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2017 California Highway Patrol Mega Pack - ELS 1.1.0

(158 reviews)

14 Screenshots

    10021674_300x300.png.9b7a0360d24b9207fd8aa44c1b616d80.png

 

    Welcome to something that has been in the making since I've gotten my hands on ELS, something that has taken more hours then you guys could understand. I've pulled out all the stops for this pack. I've taken all your guys' feedback on my screenshots, and I've done my best to destroy it in the realistic/quality/immersion department. I've done my best to simplify the installation of this file. For those of you who are looking for an add-on version of this pack, you're going to have to wait a little longer, as I've got barely any time to even upload this. So without further adieu, I present to you my pride and joy, the 2017 California Highway Patrol ELS mega pack, or whatever you want to call it. 


I've updated the pack to include updates to the majority of cars, an add-on version of the pack(.oiv format), and the templates that everyone has requested!
 

PACK OVERVIEW
=================================
- NAME: 2017 CHP mega pack ELS
- VERSION: V1.0
- EXTRA PARTS: CHP
- OPTIMIZED FOR: Anything

 

ELS USE IN GAME

=================================
When in game, the lights will work as i've designed for them to. When you exit the vehicle, the entire front of the vehicle will steady burn as it will mimic the 
CHP Traffic Stop pattern. I can't stop this from happening. 

 

When you are using any of the vehicles in this pack, and you preform a traffic stop, I HIGHLY recommend hitting alt-j to go to light stage two and hitting L to turn on the 
front of the vehicle. This; A, enhances realism and B, makes the car look really pretty. 

 

There are multiple other features that I will leave for you guys to find out with the CHP settings.

 

IMPORTANT NOTES
=================================

I am always accepting donations! Any amount is appreciated more then you guys will ever know!

 

Unfortunately I've had to split this pack into two separate parts (will be 3 when .oiv is included), PLEASE BE SURE TO DOWNLOAD ALL PARTS!

 

PLEASE PLEASE PLEASE READ THE READ ME BEFORE YOU ACTUALLY INSTALL THIS PACK!!!!!!!!!!!!!!!!!!!!

 

There are some things I have been unable to do with this pack and there are some things i've been able to do.

 

There is no way for me to turn off the park mode steadyburn for when you get out of the vehicle.

 

If you want to "reset" the pattern for the vehicle if some reason it becomes out of sync, simply press alt-J and then j again.

 

A incredible thank you to @Problematic , @TaylorSwift and a few more for their help and  assistance throughout this entire production of this pack. 

 

INSTALLATION INSTRUCTIONS

=================================

 

-To install any of these vehicles, Navigate to the latest patch day that you install vehicles to, I've found success with patchday10, and drag all vehicle files into the patch day
Location: Grand Theft Auto V\mods\update\x64\dlcpacks\patchday10ng\dlc.rpf\x64\levels\gta5\vehicles.rpf

 

-To install any VCFs with the pack
Location: Grand Theft Auto V\ELS\pack_default

 

-To install any included vehicle metas files
Location: Grand Theft Auto V\mods\update\update.rpf\common\data\levels\gta5

 

COMMON QUESTIONS
=================================

Q: Why aren't my lights bright?
A: You do not have light-enhancing mods installed. Download RadianceV and/or, other mods that increase emergency lighting brightness.

 

Q: Where is _____(insert any vehicle here)?

A: I've made the main vehicles of the CHP fleet as I've seen. At this point I am Content with the 16 Vehicles.

 

Q: Will you please help me ins--
A: Did you read the readme? No? The installation is simple.

 

Q: I don't have Patchday10/anything else?
A: Then put the car in your latest patch day, or copy patchday10/anything else over from your base game into your mods folder.
 
Q: Why does my game crash after I install the car/meta/carcol?
A: Make sure you have no spaces when you copied the line, make sure you're installing it in the right location and back all your shit up. 

 

Q: Will you send me ______?
A: No.

 

Q: Can I make skins for this Pack?
A: By all means, go ahead, just dont re-upload the vehicle model itself.

 

Q: Can I have the templates for this pack?

A: In the next update, hopefully I remember to add them.

 

PACK NOTES
=================================
Before i get started, please, please PLEASE don't ask me where this vehicle is, or why i didn't make this vehicle. There are 14 in this pack, please be happy with what i've 
made so far.

 

- All vehicles do have working takedowns with working spotlights

 

- All vehicles feature the same CHP setup as in real life

 

- All vehicles have accurate interior equipment

 

- All vehicles feature accurate antenna setups 

 

- K9 vehicles have a spawnable dog in the rear of the vehicle, for those of you who do or don't use a k9 mod

 

- If I haven't included a version for add-on vehicles that is in an .oiv format, then i will include one at a later date.

 

- There is approx 14 vehicles in this current phase of the pack, phase 2 will have a few more vehicles, that are the more abstract vehicles in the CHP fleet.

 

- A huge thanks to officer27 for the CHP and SAHP skins.

 

- With the large amount of vehicles in this pack, there are bound to be some issues with vehicles. Please let me know of any bugs you find and i'll do my best to fix them

 

  I'm going to be doing my best to update this pack with as many cars as I can make, and fixing any bugs i come across in the midst of it. Please consider following the file to make sure you receive all updates for the file!

 

Flawless video by @mroxplay, also you need to start making music mixes, the transition between songs was fantastic!

 

Disclaimer
=================================
-You are not to attempt to modify or rip this pack in any way shape or form.
-I (Thehurk) am not responsible for any damages done to your game. Please make a backup of any edited files!
-Do not attempt to make a profit off this pack in any way shape or form.
-Do not re-upload this pack, please make a link!!!!!
-Do not upload this file to any other site, claiming it as your own. 
-If you want to use this file in a clan, PLEASE ask me before doing so!!! I greatly appreciate this and almost always say yes!

 

Thank you everyone if you've gotten to this point in reading, you are truly a saint and I appreciate you not just skipping it saying what is this bullshit.
 
 

What's New in Version 1.1.0

Released

-Fixed all vehicles that have a liberty (missing one module on the passenger side)

-Fixed the 2006 CVPI Vision somehow having being affected by tint.

-Fixed the expedition's rear blues on the liberty not working

-Fixed 2013 Explorer's mirror lights not being synced
-Fixed some of the spotlights, not all, didn't have time to do others as i've been working crazy overtime.

-Fixed some VCF issues (once again they are all customizable);

  • 2006 CVPI traffic advisor should be customizable to your liking, i've left it on the default TRAF pattern
  • All motorcycles (Policeb) should now automatically go to stage 3, as there is nothing with the other two stages

-Added 2013 Harley Davidson Electraglide motorcycle

-Added the Add-On Version .oiv

-Uploaded all templates
 

User Feedback

Recommended Comments

Ghnty5

Members

is there any way i can change the colour of the front lights from all red to red and blue?

Royal Jay

Members

Nice pack, just curious why does the CHP insist on having all front lights on when the officer is out of his vehicle, it just looks unusual? 

Kelford

Members

(edited)

I am in love! Quick question? Does this replace pretty much all the police vehicles in game?

 

edit: I missed the total vehicles in the pack in the description. That answers my question!

 

Im hoping it does, because its getting tiresome constantly adding individual vehicles with every update that Rockstar puts out. When I get paid I am sending you some $$$ for sure!

Edited by Kelford

Thehurk

Members Author

On 4/2/2017 at 4:24 PM, Ghnty5 said:

is there any way i can change the colour of the front lights from all red to red and blue?


As this was designed to be a replica of real life vehicles, i never made it able to be changed. My apologies.

 

 

On 4/3/2017 at 3:46 AM, MrAnarchy said:

Nice pack, just curious why does the CHP insist on having all front lights on when the officer is out of his vehicle, it just looks unusual? 


I'm not entirely sure, although it is a very cool feature, i'm not sure why they insist on doing that. Might be something you want to research.

Royal Jay

Members

8 hours ago, Thehurk said:


As this was designed to be a replica of real life vehicles, i never made it able to be changed. My apologies.

 

 


I'm not entirely sure, although it is a very cool feature, i'm not sure why they insist on doing that. Might be something you want to research.

 

 

I tried to research California light laws last night but gave up after two hours. Between the CHP having all their lights on and the steady burn red lights I didn't find any real explanations aside from "it's state law". I feel like Cali has made so many arbitrary laws people have forgotten why they were implemented, or what purpose they were supposed to serve. 

fschd1

Members

On 22/02/2017 at 0:47 PM, Pumpk1in said:

Nice work !

The rotating lightbar on the 2006 CVPI does not rotate ? ELS bug ? ^^

 

Also : you don't like mipmaps ? ;) I had to add them on each livery and lightbars to avoid texture aliasing ingame

Has the rotators been fixed on the cvpi ?

Thehurk

Members Author

6 minutes ago, fschd1 said:

Has the rotators been fixed on the cvpi ?


They have been fixed for a while, you have to have the default sirensettings for the sheriff slot for the car to work.

Narobic

Members

 

matthewforeal

Members

Am I the only one who's experiencing this texture problem with the 2011 CVPI SLICKTOP K9? Does anyone know how to fix it? Any other vehicle works perfectly fine except for this one.

20170411204630_1.jpg

20170411204706_1.jpg

20170411204716_1.jpg

Thehurk

Members Author

3 hours ago, matthewforeal said:

Am I the only one who's experiencing this texture problem with the 2011 CVPI SLICKTOP K9? Does anyone know how to fix it? Any other vehicle works perfectly fine except for this one.

20170411204630_1.jpg

20170411204706_1.jpg

20170411204716_1.jpg


That is a missing texture, for some reason it isnt there, make sure youre using the right .ytd

matthewforeal

Members

(edited)

 

4 hours ago, Thehurk said:


That is a missing texture, for some reason it isnt there, make sure youre using the right .ytd

 

Just redownloaded the files, installed them into patchday10ng as mentioned in the instructions and didn't change up anything (still police4 slot). The texture problem is still there. Also just found out the different liveries don't work as well for this car. Every other car works totally fine. Any ideas on how to fix this?

Edited by matthewforeal

Thehurk

Members Author

13 hours ago, matthewforeal said:

 

 

Just redownloaded the files, installed them into patchday10ng as mentioned in the instructions and didn't change up anything (still police4 slot). The texture problem is still there. Also just found out the different liveries don't work as well for this car. Every other car works totally fine. Any ideas on how to fix this?


 The template issue is because i had to modify the templates so that they would accomodate my needs, the templates have all been uploaded. The texture issue however is a matter of the texture the k9 window cages use not being there, you are the only person to have this issue, which leads me to believe that you are installing the incorrect .ytd

Are you able to change the skin on the k9 vehicle to all white?

matthewforeal

Members

2 hours ago, Thehurk said:


 The template issue is because i had to modify the templates so that they would accomodate my needs, the templates have all been uploaded. The texture issue however is a matter of the texture the k9 window cages use not being there, you are the only person to have this issue, which leads me to believe that you are installing the incorrect .ytd

Are you able to change the skin on the k9 vehicle to all white?

 

I am able to change the skin to all white by changing it in the .ytd and setting it as "cvpi_sign_1", but not by the usual way of changing the livery in game. However I downloaded the "Add-On"-files and changed the "hwaycar4" files to "police4". This makes the texture bug go away but I still can't change the livery in game. Any thoughts on this?

 

What .ytd am I supposed to install? I am installing the one thats in the "2009 Ford Crown Victoria Slicktop K9" folder.

Sir Bond

Members

i have no light only siren it seems els is not working ?  what i do wrong ?

Thehurk

Members Author

On 4/12/2017 at 3:35 PM, matthewforeal said:

 

I am able to change the skin to all white by changing it in the .ytd and setting it as "cvpi_sign_1", but not by the usual way of changing the livery in game. However I downloaded the "Add-On"-files and changed the "hwaycar4" files to "police4". This makes the texture bug go away but I still can't change the livery in game. Any thoughts on this?

 

What .ytd am I supposed to install? I am installing the one thats in the "2009 Ford Crown Victoria Slicktop K9" folder.


It would seem as though the incorrect one is being installed. Try changing the one from the add on to the slot youre trying to replace

 

Awesomeo16

Members

(edited)

7 hours ago, Sir Bond said:

i have no light only siren it seems els is not working ?  what i do wrong ?

Did you put the VCFs in? If not find them in the CHP download, and put them inside the pack default folder. This is located inside the ELS folder in the GTA 5 directory

Edited by Awesomeo16

Sir Bond

Members

On 16.4.2017 at 7:27 AM, Awesomeo16 said:

Did you put the VCFs in? If not find them in the CHP download, and put them inside the pack default folder. This is located inside the ELS folder in the GTA 5 directory

yes i did but still same... lights are on but no bloom i also put post fx on very high or high and nothing :(

Awesomeo16

Members

11 hours ago, Sir Bond said:

yes i did but still same... lights are on but no bloom i also put post fx on very high or high and nothing :(

You probably need to get a mod like Make Visuals Great Again or any other mod that changes the carcols file. This should make lights be quite bright and shine off of surfaces etc.

JaiTheGamer58

Members

Just curious why doesn't CHP use Taurus vehicles?

theslicingedge

Members

So for me all of the explorers have wack handling lines. they flip if I  take a corner to hard. I have tried to put them in different car slots but it does not work. PLS HELP!!!!!!

Thehurk

Members Author

2 hours ago, theslicingedge said:

So for me all of the explorers have wack handling lines. they flip if I  take a corner to hard. I have tried to put them in different car slots but it does not work. PLS HELP!!!!!!


Like i've said before in the comments, you have to change the handling to gresley if you are having issues with it.

sgtgunam

Members

Hi, I installed all the cars through the .oiv file, and everything installed correctly through OIV. I installed everything needed, and the gameconfig. But, when I try to spawn the cars in the game, it says that they are invalid models. I have tried 3 times now. Do you know what the issue is?

deathhunter

Members

hay i am having trouble with your pack i installed using the ovi and I added the add on pack name to the dlclist but every time I try to load one of your cars like hwaycar13 it crashes the game any suggestions that can help me fix the problem?

Thehurk

Members Author

4 hours ago, deathhunter said:

hay i am having trouble with your pack i installed using the ovi and I added the add on pack name to the dlclist but every time I try to load one of your cars like hwaycar13 it crashes the game any suggestions that can help me fix the problem?


Game config.

EthanBlewitt

Members

Can someone send me a list of vehicles like the year and car model next to the spawn name 

 

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