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UltimateBackup+ (adds EUP uniforms to Ultimate Backup) 3.2

(11 reviews)

2 Screenshots

This is a complete set of xml files for setting up Ultimate Backup to have EUP Uniforms.

 

Files are ready to play as-is but, they are very easily customizable for your chosen vehicles. 

 

Required before using these xml scripts:

  1. Emergency uniforms pack - Law & Order
  2. Emergency uniforms pack - Serve & Rescue
  3. EUPFR Basic or EUPFR Ultimate
  4. Ultimate Backup (All In One Backup)
     

We also suggest you install some custom/add-on vehicles/liveries for your new jurisdictions!

 

For any help/support, you can get help on this Discord

 

 

Edited by TreadRed

What's New in Version 3.2

Released

Updated for 8.2


Short Description

EUP Configs for Ultimate Backup

User Feedback

Recommended Comments

adam enforcers

Members

17 minutes ago, TreadRed said:

yes because where </CustomRegion> is in your screenshot, should be </LosSantosCity>

Ok that worked it's all solved for now thanks for your help! Btw I have one issue unrelated sort of the police transporter showed up with tinted windows and it goes away when you clean it. Is there any flags from the xml I could use to prevent that or do I need a better carvariations meta? Either way I'm happy right now.😀

20200116_210807.jpg

TreadRed

Members Author

11 minutes ago, adam enforcers said:

Ok that worked it's all solved for now thanks for your help! Btw I have one issue unrelated sort of the police transporter showed up with tinted windows and it goes away when you clean it. Is there any flags from the xml I could use to prevent that or do I need a better carvariations meta? Either way I'm happy right now.😀

20200116_210807.jpg

If you go into that vehicles vehicles.meta entry you can remove the tint by putting in this value 0x00FFFFFF

2020_01.16-20_23.thumb.png.c8dc9b183e2f964894d27e7afb6ce778.png

adam enforcers

Members

On 1/16/2020 at 9:25 PM, TreadRed said:

If you go into that vehicles vehicles.meta entry you can remove the tint by putting in this value 0x00FFFFFF

2020_01.16-20_23.thumb.png.c8dc9b183e2f964894d27e7afb6ce778.png

oh ok then! so i just updated the script jurisdictions+ will the same process we just discussed still apply in there latest update?

TreadRed

Members Author

50 minutes ago, adam enforcers said:

oh ok then! so i just updated the script jurisdictions+ will the same process we just discussed still apply in there latest update?

yes

adam enforcers

Members

On 1/20/2020 at 5:21 PM, TreadRed said:

yes

oh ok, so another question i had what if you want the vehicle to show up in a certain component or livery how would that be done?

TreadRed

Members Author

(edited)

you would add the livery where the chance goes

 

<Vehicle chance="50" livery="2">police</Vehicle>

3 hours ago, adam enforcers said:

oh ok, so another question i had what if you want the vehicle to show up in a certain component or livery how would that be done?

 

Edited by TreadRed

How can I get them to just have winter outfits? EUP

adam enforcers

Members

On 1/21/2020 at 9:39 PM, TreadRed said:

you would add the livery where the chance goes

 

<Vehicle chance="50" livery="2">police</Vehicle>

 

ok so apart from liveries how about vehicle tuning like wheels an stuff? and a wild question can that vehicle also use trailers in the plugin?

TreadRed

Members Author

On 1/22/2020 at 6:11 PM, NYPDDetectiveODonnell said:

How can I get them to just have winter outfits? EUP

You will need to go into the ultimatebackup files and set the chances for the winter outfits

 

 

On 1/23/2020 at 7:57 PM, adam enforcers said:

ok so apart from liveries how about vehicle tuning like wheels an stuff? and a wild question can that vehicle also use trailers in the plugin?

Theres a mod called sticky wheels that will keep the wheels turned. 

You can use trailers but I don't know this process.

adam enforcers

Members

On 1/28/2020 at 3:01 AM, TreadRed said:

You will need to go into the ultimatebackup files and set the chances for the winter outfits

 

 

Theres a mod called sticky wheels that will keep the wheels turned. 

You can use trailers but I don't know this process.

yup i wish someone knew because i could make some use out of medics tillers. btw how is a extra_12 written in the ultimate back files?

PenOkOh

Members

I got a bit curious seeing this, but now I feel disappointed. I thought this made vanilla eup cops use what you wanted. It doesn't right, it's just premade codes to add to defaultregions.xml so backup units through Ultimate Backup will use what you want them to use right?

Would be sweet to figure out a way to force vanilla eup ai cops to use what you want, which I thought this was for. Guess I'm getting older with my confusion here...

It is how ever great to have these pre made for people who doesn't really know how to or have time to set up custom outfits for their backup units, so GG for that. I'll probably use your lines anyways and edit them a bit!

TreadRed

Members Author

4 hours ago, DotsV2 said:

I got a bit curious seeing this, but now I feel disappointed. I thought this made vanilla eup cops use what you wanted. It doesn't right, it's just premade codes to add to defaultregions.xml so backup units through Ultimate Backup will use what you want them to use right?

Would be sweet to figure out a way to force vanilla eup ai cops to use what you want, which I thought this was for. Guess I'm getting older with my confusion here...

It is how ever great to have these pre made for people who doesn't really know how to or have time to set up custom outfits for their backup units, so GG for that. I'll probably use your lines anyways and edit them a bit!

 

 

I don't understand what you mean? EUP outfits use the mp_freemode peds, which is many variations, and these xml's (which is the only thing you downloaded) configure ultimate backup with eup's outfit configurations.

If you want to force them to wear what you want them to wear, then its possibly, but I don't know what you want. I outfitted them with EUP gear, in pair with LSPDFR EUP Configurations for anyone who uses eup's outfit configs.

Hello I was wondering it'd be possible to edit ai eup shoulder mic and vest?

Wikd

Members

(edited)

A bug ive found is that when you call a local patrol in LS the unit will spawn with a SAHP and i believe this mod also causes AI weapons to have extended mags on pistols and AR's.

 

Edit: Disregard this

Edited by Wikd

TreadRed

Members Author

9 hours ago, Wikd said:

A bug ive found is that when you call a local patrol in LS the unit will spawn with a SAHP and i believe this mod also causes AI weapons to have extended mags on pistols and AR's.

 

Edit: Disregard this

This will add clips to some weapons, is not a bug, you can adjust them to your specific liking.

EagleFlyer

Members

Can we add Noose PIA and Noose Police security enforcement eup configurations as well? I like the idea of having multiple agencies.

BadboyGodfather

Members

Hi. is there a way i can change the AI radio to the over the shoulder mod i have installed ?

 

cristian304

Members

I have a problem with download  jurisdition+

 

Deactivated Member

Deactivated

Great update, hope you do the same with Jurisdictions+.

hellasvp

Members

I updated and noticed the SAHP Swat spawn with sheriff vests.

TreadRed

Members Author

(edited)

4 hours ago, hellasvp said:

I updated and noticed the SAHP Swat spawn with sheriff vests.

I see, is fixed, thanks

Edited by TreadRed

hellasvp

Members

4 hours ago, TreadRed said:

I see, is fixed, thanks

Awesome. I was doing some more playing and the same issue exists for the FIB swat. I see that you fixed SAHP thanks.

TreadRed

Members Author

1 hour ago, hellasvp said:

Awesome. I was doing some more playing and the same issue exists for the FIB swat. I see that you fixed SAHP thanks.

Not sure what to tell you there, FIB swat is wearing the correct vests

actually the males are not, I see

 

I will fix that at a later date, not going to update again for one issue. You can see the reason why in its wrong in the known issues part I created. Let me know if you see anything else

hellasvp

Members

FIB Police seem to only want to use a taser against an enemy even when getting shot at. Do you have any ideas or issues with this also?

TreadRed

Members Author

2 hours ago, hellasvp said:

FIB Police seem to only want to use a taser against an enemy even when getting shot at. Do you have any ideas or issues with this also?

No they should be armed with a pistol, do you use cop holster mod? 

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