/21/2020 3:07:35 AM.307] LSPD First Response: [WARN] No name for outfit variation at line 309
[7/21/2020 3:07:35 AM.307] LSPD First Response: [WARN] No name for outfit variation at line 323
[7/21/2020 3:07:35 AM.307] LSPD First Response: [WARN] No name for outfit variation at line 363
[7/21/2020 3:07:35 AM.307] LSPD First Response: [WARN] No name for outfit variation at line 391
[7/21/2020 3:07:35 AM.307] LSPD First Response: [WARN] No name for outfit variation at line 425
[7/21/2020 3:07:35 AM.308] LSPD First Response: [WARN] No name for outfit variation at line 453
[7/21/2020 3:07:35 AM.308] LSPD First Response: [WARN] No name for outfit variation at line 484
[7/21/2020 3:07:35 AM.308] LSPD First Response: [WARN] No name for outfit variation at line 502
[7/21/2020 3:07:35 AM.308] LSPD First Response: [WARN] No name for outfit variation at line 529
[7/21/2020 3:07:35 AM.308] LSPD First Response: [WARN] No name for outfit variation at line 547
[7/21/2020 3:07:35 AM.308] LSPD First Response: [WARN] No name for outfit variation at line 581
[7/21/2020 3:07:35 AM.308] LSPD First Response: [WARN] No name for outfit variation at line 615
[7/21/2020 3:07:35 AM.308] LSPD First Response: [WARN] No name for outfit variation at line 650
[7/21/2020 3:07:35 AM.308] LSPD First Response: [WARN] No name for outfit variation at line 677
[7/21/2020 3:07:35 AM.308] LSPD First Response: [WARN] No name for outfit variation at line 711
[7/21/2020 3:07:35 AM.308] LSPD First Response: [WARN] No name for outfit variation at line 741
[7/21/2020 3:07:35 AM.309] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/21/2020 3:07:35 AM.309] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/21/2020 3:07:35 AM.309] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[7/21/2020 3:07:35 AM.310] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[7/21/2020 3:07:35 AM.310] LSPD First Response: [WARN] No name for outfit variation at line 25
[7/21/2020 3:07:35 AM.310] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No name for outfit variation at line 32
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No name for outfit variation at line 39
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No name for outfit variation at line 47
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No name for outfit variation at line 56
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No name for outfit variation at line 85
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No name for outfit variation at line 92
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No name for outfit variation at line 100
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No name for outfit variation at line 129
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No name for outfit variation at line 136
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No name for outfit variation at line 143
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No name for outfit variation at line 151
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No name for outfit variation at line 160
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No name for outfit variation at line 189
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No name for outfit variation at line 196
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No name for outfit variation at line 204
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No name for outfit variation at line 233
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No name for outfit variation at line 240
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No name for outfit variation at line 247
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No name for outfit variation at line 255
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No name for outfit variation at line 264
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[7/21/2020 3:07:35 AM.311] LSPD First Response: [WARN] No name for outfit variation at line 293
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No name for outfit variation at line 300
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No name for outfit variation at line 308
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No name for outfit variation at line 494
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No name for outfit variation at line 520
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No name for outfit variation at line 546
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No name for outfit variation at line 572
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No name for outfit variation at line 598
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No name for outfit variation at line 624
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No name for outfit variation at line 732
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No name for outfit variation at line 764
[7/21/2020 3:07:35 AM.312] LSPD First Response: [WARN] No name for outfit variation at line 796
[7/21/2020 3:07:35 AM.313] LSPD First Response: [WARN] No name for outfit variation at line 828
[7/21/2020 3:07:35 AM.313] LSPD First Response: [WARN] No name for outfit variation at line 951
[7/21/2020 3:07:35 AM.313] LSPD First Response: [WARN] No name for outfit variation at line 976
[7/21/2020 3:07:35 AM.313] LSPD First Response: [WARN] No name for outfit variation at line 1002
[7/21/2020 3:07:35 AM.313] LSPD First Response: [WARN] No name for outfit variation at line 1028
[7/21/2020 3:07:35 AM.313] LSPD First Response: [WARN] No name for outfit variation at line 1054
[7/21/2020 3:07:35 AM.313] LSPD First Response: [WARN] No name for outfit variation at line 1133
[7/21/2020 3:07:35 AM.313] LSPD First Response: [WARN] No name for outfit variation at line 1160
[7/21/2020 3:07:35 AM.313] LSPD First Response: [WARN] No name for outfit variation at line 1187
[7/21/2020 3:07:35 AM.313] LSPD First Response: [WARN] No name for outfit variation at line 1214
[7/21/2020 3:07:35 AM.313] LSPD First Response: [WARN] No name for outfit variation at line 1241
[7/21/2020 3:07:35 AM.313] LSPD First Response: [WARN] No name for outfit variation at line 1268
[7/21/2020 3:07:35 AM.313] LSPD First Response: [WARN] No name for outfit variation at line 1297
[7/21/2020 3:07:35 AM.313] LSPD First Response: [WARN] No name for outfit variation at line 1330
[7/21/2020 3:07:35 AM.313] LSPD First Response: [WARN] No name for outfit variation at line 1363
[7/21/2020 3:07:35 AM.313] LSPD First Response: [WARN] No name for outfit variation at line 1396
[7/21/2020 3:07:35 AM.313] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[7/21/2020 3:07:35 AM.655] LSPD First Response: [TRACE] Load HeadBlendData
[7/21/2020 3:07:35 AM.682] LSPD First Response: [TRACE] Trying to get FSD
[7/21/2020 3:07:35 AM.758] LSPD First Response: [TRACE] wanted info not exist
[7/21/2020 3:07:35 AM.852] LSPD First Response: [TRACE] Adding Ben J. as character
[7/21/2020 3:07:35 AM.869] LSPD First Response: [TRACE] Load HeadBlendData
[7/21/2020 3:07:35 AM.869] LSPD First Response: [TRACE] Trying to get FSD
[7/21/2020 3:07:35 AM.904] LSPD First Response: [TRACE] wanted info not exist
[7/21/2020 3:07:35 AM.962] LSPD First Response: [TRACE] Adding Michelle Meto as character
[7/21/2020 3:07:35 AM.962] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[7/21/2020 3:07:35 AM.962] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[7/21/2020 3:07:35 AM.986] LSPD First Response: [TRACE] Load HeadBlendData
[7/21/2020 3:07:35 AM.986] LSPD First Response: [TRACE] Trying to get FSD
[7/21/2020 3:07:35 AM.989] LSPD First Response: [TRACE] wanted info not exist
[7/21/2020 3:07:36 AM.044] LSPD First Response: [TRACE] Adding Alek Johnson as character
[7/21/2020 3:07:36 AM.056] LSPD First Response: [TRACE] Load HeadBlendData
[7/21/2020 3:07:36 AM.056] LSPD First Response: [TRACE] Trying to get FSD
[7/21/2020 3:07:36 AM.056] LSPD First Response: [TRACE] wanted info not exist
[7/21/2020 3:07:36 AM.115] LSPD First Response: [TRACE] Load HeadBlendData
[7/21/2020 3:07:36 AM.115] LSPD First Response: [TRACE] Trying to get FSD
[7/21/2020 3:07:36 AM.115] LSPD First Response: [TRACE] wanted info not exist
[7/21/2020 3:07:36 AM.162] LSPD First Response: [TRACE] Load HeadBlendData
[7/21/2020 3:07:36 AM.162] LSPD First Response: [TRACE] Trying to get FSD
[7/21/2020 3:07:36 AM.162] LSPD First Response: [TRACE] wanted info not exist
[7/21/2020 3:07:36 AM.212] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/21/2020 3:07:36 AM.212] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/21/2020 3:07:36 AM.213] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[7/21/2020 3:07:36 AM.217] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/21/2020 3:07:36 AM.217] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/21/2020 3:07:36 AM.218] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[7/21/2020 3:07:36 AM.220] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/21/2020 3:07:36 AM.220] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/21/2020 3:07:36 AM.220] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[7/21/2020 3:07:36 AM.245] LSPD First Response: [WARN] Invalid ped component accessories
[7/21/2020 3:07:36 AM.246] LSPD First Response: [WARN] Invalid ped component tasks
[7/21/2020 3:07:36 AM.246] LSPD First Response: [WARN] Invalid ped prop hats
[7/21/2020 3:07:36 AM.246] LSPD First Response: [WARN] Invalid ped prop glasses
[7/21/2020 3:07:36 AM.247] LSPD First Response: [WARN] Invalid ped component accessories
[7/21/2020 3:07:36 AM.247] LSPD First Response: [WARN] Invalid ped component tasks
[7/21/2020 3:07:36 AM.247] LSPD First Response: [WARN] Invalid ped prop hats
[7/21/2020 3:07:36 AM.247] LSPD First Response: [WARN] Invalid ped prop glasses
[7/21/2020 3:07:36 AM.247] LSPD First Response: [WARN] Invalid ped component accessories
[7/21/2020 3:07:36 AM.247] LSPD First Response: [WARN] Invalid ped component tasks
[7/21/2020 3:07:36 AM.247] LSPD First Response: [WARN] Invalid ped prop hats
[7/21/2020 3:07:36 AM.247] LSPD First Response: [WARN] Invalid ped prop glasses
[7/21/2020 3:07:36 AM.262] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/21/2020 3:07:36 AM.262] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/21/2020 3:07:36 AM.262] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[7/21/2020 3:07:36 AM.273] LSPD First Response: [TRACE] Failed to parse  as chance
[7/21/2020 3:07:36 AM.277] LSPD First Response: [TRACE] Player was in vehicle: False
[7/21/2020 3:07:36 AM.278] LSPD First Response: [TRACE] Last selected character was Alek Johnson, should spawn as last character True
[7/21/2020 3:07:36 AM.278] LSPD First Response: [TRACE] Loading last selected character Alek Johnson
[7/21/2020 3:07:36 AM.280] LSPD First Response: [INFO] Changing current player character to Alek Johnson
[7/21/2020 3:07:36 AM.318] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[7/21/2020 3:07:36 AM.318] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[7/21/2020 3:07:36 AM.319] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[7/21/2020 3:07:36 AM.600] LSPD First Response: [TRACE] Cached 1181 decorators for index 3
[7/21/2020 3:07:36 AM.627] LSPD First Response: [TRACE] CharacterSelected: 209
[7/21/2020 3:07:36 AM.627] LSPD First Response: [TRACE] Character changed, creating new stats object
[7/21/2020 3:07:36 AM.906] LSPD First Response: [TRACE] Initialized telemtry service
[7/21/2020 3:07:36 AM.967] LSPD First Response: We have 2 appartments registered
[7/21/2020 3:07:36 AM.969] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[7/21/2020 3:07:36 AM.977] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[7/21/2020 3:07:36 AM.978] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[7/21/2020 3:07:36 AM.978] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[7/21/2020 3:07:36 AM.979] LSPD First Response: ApartmentManager initialized
[7/21/2020 3:07:36 AM.982] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[7/21/2020 3:07:36 AM.984] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[7/21/2020 3:07:37 AM.057] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[7/21/2020 3:07:37 AM.191] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[7/21/2020 3:07:37 AM.192] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[7/21/2020 3:07:37 AM.194] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[7/21/2020 3:07:37 AM.198] LSPD First Response: [TRACE] Thread Marker #1 initialized
[7/21/2020 3:07:37 AM.201] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[7/21/2020 3:07:37 AM.201] LSPD First Response: [TRACE] Thread Marker #2 initialized
[7/21/2020 3:07:37 AM.202] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[7/21/2020 3:07:37 AM.379] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[7/21/2020 3:07:37 AM.387] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[7/21/2020 3:07:37 AM.393] LSPD First Response: [TRACE] Set title to Alek Johnson for Interaction Menu
[7/21/2020 3:07:37 AM.393] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[7/21/2020 3:07:37 AM.396] LSPD First Response: [TRACE] Set title to Alek Johnson for Police Radio
[7/21/2020 3:07:37 AM.405] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[7/21/2020 3:07:37 AM.407] LSPD First Response: [TRACE] Set title to Alek Johnson for Vehicle Options
[7/21/2020 3:07:37 AM.412] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[7/21/2020 3:07:37 AM.414] LSPD First Response: [TRACE] Set title to Alek Johnson for Inventory
[7/21/2020 3:07:37 AM.416] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[7/21/2020 3:07:37 AM.418] LSPD First Response: [TRACE] Set title to Alek Johnson for Settings
[7/21/2020 3:07:37 AM.484] LSPD First Response: [TRACE] Requested Audio
[7/21/2020 3:07:37 AM.510] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[7/21/2020 3:07:38 AM.030] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[7/21/2020 3:07:38 AM.240] LSPD First Response: [TRACE] 7FF652823138
[7/21/2020 3:07:38 AM.251] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/21/2020 3:07:38 AM.251] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/21/2020 3:07:38 AM.251] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[7/21/2020 3:07:38 AM.279] LSPD First Response: [INFO] Vinewood Police Station
[7/21/2020 3:07:38 AM.279] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[7/21/2020 3:07:38 AM.279] LSPD First Response: [INFO] La Mesa Police Station
[7/21/2020 3:07:38 AM.279] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[7/21/2020 3:07:38 AM.279] LSPD First Response: [INFO] Rockford Hills Police Station
[7/21/2020 3:07:38 AM.279] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[7/21/2020 3:07:38 AM.280] LSPD First Response: [INFO] Vespucci Police Station
[7/21/2020 3:07:38 AM.280] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[7/21/2020 3:07:38 AM.280] LSPD First Response: [INFO] Downtown Police Station
[7/21/2020 3:07:38 AM.280] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[7/21/2020 3:07:38 AM.280] LSPD First Response: [INFO] Davis Sheriff Station
[7/21/2020 3:07:38 AM.280] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[7/21/2020 3:07:38 AM.280] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[7/21/2020 3:07:38 AM.280] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[7/21/2020 3:07:38 AM.280] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[7/21/2020 3:07:38 AM.280] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[7/21/2020 3:07:38 AM.280] LSPD First Response: [INFO] Beaver Bush Ranger Station
[7/21/2020 3:07:38 AM.280] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[7/21/2020 3:07:38 AM.280] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[7/21/2020 3:07:38 AM.280] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[7/21/2020 3:07:38 AM.280] LSPD First Response: [INFO] Bolingbroke Penitentiary
[7/21/2020 3:07:38 AM.280] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[7/21/2020 3:07:38 AM.288] LSPD First Response: [TRACE] Auto started component Debug #1
[7/21/2020 3:07:38 AM.289] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[7/21/2020 3:07:38 AM.289] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[7/21/2020 3:07:38 AM.289] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[7/21/2020 3:07:38 AM.289] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[7/21/2020 3:07:38 AM.290] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[7/21/2020 3:07:38 AM.290] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[7/21/2020 3:07:38 AM.290] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[7/21/2020 3:07:38 AM.291] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[7/21/2020 3:07:38 AM.291] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[7/21/2020 3:07:38 AM.292] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[7/21/2020 3:07:38 AM.293] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[7/21/2020 3:07:38 AM.299] LSPD First Response: [TRACE] Loading node data
[7/21/2020 3:07:38 AM.709] LSPD First Response: [TRACE] Terminal server version: 0.2
[7/21/2020 3:07:38 AM.709] LSPD First Response: [INFO] Connected to LSPDFR Sync via session aa192ce3-1ebc-4bf4-bc3e-724e4a4faf11. Enhanced features available.
[7/21/2020 3:07:38 AM.726] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[7/21/2020 3:07:38 AM.727] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[7/21/2020 3:07:38 AM.727] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[7/21/2020 3:07:42 AM.930] LSPD First Response: [TRACE] Done loading node data
[7/21/2020 3:07:42 AM.930] LSPD First Response: [TRACE] Loading node data
[7/21/2020 3:07:42 AM.930] LSPD First Response: [TRACE] Done loading node data
[7/21/2020 3:07:42 AM.932] LSPD First Response: [TRACE] SwitchToCharacter: Alek Johnson
[7/21/2020 3:07:43 AM.780] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[7/21/2020 3:07:43 AM.808] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[7/21/2020 3:07:43 AM.808] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[7/21/2020 3:07:43 AM.808] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[7/21/2020 3:07:43 AM.808] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[7/21/2020 3:07:43 AM.808] at ?A0x0a7de018.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[7/21/2020 3:07:43 AM.808] at Rage.World.GetBlipByHandle(PoolHandle handle)
[7/21/2020 3:07:43 AM.808] at MQ/7l Sd6fdxJbsxiADueFcD.c#&u(I^KSi>{+;_\zml)lMpg!() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 82
[7/21/2020 3:07:43 AM.809] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[7/21/2020 3:07:43 AM.809] LSPD First Response: [TRACE] Disabling ambient game police chases
[7/21/2020 3:07:43 AM.821] LSPD First Response: [TRACE] Disabled ambient game police chases
[7/21/2020 3:07:43 AM.822] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[7/21/2020 3:07:43 AM.825] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[7/21/2020 3:07:43 AM.830] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[7/21/2020 3:07:43 AM.831] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[7/21/2020 3:07:45 AM.026] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[7/21/2020 3:07:45 AM.026] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[7/21/2020 3:07:45 AM.111] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[7/21/2020 3:07:45 AM.113] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[7/21/2020 3:07:45 AM.113] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[7/21/2020 3:07:45 AM.114] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[7/21/2020 3:07:45 AM.114] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[7/21/2020 3:07:45 AM.114] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[7/21/2020 3:07:45 AM.118] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[7/21/2020 3:07:45 AM.123] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[7/21/2020 3:07:45 AM.124] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[7/21/2020 3:07:45 AM.124] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[7/21/2020 3:07:45 AM.125] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[7/21/2020 3:07:45 AM.146] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[7/21/2020 3:07:45 AM.150] LSPD First Response: [TRACE] Thread Marker #3 initialized
[7/21/2020 3:07:45 AM.150] LSPD First Response: [TRACE] Thread Debug #1 initialized
[7/21/2020 3:07:45 AM.154] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[7/21/2020 3:07:45 AM.155] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[7/21/2020 3:07:45 AM.160] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[7/21/2020 3:07:45 AM.293] LSPD First Response: [TRACE] Preloading POLICE
[7/21/2020 3:07:45 AM.295] LSPD First Response: [TRACE] Created police at X:-1126.5 Y:-864.8307 Z:13.63185
[7/21/2020 3:07:45 AM.296] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Vespucci Police Station
[7/21/2020 3:07:45 AM.769] LSPD First Response: [TRACE] Preloading POLICE3
[7/21/2020 3:07:45 AM.769] LSPD First Response: [TRACE] Created police3 at X:-1125.52 Y:-816.9467 Z:14.99161
[7/21/2020 3:07:45 AM.770] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Vespucci Police Station
[7/21/2020 3:07:45 AM.788] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[7/21/2020 3:07:45 AM.790] LSPD First Response: [TRACE] New ped created S_M_Y_COP_01 (PedType: 6), Agency: Custom ()
[7/21/2020 3:07:46 AM.017] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[7/21/2020 3:07:46 AM.022] LSPD First Response: [TRACE] Set them as cop, original was: CE133D78
[7/21/2020 3:07:46 AM.031] LSPD First Response: [TRACE] Andrew Franzone (S_M_Y_COP_01) was set as a cop
[7/21/2020 3:07:46 AM.036] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_COP_01
[7/21/2020 3:07:46 AM.036] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[7/21/2020 3:07:46 AM.039] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient)
[7/21/2020 3:07:46 AM.043] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[7/21/2020 3:07:46 AM.044] LSPD First Response: [TRACE] New ped created S_M_Y_COP_01 (PedType: 6), Agency: Custom ()
[7/21/2020 3:07:46 AM.045] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[7/21/2020 3:07:46 AM.045] LSPD First Response: [TRACE] They were already cop.
[7/21/2020 3:07:46 AM.046] LSPD First Response: [TRACE] John Biggs (S_M_Y_COP_01) was set as a cop
[7/21/2020 3:07:46 AM.047] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_COP_01
[7/21/2020 3:07:46 AM.047] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[7/21/2020 3:07:46 AM.047] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient)
[7/21/2020 3:07:46 AM.048] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[7/21/2020 3:07:46 AM.049] LSPD First Response: [TRACE] New ped created S_M_Y_COP_01 (PedType: 6), Agency: Custom ()
[7/21/2020 3:07:46 AM.050] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[7/21/2020 3:07:46 AM.050] LSPD First Response: [TRACE] They were already cop.
[7/21/2020 3:07:46 AM.050] LSPD First Response: [TRACE] Chris Jackel (S_M_Y_COP_01) was set as a cop
[7/21/2020 3:07:46 AM.051] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_COP_01
[7/21/2020 3:07:46 AM.051] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[7/21/2020 3:07:46 AM.051] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient)
[7/21/2020 3:07:46 AM.091] LSPD First Response: [TRACE] Thread Marker #4 initialized
[7/21/2020 3:07:46 AM.118] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[7/21/2020 3:07:46 AM.122] LSPD First Response: [TRACE] Starting player switch
[7/21/2020 3:07:50 AM.143] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in DelPe using SpawnsAmbiently
[7/21/2020 3:07:50 AM.153] LSPD First Response: [TRACE] Preloading POLICE2
[7/21/2020 3:07:50 AM.155] LSPD First Response: [TRACE] Preloading POLICE2
[7/21/2020 3:07:50 AM.156] LSPD First Response: [TRACE] Created police2 at X:-1153.871 Y:-670.9244 Z:11.66501
[7/21/2020 3:07:50 AM.156] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[7/21/2020 3:07:50 AM.157] LSPD First Response: [TRACE] New ped created S_M_Y_COP_01 (PedType: 6), Agency: CityPolice ()
[7/21/2020 3:07:50 AM.157] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[7/21/2020 3:07:50 AM.158] LSPD First Response: [TRACE] They were already cop.
[7/21/2020 3:07:50 AM.158] LSPD First Response: [TRACE] Alex Khalifa (S_M_Y_COP_01) was set as a cop
[7/21/2020 3:07:50 AM.158] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_COP_01
[7/21/2020 3:07:50 AM.158] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[7/21/2020 3:07:50 AM.159] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[7/21/2020 3:07:50 AM.160] LSPD First Response: [TRACE] New ped created S_M_Y_COP_01 (PedType: 6), Agency: CityPolice ()
[7/21/2020 3:07:50 AM.160] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_01
[7/21/2020 3:07:50 AM.160] LSPD First Response: [TRACE] They were already cop.
[7/21/2020 3:07:50 AM.161] LSPD First Response: [TRACE] Peter Hall (S_M_Y_COP_01) was set as a cop
[7/21/2020 3:07:50 AM.161] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_COP_01
[7/21/2020 3:07:50 AM.161] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[7/21/2020 3:07:50 AM.164] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[7/21/2020 3:07:50 AM.531] LSPD First Response: [TRACE] Player switch done
[7/21/2020 3:07:56 AM.442] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/21/2020 3:07:56 AM.442] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/21/2020 3:07:56 AM.442] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[7/21/2020 3:07:56 AM.462] LSPD First Response: [TRACE] Setting player to lspd from last agency
[7/21/2020 3:07:56 AM.495] LSPD First Response: [TRACE] Setting player skin from last skin
[7/21/2020 3:07:56 AM.541] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[7/21/2020 3:07:56 AM.612] LSPD First Response: [TRACE] Player went on duty.
[7/21/2020 3:07:56 AM.620] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[7/21/2020 3:07:56 AM.706] LSPD First Response: ALPRLite, Version=1.5.2.4, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.716] LSPD First Response: AssortedCallouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.717] LSPD First Response: BasicCallouts, Version=2.1.1.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.725] LSPD First Response: bizarre callouts, Version=1.0.4.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.732] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.732] LSPD First Response: CalloutsT, Version=1.5.0.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.733] LSPD First Response: Code 3 Callouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.739] LSPD First Response: CommonCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.748] LSPD First Response: CompuLite, Version=1.4.9.8, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.749] LSPD First Response: DeadlyWeapons, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.757] LSPD First Response: Duty Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.758] LSPD First Response: EasyLoadoutContinued, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.758] LSPD First Response: EpicEvents, Version=0.1.7.20, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.758] LSPD First Response: FirstCallouts, Version=2.1.1.1, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.759] LSPD First Response: GrammarPolice, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.760] LSPD First Response: Callout, Version=1.0.7.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.760] LSPD First Response: LSPDFRXmlHelper, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.761] LSPD First Response: MoreRadioChatter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.761] LSPD First Response: MoreRobberies, Version=1.6.0.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.761] LSPD First Response: OP_Immersive_Dispatch, Version=1.2.0.10, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.761] LSPD First Response: Pragmatic_Callouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.762] LSPD First Response: PriorityCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.762] LSPD First Response: Quarantime, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.763] LSPD First Response: RandomCalls, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.763] LSPD First Response: redCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.811] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.812] LSPD First Response: RoadIncident Callouts, Version=1.9.0.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.813] LSPD First Response: SimpleCallouts, Version=1.3.3.1, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.813] LSPD First Response: StopThePed, Version=4.9.2.3, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.818] LSPD First Response: SuperCallouts2, Version=2.4.0.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.826] LSPD First Response: SuperEvents, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.827] LSPD First Response: tacco_highway_callouts, Version=2.4.2.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.827] LSPD First Response: UltimateBackup, Version=1.8.2.6, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.829] LSPD First Response: UnitedCallouts, Version=1.5.6.8, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.830] LSPD First Response: VarietyCallouts, Version=2.5.6.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:07:56 AM.830] LSPD First Response: Creating plugin: ALPRLite.Main
[7/21/2020 3:07:56 AM.831] LSPD First Response: Creating plugin: AssortedCallouts.Main
[7/21/2020 3:07:56 AM.833] LSPD First Response: Albo1125.Common verifying update entry for AssortedCallouts
[7/21/2020 3:07:56 AM.861] LSPD First Response: Creating plugin: BasicCallouts.Main
[7/21/2020 3:07:56 AM.861] LSPD First Response: Creating plugin: bizarre_callouts.Main
[7/21/2020 3:07:56 AM.861] LSPD First Response: Creating plugin: CalloutManager.Main
[7/21/2020 3:07:56 AM.909] LSPD First Response: Creating plugin: CalloutsT.Main
[7/21/2020 3:07:56 AM.909] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[7/21/2020 3:07:56 AM.970] LSPD First Response: Creating plugin: CommonCallouts.Main
[7/21/2020 3:07:56 AM.970] LSPD First Response: Creating plugin: ‬‏‮‪‪‮‎‮‍‎‬‭‍‌‭‍‏‬‪‬‮‌‍‪‮
[7/21/2020 3:07:57 AM.140] LSPD First Response: Creating plugin: DeadlyWeapons.Main
[7/21/2020 3:07:57 AM.140] LSPD First Response: Creating plugin: DutyCallouts.Main
[7/21/2020 3:07:57 AM.141] LSPD First Response: Creating plugin: EasyLoadoutContinued.Main
[7/21/2020 3:07:57 AM.141] LSPD First Response: Creating plugin: EpicEvents.Main
[7/21/2020 3:07:57 AM.141] LSPD First Response: Creating plugin: FirstCallouts.Main
[7/21/2020 3:07:57 AM.141] LSPD First Response: Creating plugin: GrammarPolice.Main
[7/21/2020 3:07:57 AM.141] LSPD First Response: Creating plugin: Main
[7/21/2020 3:07:57 AM.141] LSPD First Response: Creating plugin: MoreRadioChatter.EntryPoint
[7/21/2020 3:07:57 AM.142] LSPD First Response: Creating plugin: MoreRobberies.Callouts.Main
[7/21/2020 3:07:57 AM.142] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main
[7/21/2020 3:07:57 AM.142] LSPD First Response: Creating plugin: @Ӕ
[7/21/2020 3:07:57 AM.142] LSPD First Response: Creating plugin: PriorityCallouts.PriorityCallouts
[7/21/2020 3:07:57 AM.142] LSPD First Response: Creating plugin: Quarantime.Main
[7/21/2020 3:07:57 AM.142] LSPD First Response: Creating plugin: MyFirstPluginBest.Main
[7/21/2020 3:07:57 AM.142] LSPD First Response: Creating plugin: redCallouts.Main
[7/21/2020 3:07:57 AM.142] LSPD First Response: Creating plugin: RegularCallouts.Main
[7/21/2020 3:07:57 AM.142] LSPD First Response: Creating plugin: Main
[7/21/2020 3:07:57 AM.142] LSPD First Response: Creating plugin: SimpleCallouts.Main
[7/21/2020 3:07:57 AM.143] LSPD First Response: Creating plugin: StopThePed.Main
[7/21/2020 3:07:57 AM.383] LSPD First Response: Creating plugin: SuperCallouts2.Main
[7/21/2020 3:07:57 AM.383] LSPD First Response: Creating plugin: SuperEvents.Main
[7/21/2020 3:07:57 AM.383] LSPD First Response: Creating plugin: tacco_highway_callouts.Main
[7/21/2020 3:07:57 AM.383] LSPD First Response: Creating plugin: UltimateBackup.Main
[7/21/2020 3:07:57 AM.383] LSPD First Response: Creating plugin: UnitedCallouts.Main
[7/21/2020 3:07:57 AM.384] LSPD First Response: Creating plugin: Variety_Callouts.Main
[7/21/2020 3:07:57 AM.385] LSPD First Response: Plugin ALPRLite v1.5.2.4 has been initialized.
[7/21/2020 3:07:57 AM.385] LSPD First Response: Go on duty to fully load ALPRLite
[7/21/2020 3:07:57 AM.385] LSPD First Response: Assorted Callouts 1.2.0.0, developed by Albo1125, has been initialised.
[7/21/2020 3:07:57 AM.385] LSPD First Response: Go on duty to start Assorted Callouts.
[7/21/2020 3:07:57 AM.385] LSPD First Response: Plugin BasicCallouts v2.1.1.0 has been initialised.
[7/21/2020 3:07:57 AM.386] LSPD First Response: bizarre callouts 1.0.4.0by Echo66216 has been initialised.
[7/21/2020 3:07:57 AM.386] LSPD First Response: Go on duty to fully load bizarre.
[7/21/2020 3:07:57 AM.386] LSPD First Response: Callout Manager by PieRGud successfully loaded.
[7/21/2020 3:07:57 AM.386] LSPD First Response: Plugin CalloutsT 1.5.0.0 by Fentered has been initialised.
[7/21/2020 3:07:57 AM.386] LSPD First Response: Go on duty to fully load CalloutsT
[7/21/2020 3:07:57 AM.390] LSPD First Response: CommonCallouts v1.1.0 has been initialised.
[7/21/2020 3:07:57 AM.390] LSPD First Response: Plugin CompuLite v1.4.9.8 has been initialized.
[7/21/2020 3:07:57 AM.390] LSPD First Response: Go on duty to fully load CompuLite
[7/21/2020 3:07:57 AM.391] LSPD First Response: Loading Deadly Weapons config.
[7/21/2020 3:07:57 AM.393] LSPD First Response: Deadly Weapons: Config loaded.
[7/21/2020 3:07:57 AM.393] LSPD First Response: Deadly Weapons 1.4.0.0 by SuperPyroManiac has been initialised.
[7/21/2020 3:07:57 AM.393] LSPD First Response: Go on duty with LSPDFR to start the plugin.
[7/21/2020 3:07:57 AM.397] LSPD First Response: Duty Callouts 1.0.0.0 initialized.
[7/21/2020 3:07:57 AM.398] LSPD First Response: [EasyLoadoutContinued]: EasyLoadoutContinued 1.0.0.0 has been  initialized.
[7/21/2020 3:07:57 AM.398] LSPD First Response: [EE] Initializing.
[7/21/2020 3:07:57 AM.398] LSPD First Response: [EE] EventController Initializing.
[7/21/2020 3:07:57 AM.398] LSPD First Response: [EE] EventController Initialized.
[7/21/2020 3:07:57 AM.398] LSPD First Response: [EE] Initialized.
[7/21/2020 3:07:57 AM.399] LSPD First Response: [FirstCallouts]: FirstCallouts 2.1.1.1 has been  initialized.
[7/21/2020 3:07:57 AM.400] LSPD First Response: ================JaRm Callouts=====================
[7/21/2020 3:07:57 AM.400] LSPD First Response: JaRm Callouts 1.0.7.0 has been initialised.
[7/21/2020 3:07:57 AM.400] LSPD First Response: ==================================================
[7/21/2020 3:07:57 AM.404] LSPD First Response: [MoreRadioChatter] Plugin loaded!
[7/21/2020 3:07:57 AM.405] LSPD First Response: MoreRobberies v1.6.0.0has been initialised
[7/21/2020 3:07:57 AM.405] LSPD First Response: OP_Immersive_Dispatch has been Initialized.
[7/21/2020 3:07:57 AM.405] LSPD First Response: Loading PragmaticCallouts config.
[7/21/2020 3:07:57 AM.406] LSPD First Response: PragmaticCallouts: Config loaded.
[7/21/2020 3:07:57 AM.406] LSPD First Response: PragmaticCallouts 1.1.0.0 by SuperPyroManiac & sEbi3 has been initialised.
[7/21/2020 3:07:57 AM.406] LSPD First Response: Go on duty with LSPDFR to fully load PragmaticCallouts.
[7/21/2020 3:07:57 AM.407] LSPD First Response: Plugin PriorityCallouts 1.0.0.0 by Henessy has been initialised.
[7/21/2020 3:07:57 AM.407] LSPD First Response: Go on duty to fully load PriorityCallouts
[7/21/2020 3:07:57 AM.410] LSPD First Response: Quarantime! 2.0.0.0 has been initialised.
[7/21/2020 3:07:57 AM.410] LSPD First Response: [Quarantime] Autopursuitbackup: False, Localisation US LargeGathering-Autobackup:True,MaxPeds:7
[7/21/2020 3:07:57 AM.411] LSPD First Response: Plugin LSPDFR_API_Guide 1.0.0.0 has been initialised.
[7/21/2020 3:07:57 AM.411] LSPD First Response: Go on duty to fully load LSPDFR_API_Guide.
[7/21/2020 3:07:57 AM.411] LSPD First Response: redCallouts version 1.1d by cadmiumRED has been successfully loaded. You must go on duty to fully load this plugin.
[7/21/2020 3:07:57 AM.411] LSPD First Response: Plugin RegularCallouts 1.0.0.0 has been initialised.
[7/21/2020 3:07:57 AM.411] LSPD First Response: Go on duty to fully load RegularCallouts.
[7/21/2020 3:07:57 AM.411] LSPD First Response: RoadIncident Callouts 1.9.0.0 has been initialised.
[7/21/2020 3:07:57 AM.411] LSPD First Response: Go on duty to fully load RoadIncident Callouts.
[7/21/2020 3:07:57 AM.411] LSPD First Response: Plugin SimpleCallouts1.3.3.1has been initialized.
[7/21/2020 3:07:57 AM.411] LSPD First Response: Go on duty to fully load SimpleCallouts
[7/21/2020 3:07:57 AM.413] LSPD First Response: Plugin StopThePed v4.9.2.3 has been initialized.
[7/21/2020 3:07:57 AM.413] LSPD First Response: Go on duty to fully load StopThePed
[7/21/2020 3:07:57 AM.413] LSPD First Response: Loading SuperCallouts config.
[7/21/2020 3:07:57 AM.415] LSPD First Response: SuperCallouts: Config loaded.
[7/21/2020 3:07:57 AM.415] LSPD First Response: SuperCallouts 2.4.0.0 by SuperPyroManiac has been initialised.
[7/21/2020 3:07:57 AM.415] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[7/21/2020 3:07:57 AM.416] LSPD First Response: Loading SuperEvents config.
[7/21/2020 3:07:57 AM.417] LSPD First Response: SuperCallouts: Config loaded.
[7/21/2020 3:07:57 AM.417] LSPD First Response: SuperEvents 1.4.0.0 by SuperPyroManiac has been initialised.
[7/21/2020 3:07:57 AM.417] LSPD First Response: Go on duty with LSPDFR to fully load SuperEvents.
[7/21/2020 3:07:57 AM.417] LSPD First Response: Tacco_Highway_Plugin v2.4.22.4.2.0 has been initialised.
[7/21/2020 3:07:57 AM.417] LSPD First Response: Go on duty to use Tacco Plugin
[7/21/2020 3:07:57 AM.418] LSPD First Response: Plugin UltimateBackup v1.8.2.6 has been initialized.
[7/21/2020 3:07:57 AM.418] LSPD First Response: Go on duty to fully load UltimateBackup
[7/21/2020 3:07:57 AM.418] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3
[7/21/2020 3:07:57 AM.420] LSPD First Response: UnitedCallouts plugin has loaded!
[7/21/2020 3:07:57 AM.421] LSPD First Response: We have 2 callouts registered
[7/21/2020 3:07:57 AM.422] LSPD First Response: CalloutManager initialized
[7/21/2020 3:07:57 AM.423] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[7/21/2020 3:07:57 AM.432] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[7/21/2020 3:07:57 AM.433] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[7/21/2020 3:07:57 AM.448] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[7/21/2020 3:07:57 AM.451] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[7/21/2020 3:07:57 AM.451] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[7/21/2020 3:07:57 AM.452] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[7/21/2020 3:07:57 AM.456] LSPD First Response: [TRACE] Load HeadBlendData
[7/21/2020 3:07:57 AM.456] LSPD First Response: [TRACE] Trying to get FSD
[7/21/2020 3:07:57 AM.456] LSPD First Response: [TRACE] wanted info not exist
[7/21/2020 3:07:57 AM.456] LSPD First Response: Deserialized Billy Hill
[7/21/2020 3:07:57 AM.456] LSPD First Response: [TRACE] Load HeadBlendData
[7/21/2020 3:07:57 AM.456] LSPD First Response: [TRACE] Trying to get FSD
[7/21/2020 3:07:57 AM.457] LSPD First Response: [TRACE] wanted info not exist
[7/21/2020 3:07:57 AM.457] LSPD First Response: Deserialized Daniel Crawley
[7/21/2020 3:07:57 AM.457] LSPD First Response: [TRACE] Load HeadBlendData
[7/21/2020 3:07:57 AM.457] LSPD First Response: [TRACE] Trying to get FSD
[7/21/2020 3:07:57 AM.520] LSPD First Response: Deserialized Jacob Ryan
[7/21/2020 3:07:57 AM.681] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[7/21/2020 3:07:57 AM.690] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 7/22/2020 1:29:58 AM
[7/21/2020 3:07:57 AM.693] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for AssortedCallouts
[7/21/2020 3:07:57 AM.695] LSPD First Response: SCID:/CanadianDream232/
[7/21/2020 3:07:57 AM.697] LSPD First Response: GAME VERSION: 1.0.1868.1
[7/21/2020 3:07:57 AM.698] LSPD First Response: AssortedCallouts compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[7/21/2020 3:07:57 AM.699] LSPD First Response: AssortedCallouts compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[7/21/2020 3:07:57 AM.703] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.78
[7/21/2020 3:07:57 AM.703] LSPD First Response: Dependency check for AssortedCallouts successful: True
[7/21/2020 3:07:57 AM.704] LSPD First Response: Assorted Callouts is not in beta.
[7/21/2020 3:07:57 AM.713] LSPD First Response: Adding unmarked police vehicle model:POLICE4
[7/21/2020 3:07:57 AM.714] LSPD First Response: Registering callout AssortedCallouts.Callouts.PetrolTheft
[7/21/2020 3:07:57 AM.714] LSPD First Response: Registering callout AssortedCallouts.Callouts.PetrolTheft
[7/21/2020 3:07:57 AM.714] LSPD First Response: Registering callout AssortedCallouts.Callouts.BankHeist
[7/21/2020 3:07:57 AM.714] LSPD First Response: Registering callout AssortedCallouts.Callouts.BankHeist
[7/21/2020 3:07:57 AM.714] LSPD First Response: Registering callout AssortedCallouts.Callouts.TrafficStopBackup
[7/21/2020 3:07:57 AM.714] LSPD First Response: Registering callout AssortedCallouts.Callouts.TrafficStopBackup
[7/21/2020 3:07:57 AM.714] LSPD First Response: Registering callout AssortedCallouts.Callouts.StolenPoliceVehicle
[7/21/2020 3:07:57 AM.714] LSPD First Response: Registering callout AssortedCallouts.Callouts.StolenPoliceVehicle
[7/21/2020 3:07:57 AM.751] LSPD First Response: Registering callout AssortedCallouts.Callouts.Solicitation.Solicitation
[7/21/2020 3:07:57 AM.751] LSPD First Response: Registering callout AssortedCallouts.Callouts.Solicitation.Solicitation
[7/21/2020 3:07:57 AM.752] LSPD First Response: Registering callout AssortedCallouts.Callouts.PersonWithKnife
[7/21/2020 3:07:57 AM.752] LSPD First Response: Registering callout AssortedCallouts.Callouts.PersonWithKnife
[7/21/2020 3:07:57 AM.752] LSPD First Response: Registering callout AssortedCallouts.Callouts.OrganisedStreetRace
[7/21/2020 3:07:57 AM.752] LSPD First Response: Registering callout AssortedCallouts.Callouts.OrganisedStreetRace
[7/21/2020 3:07:57 AM.752] LSPD First Response: Registering callout AssortedCallouts.Callouts.IllegalImmigrantsInTruck
[7/21/2020 3:07:57 AM.752] LSPD First Response: Registering callout AssortedCallouts.Callouts.IllegalImmigrantsInTruck
[7/21/2020 3:07:57 AM.752] LSPD First Response: Registering callout AssortedCallouts.Callouts.StoreRelated.StoreRobbery
[7/21/2020 3:07:57 AM.752] LSPD First Response: Registering callout AssortedCallouts.Callouts.StoreRelated.StoreRobbery
[7/21/2020 3:07:57 AM.752] LSPD First Response: Registering callout AssortedCallouts.Callouts.PrisonerTransportRequired
[7/21/2020 3:07:57 AM.752] LSPD First Response: Registering callout AssortedCallouts.Callouts.PrisonerTransportRequired
[7/21/2020 3:07:57 AM.752] LSPD First Response: Registering callout AssortedCallouts.Callouts.StoreRelated.Shoplifting
[7/21/2020 3:07:57 AM.752] LSPD First Response: Registering callout AssortedCallouts.Callouts.StoreRelated.Shoplifting
[7/21/2020 3:07:57 AM.752] LSPD First Response: Registering callout AssortedCallouts.Callouts.HotPursuit
[7/21/2020 3:07:57 AM.752] LSPD First Response: Registering callout AssortedCallouts.Callouts.HotPursuit
[7/21/2020 3:07:57 AM.759] LSPD First Response: Stores initialised
[7/21/2020 3:07:57 AM.762] LSPD First Response: Registering callout BasicCallouts.Callouts.Tresspassing
[7/21/2020 3:07:57 AM.762] LSPD First Response: Registering callout BasicCallouts.Callouts.AssaultWithFirearm
[7/21/2020 3:07:57 AM.762] LSPD First Response: Registering callout BasicCallouts.Callouts.SuspiciousPerson
[7/21/2020 3:07:57 AM.762] LSPD First Response: Registering callout BasicCallouts.Callouts.VehicleExplosion
[7/21/2020 3:07:57 AM.762] LSPD First Response: Registering callout BasicCallouts.Callouts.AbuseOf911
[7/21/2020 3:07:57 AM.762] LSPD First Response: Registering callout BasicCallouts.Callouts.Shoplifting
[7/21/2020 3:07:57 AM.762] LSPD First Response: Registering callout BasicCallouts.Callouts.SuspiciousAmmunitionPurchase
[7/21/2020 3:07:57 AM.762] LSPD First Response: Registering callout BasicCallouts.Callouts.ObjectsObstructingRoadway
[7/21/2020 3:07:57 AM.763] LSPD First Response: Registering callout bizarre_callouts.callouts.monkey_with_a_knife
[7/21/2020 3:07:57 AM.763] LSPD First Response: Registering callout bizarre_callouts.callouts.Person_carrying_a_weapon
[7/21/2020 3:07:57 AM.763] LSPD First Response: Registering callout bizarre_callouts.callouts.killer_clown
[7/21/2020 3:07:57 AM.763] LSPD First Response: Registering callout bizarre_callouts.callouts.suspicious_person
[7/21/2020 3:07:57 AM.763] LSPD First Response: Registering callout bizarre_callouts.callouts.stolen_vehicle
[7/21/2020 3:07:57 AM.763] LSPD First Response: Registering callout bizarre_callouts.callouts.animal_has_stolen_a_vehicle
[7/21/2020 3:07:57 AM.763] LSPD First Response: Registering callout bizarre_callouts.callouts.trespassing
[7/21/2020 3:07:57 AM.763] LSPD First Response: Registering callout bizarre_callouts.callouts.alien_invasion
[7/21/2020 3:07:57 AM.784] LSPD First Response: Found 23 callout plugin(s) with a combined total of 209 callout(s).
[7/21/2020 3:07:57 AM.789] LSPD First Response: Registering callout CalloutsT.Callouts.DrugDealer2
[7/21/2020 3:07:57 AM.790] LSPD First Response: Registering callout CalloutsT.Callouts.StolenVehicle
[7/21/2020 3:07:57 AM.790] LSPD First Response: Registering callout CalloutsT.Callouts.Backup_request
[7/21/2020 3:07:57 AM.790] LSPD First Response: Registering callout CalloutsT.Callouts.DrugDealer1
[7/21/2020 3:07:57 AM.790] LSPD First Response: Registering callout CalloutsT.Callouts.DrugDealer3
[7/21/2020 3:07:57 AM.790] LSPD First Response: Registering callout CalloutsT.Callouts.DrugDealer4
[7/21/2020 3:07:57 AM.790] LSPD First Response: Registering callout CalloutsT.Callouts.DrugDealer5
[7/21/2020 3:07:57 AM.790] LSPD First Response: Registering callout CalloutsT.Callouts.WEAPON
[7/21/2020 3:07:57 AM.819] LSPD First Response:

 Loading Code 3 Callouts...
[7/21/2020 3:07:57 AM.830] LSPD First Response: [Code 3 Callouts] Settings loaded
[7/21/2020 3:07:57 AM.830] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v1.2.1.0
[7/21/2020 3:07:57 AM.835] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[7/21/2020 3:07:57 AM.835] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[7/21/2020 3:07:57 AM.835] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.BackupDomestic
[7/21/2020 3:07:57 AM.835] LSPD First Response: [Code 3 Callouts] Registered Callout: Domestic
[7/21/2020 3:07:57 AM.835] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Burglary
[7/21/2020 3:07:57 AM.835] LSPD First Response: [Code 3 Callouts] Registered Callout: Burglary In Progress
[7/21/2020 3:07:57 AM.835] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[7/21/2020 3:07:57 AM.835] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[7/21/2020 3:07:57 AM.835] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[7/21/2020 3:07:57 AM.835] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[7/21/2020 3:07:57 AM.835] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[7/21/2020 3:07:57 AM.835] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With a Firearm
[7/21/2020 3:07:57 AM.835] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[7/21/2020 3:07:57 AM.835] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[7/21/2020 3:07:57 AM.835] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[7/21/2020 3:07:57 AM.836] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[7/21/2020 3:07:57 AM.836] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.RoadRage
[7/21/2020 3:07:57 AM.836] LSPD First Response: [Code 3 Callouts] Registered Callout: Road Rage In Progress
[7/21/2020 3:07:57 AM.836] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[7/21/2020 3:07:57 AM.836] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[7/21/2020 3:07:57 AM.836] LSPD First Response: [Code 3 Callouts] All callouts registered
[7/21/2020 3:07:57 AM.844] LSPD First Response: Registering callout CommonCallouts.Callouts.PursuitMotorcycle.PursuitinProgress
[7/21/2020 3:07:57 AM.844] LSPD First Response: Registering callout CommonCallouts.Callouts.StolenBike.aStolenBike
[7/21/2020 3:07:57 AM.844] LSPD First Response: Registering callout CommonCallouts.Callouts.DomesticDisturbance.aDomesticDisturbance
[7/21/2020 3:07:57 AM.844] LSPD First Response: Registering callout CommonCallouts.Callouts.CarCrash.TrafficAccident
[7/21/2020 3:07:57 AM.973] LSPD First Response: Registering callout DutyCallouts.Callouts.MedicEscort
[7/21/2020 3:07:57 AM.973] LSPD First Response: --------------------------------------EasyLoadoutContinued startup log--------------------------------------
[7/21/2020 3:07:57 AM.974] LSPD First Response: [EasyLoadoutContinued]: Fetching latest plugin version from GitHub
[7/21/2020 3:07:58 AM.445] LSPD First Response: [EasyLoadoutContinued]: Plugin version v1.0.0.0 loaded succesfully
[7/21/2020 3:07:58 AM.449] LSPD First Response: [EasyLoadoutContinued]: [GENERAL] DebugLogging is set to False
[7/21/2020 3:07:58 AM.449] LSPD First Response: [EasyLoadoutContinued]: [GENERAL] Default loadout is EasyLoadoutContinued.Utils.LoadoutData
[7/21/2020 3:07:58 AM.450] LSPD First Response: [EasyLoadoutContinued]: [KEYBINDINGS] OpenMenu is set to F11
[7/21/2020 3:07:58 AM.450] LSPD First Response: [EasyLoadoutContinued]: [KEYBINDINGS] OpenMenuModifier is set to None
[7/21/2020 3:07:58 AM.450] LSPD First Response: [EasyLoadoutContinued]: [KEYBINDINGS] GiveLoadout is set to F9
[7/21/2020 3:07:58 AM.450] LSPD First Response: [EasyLoadoutContinued]: [KEYBINDINGS] GiveLoadoutModifier is set to None
[7/21/2020 3:07:58 AM.450] LSPD First Response: -----------------------------------------------------------------------------------------------------
[7/21/2020 3:07:58 AM.451] LSPD First Response: [EE] Starting events.
[7/21/2020 3:07:58 AM.451] LSPD First Response: [EE] EvenController Starting.
[7/21/2020 3:07:58 AM.451] LSPD First Response: [EE] EvenController Started.
[7/21/2020 3:07:58 AM.451] LSPD First Response: [EE] Started events.
[7/21/2020 3:07:58 AM.452] LSPD First Response: --------------------------------------FirstCallouts startup log--------------------------------------
[7/21/2020 3:07:58 AM.454] LSPD First Response: [FirstCallouts]: Detected RAGEPluginHook version: 1.78
[7/21/2020 3:07:58 AM.455] LSPD First Response: [FirstCallouts]: .NET Framework Version: 4.8 or later
[7/21/2020 3:07:59 AM.221] LSPD First Response: [FirstCallouts]: Plugin Version v2.1.1.1 loaded successfully
[7/21/2020 3:07:59 AM.224] LSPD First Response: [FirstCallouts]: [GENERAL] DebugLogging is set to False
[7/21/2020 3:07:59 AM.225] LSPD First Response: [FirstCallouts]: [GENERAL] Division/UnitType/Beat is set to 1-LINCOLN-18
[7/21/2020 3:07:59 AM.225] LSPD First Response: [FirstCallouts]: [GENERAL] VehicleRepairFeature is set to True
[7/21/2020 3:07:59 AM.225] LSPD First Response: [FirstCallouts]: [GENERAL] VehicleRepairHelp is set to True
[7/21/2020 3:07:59 AM.225] LSPD First Response: [FirstCallouts]: [KEYBINDINGS] InteractionKey is set to Y
[7/21/2020 3:07:59 AM.225] LSPD First Response: [FirstCallouts]: [KEYBINDINGS] RepairVehicleKey is set to T
[7/21/2020 3:07:59 AM.225] LSPD First Response: [FirstCallouts]: [KEYBINDINGS] QuickPanicButtonKey is set to U
[7/21/2020 3:07:59 AM.225] LSPD First Response: [FirstCallouts]: [KEYBINDINGS] EndCalloutKey is set to End
[7/21/2020 3:07:59 AM.225] LSPD First Response: [FirstCallouts]: [CALLOUTS] PoisonedCustomer is set to True
[7/21/2020 3:07:59 AM.225] LSPD First Response: [FirstCallouts]: [CALLOUTS] StolenVehicle is set to True
[7/21/2020 3:07:59 AM.225] LSPD First Response: [FirstCallouts]: [CALLOUTS] SniperSpotted is set to True
[7/21/2020 3:07:59 AM.225] LSPD First Response: [FirstCallouts]: [CALLOUTS] WeaponInSuitcase is set to True
[7/21/2020 3:07:59 AM.225] LSPD First Response: [FirstCallouts]: [CALLOUTS] PersonWithFireArmInPublicTransport is set to True
[7/21/2020 3:07:59 AM.225] LSPD First Response: [FirstCallouts]: [CALLOUTS] GangShootout is set to True
[7/21/2020 3:07:59 AM.225] LSPD First Response: -----------------------------------------------------------------------------------------------------
[7/21/2020 3:07:59 AM.226] LSPD First Response: Registering callout FirstCallouts.Callouts.PoisonedCustomer
[7/21/2020 3:07:59 AM.226] LSPD First Response: Registering callout FirstCallouts.Callouts.StolenVehicle
[7/21/2020 3:07:59 AM.226] LSPD First Response: Registering callout FirstCallouts.Callouts.PersonWithAFirearmInPublicTransport
[7/21/2020 3:07:59 AM.226] LSPD First Response: Registering callout FirstCallouts.Callouts.SniperSpotted
[7/21/2020 3:07:59 AM.226] LSPD First Response: Registering callout FirstCallouts.Callouts.WeaponInSuitcase
[7/21/2020 3:07:59 AM.226] LSPD First Response: Registering callout FirstCallouts.Callouts.GangShootout
[7/21/2020 3:07:59 AM.226] LSPD First Response: Registering callout FirstCallouts.Callouts.BrokenDownVehicle
[7/21/2020 3:07:59 AM.226] LSPD First Response: [FirstCallouts]: Starting Core...
[7/21/2020 3:07:59 AM.227] LSPD First Response: GrammarPolice starting GrammarPolice
[7/21/2020 3:07:59 AM.228] LSPD First Response: GrammarPolice [ConfigHandler] starting...
[7/21/2020 3:07:59 AM.236] LSPD First Response: GrammarPolice ================================================================================
[7/21/2020 3:07:59 AM.236] LSPD First Response: GrammarPolice                              GrammarPolice Settings
[7/21/2020 3:07:59 AM.236] LSPD First Response: GrammarPolice ================================================================================
[7/21/2020 3:07:59 AM.236] LSPD First Response: GrammarPolice AudioPath                      = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio
[7/21/2020 3:07:59 AM.236] LSPD First Response: GrammarPolice Callsign                       = 1-LINCOLN-18
[7/21/2020 3:07:59 AM.236] LSPD First Response: GrammarPolice Language                       = en-US
[7/21/2020 3:07:59 AM.236] LSPD First Response: GrammarPolice AnimationString                = shoulder
[7/21/2020 3:07:59 AM.236] LSPD First Response: GrammarPolice HoldToTalk                     = True
[7/21/2020 3:07:59 AM.236] LSPD First Response: GrammarPolice DispatchKey                    = RMenu
[7/21/2020 3:07:59 AM.236] LSPD First Response: GrammarPolice SettingsKey                    = F2
[7/21/2020 3:07:59 AM.236] LSPD First Response: GrammarPolice SettingsModifierKey            = LControlKey
[7/21/2020 3:07:59 AM.237] LSPD First Response: GrammarPolice PrimaryButton                  = None
[7/21/2020 3:07:59 AM.237] LSPD First Response: GrammarPolice SecondaryButton                = None
[7/21/2020 3:07:59 AM.237] LSPD First Response: GrammarPolice AttemptToInitiatePursuit       = False
[7/21/2020 3:07:59 AM.237] LSPD First Response: GrammarPolice HandleAvailability             = False
[7/21/2020 3:07:59 AM.237] LSPD First Response: GrammarPolice PanicResponse                  = 5
[7/21/2020 3:07:59 AM.237] LSPD First Response: GrammarPolice RespondToPreface               = True
[7/21/2020 3:07:59 AM.237] LSPD First Response: GrammarPolice UseGenericResponse             = True
[7/21/2020 3:07:59 AM.237] LSPD First Response: GrammarPolice ShowNotifications              = True
[7/21/2020 3:07:59 AM.237] LSPD First Response: GrammarPolice ShowPlayerStatus               = True
[7/21/2020 3:07:59 AM.237] LSPD First Response: GrammarPolice ShowTargetPlate                = True
[7/21/2020 3:07:59 AM.237] LSPD First Response: GrammarPolice StatusTextPosX                 = 388
[7/21/2020 3:07:59 AM.237] LSPD First Response: GrammarPolice StatusTextPosY                 = 1025
[7/21/2020 3:07:59 AM.237] LSPD First Response: GrammarPolice StatusTextScale                = 0.45
[7/21/2020 3:07:59 AM.237] LSPD First Response: GrammarPolice PitSurrenderRate               = 75
[7/21/2020 3:07:59 AM.237] LSPD First Response: GrammarPolice PitPedDistance                 = 20
[7/21/2020 3:07:59 AM.237] LSPD First Response: GrammarPolice PitMaxPeds                     = 1
[7/21/2020 3:07:59 AM.237] LSPD First Response: GrammarPolice PitVehicleDistance             = 20
[7/21/2020 3:07:59 AM.237] LSPD First Response: GrammarPolice PitMaxVehicles                 = 1
[7/21/2020 3:07:59 AM.237] LSPD First Response: GrammarPolice BabbleTimeout                  = 2000
[7/21/2020 3:07:59 AM.238] LSPD First Response: GrammarPolice InitialSilenceTimeout          = 2000
[7/21/2020 3:07:59 AM.238] LSPD First Response: GrammarPolice EndSilenceTimeout              = 1500
[7/21/2020 3:07:59 AM.238] LSPD First Response: GrammarPolice Animation Dictionary           = random@arrests
[7/21/2020 3:07:59 AM.238] LSPD First Response: GrammarPolice Animation Aiming               = radio_chatter
[7/21/2020 3:07:59 AM.238] LSPD First Response: GrammarPolice Animation Normal               = generic_radio_chatter
[7/21/2020 3:07:59 AM.238] LSPD First Response: GrammarPolice CallsignGrammarPartsList       = [[1], [lincoln], [18]]
[7/21/2020 3:07:59 AM.238] LSPD First Response: GrammarPolice CallsignAudioParts             = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_18]
[7/21/2020 3:07:59 AM.238] LSPD First Response: GrammarPolice ================================================================================
[7/21/2020 3:07:59 AM.246] LSPD First Response: GrammarPolice [SoundHandler] starting...
[7/21/2020 3:07:59 AM.247] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting...
[7/21/2020 3:07:59 AM.252] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status
[7/21/2020 3:07:59 AM.252] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[7/21/2020 3:07:59 AM.252] LSPD First Response: GrammarPolice [ExternalPluginHandler]     ArrestManager: False
[7/21/2020 3:07:59 AM.253] LSPD First Response: GrammarPolice [ExternalPluginHandler]     Traffic Policer: False
[7/21/2020 3:07:59 AM.253] LSPD First Response: GrammarPolice [ExternalPluginHandler]     StopThePed: True
[7/21/2020 3:07:59 AM.253] LSPD First Response: GrammarPolice [ExternalPluginHandler]     UltimateBackup: True
[7/21/2020 3:07:59 AM.253] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[7/21/2020 3:07:59 AM.493] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml
[7/21/2020 3:07:59 AM.494] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml
[7/21/2020 3:07:59 AM.494] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml
[7/21/2020 3:07:59 AM.494] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml
[7/21/2020 3:07:59 AM.494] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml
[7/21/2020 3:07:59 AM.495] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml
[7/21/2020 3:07:59 AM.495] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml
[7/21/2020 3:07:59 AM.495] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml
[7/21/2020 3:07:59 AM.495] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml
[7/21/2020 3:07:59 AM.495] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml
[7/21/2020 3:07:59 AM.495] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml
[7/21/2020 3:07:59 AM.496] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml
[7/21/2020 3:07:59 AM.496] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml
[7/21/2020 3:07:59 AM.496] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml
[7/21/2020 3:07:59 AM.496] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml
[7/21/2020 3:07:59 AM.496] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml
[7/21/2020 3:07:59 AM.496] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml
[7/21/2020 3:07:59 AM.496] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml
[7/21/2020 3:07:59 AM.497] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml
[7/21/2020 3:07:59 AM.497] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml
[7/21/2020 3:07:59 AM.497] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml
[7/21/2020 3:07:59 AM.497] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml
[7/21/2020 3:07:59 AM.497] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml
[7/21/2020 3:07:59 AM.497] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml
[7/21/2020 3:07:59 AM.497] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml
[7/21/2020 3:07:59 AM.498] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml
[7/21/2020 3:07:59 AM.498] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml
[7/21/2020 3:07:59 AM.498] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml
[7/21/2020 3:07:59 AM.498] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml
[7/21/2020 3:07:59 AM.499] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml
[7/21/2020 3:07:59 AM.499] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml
[7/21/2020 3:07:59 AM.499] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml
[7/21/2020 3:07:59 AM.499] LSPD First Response: GrammarPolice [Action] loaded action: name=opid_accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\accept.xml
[7/21/2020 3:07:59 AM.500] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/OP_Immersive_Dispatch.dll
[7/21/2020 3:07:59 AM.515] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2 target=OP_Immersive_Dispatch.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2.xml
[7/21/2020 3:07:59 AM.516] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3 target=OP_Immersive_Dispatch.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3.xml
[7/21/2020 3:07:59 AM.516] LSPD First Response: GrammarPolice [Action] loaded action: name=backupems target=OP_Immersive_Dispatch.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupems.xml
[7/21/2020 3:07:59 AM.516] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfemale target=OP_Immersive_Dispatch.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfemale.xml
[7/21/2020 3:07:59 AM.516] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfire target=OP_Immersive_Dispatch.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfire.xml
[7/21/2020 3:07:59 AM.516] LSPD First Response: GrammarPolice [Action] loaded action: name=backupgroup target=OP_Immersive_Dispatch.Actions.Backup.Group from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupgroup.xml
[7/21/2020 3:07:59 AM.517] LSPD First Response: GrammarPolice [Action] loaded action: name=backupk9 target=OP_Immersive_Dispatch.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupk9.xml
[7/21/2020 3:07:59 AM.520] LSPD First Response: GrammarPolice [Action] loaded action: name=backuppursuit target=OP_Immersive_Dispatch.Actions.Backup.Pursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuppursuit.xml
[7/21/2020 3:07:59 AM.522] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptow target=OP_Immersive_Dispatch.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptow.xml
[7/21/2020 3:07:59 AM.522] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptraffic target=OP_Immersive_Dispatch.Actions.Backup.Traffic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptraffic.xml
[7/21/2020 3:07:59 AM.522] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=OP_Immersive_Dispatch.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\busy.xml
[7/21/2020 3:07:59 AM.522] LSPD First Response: GrammarPolice [Action] loaded action: name=cancelChecks target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Cancel from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\cancelchecks.xml
[7/21/2020 3:07:59 AM.522] LSPD First Response: GrammarPolice [Action] loaded action: name=felonyStop target=OP_Immersive_Dispatch.Actions.TrafficStop.Felony from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystop.xml
[7/21/2020 3:07:59 AM.522] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=OP_Immersive_Dispatch.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\investigating.xml
[7/21/2020 3:07:59 AM.522] LSPD First Response: GrammarPolice [Action] loaded action: name=in_service target=OP_Immersive_Dispatch.Actions.Status.In_Service from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\in_service.xml
[7/21/2020 3:07:59 AM.522] LSPD First Response: GrammarPolice [Action] loaded action: name=meal_break target=OP_Immersive_Dispatch.Actions.Status.Meal_Break from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\meal_break.xml
[7/21/2020 3:07:59 AM.523] LSPD First Response: GrammarPolice [Action] loaded action: name=no target=OP_Immersive_Dispatch.Actions.Answers.No from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\no.xml
[7/21/2020 3:07:59 AM.524] LSPD First Response: GrammarPolice [Action] loaded action: name=notok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Additional from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\notok.xml
[7/21/2020 3:07:59 AM.524] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1.xml
[7/21/2020 3:07:59 AM.525] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_32.xml
[7/21/2020 3:07:59 AM.525] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_no_32.xml
[7/21/2020 3:07:59 AM.525] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2.xml
[7/21/2020 3:07:59 AM.525] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_32.xml
[7/21/2020 3:07:59 AM.525] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_no_32.xml
[7/21/2020 3:07:59 AM.526] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3.xml
[7/21/2020 3:07:59 AM.526] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_32.xml
[7/21/2020 3:07:59 AM.526] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_no_32.xml
[7/21/2020 3:07:59 AM.526] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied4 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied4.xml
[7/21/2020 3:07:59 AM.527] LSPD First Response: GrammarPolice [Action] loaded action: name=off_duty target=OP_Immersive_Dispatch.Actions.Status.Off_Duty from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\off_duty.xml
[7/21/2020 3:07:59 AM.527] LSPD First Response: GrammarPolice [Action] loaded action: name=ok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ok.xml
[7/21/2020 3:07:59 AM.527] LSPD First Response: GrammarPolice [Action] loaded action: name=onscene target=OP_Immersive_Dispatch.Actions.Status.On_Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\onscene.xml
[7/21/2020 3:07:59 AM.527] LSPD First Response: GrammarPolice [Action] loaded action: name=panicbutton target=OP_Immersive_Dispatch.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panicbutton.xml
[7/21/2020 3:07:59 AM.527] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=OP_Immersive_Dispatch.Actions.Requests.PedCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pedcheck.xml
[7/21/2020 3:07:59 AM.528] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=OP_Immersive_Dispatch.Actions.Requests.PlateCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\platecheck.xml
[7/21/2020 3:07:59 AM.528] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=OP_Immersive_Dispatch.Actions.Ambient.Dispatch from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\preface.xml
[7/21/2020 3:07:59 AM.528] LSPD First Response: GrammarPolice [Action] loaded action: name=radiocheck target=OP_Immersive_Dispatch.Actions.Requests.RadioCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\radiocheck.xml
[7/21/2020 3:07:59 AM.528] LSPD First Response: GrammarPolice [Action] loaded action: name=returningtostation target=OP_Immersive_Dispatch.Actions.Status.Returning_To_Station from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\returningtostation.xml
[7/21/2020 3:07:59 AM.528] LSPD First Response: GrammarPolice [Action] loaded action: name=signal100 target=OP_Immersive_Dispatch.Actions.Signal_100.Call from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal100.xml
[7/21/2020 3:07:59 AM.528] LSPD First Response: GrammarPolice [Action] loaded action: name=suspectsincustody target=OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspectsincustody.xml
[7/21/2020 3:07:59 AM.528] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_lost target=OP_Immersive_Dispatch.Actions.Status.Suspect_Lost from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_lost.xml
[7/21/2020 3:07:59 AM.528] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=OP_Immersive_Dispatch.Actions.TrafficStop.Start from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopstart.xml
[7/21/2020 3:07:59 AM.528] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\transport.xml
[7/21/2020 3:07:59 AM.528] LSPD First Response: GrammarPolice [Action] loaded action: name=yes target=OP_Immersive_Dispatch.Actions.Answers.Yes from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\yes.xml
[7/21/2020 3:07:59 AM.537] LSPD First Response: GrammarPolice [Command] loaded command: name=accept
[7/21/2020 3:07:59 AM.537] LSPD First Response: GrammarPolice [Command] loaded command: name=advise
[7/21/2020 3:07:59 AM.537] LSPD First Response: GrammarPolice [Command] loaded command: name=clear
[7/21/2020 3:07:59 AM.537] LSPD First Response: GrammarPolice [Command] loaded command: name=panic
[7/21/2020 3:07:59 AM.538] LSPD First Response: GrammarPolice [Command] loaded command: name=preface
[7/21/2020 3:07:59 AM.538] LSPD First Response: GrammarPolice [Command] loaded command: name=request
[7/21/2020 3:07:59 AM.538] LSPD First Response: GrammarPolice [Command] loaded command: name=status
[7/21/2020 3:07:59 AM.538] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks
[7/21/2020 3:07:59 AM.538] LSPD First Response: GrammarPolice [Command] loaded command: name=no
[7/21/2020 3:07:59 AM.539] LSPD First Response: GrammarPolice [Command] loaded command: name=numbers
[7/21/2020 3:07:59 AM.539] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied
[7/21/2020 3:07:59 AM.539] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100
[7/21/2020 3:07:59 AM.539] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost
[7/21/2020 3:07:59 AM.539] LSPD First Response: GrammarPolice [Command] loaded command: name=yes
[7/21/2020 3:07:59 AM.539] LSPD First Response: GrammarPolice [GrammarHandler] loaded 14 commands and 69 actions
[7/21/2020 3:07:59 AM.608] LSPD First Response: GrammarPolice [Builder] building grammars using Culture: en-US
[7/21/2020 3:07:59 AM.608] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: accept
[7/21/2020 3:07:59 AM.613] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advise
[7/21/2020 3:07:59 AM.613] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: clear
[7/21/2020 3:07:59 AM.613] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: panic
[7/21/2020 3:07:59 AM.613] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: request
[7/21/2020 3:07:59 AM.614] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: status
[7/21/2020 3:07:59 AM.614] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelChecks
[7/21/2020 3:07:59 AM.614] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: no
[7/21/2020 3:07:59 AM.614] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: numbers
[7/21/2020 3:07:59 AM.614] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: occupied
[7/21/2020 3:07:59 AM.614] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: signal100
[7/21/2020 3:07:59 AM.614] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: suspectlost
[7/21/2020 3:07:59 AM.614] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: yes
[7/21/2020 3:07:59 AM.614] LSPD First Response: GrammarPolice [Builder] building Prefaces
[7/21/2020 3:07:59 AM.615] LSPD First Response: GrammarPolice adding CallsignGrammar string: 1
[7/21/2020 3:07:59 AM.615] LSPD First Response: GrammarPolice adding CallsignGrammar string: lincoln
[7/21/2020 3:07:59 AM.615] LSPD First Response: GrammarPolice adding CallsignGrammar string: 1 lincoln
[7/21/2020 3:07:59 AM.615] LSPD First Response: GrammarPolice adding CallsignGrammar string: 18
[7/21/2020 3:07:59 AM.615] LSPD First Response: GrammarPolice adding CallsignGrammar string: lincoln 18
[7/21/2020 3:07:59 AM.615] LSPD First Response: GrammarPolice adding CallsignGrammar string: 1 lincoln 18
[7/21/2020 3:07:59 AM.742] LSPD First Response: GrammarPolice [GrammarHandler] starting...
[7/21/2020 3:07:59 AM.743] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor
[7/21/2020 3:07:59 AM.746] LSPD First Response: GrammarPolice [UIHandler] detected resolution of 1920x1081, setting offset to 54
[7/21/2020 3:07:59 AM.793] LSPD First Response: GrammarPolice [UIHandler] starting...
[7/21/2020 3:08:00 AM.504] LSPD First Response: Callout: Kidnapping loaded
[7/21/2020 3:08:00 AM.504] LSPD First Response: Registering callout callout.Kidnapping
[7/21/2020 3:08:00 AM.504] LSPD First Response: Callout: Barfight loaded
[7/21/2020 3:08:00 AM.504] LSPD First Response: Registering callout callout.Bar
[7/21/2020 3:08:00 AM.504] LSPD First Response: Callout: Freeway loaded
[7/21/2020 3:08:00 AM.504] LSPD First Response: Registering callout callout.Freeway
[7/21/2020 3:08:00 AM.504] LSPD First Response: Registering callout callout.Homeless
[7/21/2020 3:08:00 AM.504] LSPD First Response: Registering callout callout.NoiseComplaint
[7/21/2020 3:08:00 AM.504] LSPD First Response: Registering callout MoreRobberies.Callouts.AlleywayRobbery
[7/21/2020 3:08:00 AM.504] LSPD First Response: Registering callout MoreRobberies.Callouts.ShopRobbery
[7/21/2020 3:08:00 AM.504] LSPD First Response: Registering callout MoreRobberies.Callouts.StolenCar
[7/21/2020 3:08:00 AM.506] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[7/21/2020 3:08:00 AM.506] LSPD First Response: OP_Immersive_Dispatch [Settings_Reader] Setting Read: Callsign
[7/21/2020 3:08:00 AM.507] LSPD First Response: OP_Immersive_Dispatch [Settings_Reader] Setting Added: signal_100
[7/21/2020 3:08:00 AM.507] LSPD First Response: OP_Immersive_Dispatch [Settings_Reader] Setting Added: signal_100_Beep
[7/21/2020 3:08:00 AM.508] LSPD First Response: OP_Immersive_Dispatch [Settings_Reader] Setting Added: axon
[7/21/2020 3:08:00 AM.508] LSPD First Response: OP_Immersive_Dispatch [Settings_Reader] Setting Added: mdt
[7/21/2020 3:08:00 AM.508] LSPD First Response: OP_Immersive_Dispatch [Settings_Reader] Setting Added: officerCheckIn
[7/21/2020 3:08:00 AM.508] LSPD First Response: OP_Immersive_Dispatch [Settings_Reader] Setting Added: panicButton
[7/21/2020 3:08:00 AM.509] LSPD First Response: OP_Immersive_Dispatch [Settings_Reader] Setting Read: menuKey
[7/21/2020 3:08:00 AM.509] LSPD First Response: OP_Immersive_Dispatch [Settings_Reader] Setting Read: Backup
[7/21/2020 3:08:00 AM.509] LSPD First Response: OP_Immersive_Dispatch [Settings_Reader] Setting Read Successfully
[7/21/2020 3:08:00 AM.510] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Registered Audio File: Axon.wav
[7/21/2020 3:08:00 AM.512] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon
[7/21/2020 3:08:00 AM.512] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Registered Audio File: MDT.wav
[7/21/2020 3:08:00 AM.512] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT
[7/21/2020 3:08:00 AM.512] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Registered Audio File: panic_button.wav
[7/21/2020 3:08:00 AM.512] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button
[7/21/2020 3:08:00 AM.512] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Registered Audio File: Signal_100.wav
[7/21/2020 3:08:00 AM.512] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100
[7/21/2020 3:08:00 AM.512] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Registered Audio File: Signal_100_Beep.wav
[7/21/2020 3:08:00 AM.512] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep
[7/21/2020 3:08:00 AM.512] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed
[7/21/2020 3:08:00 AM.513] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[7/21/2020 3:08:00 AM.526] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added
[7/21/2020 3:08:00 AM.527] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added
[7/21/2020 3:08:00 AM.528] LSPD First Response: OP_Immersive_Dispatch [Menu] Backup Menu Items Added
[7/21/2020 3:08:00 AM.528] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added
[7/21/2020 3:08:00 AM.528] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added
[7/21/2020 3:08:00 AM.528] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added
[7/21/2020 3:08:00 AM.528] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added
[7/21/2020 3:08:00 AM.529] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added
[7/21/2020 3:08:00 AM.529] OP_Immersive_Dispatch: Menus Initialised
[7/21/2020 3:08:00 AM.530] LSPD First Response: Registering callout PriorityCallouts.Callouts.ResistingArrest
[7/21/2020 3:08:00 AM.530] LSPD First Response: Registering callout PriorityCallouts.Callouts.TerroristAttack
[7/21/2020 3:08:00 AM.530] LSPD First Response: Registering callout PriorityCallouts.Callouts.AWOL
[7/21/2020 3:08:00 AM.530] LSPD First Response: Registering callout PriorityCallouts.Callouts.Runner
[7/21/2020 3:08:00 AM.530] LSPD First Response: Registering callout PriorityCallouts.Callouts.Mugging
[7/21/2020 3:08:00 AM.531] LSPD First Response: Registering callout Quarantime.Callouts.QuarantineBreaker
[7/21/2020 3:08:00 AM.531] LSPD First Response: Registering callout Quarantime.Callouts.DeliberateCoughing
[7/21/2020 3:08:00 AM.531] LSPD First Response: Registering callout Quarantime.Callouts.QuarantineBreakerBusiness
[7/21/2020 3:08:00 AM.531] LSPD First Response: Registering callout Quarantime.Callouts.LargeGathering
[7/21/2020 3:08:00 AM.532] LSPD First Response: Registering callout MyFirstPluginBest.Callouts.suspeciousbike
[7/21/2020 3:08:00 AM.532] LSPD First Response: Registering callout MyFirstPluginBest.Callouts.Reckless_driver
[7/21/2020 3:08:00 AM.532] LSPD First Response: Registering callout MyFirstPluginBest.Callouts.Shoot_out
[7/21/2020 3:08:00 AM.532] LSPD First Response: Registering callout MyFirstPluginBest.Callouts.Fight
[7/21/2020 3:08:00 AM.535] LSPD First Response: Registering callout redCallouts.Callouts.WarrantServiceInterior
[7/21/2020 3:08:00 AM.535] LSPD First Response: Registering callout redCallouts.Callouts.LargeFight
[7/21/2020 3:08:00 AM.535] LSPD First Response: Registering callout redCallouts.Callouts.SmallFight
[7/21/2020 3:08:00 AM.535] LSPD First Response: Registering callout redCallouts.Callouts.OfficerNeedsHelpFF
[7/21/2020 3:08:00 AM.535] LSPD First Response: Registering callout redCallouts.Callouts.OfficerNeedsHelpSF
[7/21/2020 3:08:00 AM.535] LSPD First Response: Registering callout redCallouts.Callouts.AssistHospitalSecurity
[7/21/2020 3:08:00 AM.535] LSPD First Response: Registering callout redCallouts.Callouts.ActiveShooterInterior
[7/21/2020 3:08:00 AM.535] LSPD First Response: Registering callout redCallouts.Callouts.RobberyJustOccurred
[7/21/2020 3:08:00 AM.535] LSPD First Response: Registering callout redCallouts.Callouts.ProwlerInterior
[7/21/2020 3:08:00 AM.536] LSPD First Response: Registering callout redCallouts.Callouts.ViolentDomesticInterior
[7/21/2020 3:08:00 AM.536] LSPD First Response: Registering callout redCallouts.Callouts.FootPursuit
[7/21/2020 3:08:00 AM.536] LSPD First Response: Registering callout redCallouts.Callouts.BuildingAlarm
[7/21/2020 3:08:00 AM.537] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson2
[7/21/2020 3:08:00 AM.537] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark
[7/21/2020 3:08:00 AM.537] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance
[7/21/2020 3:08:00 AM.537] LSPD First Response: Registering callout RegularCallouts.Callouts.WelfareCheck
[7/21/2020 3:08:00 AM.537] LSPD First Response: Registering callout RegularCallouts.Callouts.FakeCall
[7/21/2020 3:08:00 AM.537] LSPD First Response: Registering callout RoadIncident_Callouts.Callouts.CarCrashonHill
[7/21/2020 3:08:00 AM.537] LSPD First Response: Registering callout RoadIncident_Callouts.Callouts.HitAndRunSuspect
[7/21/2020 3:08:00 AM.537] LSPD First Response: Registering callout RoadIncident_Callouts.Callouts.SevereVehicleCrash
[7/21/2020 3:08:00 AM.537] LSPD First Response: Registering callout RoadIncident_Callouts.Callouts.StolenVehicle
[7/21/2020 3:08:00 AM.537] LSPD First Response: Registering callout RoadIncident_Callouts.Callouts.FatalCarAccident
[7/21/2020 3:08:00 AM.562] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion
[7/21/2020 3:08:00 AM.562] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose
[7/21/2020 3:08:00 AM.562] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound
[7/21/2020 3:08:00 AM.562] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman
[7/21/2020 3:08:00 AM.562] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt
[7/21/2020 3:08:00 AM.562] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter
[7/21/2020 3:08:00 AM.562] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder
[7/21/2020 3:08:00 AM.562] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker
[7/21/2020 3:08:00 AM.562] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker
[7/21/2020 3:08:00 AM.562] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar
[7/21/2020 3:08:00 AM.662] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[7/21/2020 3:08:00 AM.662] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[7/21/2020 3:08:00 AM.662] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[7/21/2020 3:08:00 AM.662] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[7/21/2020 3:08:00 AM.679] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[7/21/2020 3:08:00 AM.695] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[7/21/2020 3:08:00 AM.698] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[7/21/2020 3:08:00 AM.701] LSPD First Response: [MoreRadioChatter] Sleeping for 36 seconds!
[7/21/2020 3:08:00 AM.704] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[7/21/2020 3:08:00 AM.713] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[7/21/2020 3:08:00 AM.715] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[7/21/2020 3:08:00 AM.725] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[7/21/2020 3:08:00 AM.776] LSPD First Response: [EE] EvenController Starting thread #2.
[7/21/2020 3:08:00 AM.783] LSPD First Response: OP_Immersive_Dispatch [Version Checker] Starting Checks
[7/21/2020 3:08:05 AM.006] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[7/21/2020 3:08:05 AM.415] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.sus_vehicle1
[7/21/2020 3:08:05 AM.415] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.sus_vehicle2
[7/21/2020 3:08:05 AM.415] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.sus_vehicle3
[7/21/2020 3:08:05 AM.415] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.sus_vehicle4
[7/21/2020 3:08:05 AM.415] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.drunken_person1
[7/21/2020 3:08:05 AM.415] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.drunken_person2
[7/21/2020 3:08:05 AM.415] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.drunken_person3
[7/21/2020 3:08:05 AM.415] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.confused_person
[7/21/2020 3:08:05 AM.415] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.highway_accident
[7/21/2020 3:08:05 AM.415] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.highway_accident2
[7/21/2020 3:08:05 AM.415] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.traffic_stop
[7/21/2020 3:08:05 AM.415] LSPD First Response: Registering callout tacco_highway_callouts.Callouts.traffic_break
[7/21/2020 3:08:05 AM.456] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[7/21/2020 3:08:05 AM.456] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[7/21/2020 3:08:05 AM.457] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[7/21/2020 3:08:05 AM.469] LSPD First Response: Registering callout Variety_Callouts.Callouts.LSActiveSearch
[7/21/2020 3:08:05 AM.469] LSPD First Response: Registering callout Variety_Callouts.Callouts.LostHiker
[7/21/2020 3:08:05 AM.469] LSPD First Response: Registering callout Variety_Callouts.Callouts.MovieStudioDisturbance
[7/21/2020 3:08:05 AM.469] LSPD First Response: Registering callout Variety_Callouts.Callouts.FightInProgress
[7/21/2020 3:08:05 AM.469] LSPD First Response: Registering callout Variety_Callouts.Callouts.ConstructionEquipment
[7/21/2020 3:08:05 AM.469] LSPD First Response: Registering callout Variety_Callouts.Callouts.Sailboat
[7/21/2020 3:08:05 AM.469] LSPD First Response: Registering callout Variety_Callouts.Callouts.SpeedingVehicle
[7/21/2020 3:08:05 AM.469] LSPD First Response: Registering callout Variety_Callouts.Callouts.OverturnedBusLSIA
[7/21/2020 3:08:05 AM.469] LSPD First Response: Registering callout Variety_Callouts.Callouts.ExplodedVehicle
[7/21/2020 3:08:05 AM.512] 
[7/21/2020 3:08:05 AM.512] =============================================== UnitedCallouts Information ================================================
[7/21/2020 3:08:05 AM.512] UnitedCallouts is loading all callouts...
[7/21/2020 3:08:05 AM.512] 
[7/21/2020 3:08:05 AM.512] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal
[7/21/2020 3:08:05 AM.512] LSPD First Response: DrugDeal loaded
[7/21/2020 3:08:05 AM.512] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck
[7/21/2020 3:08:05 AM.512] LSPD First Response: StolenTruck loaded
[7/21/2020 3:08:05 AM.512] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus
[7/21/2020 3:08:05 AM.512] LSPD First Response: StolenBus loaded
[7/21/2020 3:08:05 AM.512] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen
[7/21/2020 3:08:05 AM.512] LSPD First Response: KillerClownWasSeen loaded
[7/21/2020 3:08:05 AM.512] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack
[7/21/2020 3:08:05 AM.512] LSPD First Response: GangAttack loaded
[7/21/2020 3:08:05 AM.512] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed
[7/21/2020 3:08:05 AM.512] LSPD First Response: MoneyTruckIsRobbed loaded
[7/21/2020 3:08:05 AM.512] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting
[7/21/2020 3:08:05 AM.512] LSPD First Response: Fighting loaded
[7/21/2020 3:08:05 AM.512] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2
[7/21/2020 3:08:05 AM.512] LSPD First Response: StolenEmergencyVehicle loaded
[7/21/2020 3:08:05 AM.512] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife
[7/21/2020 3:08:05 AM.512] LSPD First Response: PersonWithKnife loaded
[7/21/2020 3:08:05 AM.512] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle
[7/21/2020 3:08:05 AM.512] LSPD First Response: StolenEmergencyVehicle2 loaded
[7/21/2020 3:08:05 AM.512] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant
[7/21/2020 3:08:05 AM.512] LSPD First Response: ArrestWarrant loaded
[7/21/2020 3:08:05 AM.512] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker
[7/21/2020 3:08:05 AM.512] LSPD First Response: troublemaker loaded
[7/21/2020 3:08:05 AM.512] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson
[7/21/2020 3:08:05 AM.512] LSPD First Response: ArmoredPerson loaded
[7/21/2020 3:08:05 AM.512] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired
[7/21/2020 3:08:05 AM.512] LSPD First Response: ShotsFired loaded
[7/21/2020 3:08:05 AM.512] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle
[7/21/2020 3:08:05 AM.512] LSPD First Response: Bicycle loaded
[7/21/2020 3:08:05 AM.512] LSPD First Response: Registering callout UnitedCallouts.Callouts.store
[7/21/2020 3:08:05 AM.512] LSPD First Response: store loaded
[7/21/2020 3:08:05 AM.513] 
[7/21/2020 3:08:05 AM.513] UnitedCallouts finished with loading all the callouts. Have fun!
[7/21/2020 3:08:05 AM.513] =============================================== UnitedCallouts Information ================================================
[7/21/2020 3:08:05 AM.513] 
[7/21/2020 3:08:05 AM.513] 
[7/21/2020 3:08:05 AM.513] =============================================== UnitedCallouts by sEbi3 ================================================
[7/21/2020 3:08:05 AM.513] 
[7/21/2020 3:08:05 AM.513] The config file loaded succesfully.
[7/21/2020 3:08:05 AM.513] Detected Version:  1.5.6.8
[7/21/2020 3:08:05 AM.513] 
[7/21/2020 3:08:05 AM.513] =============================================== UnitedCallouts by sEbi3 ================================================
[7/21/2020 3:08:05 AM.513] 
[7/21/2020 3:08:08 AM.851] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[7/21/2020 3:08:08 AM.893] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[7/21/2020 3:08:13 AM.986] LSPD First Response: Registering callout @ӡ
[7/21/2020 3:08:13 AM.986] LSPD First Response: WelfareCheck loaded
[7/21/2020 3:08:13 AM.986] LSPD First Response: Registering callout @Ӛ
[7/21/2020 3:08:13 AM.986] LSPD First Response: CarAccident loaded
[7/21/2020 3:08:13 AM.987] LSPD First Response: Registering callout @Ӝ
[7/21/2020 3:08:13 AM.987] LSPD First Response: DMurder loaded
[7/21/2020 3:08:13 AM.987] LSPD First Response: Registering callout @ӛ
[7/21/2020 3:08:13 AM.987] LSPD First Response: DDrugs loaded
[7/21/2020 3:08:13 AM.987] LSPD First Response: Registering callout @ӟ
[7/21/2020 3:08:13 AM.987] LSPD First Response: Hostages loaded
[7/21/2020 3:08:13 AM.987] LSPD First Response: Registering callout @Ӟ
[7/21/2020 3:08:13 AM.987] LSPD First Response: Hit and Run loaded
[7/21/2020 3:08:13 AM.987] LSPD First Response: Registering callout @ӝ
[7/21/2020 3:08:13 AM.987] LSPD First Response: Escort loaded
[7/21/2020 3:08:13 AM.987] LSPD First Response: Registering callout @Ӡ
[7/21/2020 3:08:13 AM.987] LSPD First Response: Knife Attack loaded
[7/21/2020 3:08:14 AM.743] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:08:14 AM.872] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[7/21/2020 3:08:14 AM.872] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] ERROR: Internal error occurred in the recognition process.
[7/21/2020 3:08:14 AM.888] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[7/21/2020 3:08:16 AM.132] LSPD First Response: Registering callout @ө
[7/21/2020 3:08:16 AM.132] LSPD First Response: SuperCallouts: HotPursuit Enabled
[7/21/2020 3:08:16 AM.132] LSPD First Response: Registering callout @ӵ
[7/21/2020 3:08:16 AM.132] LSPD First Response: SuperCallouts: Robbery Enabled
[7/21/2020 3:08:16 AM.132] LSPD First Response: Registering callout @ӥ
[7/21/2020 3:08:16 AM.133] LSPD First Response: SuperCallouts: CarAccident Enabled
[7/21/2020 3:08:16 AM.133] LSPD First Response: Registering callout @Ӧ
[7/21/2020 3:08:16 AM.133] LSPD First Response: Registering callout @Ӯ
[7/21/2020 3:08:16 AM.133] LSPD First Response: SuperCallouts: OrganizedCrime Enabled
[7/21/2020 3:08:16 AM.133] LSPD First Response: Registering callout @ӯ
[7/21/2020 3:08:16 AM.133] LSPD First Response: SuperCallouts: OrganizedCrime2 Enabled
[7/21/2020 3:08:16 AM.133] LSPD First Response: Registering callout @Ӥ
[7/21/2020 3:08:16 AM.133] LSPD First Response: SuperCallouts: AngryAnimals Enabled
[7/21/2020 3:08:16 AM.133] LSPD First Response: Registering callout @ӫ
[7/21/2020 3:08:16 AM.133] LSPD First Response: SuperCallouts: Kidnapping Enabled
[7/21/2020 3:08:16 AM.133] LSPD First Response: Registering callout @ӳ
[7/21/2020 3:08:16 AM.133] LSPD First Response: SuperCallouts: PrisonBreak Enabled
[7/21/2020 3:08:16 AM.133] LSPD First Response: Registering callout @ӷ
[7/21/2020 3:08:16 AM.133] LSPD First Response: SuperCallouts: TruckCrash Enabled
[7/21/2020 3:08:16 AM.133] LSPD First Response: Registering callout @ӭ
[7/21/2020 3:08:16 AM.133] LSPD First Response: SuperCallouts: LSPD Gang Raid Enabled
[7/21/2020 3:08:16 AM.133] LSPD First Response: Registering callout @Ӵ
[7/21/2020 3:08:16 AM.133] LSPD First Response: SuperCallouts: PrisonTransport Enabled
[7/21/2020 3:08:16 AM.133] LSPD First Response: Registering callout @Ө
[7/21/2020 3:08:16 AM.133] LSPD First Response: SuperCallouts: Hit and Run Enabled
[7/21/2020 3:08:16 AM.133] LSPD First Response: Registering callout @ӣ
[7/21/2020 3:08:16 AM.133] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled
[7/21/2020 3:08:16 AM.133] LSPD First Response: Registering callout @Ӣ
[7/21/2020 3:08:16 AM.133] LSPD First Response: SuperCallouts: Aliens Enabled
[7/21/2020 3:08:16 AM.133] LSPD First Response: Registering callout @Ӳ
[7/21/2020 3:08:16 AM.133] LSPD First Response: SuperCallouts: Open Carry Enabled
[7/21/2020 3:08:16 AM.133] LSPD First Response: Registering callout @ӧ
[7/21/2020 3:08:16 AM.133] LSPD First Response: SuperCallouts: Fire Enabled
[7/21/2020 3:08:16 AM.133] LSPD First Response: Registering callout @ӱ
[7/21/2020 3:08:16 AM.133] LSPD First Response: SuperCallouts: OfficerShootout Enabled
[7/21/2020 3:08:16 AM.133] LSPD First Response: Registering callout @Ӹ
[7/21/2020 3:08:16 AM.133] LSPD First Response: SuperCallouts: Suspicious Enabled
[7/21/2020 3:08:16 AM.133] LSPD First Response: Registering callout @Ӱ
[7/21/2020 3:08:16 AM.133] LSPD First Response: SuperCallouts: Manhunt Enabled
[7/21/2020 3:08:16 AM.134] LSPD First Response: Registering callout @Ӫ
[7/21/2020 3:08:16 AM.134] LSPD First Response: SuperCallouts: Impersonator Enabled
[7/21/2020 3:08:16 AM.134] LSPD First Response: Registering callout @Ӷ
[7/21/2020 3:08:16 AM.134] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled
[7/21/2020 3:08:16 AM.134] LSPD First Response: Registering callout @Ӭ
[7/21/2020 3:08:16 AM.134] LSPD First Response: SuperCallouts: LostMC Attack Enabled
[7/21/2020 3:08:17 AM.324] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:08:17 AM.483] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation
[7/21/2020 3:08:19 AM.985] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:08:20 AM.108] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[7/21/2020 3:08:20 AM.108] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] ERROR: Internal error occurred in the recognition process.
[7/21/2020 3:08:20 AM.121] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[7/21/2020 3:08:23 AM.954] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:08:24 AM.108] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation
[7/21/2020 3:08:26 AM.775] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:08:26 AM.888] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[7/21/2020 3:08:26 AM.888] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] ERROR: Internal error occurred in the recognition process.
[7/21/2020 3:08:26 AM.908] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[7/21/2020 3:08:27 AM.289] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:08:27 AM.439] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation
[7/21/2020 3:08:27 AM.950] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:08:28 AM.076] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[7/21/2020 3:08:28 AM.076] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] ERROR: Internal error occurred in the recognition process.
[7/21/2020 3:08:28 AM.103] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[7/21/2020 3:08:28 AM.363] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:08:28 AM.515] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation
[7/21/2020 3:08:29 AM.378] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:08:29 AM.490] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[7/21/2020 3:08:29 AM.490] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] ERROR: Internal error occurred in the recognition process.
[7/21/2020 3:08:29 AM.509] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[7/21/2020 3:08:31 AM.280] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:08:31 AM.428] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation
[7/21/2020 3:08:35 AM.954] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:08:36 AM.087] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[7/21/2020 3:08:36 AM.087] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] ERROR: Internal error occurred in the recognition process.
[7/21/2020 3:08:36 AM.102] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[7/21/2020 3:08:36 AM.727] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[7/21/2020 3:08:36 AM.757] LSPD First Response: [MoreRadioChatter] Sleeping for 42 seconds!
[7/21/2020 3:08:37 AM.460] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:08:37 AM.614] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation
[7/21/2020 3:08:38 AM.985] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:08:39 AM.091] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[7/21/2020 3:08:39 AM.091] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] ERROR: Internal error occurred in the recognition process.
[7/21/2020 3:08:39 AM.120] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[7/21/2020 3:08:40 AM.478] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:08:40 AM.630] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation
[7/21/2020 3:08:43 AM.004] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Koreat using SpawnsAmbiently
[7/21/2020 3:08:43 AM.005] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[7/21/2020 3:08:43 AM.005] LSPD First Response: [TRACE] Preloading POLICEB
[7/21/2020 3:08:43 AM.005] LSPD First Response: [TRACE] Preloading POLICEB
[7/21/2020 3:08:43 AM.270] LSPD First Response: [TRACE] Created policeb at X:-1008.248 Y:-588.3568 Z:18.99674
[7/21/2020 3:08:43 AM.270] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[7/21/2020 3:08:43 AM.270] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[7/21/2020 3:08:43 AM.271] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[7/21/2020 3:08:43 AM.271] LSPD First Response: [TRACE] They were already cop.
[7/21/2020 3:08:43 AM.276] LSPD First Response: [TRACE] David Pirozzi (S_M_Y_HWAYCOP_01) was set as a cop
[7/21/2020 3:08:43 AM.276] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_HWAYCOP_01
[7/21/2020 3:08:43 AM.276] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[7/21/2020 3:08:43 AM.277] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[7/21/2020 3:08:48 AM.005] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in DelPe using SpawnsAmbiently
[7/21/2020 3:08:48 AM.006] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[7/21/2020 3:08:48 AM.006] LSPD First Response: [TRACE] Preloading POLICEB
[7/21/2020 3:08:48 AM.006] LSPD First Response: [TRACE] Preloading POLICEB
[7/21/2020 3:08:48 AM.006] LSPD First Response: [TRACE] Created policeb at X:-1250.943 Y:-701.9343 Z:11.79266
[7/21/2020 3:08:48 AM.006] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[7/21/2020 3:08:48 AM.007] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[7/21/2020 3:08:48 AM.008] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_black_full_02
[7/21/2020 3:08:48 AM.008] LSPD First Response: [TRACE] They were already cop.
[7/21/2020 3:08:48 AM.008] LSPD First Response: [TRACE] Pete Malloy (S_M_Y_HWAYCOP_01) was set as a cop
[7/21/2020 3:08:48 AM.008] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_HWAYCOP_01
[7/21/2020 3:08:48 AM.008] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[7/21/2020 3:08:48 AM.008] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[7/21/2020 3:08:48 AM.914] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:08:49 AM.037] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[7/21/2020 3:08:49 AM.037] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] ERROR: Internal error occurred in the recognition process.
[7/21/2020 3:08:49 AM.053] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[7/21/2020 3:08:50 AM.925] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:08:51 AM.083] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation
[7/21/2020 3:08:51 AM.136] LSPD First Response: [TRACE] Launching new encounter for Jacob Ryan
[7/21/2020 3:08:51 AM.139] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[7/21/2020 3:08:55 AM.730] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:08:55 AM.849] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[7/21/2020 3:08:55 AM.849] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] ERROR: Internal error occurred in the recognition process.
[7/21/2020 3:08:55 AM.878] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[7/21/2020 3:08:57 AM.810] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:08:57 AM.972] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation
[7/21/2020 3:08:59 AM.782] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:08:59 AM.897] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[7/21/2020 3:08:59 AM.897] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] ERROR: Internal error occurred in the recognition process.
[7/21/2020 3:08:59 AM.923] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[7/21/2020 3:09:02 AM.100] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:09:02 AM.253] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation
[7/21/2020 3:09:03 AM.056] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in DelPe using SpawnsAmbiently
[7/21/2020 3:09:03 AM.057] LSPD First Response: [TRACE] Preloading POLICEB
[7/21/2020 3:09:03 AM.057] LSPD First Response: [TRACE] Preloading POLICEB
[7/21/2020 3:09:03 AM.057] LSPD First Response: [TRACE] Created policeb at X:-1199.726 Y:-637.3074 Z:24.8389
[7/21/2020 3:09:03 AM.057] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[7/21/2020 3:09:03 AM.058] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[7/21/2020 3:09:03 AM.058] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_02
[7/21/2020 3:09:03 AM.058] LSPD First Response: [TRACE] They were already cop.
[7/21/2020 3:09:03 AM.059] LSPD First Response: [TRACE] Morvil Troven (S_M_Y_HWAYCOP_01) was set as a cop
[7/21/2020 3:09:03 AM.059] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_HWAYCOP_01
[7/21/2020 3:09:03 AM.059] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[7/21/2020 3:09:03 AM.059] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[7/21/2020 3:09:03 AM.739] LSPD First Response: [TRACE] It has been 57 seconds since the last callout
[7/21/2020 3:09:03 AM.743] LSPD First Response: Creating NoiseDisturbance from RegularCallouts.Callouts.NoiseDisturbance, RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/21/2020 3:09:03 AM.745] LSPD First Response: [TRACE] Callout created:  #1
[7/21/2020 3:09:03 AM.823] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[7/21/2020 3:09:07 AM.328] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:09:07 AM.478] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[7/21/2020 3:09:07 AM.478] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] ERROR: Internal error occurred in the recognition process.
[7/21/2020 3:09:07 AM.507] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[7/21/2020 3:09:10 AM.272] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:09:10 AM.436] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation
[7/21/2020 3:09:12 AM.490] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:09:12 AM.607] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[7/21/2020 3:09:12 AM.607] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] ERROR: Internal error occurred in the recognition process.
[7/21/2020 3:09:12 AM.639] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[7/21/2020 3:09:15 AM.146] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch key status has changed!
[7/21/2020 3:09:15 AM.283] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation
[7/21/2020 3:09:17 AM.639] LSPD First Response: [TRACE] Cleaning UI
[7/21/2020 3:09:17 AM.643] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted
[7/21/2020 3:09:17 AM.644] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route
[7/21/2020 3:09:17 AM.647] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Started
[7/21/2020 3:09:17 AM.648] LSPD First Response: [TRACE] User accepted callout
[7/21/2020 3:09:18 AM.144] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Koreat using SpawnsAmbiently
[7/21/2020 3:09:18 AM.145] LSPD First Response: [TRACE] Preloading PRANGER
[7/21/2020 3:09:18 AM.145] LSPD First Response: [TRACE] Preloading PRANGER
[7/21/2020 3:09:18 AM.554] LSPD First Response: [TRACE] Created pranger at X:-930.178 Y:-667.7451 Z:27.52236
[7/21/2020 3:09:18 AM.554] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[7/21/2020 3:09:18 AM.555] LSPD First Response: [TRACE] New ped created S_M_Y_COP_01 (PedType: 6), Agency: CityPolice ()
[7/21/2020 3:09:18 AM.556] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[7/21/2020 3:09:18 AM.556] LSPD First Response: [TRACE] They were already cop.
[7/21/2020 3:09:18 AM.556] LSPD First Response: [TRACE] Bob Vargan (S_M_Y_COP_01) was set as a cop
[7/21/2020 3:09:18 AM.557] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_COP_01
[7/21/2020 3:09:18 AM.557] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[7/21/2020 3:09:18 AM.557] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[7/21/2020 3:09:18 AM.559] LSPD First Response: [TRACE] New ped created S_M_Y_COP_01 (PedType: 6), Agency: CityPolice ()
[7/21/2020 3:09:18 AM.559] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[7/21/2020 3:09:18 AM.559] LSPD First Response: [TRACE] They were already cop.
[7/21/2020 3:09:18 AM.560] LSPD First Response: [TRACE] Lan White (S_M_Y_COP_01) was set as a cop
[7/21/2020 3:09:18 AM.560] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_COP_01
[7/21/2020 3:09:18 AM.560] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[7/21/2020 3:09:18 AM.562] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger
[7/21/2020 3:09:18 AM.788] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[7/21/2020 3:09:18 AM.817] LSPD First Response: [MoreRadioChatter] Sleeping for 20 seconds!
[7/21/2020 3:09:20 AM.804] LSPD First Response: [TRACE] A new world event should be started
[7/21/2020 3:09:20 AM.805] LSPD First Response: [TRACE] Starting world event RunLights
[7/21/2020 3:09:20 AM.806] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[7/21/2020 3:09:20 AM.819] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient)
[7/21/2020 3:09:21 AM.481] LSPD First Response: [TRACE] we're on the lspdfr page
[7/21/2020 3:09:21 AM.481] LSPD First Response: [TRACE] 7FF6528230E5
[7/21/2020 3:09:22 AM.327] LSPD First Response: [TRACE] navigated away whilst loading
 

 

Edited by TheCanadianDream

ziipzaaapM16A4

Insiders

@TheCanadianDream Please do not Post your complete log without putting it in a Spolier (icon with an eye) like here:

Spoiler

your log here

 

Please edit your last post and put it in a spoiler to prevent this mess.

@opus49 and @ziipzaaapM16A4     sorry about that, anyways i cant cant dispatch to say anything. im guessing its my mic and idk what it is. iv change my mics setting as recommended in the PDF folder. 

Do i need to do anything to GP or ID so that it works before i start up (ie. make my own custom sayings. when i click reload configuration is just say it cant find custom  GP )

opus49

Insiders Author

9 minutes ago, TheCanadianDream said:

@opus49 and @ziipzaaapM16A4     sorry about that, anyways i cant cant dispatch to say anything. im guessing its my mic and idk what it is. iv change my mics setting as recommended in the PDF folder. 

Do i need to do anything to GP or ID so that it works before i start up (ie. make my own custom sayings. when i click reload configuration is just say it cant find custom  GP )

 

Thanks.  The issue is an audio software conflict.  

 

Grammar Police doesn't understand anything I say.  The log says "ERROR: Internal error occurred in the recognition process."

This is an audio issue on your PC, not a Grammar Police error.  Make sure your audio drivers are up to date.  Also check for extra audio services like Nahimic, Sonic Suite, MSI Dragon, etc, which can cause issues.  Try disabling them to see if your microphone starts working.

Similar to these:

https://www.reddit.com/r/lspdfr/comments/bqcdl6/help_vocal_dispatch_doesnt_copy_then_stops/
https://forum.simflight.com/profile/106131-raiden86/?do=content&type=forums_topic_post&change_section=1
https://www.lcpdfr.com/downloads/gta5mods/scripts/28003-grammarpolice/page/10/?tab=comments#comment-247786

AidanDaDoolphin

Members

is this better than vocal dispatch? i have vocal dispatch and i dont know to switch or not

ziipzaaapM16A4

Insiders

(edited)

@AidanDaDoolphin

I didn't want to switch either.

But i changed my mind. This is a whole lot better.

 

To calm you about this: You can setup the exact same features, even more and easier

Edited by ziipzaaapM16A4

Deactivated Member

Deactivated

30 minutes ago, AidanDaDoolphin said:

is this better than vocal dispatch? i have vocal dispatch and i dont know to switch or not

it depends on your opinion for me i like grammar police

AvLife

Members

13 hours ago, AidanDaDoolphin said:

is this better than vocal dispatch? i have vocal dispatch and i dont know to switch or not

this is a way easier install also, with VD, you needed all the VD folders from separate plugins, with GP, it's a separate plugin from those so it is it's own install

Does this mod allow you to request tow, insurance, fire, ems and backup without the need for Albo's Police Smart Radio plugin? I want to make sure I'll still be able to request those things through Grammar Police before removing Police Smart Radio.

AvLife

Members

2 hours ago, SevenADAMFifteen said:

Does this mod allow you to request tow, insurance, fire, ems and backup without the need for Albo's Police Smart Radio plugin? I want to make sure I'll still be able to request those things through Grammar Police before removing Police Smart Radio.

it offers tow, fire, ems, not sure about insurance though

12 hours ago, AVLIFE said:

it offers tow, fire, ems, not sure about insurance though

Awesome, and I think I can just request insurance through the vehicle context menu for either Stop the Ped or Traffic Policer ( I forgot which plugin it was ). 

opus49

Insiders Author

2 hours ago, SevenADAMFifteen said:

Awesome, and I think I can just request insurance through the vehicle context menu for either Stop the Ped or Traffic Policer ( I forgot which plugin it was ). 

 

Or you can add your own custom XML file for insurance.  🙂👍

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