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[DEPRECATED] PriorityCallouts 0.2

(3 reviews)

1 Screenshot

Welcome to the site of PriorityCallouts!

 

**DISCLAIMER**: This is my very first plugin for LSPDFR. There may be some bugs or issues. Please report those bugs or issues to me if you can. Additionally, if you have a suggestion for a future callout, I will gladly take any suggestions 🙂

 

 

 

 

Current Callouts:

 

  • Suspect Resisting Arrest
  • Solider gone AWOL spotted with gun
  • Terrorist Attack
  • Mugging in Progress
  • Gang Hit 'n Run

 

        More callouts coming soon!

 

Additional Information:

 

Before releasing a new version, I will add a "experimental" version. That version may be buggier than the finished product so make to download the non-experimental version if you just want some callouts. This version can be found on DISCORD.

If you want to help me with development by play testing or by suggesting stuff feel free to join my discord server, you can join it by using this invite link: https://discord.gg/dDZ2U23

 


Changelog:

 

Spoiler

 

Version 0.1

  • Added Callout "Suspect Resisting Arrest"
  • Added Callout "Solider gone AWOL spotted with gun"
  • Added Callout "Terrorist Attack"

 

Version 0.2

  • Fixed crash issue with "Terrorist Attack"
  • Fixed issue with "Soldier gone AWOL" in which you sometimes couldn't arrest the Soldier
     
  • Improved upon the code by cleaning it up and by boosting performance
  • Added Callout "Mugging in Progress"
  • Added Callout "Gang Hit 'n Run"

 

 

Edited by Henessy
Compatibility Notice

What's New in Version 0.2

Released

FIXES

Soldier gone AWOL

  • Fixed - Rare issue where the Soldier wasn't able to be arrested now has been fixed

 

Terrorist Attack

  • Completely rewrote this Callout, fixing all previous issues

 

GENERAL

 

Cleaned up the Code to improve upon performance

 

ADDITIONS

 

Added - Gang Hit 'n Run Callout

Added - Mugging in Progress


Short Description

This file might be reworked as of right now it is broken.

User Feedback

Recommended Comments

fowkes49

Members

hi wot is your discord

 

Henessy

Members Author

(edited)

30 minutes ago, fowkes49 said:

hi wot is your discord

 

I decided to make a discord server instead, makes it easier for everyone

You can join the discord here: https://discord.gg/dDZ2U23

Edited by Henessy

javier0911

Members

finally new  callouts i would  too see more new ones, hopefully you make knew ones, nice work 😀 

cooltheme

Members

(edited)

This is a good start. Waiting for new callouts in the next update.

Edited by cooltheme

doctorvita89

Members

Hello I noticed an issue about terroristic Attack. When I'm on the scene, all disappears, nobody Is there. Then, about soldier callout, when I try to intimate alt, the command doesn't work with stop the ped and vanilla mode too

Henessy

Members Author

3 hours ago, doctorvita89 said:

Hello I noticed an issue about terroristic Attack. When I'm on the scene, all disappears, nobody Is there. Then, about soldier callout, when I try to intimate alt, the command doesn't work with stop the ped and vanilla mode too


Hmm... that's weird. I'll look into the issue and create a fix as soon as possible.
Sorry for the inconveniences caused and thanks for the feedback!

doctorvita89

Members

No problem thanks

domjc317

Members

This is a great callout pack, my only gripe is with the soldier gone AWOL. Everytime I show up on scene (Code 3, Code 2, or Code 0), they always flee, even if I'm in an unmarked. It just seems like another pursuit with lethal force authorized. I personally think it could be improved if the soldier would stand their ground and shoot back at officers. Otherwise, it's a great pack, and I like these high risk callouts.

Henessy

Members Author

41 minutes ago, TrooperCovenetti said:

This is a great callout pack, my only gripe is with the soldier gone AWOL. Everytime I show up on scene (Code 3, Code 2, or Code 0), they always flee, even if I'm in an unmarked. It just seems like another pursuit with lethal force authorized. I personally think it could be improved if the soldier would stand their ground and shoot back at officers. Otherwise, it's a great pack, and I like these high risk callouts.


Thanks for the suggestion!

I already had planned that in either in the near future or or next update (Version 0.3) I would completely rewrite the AWOL Callout aswell as the Resisting Arrest Callout.
My plans as of now is to rewrite the AWOL Callout to generally improve it and to add at least 3 different possible outcomes. So yes, soon I will improve upon that 😄

WolfGamingYT

Members

(edited)

I think this mod is good. However got a question. Is there anyway you can make a Jewelry Store Heist? Like the Story Mode one but in LSPDFR? If not thats okay. This mod is still great for my LSPDFR Adventures! 🙂

Edited by WolfGamingYT

Henessy

Members Author

3 hours ago, WolfGamingYT said:

Is there anyway you can make a Jewelry Store Heist?

 

Sound like a good idea, however this will be something I were to implement in later versions of the pack. But I definetly will look into it! 

19hargerchrisa

Members

Don't you mean like "Soldier has been seen..." instead of "Soldier has seen..."?

lspdplay

Members

I like the callouts, If you implemented Drug raids that would be great, o'neil farm house raid with open interior mod.

 

Good Work.

dylanlive

Members

(edited)

Thanks for this and congrats on your first callout! Here's a bug report and feedback.

 

Bug:

When using "End Callout" via the PoliceRadio, the ResistingArrest callout still has the red path drawn to the callout. It also can't be removed via the Clean All The Things plugin.

 

Feedback:

I was in Blaine County and called to the ResistingArrest scene downtown. This was about 4 miles away. Please spawn callouts in the user's area.

 

[5/11/2020 5:32:29 PM.950] LSPD First Response: Creating ResistingArrest from PriorityCallouts.Callouts.ResistingArrest, PriorityCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/11/2020 5:32:29 PM.951] LSPD First Response: [TRACE] Callout created:  #1
[5/11/2020 5:32:30 PM.812] LSPD First Response: GetAudioFileForAction: No file found for: WE_HAVE_CRIME_RESIST_ARREST_01
[5/11/2020 5:32:30 PM.812] LSPD First Response: GetAudioFileForAction: No file found for: WE_HAVE_CRIME_RESIST_ARREST_01
[5/11/2020 5:32:30 PM.812] LSPD First Response: PlayAction: Failed to find WE_HAVE_CRIME_RESIST_ARREST_01
[5/11/2020 5:32:32 PM.356] LSPD First Response: [TRACE] Cleaning UI
[5/11/2020 5:32:32 PM.358] LSPD First Response: [TRACE] User accepted callout
[5/11/2020 5:32:32 PM.374] LSPD First Response: [TRACE] New cop added without cop data!
[5/11/2020 5:32:32 PM.374] LSPD First Response: [TRACE] They were already cop.
[5/11/2020 5:32:32 PM.375] LSPD First Response: [TRACE] Adam Chowev (S_M_Y_COP_01) was set as a cop
[5/11/2020 5:32:32 PM.375] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/11/2020 5:32:43 PM.897] LSPD First Response: EndCurrentCallout: Finishing...
[5/11/2020 5:32:43 PM.897] LSPD First Response: [TRACE] Cleaning UI
[5/11/2020 5:32:43 PM.897] LSPD First Response: [TRACE] Released 0 entities from  #1 Content Manager
[5/11/2020 5:32:43 PM.897] LSPD First Response: [TRACE] Instance cleaned ( #1)
[5/11/2020 5:32:43 PM.897] LSPD First Response: PriorityCallouts [0.2] - 'Resisting Arrest' Unloaded Successfully

 

Edited by dylanlive

doctorvita89

Members

Hello, I let you know the terroristic attack callout make lspdfr crash. I attacched the rage, so you can fix it. I hope you do, because it would be a very great callout. In the file you can see two crashes 😉

RagePluginHook.log

bryfd

Members

Requests:

Multiple shooters in (Area)

Gang War between the Ballas and the Familes or the Vagos

Officer under fire

Attacked station (Maybe police and fire station?)

Somebody looking at phone while cars are moving

Suspicious person placing bombs 

Stolen tank (Won't shoot you)

Robbery at Ammunation

Home invader

Weapons found in scan at airport

Killing spree by gang members

Shots fired at train station

Officer killed at gang turf

Shots fired in Richman

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