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Mobile Command Center [ELS] 3.0

(9 reviews)

14 Screenshots

 

 

Mobile Command Center [ELS]

By Candice Mods Updated

 

This is an upgrade of my MOC Trailer, works better this way as one unit, and looks alot better. hope you guys enjoy. 

 

 

 

Vehicle Chassis - International 4700 Delivery Truck Chassis

 

Two Versions: V3 with and without holding cell in back!!!

 

Scene Lighting, exterior floods lights and rear loading lights

 

3 stage ELS lighting.

Green Mobile Command Beacon in SCL lights

 

Alt + ] to activate scene lighting

Use trainer to open the trunk / ramp.

 

*new* new sat dish and roof equipment

 

This vehicle can replace any vehicle in game, if you want police slot id suggest riot or policet slots with Benson Handling ID. You can rename the files and the xml as well. use benson handling. 

 

known bugs: interior col is default bension, no col on walls and desk, hopefully in the next update. textures on some items should not be black in game not sure why is this, in zmod and openiv its there.


 

To install: To install, use open IV in edit mode and place in latest patchday or in

 

\Grand Theft Auto V\mods\update\x64\dlcpacks\patchday9ng\dlc.rpf\x64\levels\gta5\vehicles.rpf

 

Also copy the vcf xml to you ELS Folder >> \Grand Theft Auto V\ELS\pack_default"

 

When in game use Trainer to access vehicle component menu to toggle extras on/off or to change the livery.

 


 

Credits

Converted Vapid Benson by Candice

Sat dish from game, tv, and ramp retextures by candice

Interior from my previous mod Command Trailer by candice

Converted ambulance lightbar to mod mounted light by candice

Side flood/scene lamps by JamesR textures by candice.

Federal Signal Quadraflare lighting by tomcat

Whelen Dominator 8 Module by tomcat

Code 3 SD-24 LED / LL273 SERIES surface mount LED By OfficerFive0

UV Mapping by Thero

 

Liverys by HDBadger, Lewis, and Candice

Screenshots by Canadian Operator and HDBadger

 

Special Thanks to the Beta Testers:

 

SAPS Role Play

HDBadger

Lewis

Canadian Operator

 

Template included in download

 

Known bugs: interior env lighting is buggy at times especially if you have a visual mod installed you may see some ENV lighting seeping from the back in other places. No worries this is unavoidable with your visual mods installed.

 

Handling in Riot slot is terrible, benson handling is the best, stand by for updated handling metas


 

Atm you can change the lights colors from red/blue to all blue, or all red.

 

No interior collisions in the back of the trailer, it would not work as i intended it to. Made everything a projectile then a steady object in a moving vehicle.

 

For faster response please report bugs on Discord so i can push out updates, especially if you happen to notice something i missed or the beta testers missed. Id had for ppl to download something that is easily fix.

 

Join the Discord Server for GTA Modding, Dev resources, dev supports, and feedback https://discord.gg/YkPN2BN

 

please report bugs in discord, review, and rate this download if you like it. 

Support Chat & Bug Reports

https://discord.gg/YkPN2BN


Disclaimer and terms of use

I hold all rights to my designs and reserve the right to revoke its use if you fail to follow the terms of use guidelines.
you are permitted to use the template included and to upload you livery's to LSPDFR just link to this download please. you are also permitted to use this vehicle on your FiveM server provided you give proper credits on your site website and information section. 

 

You are NOT permitted to reupload, rip parts, repackage, or redistribute this modification.

 

Meta>>  C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\mods\update\update.rpf\common\data\levels\gta5

<Item>
      <modelName>riot</modelName>
      <txdName>riot</txdName>
      <handlingId>BENSON</handlingId>
      <gameName>RIOT</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash />
      <layout>LAYOUT_RIOT_VAN</layout>
      <coverBoundOffsets>RIOT_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.130000" y="0.003000" z="-0.045000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.108000" y="-0.053000" z="-0.075000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.333000" z="0.555000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.169000" y="0.306000" z="0.423000" />
      <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.281000" y="0.491000" z="0.506000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.156000" y="0.533000" z="0.506000" />
			<SeatIndex value="3" />
		</Item>
      </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.080000" z="0.680000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_TRUCK_HIDDEN_EXHAUST</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.324000" />
      <wheelScaleRear value="0.324000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.100000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        20.000000
        35.000000
        90.000000
        180.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="1.185" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="5" />
      <flags>FLAG_LAW_ENFORCEMENT FLAG_BIG FLAG_NO_BOOT FLAG_AVOID_TURNS FLAG_EXTRAS_STRONG FLAG_EXTRAS_ALL FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DAMPEN_STICKBOMB_DAMAGE FLAG_DONT_SPAWN_IN_CARGEN FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_HAS_BULLETPROOF_GLASS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_NONE</plateType>
	  <dashboardType>VDT_TRUCK</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_SWAT_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards>
        <Item>REWARD_ARMOUR</Item>
      </rewards>
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_BOXVILLE_FRONT_LEFT</Item>
        <Item>VAN_BOXVILLE_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>

 

What's New in Version 3.0

Released

1, forgot to add toe els vcf

2. updated to fix lods

3. cosmetic updates and added green command beacon, SECL light to activate beacon, new sat dish and rood equip in extra_te

4. v3 new sat dishes

5. added version with holding cell in back and new sat dishs

20180106074715_1.thumb.jpg.8fe0ff789ea8592404e1e969b1d4f1af.jpg

User Feedback

Recommended Comments

Candice

Members Author

Handling In Riot vehicle flips, id recommend using the Benson Handling. will upload a better handling and metas. if you dont know how to edit the metas 

OfficerMikeHunt

Members

Would look great with a fire skin on it

Candice

Members Author

waiting for some more skins to be made including fire

Candice

Members Author

Udpated to Version 3: i love it hope You do too. New sat dishes and cells.

GrandTheftPD

Members

On ‎1‎/‎8‎/‎2018 at 5:57 AM, Candice said:

Udpated to Version 3: i love it hope You do too. New sat dishes and cells.

A few questions

1] Would this work as a transport vehicle or swat vehicle when you called for pickup of a suspect or called for swat backup? would the ai be able to carry prisoners would the swat team send 4 officers in 1 vehicle or will they treat the vehicle as if it only has 2 seats?

 

2] I know you need to use the trainer to open the back door and select a livery but is it possible to set a livery to use everytime without a trainer so if it was used for transport or a swat team they wouldn't show up with a blank vehicle with no livery selected? 

 

I would think they treat it as 2 seats so it cant be used for a transport or swat vehicle which would make that second question a waste of time but I'm curious about how I can use this thing. Installed over my riot2 for now because this thing is awesome but I would love to be able to call for a NOOSE swat team and see a command center pull up. 

 

Great work though thank you this thing is insane @Candice

Candice

Members Author

(edited)

This vehicle only has two seats, and would respond as such

 

You can remove or replace the liverys in the ytd, you can also set what vehicle responds and the livery in the config of the plugin. Is possible to add more seats and thay would require meta edits and some other changes.

 

You can alternaltely you can add this vehicle as one that responds in most plugin config, You can place ppl in the back.  And close the doors and transport. But the ai plugin could not do this.

Edited by Candice

GrandTheftPD

Members

Figured as much after playing with it a bit last night and having a ped jump in the passenger seat although adding more seats sounds like it could be interesting still new to editing the metas but ive made edits in a few . The only thing I'm still having trouble with is getting the liverys to show up. The trainer I was using has a select livery option but only lets me change 1 of the 2 options from -1 to 0 and changes nothing on the truck. I do have ragenative trainer as well so ill have to try through that.

Candice

Members Author

(edited)

if you cant change the livery, its cause the metas is missing a flage, you need to add FLAG_HAS_LIVERY to flag line in the meta for the vehicle slot you are using 

21 hours ago, lieutenantdan said:

Figured as much after playing with it a bit last night and having a ped jump in the passenger seat although adding more seats sounds like it could be interesting still new to editing the metas but ive made edits in a few . The only thing I'm still having trouble with is getting the liverys to show up. The trainer I was using has a select livery option but only lets me change 1 of the 2 options from -1 to 0 and changes nothing on the truck. I do have ragenative trainer as well so ill have to try through that.

 

Edited by Candice

Deactivated Member

Deactivated

(edited)

Man, can't wait to make a texture on this!

Edited by Bernardavus

Officer Jay47

Members

How do i change skins?

 

Candice

Members Author

with a trainer 

 

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