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Bravado Gresley Mapped SAHP-Style 1.0.1

(3 reviews)

4 Screenshots

This is a Bravado Gresley (gresley) mapped to support liveries and a lighting setup similar (it's not exactly the same due to game limitations and my personal preferences) to the one used by California Highway Patrol, with a custom made LED lightbar (made out of default parts) inspired by Whelen Liberty.

Included in the archive are 4 High Quality (4096x4096) and 4 Standard Quality (2048x2048) - skins and PSD files with editable unit number layers for both High Quality (4096x4096) and Standard Quality (2048x2048) allowing you to make additional unit numbers, should you wish to do so. The vehicle is identical to the SAHP Gresley (hwaycar3) in Realism Dispatch Enhanced.

The glass works perfectly.

--------------------------------------

Installation:

IT'S VERY IMPORTANT THAT YOU FOLLOW THE INSTRUCTIONS CAREFULLY. MAKE BACKUPS!

Install with OpenIV:
Files from "Models and textures" folder to update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\levels\gta5\vehicles.rpf

--------------------------------------

Recommended vehicles.meta lines:

Spoiler

 


    <Item>
      <modelName>hwaycar3</modelName>
      <txdName>hwaycar3</txdName>
      <handlingId>GRESLEY</handlingId>
      <gameName>GRESLEY</gameName>
      <vehicleMakeName>BRAVADO</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>SHERIFF2</audioNameHash>
      <layout>LAYOUT_STD_HIGHWINDOW</layout>
      <coverBoundOffsets>GRESLEY_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.035000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByIKOffset x="0.035000" y="-0.080000" z="0.000000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="-0.120000" y="-0.120000" z="0.000000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.000000" />
      <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.035000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonMobilePhoneOffset x="0.143000" y="0.236000" z="0.545000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <FirstPersonMobilePhoneSeatIKOffset>
        <Item>
            <Offset x="0.136000" y="0.116000" z="0.455000" />
            <SeatIndex value="2" />
        </Item>
        <Item>
            <Offset x="0.136000" y="0.116000" z="0.455000" />
            <SeatIndex value="3" />
        </Item>
      </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.200000" z="0.680000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.339000" />
      <wheelScaleRear value="0.339000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000    
        30.000000
        70.000000    
        140.000000    
        500.000000    
        500.000000
      </lodDistances>
      <minSeatHeight value="0.928" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_LIVERY FLAG_LAW_ENFORCEMENT FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_OFFROAD_VEHICLE FLAG_HAS_INTERIOR_EXTRAS FLAG_REPORT_CRIME_IF_STANDING_ON FLAG_IS_BULKY FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_CAVALCADE</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_Cop_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards>
        <Item>REWARD_WEAPON_CARBINERIFLE</Item>
        <Item>REWARD_AMMO_CARBINERIFLE</Item>
        <Item>REWARD_STAT_WEAPON</Item>
      </rewards>
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>STD_DILETTANTE_FRONT_LEFT</Item>
        <Item>STD_DILETTANTE_FRONT_RIGHT</Item>
        <Item>STD_BALLER_REAR_LEFT</Item>
        <Item>STD_BALLER_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>hwaycar3</child>
    </Item>

 

 

Recommended carvariations.meta lines:

Spoiler

 


<Item>
      <modelName>hwaycar3</modelName>
    <colors>
        <Item>
          <indices content="char_array">
            111
            0
            1
            156    
          </indices>
          <liveries>
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            111
            0
            1
            156    
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            111
            0
            1
            156    
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            111
            0
            1
            156    
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            111
            0
            1
            156    
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
      </colors>
      <kits />
      <windowsWithExposedEdges />
      <plateProbabilities>
        <Probabilities />
      </plateProbabilities>
      <lightSettings value="1" />
      <sirenSettings value="13" />
    </Item>

 

 

--------------------------------------

This download is exclusive to LCPDFR.com and GTA5-mods.

Feel free to edit the file, just make sure to credit me. However, don't re-upload if you have not changed anything. 

Model by Rockstar Games, UV-Map, template, lightbar, assembly and skins by Yard1.
Screenshots by BroCop.

 

What's New in Version 1.0.1

Released

23-03-2016
Added the missing template

User Feedback

Recommended Comments

RolandHUE

Members

Whats the difference between this Gresley and the one included in RDE? Did you made any update or its just a standalone car?

Yard1

Friends of LSPDFR Author

It's the same, I forgot to mention that in the description.

dingo2031

Members

Where do I put the carvartiations and vehicle.meta? 

Hystery

Members

I agree, a template would be awesome.

Yard1

Friends of LSPDFR Author

Oh shit, I forgot to add the template. I'll do it asap.

jumperman09

Members

Thanks for adding the template Yard. Awesome vehicle.

11newo11

Members

(edited)

Hey man huge fan of the model but it's labeled as hwaycar3 and I can't seem to spawn it on rage hook. Also don't know where to put vehicles and carvariations. If you help that'd be great thanks 

Edited by 11newo11

wteoh1

Members

On 3/24/2016 at 1:35 PM, 11newo11 said:

Hey man huge fan of the model but it's labeled as hwaycar3 and I can't seem to spawn it on rage hook. Also don't know where to put vehicles and carvariations. If you help that'd be great thanks 

I'm still trying to figure that out too

 

11newo11

Members

18 hours ago, wteoh1 said:

I'm still trying to figure that out too

 

Pretty frustrating it's been like a month haha

wteoh1

Members

3 hours ago, 11newo11 said:

Pretty frustrating it's been like a month haha

I know he hasn't responded to my messages yet. 

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