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Vapid Police Cruiser Utility Emergency Pack (SA) [Add-On] 1.0.0

   (3 reviews)

7 Screenshots

Spoiler

"On the market where everybody's trying to out-modernize or out-militarize each other, a bland SUV suddenly feels like a fresh breath of toilet detergent. Rugged, intimidating and painfully unerring, the Scout found its calling as the prime soccer-mom-mobile first and as the cop wagon for the masses second. This one's for the boys in blue, chock full of police tech - all to pull over the bums who can't afford one of these. Flex on" 

This pack pretty much covers all of the major departments around SA in RDE point of view so no full vanilla on this one. 

Features: 

-Los Santos Police Department 

-Los Santos Sheriff Department 

-Blaine County Sheriff Office 

-San Andreas Highway Patrol 

-National Office of Security Enforcement - PIA , SEP 


Change-Log 

1.0=/release 


 

 

CREDITS: 

GCT - Model 

Dani02 - Converted to V 

Vx5 Voltage - Police Spec Model - Police console editing and police PC 

Voit Tuvy - Pushbar model , Traffic Advisor , Liberty lightbar 

11John11 - Mapping helping , Speed radar model 

Skitty - Police console model 

Jacobmaate - Arjent Lightbar , Vlaor lightbar 

Bozza - SAHP marked version , BCSO Version, LSPD, LSSD, BCSO, PIA, SAHP-Liveries 

Arxhive - SEP livery 

AlexanderLB - Police screen 

Eddlm - Screenshots 

!MyCrystals - Description 

Allen - Ingame Description 

User Feedback

Recommended Comments

Wonderful pack.

Only thing i noticed is the fact that the carcol on the Sherscout seem to be wrong.

It looks fuck.... up.

Edited by Schecter004
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7 hours ago, Schecter004 said:

Wonderful pack.

Only thing i noticed is the fact that the carcol on the Sherscout seem to be wrong.

It looks fuck.... up.

can you elaborate?

5 hours ago, Trooper Pippy said:

This is really nice! Definitely Pip approved! Any possible chance we can see other lore vehicles of this quality? 😄

 

currently working on the final version of the Alamo(short granger-lore Tahoe)

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6 hours ago, ilayarye said:

can you elaborate?

currently working on the final version of the Alamo(short granger-lore Tahoe)

Spoiler

 

enb2019_2_10_23_48_01.jpg

enb2019_2_10_23_48_05.png

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5 hours ago, Schecter004 said:
  Reveal hidden contents

xspacer.png.pagespeed.ic.zaZh-vXmDi.webp

 

enb2019_2_10_23_48_01.jpg

enb2019_2_10_23_48_05.png

seems like you have duplicate siren id in your game,check if you have another mod which uses the sherscout_hi.yft's carcols.

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1 hour ago, ilayarye said:

seems like you have duplicate siren id in your game,check if you have another mod which uses the sherscout_hi.yft's carcols.

Well, nothing else uses id value="912" in my game.

I've changed it to ''555'', but it didn 't work.

I've no idea what else could be responsible for this issue.

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On 2/17/2019 at 8:48 PM, Schecter004 said:

Well, nothing else uses id value="912" in my game.

I've changed it to ''555'', but it didn 't work.

I've no idea what else could be responsible for this issue.

do you have any visual mod installed?

 

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8 minutes ago, Schecter004 said:

Yes.

Visual V.

But it's only with the Sherscout.

try and see if sherscout is using his carcols id.

 

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Just now, TheBlakAdder said:

LSPD would be lovely. Also, is it easier to do each vehicle as a seperate agency then one with all the extras?

i guess , it is rather have unique light setup and interior stuff

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Would you consider making a seperate version that is able to do that? I mostly would like it for customization, nothing against the current one. (Currently using is it as my main one in LSPDFR)

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how do i spawn the cars? i have rage Plugin and so on but i cant figure out what the Name of the cars is

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Here you go.

20200610_151951.jpg

On 4/6/2020 at 3:22 PM, philippok said:

how do i spawn the cars? i have rage Plugin and so on but i cant figure out what the Name of the cars is

 

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hey im new to all this so i dont really know everything can someone help me out i did everything butwhen i go to type <Item>dlcpacks:\iascout\</Item> into the dlclist.xml it doesnt let me type and yes i have edit mode on in open iv please help it looks like a really good car 

 

Edited by Andrej Mtkovski
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how do i spawn the vehicles in-game? do i need to use rage plugins command thing? if so, i tried to put in the names of the vehicles and yet it didnt work.  Could contain: text, electronics, screenshot, font, number, software did i do the last installation step correctly? or is it supposed to be at the very bottom, below the </SMandatoryPacksData> line?

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