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Federal Signal Beacon Ray Model 17 1.0.0

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This is the Federal Signal Beacon Ray Model 17. Its a good quality Model and have complete with Rotator 3142 Polys. You can reduce the Polycount when you use a other or the original Rotator from the GTA Games (GTA 4 and 5). In the Archive is a seperate Folder with the Texture of Blue Glas. The standard Color of the Glas is Red. The File in the Archive are in .obj Format so that it can import to Zmod and 3ds Max.

Please give Credits:wink:

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FCV96

Members

My heart can't handle how wonderful these releases are!

solo

Members Author

Thanks. But not die :thumbsup:

LSCountyPolice

Members

@solo I have a problem with this I was wondering if you could help me fix it. I have added this light to the GTA  V car "Tornado" I have gotten the lights to turn on and they work however the texture of the actual beacon (This beacon) is a license plate :P I can post a screenshot if you want

solo

Members Author

On 2.6.2016 at 1:18 AM, LSCountyPolice said:

@solo I have a problem with this I was wondering if you could help me fix it. I have added this light to the GTA  V car "Tornado" I have gotten the lights to turn on and they work however the texture of the actual beacon (This beacon) is a license plate :P I can post a screenshot if you want

You must use for all materials on the Beacon the Same Texture. Exactly this from the Beacon. And you must add this to the Texturfile of the Car. When you have this and its not work look at the Materialeditor is it set the Textur under Details.

Caprice Fan

Members

@solo I have 2 problem, the first problem is that when I tried to run it in game (I put it in a caprice 9c1) the siren glass is not transparent, the another problem was, when I tried to on the siren, the rotator came out of the siren glass, is this something to do with the carvariations.meta, im not sure, please help

insus100

Members

When I import to zmodeler3 it won't show...

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