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Law Enforcement Jurisdiction Script 0.8.0.0 - RPH 0.41+

(19 reviews)

1 Screenshot

Introduction
Hello everyone, I’m pleased and very excited to introduce the “Law Enforcement Jurisdiction Script” or L.E.J.S. for short. The script was designed and outlined as a team project between Albo1125 and myself. This script was designed in-mind to give the end-user more control over the policing powers within GTA V. By allowing most, if not all, the functionality of governing which departments have jurisdictions over what parts of Los Santos. With this script you’ll have the power on setting up which areas of patrols… what particular vehicles are in use… what particular Law Enforcement Officers are in use... are they stationed or patrolling… what time of (day or night)… and much-much more.

 

Special Thanks
Thanks EVI for being the original beta tester and bouncing future ideas off us.
Thanks c13, BroCop and Dilapidated on assisting in the second wave of beta testing.
Thank you AlexGuirre for the Zones enum-related stuff and Dilapidated once again for the HELI_MISSION native use.

 
Police Jurisdiction
Police jurisdiction refers to the legal authority for police to enforce laws and the specific geographical area in which this authority exists. Police officers generally have jurisdiction to enforce the laws of a local geographic area or the entire state in which they serve. By contrast, federal officers, such as FBI agents, carry out the enforcement of federal laws throughout the entire country.

 

Jurisdictions and Policing Possibilities
Border and Customs Enforcement.
Wildlife and Game Enforcement.
City, State and Federal Buildings Patrols.
County Roads, Freeways, Highways and Byways Patrols.
Road Construction Assistance and Enforcement.
Railroads and Train Yards Patrols.
Subways and Trolleys Patrols.
Airport Policing and Security Enforcement.
Marina, Beach and Shipyard Patrols.
Coast Guard Patrols.
Public and Private Property Security Patrol.
Or any other area of Law Enforcement and Security that you can think of.
 
Summary
L.E.J.S. allows the end-user to customize their needs within the .INI file (example below), by giving the end-user certain key variables on achieving their goals. The script will be an ongoing project (add-ons, updates, tweaking, etc…) that will give the end-user even more control over time.

 

CREDITS & LICENCE
Law Enforcement Jurisdiction Script is coded by Albo1125 (aka The Great OZ).
Cee Montana (aka Nutt) is the owner of the Law Enforcement Jurisdiction Script.

You cannot upload or redistribute the Law Enforcement Jurisdiction Script without the explicit written permission of Cee Montana (Nutt).

 
Q&A Time

Q. Is there a tutorial on getting started?
A. Yes. Please see the awesome tutorial video by Albo in the video section. Also, the first time you execute the LEJS Editor - it will automatically link you with the tutorial video. Don’t worry, it’s only a onetime measure on cutting down on some of the learning curve questions. Lastly, the Editor may require the “run anyway” elevated permissions for the first time depending on your OS.

Q. How many Jurisdictions Patrol Profiles can I create within the .INI file?
A. Creating jurisdiction profiles are limitless. That being said, I would personally suggest on keeping each jurisdiction area or zone, vehicle count under twenty-five (25). Especially if you’re using non-vanilla vehicles and a large activation boundary. In other words: You can have hundreds and hundreds of patrol spots… just keep each jurisdiction or area under twenty-five (25) vehicles if possible.

Q. Can the user create jurisdictions and patrol points all across Los Santos?
A. Yes.

Q. Can the user create sea and air support jurisdictions points?
A. Yes. If you’re creating custom air-support and/or sea-support jurisdictions… you can gather coordinates by using a simple trainer or enhanced trainer “airbrake” feature during gameplay, then saving the coordinates data via RHA console command “SaveLEJSLocationInfo MyLocationName”.          

Q. How accurate are the Jurisdictions and patrolling setups?
A. The script is very accurate to what the .INI file is setup to do (by you). The x, y, z coordinates, heading coordinates and the area of patrol size, are very important key components on giving the user as much control and accuracy on creating believable jurisdictions patrols.

Q. What is the difference between selecting a “Custom” and “Zone” jurisdiction setup?
A. Custom setups gives the user more options (control) for specific needs and accuracy… while Zone setups gives the user immediate selections (over 90 zones) on getting patrols setup quickly - without the needed coordinates data.

Q. Can I create “Custom” and “Zone” setups within the same jurisdiction?
A. Yes.     

Q. Is there a default .INI (prebuilt) contained in the download?
A. Yes. A few patrol points on getting you started.

Q. Can I use custom and/or renamed patrol vehicles?
A. Yes.

Q. Can I use civilian cars?
A. Yes. If it has wheels, wings and it floats - you can use it.

Q. Do the LEJS Officers react to crimes?
A. Yes and No. Officers will react to Michael’s, Trevor’s and Franklin’s crimes - not surrounding crimes (gangbangers, fights, etc…). We’re working on the latter part… so stay tuned for updates.

Q. The Officers that are patrolling - do they roam away from their areas of assignments?
A. No. As long as the user sets the correct “area of patrol size” and/or other boundaries within the .INI file… the patrolling Officers will stay within their jurisdiction scope.

Q. Will Officers leave their Jurisdictions during a commission of crime?
A. Yes. But we’re looking into giving the user the option on “not allowing pursuits beyond the set jurisdiction scope”.

Q. How do I get the axis x, y, z, and heading coordinates for my particular custom patrol needs?
A. LEJS has a custom console command “SaveLEJSLocationInfo MyLocationName” which allows you to easily save your location information in the required format of LEJS's INI file.

Q. Will there be a thread on sharing locations and coordinates?
A. Sure will. I figured some end-users may-not want to go through the hassle of plugging in data. So there will be a thread where users can share their Jurisdiction setups and/or patrolling spots (with photos) – so that others can decide if its fits their needs.

Q. How stable is the script?
A. No major problems to report.

Q. How can I edit the .INI file?
A. The nice and simplistic .INI Editor of course! 

Q. Key features?
A. Most of the key features can be viewed from the .INI Editor. However, I believe the master viewing mode (F3 Key by default) is quite impressive. You can verify the areas of patrols that you created (per immediate surrounding area), and modify them later based on your observation. And if you set the blip feature (per car) within the .INI file, you’ll see the vehicles in real-time (especially the vehicles that are set to patrol) doing their job within the area of scope that you set.

Q. What are the red, green and yellow blips in the master viewing mode (F3)?
A. If enabled in the .INI file (per vehicle), the master viewing mode lets the user know which vehicles are stationed (red), which ones are patrolling (green) and which ones are zoned spawned (yellow).  

Q. How do I reload the script if it stops working completely?
A.  Bring up the Rage Plugin Console. First, if necessary, unload the plugin by typing UnloadPlugin “Law Enforcement Jurisdiction Script.dll” and pressing enter. You can then reload it by typing LoadPlugin “Law Enforcement Jurisdiction Script.dll” and pressing enter.

Q. Can I easily make changes to the INI file while in game?
A. Absolutely! When you’re in master viewing mode (F3), you can reload the values from the INI file by pressing F5 (default). You will see the changes you made are immediately reflected by the master viewing mode for easy editing and perfecting your jurisdictions.

FYI: 
* Guys/Gals please make sure to use the correct coordinates when creating custom zones. Especially if it has a negative (-) in front of it. Example: if the coordinate states -34.789 then it should be -34.789.
 

Tutorial Video:

 
Other Videos:
 

 

Optional LEJS Livery Starter Pack (Los Santos Included):

Spoiler

ATPD%204_zpsaa3uheix.png~originalGTA5%202016-01-25%2001-46-58-73_zpsastavGTA5%202016-01-25%2001-46-52-18_zpsxl55vGTA5%202016-01-25%2001-45-47-36_zpsgieoc

 

What's New in Version 0.8.0.0 - RPH 0.41+

Released

0.8.0.0:
Updated for GTAV 1.0.944.2 and RPH 0.49.
Still works with RPH 0.41 and higher.
Various adjustments made to improve performance and stability on the new RPH & GTA.
Some slight changes in how the plugin is loaded/unloaded.
Fixed a problem that prevented the console command from working.

 

0.7.0.0:
-Added 'Random' to ambient events.
-Added 'Ambient Event Chance' field.

-Tweaked pursuit ambient event slightly.

 

0.6.0.0:
-Reworked the processor architecture target to x64 only.
-Removed various debugging symbols.
-Reworked the pullover ambient event.
-Fixed an issue where the suspect entities were not appearing/disappearing properly.

 

0.5.1.0:
-Fixed issues with the pursuit ambient event.
-Pullover ambient event implemented into custom jurisdiction setups. (Zoned setups won't work with pullovers.)
-Improved suspect entity cleanup.
-Fixed errors thrown when setting zoned jurisdictions to pursuit.
-If SirenActive is true, siren is now also no longer silent during pursuits.

 

0.5.0.0:
-Multiple zone names per zoned jurisdiction.
-Added 'writing' ambient action.
-Option of just spawning a parked vehicle without the need for an officer.
-Added the 'ambient event' field for both zoned & custom jurisdictions.
-Added 'Pursuit', 'Pullover' and 'None' to the ambient event options.

-Officers responding to other crimes is still WIP.
-Various code & performance optimizations.

 

-INI EDITOR 1.5.0.0:
Redone Zone Names
Added field for ambient event.
Added writing option.
Altered some of the layout behind the scenes code.


Hello Everyone,

Quite a few new features were added to the latest LEJS file, since the 0.4.0.0 version. As you can see from the change log a few versions (0.5, 0.5.1 and 0.6) were not released do to quality testing and making sure the release candidate is in good working order.  

•    The newest release contains options for selecting multiple zones at the same time, when creating patrol points… without the need for creating repeated layouts on covering particular area(s). 
•    There are two new vehicle ambient features for patrolling cars. Patrol and Pursuit for Zoned created patrols and Patrol and Pullover for Custom created patrols. Both ambient events have options for Random and Chance on allowing a more realistic approach. More vehicle ambient features coming soon…
•    New writing ambient action for law enforcement peds.

User Feedback

Recommended Comments

Nutt

Members Author

1 hour ago, Schecter004 said:

Well, great idea! But i don't really understand how it works. First of all my jurisdiction name does not appear in the game pause menu. And second. If i write down the coordinates, how the computer wants to know, how huge my jurisdiction is? And third, if i write down jurisdiction is Cypress Flats for example, why no police car is shown in this specific area in the pause menu?

You can't see anything in the regular pause menu. You must bring up the master-view mode (F3) first, then hitting pause on viewing setups (names). The computer will save your coordinates for you. Please see the tutorial video. 

Schecter004

Members

6 hours ago, Nutt said:

You can't see anything in the regular pause menu. You must bring up the master-view mode (F3) first, then hitting pause on viewing setups (names). The computer will save your coordinates for you. Please see the tutorial video. 

I know. I watched it. After i hit F3 i see some blips. But not the one i created.

Kal74

Members

(edited)

2 hours ago, Schecter004 said:

I know. I watched it. After i hit F3 i see some blips. But not the one i created.

Did you press F5 while in Master-View mode to reload the changes you made in the .ini file? In the video @ the 8:00-8:10 mark and in the .ini it tells you

//Hold this key for about 2-3 seconds ingame to enter Master Viewing Mode.
//Default: Master Viewing Mode Key=F3
Master Viewing Mode Key=F3

//This key only works when Master Viewing Mode is active. 
//It reloads all values from the INI file while ingame for your convenience so you don't have to restart every time.
//Default: Reload INI File Key=F5
Reload INI File Key=F5

Edited by Kal74

LewisTheThird

Members

Yo I have few more questions, lets say if Z is -27,653 then should I write that out with , or with .? And at the airport there spawns like 5 cars on top of eacother

 

Spoiler

//Hold this key for about 2-3 seconds ingame to enter Master Viewing Mode.
//Default: Master Viewing Mode Key=F3
Master Viewing Mode Key=F3

//This key only works when Master Viewing Mode is active.
//It reloads all values from the INI file while ingame for your convenience so you don't have to restart every time.
//Default: Reload INI File Key=F5
Reload INI File Key=F5


Emergency Vehicle=police
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1119.2269287109
Y=-2689.2219238281
Z=13.541868209839
Heading=318.48452758789
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=False
Ped Model 1=
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-880.39672851563
Y=-2414.9211425781
Z=13.52546787262
Heading=171.02923583984
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=police
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=False
Ped Model 1=
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-872.68957519531
Y=-2418.021484375
Z=13.526435852051
Heading=169.5246887207
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Level B Main Entrance v1]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1067.0765380859
Y=-2694.8046875
Z=13.3905210495
Heading=225.92408752441
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Level B Main Entrance v2]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1072.6600341797
Y=-2688.5861816406
Z=13.391325950623
Heading=220.08256530762
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Level B Main Entrance v3]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1076.8061523438
Y=-2682.572265625
Z=13.392887115479
Heading=211.08836364746
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: Autopia Pkwy Freeway Ramp]

Emergency Vehicle=police
Vehicle Livery Number=1
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-863.60870361328
Y=-2043.5487060547
Z=8.6842527389526
Heading=139.5043875488
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: Greenwich Pkwy Patrol v1]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=True
Patrol Area Size=250
X=-998.80194091797
Y=-2095.2502441406
Z=11.776155471802
Heading=135.47215270996
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: Greenwich Pkwy Patrol v2]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Activation Boundary=300
Sirens Active=False
Patrolling=True
Patrol Area Size=250
X=-747.12347412109
Y=-2298.9125976563
Z=12.439428329468
Heading=224.40211486816
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Autopia Pkwy Stadium Front Entrance]

Emergency Vehicle=Police3
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=100
X=-208.90991210938
Y=-1993.5109863281
Z=27.201574325562
Heading=174.81507873535
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Stadium Dutch London St]

Emergency Vehicle=Police3
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=100
X=-283.23962402344
Y=-2136.3161621094
Z=21.244634628296
Heading=280.69003295898
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Stadium Century BLVD Dock Entrance]

Emergency Vehicle=Police3
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=100
X=-372.67395019531
Y=-1868.7879638672
Z=20.109008789063
Heading=17.1086769104
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Stadium Autopia Pkwy Parking Lot A]

Emergency Vehicle=Police3
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=True
Patrol Area Size=100
X=-77.721282958984
Y=-2005.1975097656
Z=17.598068237305
Heading=171.0163269043
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=Policeb
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_HwayCop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=400
Patrolling=False
Patrol Area Size=300
X=998.12854003906
Y=-873.48962402344
Z=30.831214904785
Heading=203.51943969727
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=Policeb
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_HwayCop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=400
Patrolling=False
Patrol Area Size=300
X=-1619.0135498047
Y=-707.55169677734
Z=10.875767707825
Heading=63.178318023682
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Field Entrance 1]
X=-954.17309570313
Y=-2782.0227050781
Z=13.546529769897
Heading=330.5998840332
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=police
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Airport Police: World Way Rd. Field Entrance 3]
X=-992.97650146484
Y=-2424.8063964844
Z=13.422742843628
Heading=237.4750213623
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=police
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Airport Police: World Way Rd. Fleet Vehicle v2]
X=-876.60113525391
Y=-2416.2463378906
Z=13.52522277832
Heading=175.50091552734
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=police
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=True

[State Police: Del Perro Fwy in Murrieta Heights v1]
X=-1076.8061523438
Y=-2682.572265625
Z=13.392887115479
Heading=211.08836364746
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=sheriff2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[State Police: Del Perro Fwy in Vinewood]
X=252.61628723145
Y=-509.87396240234
Z=33.448192596436
Heading=89.54810333252
Patrol Area Size=300
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=0
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=400
Emergency Vehicle=sheriff2
Ped Model 1=S_M_Y_HwayCop_01
Sirens Active=False
Vehicle Blip=True

[Davis]
Zone Name=Davis
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=Police3
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Gang3.]
X=-41,60868
Y=1467,811
Z=31,33983
Heading=273,6093
Patrol Area Size=50
Peds Spawned in Vehicle=True
Patrolling=True
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Ped Model 3=S_M_Y_Cop_01
Ped Model 4=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=150
Emergency Vehicle=FBI2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Gang2]
X=-182,2866
Y=-1649,599
Z=33,09572
Heading=0,8061309
Patrol Area Size=50
Peds Spawned in Vehicle=True
Patrolling=True
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Ped Model 3=S_M_Y_Cop_01
Ped Model 4=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=150
Emergency Vehicle=FBI2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=True

[Strawberry]
Zone Name=Strawberry
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=Police3
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[HillsGang]
Zone Name=Chamberlain Hills
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=Police3
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Gang1]
X=94,83202
Y=-1932,872
Z=20,44742
Heading=235,8924
Patrol Area Size=60
Peds Spawned in Vehicle=True
Patrolling=True
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Ped Model 3=S_M_Y_Cop_01
Ped Model 4=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=150
Emergency Vehicle=FBI2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=True

[Highway]
X=1925,519
Y=2444,675
Z=54,58543
Heading=353,7803
Patrol Area Size=600
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=0
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=400
Emergency Vehicle=policeb
Ped Model 1=S_M_Y_HwayCop_01
Sirens Active=False
Vehicle Blip=True

[Highway2]
X=-1850,747
Y=4672,034
Z=56,16397
Heading=207,8151
Patrol Area Size=600
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=0
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=400
Emergency Vehicle=policeb
Ped Model 1=S_M_Y_HwayCop_01
Sirens Active=False
Vehicle Blip=True

 

Kal74

Members

(edited)

5 minutes ago, LSPDGamefriik said:

Yo I have few more questions, lets say if Z is -27,653 then should I write that out with , or with .? And at the airport there spawns like 5 cars on top of eacother

 

  Reveal hidden contents

//Hold this key for about 2-3 seconds ingame to enter Master Viewing Mode.
//Default: Master Viewing Mode Key=F3
Master Viewing Mode Key=F3

//This key only works when Master Viewing Mode is active.
//It reloads all values from the INI file while ingame for your convenience so you don't have to restart every time.
//Default: Reload INI File Key=F5
Reload INI File Key=F5


Emergency Vehicle=police
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1119.2269287109
Y=-2689.2219238281
Z=13.541868209839
Heading=318.48452758789
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=False
Ped Model 1=
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-880.39672851563
Y=-2414.9211425781
Z=13.52546787262
Heading=171.02923583984
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=police
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=False
Ped Model 1=
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-872.68957519531
Y=-2418.021484375
Z=13.526435852051
Heading=169.5246887207
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Level B Main Entrance v1]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1067.0765380859
Y=-2694.8046875
Z=13.3905210495
Heading=225.92408752441
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Level B Main Entrance v2]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1072.6600341797
Y=-2688.5861816406
Z=13.391325950623
Heading=220.08256530762
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Level B Main Entrance v3]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1076.8061523438
Y=-2682.572265625
Z=13.392887115479
Heading=211.08836364746
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: Autopia Pkwy Freeway Ramp]

Emergency Vehicle=police
Vehicle Livery Number=1
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-863.60870361328
Y=-2043.5487060547
Z=8.6842527389526
Heading=139.5043875488
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: Greenwich Pkwy Patrol v1]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=True
Patrol Area Size=250
X=-998.80194091797
Y=-2095.2502441406
Z=11.776155471802
Heading=135.47215270996
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: Greenwich Pkwy Patrol v2]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Activation Boundary=300
Sirens Active=False
Patrolling=True
Patrol Area Size=250
X=-747.12347412109
Y=-2298.9125976563
Z=12.439428329468
Heading=224.40211486816
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Autopia Pkwy Stadium Front Entrance]

Emergency Vehicle=Police3
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=100
X=-208.90991210938
Y=-1993.5109863281
Z=27.201574325562
Heading=174.81507873535
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Stadium Dutch London St]

Emergency Vehicle=Police3
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=100
X=-283.23962402344
Y=-2136.3161621094
Z=21.244634628296
Heading=280.69003295898
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Stadium Century BLVD Dock Entrance]

Emergency Vehicle=Police3
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=100
X=-372.67395019531
Y=-1868.7879638672
Z=20.109008789063
Heading=17.1086769104
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Stadium Autopia Pkwy Parking Lot A]

Emergency Vehicle=Police3
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=True
Patrol Area Size=100
X=-77.721282958984
Y=-2005.1975097656
Z=17.598068237305
Heading=171.0163269043
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=Policeb
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_HwayCop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=400
Patrolling=False
Patrol Area Size=300
X=998.12854003906
Y=-873.48962402344
Z=30.831214904785
Heading=203.51943969727
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=Policeb
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_HwayCop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=400
Patrolling=False
Patrol Area Size=300
X=-1619.0135498047
Y=-707.55169677734
Z=10.875767707825
Heading=63.178318023682
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Field Entrance 1]
X=-954.17309570313
Y=-2782.0227050781
Z=13.546529769897
Heading=330.5998840332
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=police
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Airport Police: World Way Rd. Field Entrance 3]
X=-992.97650146484
Y=-2424.8063964844
Z=13.422742843628
Heading=237.4750213623
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=police
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Airport Police: World Way Rd. Fleet Vehicle v2]
X=-876.60113525391
Y=-2416.2463378906
Z=13.52522277832
Heading=175.50091552734
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=police
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=True

[State Police: Del Perro Fwy in Murrieta Heights v1]
X=-1076.8061523438
Y=-2682.572265625
Z=13.392887115479
Heading=211.08836364746
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=sheriff2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[State Police: Del Perro Fwy in Vinewood]
X=252.61628723145
Y=-509.87396240234
Z=33.448192596436
Heading=89.54810333252
Patrol Area Size=300
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=0
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=400
Emergency Vehicle=sheriff2
Ped Model 1=S_M_Y_HwayCop_01
Sirens Active=False
Vehicle Blip=True

[Davis]
Zone Name=Davis
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=Police3
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Gang3.]
X=-41,60868
Y=1467,811
Z=31,33983
Heading=273,6093
Patrol Area Size=50
Peds Spawned in Vehicle=True
Patrolling=True
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Ped Model 3=S_M_Y_Cop_01
Ped Model 4=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=150
Emergency Vehicle=FBI2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Gang2]
X=-182,2866
Y=-1649,599
Z=33,09572
Heading=0,8061309
Patrol Area Size=50
Peds Spawned in Vehicle=True
Patrolling=True
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Ped Model 3=S_M_Y_Cop_01
Ped Model 4=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=150
Emergency Vehicle=FBI2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=True

[Strawberry]
Zone Name=Strawberry
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=Police3
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[HillsGang]
Zone Name=Chamberlain Hills
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=Police3
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Gang1]
X=94,83202
Y=-1932,872
Z=20,44742
Heading=235,8924
Patrol Area Size=60
Peds Spawned in Vehicle=True
Patrolling=True
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Ped Model 3=S_M_Y_Cop_01
Ped Model 4=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=150
Emergency Vehicle=FBI2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=True

[Highway]
X=1925,519
Y=2444,675
Z=54,58543
Heading=353,7803
Patrol Area Size=600
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=0
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=400
Emergency Vehicle=policeb
Ped Model 1=S_M_Y_HwayCop_01
Sirens Active=False
Vehicle Blip=True

[Highway2]
X=-1850,747
Y=4672,034
Z=56,16397
Heading=207,8151
Patrol Area Size=600
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=0
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=400
Emergency Vehicle=policeb
Ped Model 1=S_M_Y_HwayCop_01
Sirens Active=False
Vehicle Blip=True

 

Thats odd to see a comma and not a dot. All of mine have dots.. Did you put the commas in or is LEJS doing that?

Edited by Kal74

LewisTheThird

Members

11 minutes ago, Kal74 said:

Thats odd to see a comma and not a dot. All of mine have dots.. Did you put the commas in or is LEJS doing that?

Yes

Kal74

Members

(edited)

13 minutes ago, LSPDGamefriik said:

Yes

Yeah I meant to rephrase my comments because the only way the information gets loaded into the .ini file is by someone copy/pasting, changing values manually in the .ini or using the Editor and adding in the commas where dots should be going in the x, y, z and heading boxes. So go reload those jurisdictions into the LEJ Editor and change the commas to dots in those numbers..

25 minutes ago, Kal74 said:

[Gang3.]
X=-41,60868
Y=1467,811
Z=31,33983
Heading=273,6093

So in the above example they all should look like this

X=-41.60868
Y=1467.811
Z=31.33983
Heading=273.6093

Also, not sure if this matters or not, but in this particular one you have a dot after the name Gang3    

I would take that dot out .. or I am wrong about that name and a developer will say so.

Edited by Kal74

The Loot

Members

(edited)

Protip: Vehicle coordinates are a breeze using the SaveLEJSLocationInfo Ragehook command. Just copy-paste the four location lines from the LEJSLocationInfo entry into the INI, and that vehicle is placed.

Big Issue: Added vehicles seem to be supported, by added peds do not spawn: setting up a NOOSE police patrol around the FIB and IAA buildings spawns the vehicle fine, but the NOOSE officer won't spawn in or out of the vehicle.

Edited by The Loot

Kal74

Members

5 minutes ago, The Loot said:

Protip: Vehicle coordinates are a breeze using the SaveLEJSLocationInfo Ragehook command. Just copy-paste the four location lines from the LEJSLocationInfo entry into the INI, and that vehicle is placed.

Exactly what The Loot said ^^^^ I do this as well and that in my opinion is the easiest way to do it versus typing the numbers in yourself and it will help you to avoid making simple mistakes where you have missing numbers, wrong numbers and for many that (-) that appears sometimes in front of some of the coordinates in the LEJSLocationInfo text file.

Nutt

Members Author

FYI: The reason for certain cop-peds and military-peds not spawning is a conflict between LEJS and the LSPDFR dispatching system. The temporary solution is not to run LSPDFR during non-police sessions. Thus giving back these peds for use. Just remember to restart LSPDFR whenever you decide to start policing sessions... but also remember, those peds will not show-up during those sessions.

But don't worry, we're looking into a better solution around this issue.

LewisTheThird

Members

(edited)

4 hours ago, Kal74 said:

 

 

4 hours ago, Kal74 said:

 

Sup, its me again yeah like you can see for some reason in the airport this happens

Spoiler

//Law Enforcement Jurisdiction Script INI file.

[General]
//You must use the exact 'member name' of a key, they can be found here: https://msdn.microsoft.com/en-us/library/xy8ebtbf

//Hold this key for about 2-3 seconds ingame to enter Master Viewing Mode.
//Default: Master Viewing Mode Key=F3
Master Viewing Mode Key=F3

//This key only works when Master Viewing Mode is active.
//It reloads all values from the INI file while ingame for your convenience so you don't have to restart every time.
//Default: Reload INI File Key=F5
Reload INI File Key=F5


Emergency Vehicle=police
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1119.2269287109
Y=-2689.2219238281
Z=13.541868209839
Heading=318.48452758789
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=False
Ped Model 1=
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-880.39672851563
Y=-2414.9211425781
Z=13.52546787262
Heading=171.02923583984
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=police
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=False
Ped Model 1=
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-872.68957519531
Y=-2418.021484375
Z=13.526435852051
Heading=169.5246887207
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Level B Main Entrance v1]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1067.0765380859
Y=-2694.8046875
Z=13.3905210495
Heading=225.92408752441
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Level B Main Entrance v2]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1072.6600341797
Y=-2688.5861816406
Z=13.391325950623
Heading=220.08256530762
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Level B Main Entrance v3]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1076.8061523438
Y=-2682.572265625
Z=13.392887115479
Heading=211.08836364746
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: Autopia Pkwy Freeway Ramp]

Emergency Vehicle=police
Vehicle Livery Number=1
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-863.60870361328
Y=-2043.5487060547
Z=8.6842527389526
Heading=139.5043875488
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: Greenwich Pkwy Patrol v1]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=True
Patrol Area Size=250
X=-998.80194091797
Y=-2095.2502441406
Z=11.776155471802
Heading=135.47215270996
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: Greenwich Pkwy Patrol v2]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Activation Boundary=300
Sirens Active=False
Patrolling=True
Patrol Area Size=250
X=-747.12347412109
Y=-2298.9125976563
Z=12.439428329468
Heading=224.40211486816
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Autopia Pkwy Stadium Front Entrance]

Emergency Vehicle=Police3
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=100
X=-208.90991210938
Y=-1993.5109863281
Z=27.201574325562
Heading=174.81507873535
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Stadium Dutch London St]

Emergency Vehicle=Police3
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=100
X=-283.23962402344
Y=-2136.3161621094
Z=21.244634628296
Heading=280.69003295898
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Stadium Century BLVD Dock Entrance]

Emergency Vehicle=Police3
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=100
X=-372.67395019531
Y=-1868.7879638672
Z=20.109008789063
Heading=17.1086769104
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Stadium Autopia Pkwy Parking Lot A]

Emergency Vehicle=Police3
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=True
Patrol Area Size=100
X=-77.721282958984
Y=-2005.1975097656
Z=17.598068237305
Heading=171.0163269043
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=Policeb
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_HwayCop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=400
Patrolling=False
Patrol Area Size=300
X=998.12854003906
Y=-873.48962402344
Z=30.831214904785
Heading=203.51943969727
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=Policeb
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_HwayCop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=400
Patrolling=False
Patrol Area Size=300
X=-1619.0135498047
Y=-707.55169677734
Z=10.875767707825
Heading=63.178318023682
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Field Entrance 1]
X=-954.17309570313
Y=-2782.0227050781
Z=13.546529769897
Heading=330.5998840332
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=police
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Airport Police: World Way Rd. Field Entrance 3]
X=-992.97650146484
Y=-2424.8063964844
Z=13.422742843628
Heading=237.4750213623
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=police
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Airport Police: World Way Rd. Fleet Vehicle v2]
X=-876.60113525391
Y=-2416.2463378906
Z=13.52522277832
Heading=175.50091552734
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=police
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=True

[State Police: Del Perro Fwy in Murrieta Heights v1]
X=-1076.8061523438
Y=-2682.572265625
Z=13.392887115479
Heading=211.08836364746
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=sheriff2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[State Police: Del Perro Fwy in Vinewood]
X=252.61628723145
Y=-509.87396240234
Z=33.448192596436
Heading=89.54810333252
Patrol Area Size=300
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=0
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=400
Emergency Vehicle=sheriff2
Ped Model 1=S_M_Y_HwayCop_01
Sirens Active=False
Vehicle Blip=True

[Davis]
Zone Name=Davis
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=Police3
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Gang3.]
X=-41,60868
Y=1467,811
Z=31,33983
Heading=273,6093
Patrol Area Size=50
Peds Spawned in Vehicle=True
Patrolling=True
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Ped Model 3=S_M_Y_Cop_01
Ped Model 4=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=150
Emergency Vehicle=FBI2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

Zone Name=Strawberry
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=Police3
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[HillsGang]
Zone Name=Chamberlain Hills
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=Police3
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

X=1925,519
Y=2444,675
Z=54,58543
Heading=353,7803
Patrol Area Size=600
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=0
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=400
Emergency Vehicle=policeb
Ped Model 1=S_M_Y_HwayCop_01
Sirens Active=False
Vehicle Blip=True

X=94.83202
Y=-1932.872
Z=20.44742
Heading=235.8924
Patrol Area Size=60
Peds Spawned in Vehicle=True
Patrolling=True
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Ped Model 3=S_M_Y_Cop_01
Ped Model 4=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=150
Emergency Vehicle=FBI2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=True

[Gang2]
X=-182.2866
Y=-1649.599
Z=33.09572
Heading=0.8061309
Patrol Area Size=50
Peds Spawned in Vehicle=True
Patrolling=True
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Ped Model 3=S_M_Y_Cop_01
Ped Model 4=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=150
Emergency Vehicle=FBI2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=True

[Highway2]
X=-1850.747
Y=4672.034
Z=56.16397
Heading=207.8151
Patrol Area Size=600
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=0
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=400
Emergency Vehicle=policeb
Ped Model 1=S_M_Y_HwayCop_01
Sirens Active=False
Vehicle Blip=True
 

 

GTA5 2016-01-27 13-45-57.png

Edited by LSPDGamefriik

Albo1125

Insiders

2 hours ago, LSPDGamefriik said:

 

Sup, its me again yeah like you can see for some reason in the airport this happens

  Reveal hidden contents

//Law Enforcement Jurisdiction Script INI file.

[General]
//You must use the exact 'member name' of a key, they can be found here: https://msdn.microsoft.com/en-us/library/xy8ebtbf

//Hold this key for about 2-3 seconds ingame to enter Master Viewing Mode.
//Default: Master Viewing Mode Key=F3
Master Viewing Mode Key=F3

//This key only works when Master Viewing Mode is active.
//It reloads all values from the INI file while ingame for your convenience so you don't have to restart every time.
//Default: Reload INI File Key=F5
Reload INI File Key=F5


Emergency Vehicle=police
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1119.2269287109
Y=-2689.2219238281
Z=13.541868209839
Heading=318.48452758789
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=False
Ped Model 1=
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-880.39672851563
Y=-2414.9211425781
Z=13.52546787262
Heading=171.02923583984
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=police
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=False
Ped Model 1=
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-872.68957519531
Y=-2418.021484375
Z=13.526435852051
Heading=169.5246887207
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Level B Main Entrance v1]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1067.0765380859
Y=-2694.8046875
Z=13.3905210495
Heading=225.92408752441
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Level B Main Entrance v2]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1072.6600341797
Y=-2688.5861816406
Z=13.391325950623
Heading=220.08256530762
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Level B Main Entrance v3]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1076.8061523438
Y=-2682.572265625
Z=13.392887115479
Heading=211.08836364746
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: Autopia Pkwy Freeway Ramp]

Emergency Vehicle=police
Vehicle Livery Number=1
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-863.60870361328
Y=-2043.5487060547
Z=8.6842527389526
Heading=139.5043875488
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: Greenwich Pkwy Patrol v1]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=True
Patrol Area Size=250
X=-998.80194091797
Y=-2095.2502441406
Z=11.776155471802
Heading=135.47215270996
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: Greenwich Pkwy Patrol v2]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Activation Boundary=300
Sirens Active=False
Patrolling=True
Patrol Area Size=250
X=-747.12347412109
Y=-2298.9125976563
Z=12.439428329468
Heading=224.40211486816
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Autopia Pkwy Stadium Front Entrance]

Emergency Vehicle=Police3
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=100
X=-208.90991210938
Y=-1993.5109863281
Z=27.201574325562
Heading=174.81507873535
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Stadium Dutch London St]

Emergency Vehicle=Police3
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=100
X=-283.23962402344
Y=-2136.3161621094
Z=21.244634628296
Heading=280.69003295898
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Stadium Century BLVD Dock Entrance]

Emergency Vehicle=Police3
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=100
X=-372.67395019531
Y=-1868.7879638672
Z=20.109008789063
Heading=17.1086769104
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Stadium Autopia Pkwy Parking Lot A]

Emergency Vehicle=Police3
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=True
Patrol Area Size=100
X=-77.721282958984
Y=-2005.1975097656
Z=17.598068237305
Heading=171.0163269043
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=Policeb
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_HwayCop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=400
Patrolling=False
Patrol Area Size=300
X=998.12854003906
Y=-873.48962402344
Z=30.831214904785
Heading=203.51943969727
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=Policeb
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_HwayCop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=400
Patrolling=False
Patrol Area Size=300
X=-1619.0135498047
Y=-707.55169677734
Z=10.875767707825
Heading=63.178318023682
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Field Entrance 1]
X=-954.17309570313
Y=-2782.0227050781
Z=13.546529769897
Heading=330.5998840332
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=police
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Airport Police: World Way Rd. Field Entrance 3]
X=-992.97650146484
Y=-2424.8063964844
Z=13.422742843628
Heading=237.4750213623
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=police
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Airport Police: World Way Rd. Fleet Vehicle v2]
X=-876.60113525391
Y=-2416.2463378906
Z=13.52522277832
Heading=175.50091552734
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=police
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=True

[State Police: Del Perro Fwy in Murrieta Heights v1]
X=-1076.8061523438
Y=-2682.572265625
Z=13.392887115479
Heading=211.08836364746
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=sheriff2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[State Police: Del Perro Fwy in Vinewood]
X=252.61628723145
Y=-509.87396240234
Z=33.448192596436
Heading=89.54810333252
Patrol Area Size=300
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=0
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=400
Emergency Vehicle=sheriff2
Ped Model 1=S_M_Y_HwayCop_01
Sirens Active=False
Vehicle Blip=True

[Davis]
Zone Name=Davis
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=Police3
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Gang3.]
X=-41,60868
Y=1467,811
Z=31,33983
Heading=273,6093
Patrol Area Size=50
Peds Spawned in Vehicle=True
Patrolling=True
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Ped Model 3=S_M_Y_Cop_01
Ped Model 4=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=150
Emergency Vehicle=FBI2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

Zone Name=Strawberry
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=Police3
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[HillsGang]
Zone Name=Chamberlain Hills
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=Police3
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

X=1925,519
Y=2444,675
Z=54,58543
Heading=353,7803
Patrol Area Size=600
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=0
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=400
Emergency Vehicle=policeb
Ped Model 1=S_M_Y_HwayCop_01
Sirens Active=False
Vehicle Blip=True

X=94.83202
Y=-1932.872
Z=20.44742
Heading=235.8924
Patrol Area Size=60
Peds Spawned in Vehicle=True
Patrolling=True
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Ped Model 3=S_M_Y_Cop_01
Ped Model 4=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=150
Emergency Vehicle=FBI2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=True

[Gang2]
X=-182.2866
Y=-1649.599
Z=33.09572
Heading=0.8061309
Patrol Area Size=50
Peds Spawned in Vehicle=True
Patrolling=True
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Ped Model 3=S_M_Y_Cop_01
Ped Model 4=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=150
Emergency Vehicle=FBI2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=True

[Highway2]
X=-1850.747
Y=4672.034
Z=56.16397
Heading=207.8151
Patrol Area Size=600
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=0
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=400
Emergency Vehicle=policeb
Ped Model 1=S_M_Y_HwayCop_01
Sirens Active=False
Vehicle Blip=True
 

 

GTA5 2016-01-27 13-45-57.png

You either have this set in your INI file or you have several instances of LEJS running at the same time (like the problem people are having with multiple instances of LSPDFR).

LewisTheThird

Members

28 minutes ago, Albo1125 said:

You either have this set in your INI file or you have several instances of LEJS running at the same time (like the problem people are having with multiple instances of LSPDFR).

Sup, its me again yeah like you can see for some reason in the airport this happens

Spoiler

//Law Enforcement Jurisdiction Script INI file.

[General]
//You must use the exact 'member name' of a key, they can be found here: https://msdn.microsoft.com/en-us/library/xy8ebtbf

//Hold this key for about 2-3 seconds ingame to enter Master Viewing Mode.
//Default: Master Viewing Mode Key=F3
Master Viewing Mode Key=F3

//This key only works when Master Viewing Mode is active.
//It reloads all values from the INI file while ingame for your convenience so you don't have to restart every time.
//Default: Reload INI File Key=F5
Reload INI File Key=F5


Emergency Vehicle=police
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1119.2269287109
Y=-2689.2219238281
Z=13.541868209839
Heading=318.48452758789
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=False
Ped Model 1=
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-880.39672851563
Y=-2414.9211425781
Z=13.52546787262
Heading=171.02923583984
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=police
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=False
Ped Model 1=
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-872.68957519531
Y=-2418.021484375
Z=13.526435852051
Heading=169.5246887207
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Level B Main Entrance v1]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1067.0765380859
Y=-2694.8046875
Z=13.3905210495
Heading=225.92408752441
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Level B Main Entrance v2]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1072.6600341797
Y=-2688.5861816406
Z=13.391325950623
Heading=220.08256530762
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Level B Main Entrance v3]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1076.8061523438
Y=-2682.572265625
Z=13.392887115479
Heading=211.08836364746
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: Autopia Pkwy Freeway Ramp]

Emergency Vehicle=police
Vehicle Livery Number=1
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-863.60870361328
Y=-2043.5487060547
Z=8.6842527389526
Heading=139.5043875488
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: Greenwich Pkwy Patrol v1]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=True
Patrol Area Size=250
X=-998.80194091797
Y=-2095.2502441406
Z=11.776155471802
Heading=135.47215270996
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: Greenwich Pkwy Patrol v2]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Activation Boundary=300
Sirens Active=False
Patrolling=True
Patrol Area Size=250
X=-747.12347412109
Y=-2298.9125976563
Z=12.439428329468
Heading=224.40211486816
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Autopia Pkwy Stadium Front Entrance]

Emergency Vehicle=Police3
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=100
X=-208.90991210938
Y=-1993.5109863281
Z=27.201574325562
Heading=174.81507873535
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Stadium Dutch London St]

Emergency Vehicle=Police3
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=100
X=-283.23962402344
Y=-2136.3161621094
Z=21.244634628296
Heading=280.69003295898
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Stadium Century BLVD Dock Entrance]

Emergency Vehicle=Police3
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=100
X=-372.67395019531
Y=-1868.7879638672
Z=20.109008789063
Heading=17.1086769104
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Stadium Autopia Pkwy Parking Lot A]

Emergency Vehicle=Police3
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=True
Patrol Area Size=100
X=-77.721282958984
Y=-2005.1975097656
Z=17.598068237305
Heading=171.0163269043
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=Policeb
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_HwayCop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=400
Patrolling=False
Patrol Area Size=300
X=998.12854003906
Y=-873.48962402344
Z=30.831214904785
Heading=203.51943969727
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=Policeb
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_HwayCop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=400
Patrolling=False
Patrol Area Size=300
X=-1619.0135498047
Y=-707.55169677734
Z=10.875767707825
Heading=63.178318023682
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Field Entrance 1]
X=-954.17309570313
Y=-2782.0227050781
Z=13.546529769897
Heading=330.5998840332
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=police
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Airport Police: World Way Rd. Field Entrance 3]
X=-992.97650146484
Y=-2424.8063964844
Z=13.422742843628
Heading=237.4750213623
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=police
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Airport Police: World Way Rd. Fleet Vehicle v2]
X=-876.60113525391
Y=-2416.2463378906
Z=13.52522277832
Heading=175.50091552734
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=police
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=True

[State Police: Del Perro Fwy in Murrieta Heights v1]
X=-1076.8061523438
Y=-2682.572265625
Z=13.392887115479
Heading=211.08836364746
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=sheriff2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[State Police: Del Perro Fwy in Vinewood]
X=252.61628723145
Y=-509.87396240234
Z=33.448192596436
Heading=89.54810333252
Patrol Area Size=300
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=0
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=400
Emergency Vehicle=sheriff2
Ped Model 1=S_M_Y_HwayCop_01
Sirens Active=False
Vehicle Blip=True

[Davis]
Zone Name=Davis
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=Police3
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Gang3.]
X=-41,60868
Y=1467,811
Z=31,33983
Heading=273,6093
Patrol Area Size=50
Peds Spawned in Vehicle=True
Patrolling=True
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Ped Model 3=S_M_Y_Cop_01
Ped Model 4=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=150
Emergency Vehicle=FBI2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

Zone Name=Strawberry
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=Police3
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[HillsGang]
Zone Name=Chamberlain Hills
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=Police3
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

X=1925,519
Y=2444,675
Z=54,58543
Heading=353,7803
Patrol Area Size=600
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=0
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=400
Emergency Vehicle=policeb
Ped Model 1=S_M_Y_HwayCop_01
Sirens Active=False
Vehicle Blip=True

X=94.83202
Y=-1932.872
Z=20.44742
Heading=235.8924
Patrol Area Size=60
Peds Spawned in Vehicle=True
Patrolling=True
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Ped Model 3=S_M_Y_Cop_01
Ped Model 4=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=150
Emergency Vehicle=FBI2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=True

[Gang2]
X=-182.2866
Y=-1649.599
Z=33.09572
Heading=0.8061309
Patrol Area Size=50
Peds Spawned in Vehicle=True
Patrolling=True
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Ped Model 3=S_M_Y_Cop_01
Ped Model 4=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=150
Emergency Vehicle=FBI2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=True

[Highway2]
X=-1850.747
Y=4672.034
Z=56.16397
Heading=207.8151
Patrol Area Size=600
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=0
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=400
Emergency Vehicle=policeb
Ped Model 1=S_M_Y_HwayCop_01
Sirens Active=False
Vehicle Blip=True
 

But I posted INI File cant you check?

Albo1125

Insiders

(edited)

8 minutes ago, LSPDGamefriik said:

Sup, its me again yeah like you can see for some reason in the airport this happens

  Reveal hidden contents

//Law Enforcement Jurisdiction Script INI file.

[General]
//You must use the exact 'member name' of a key, they can be found here: https://msdn.microsoft.com/en-us/library/xy8ebtbf

//Hold this key for about 2-3 seconds ingame to enter Master Viewing Mode.
//Default: Master Viewing Mode Key=F3
Master Viewing Mode Key=F3

//This key only works when Master Viewing Mode is active.
//It reloads all values from the INI file while ingame for your convenience so you don't have to restart every time.
//Default: Reload INI File Key=F5
Reload INI File Key=F5


Emergency Vehicle=police
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1119.2269287109
Y=-2689.2219238281
Z=13.541868209839
Heading=318.48452758789
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=False
Ped Model 1=
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-880.39672851563
Y=-2414.9211425781
Z=13.52546787262
Heading=171.02923583984
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=police
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=False
Ped Model 1=
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-872.68957519531
Y=-2418.021484375
Z=13.526435852051
Heading=169.5246887207
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Level B Main Entrance v1]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1067.0765380859
Y=-2694.8046875
Z=13.3905210495
Heading=225.92408752441
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Level B Main Entrance v2]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1072.6600341797
Y=-2688.5861816406
Z=13.391325950623
Heading=220.08256530762
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Level B Main Entrance v3]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1076.8061523438
Y=-2682.572265625
Z=13.392887115479
Heading=211.08836364746
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: Autopia Pkwy Freeway Ramp]

Emergency Vehicle=police
Vehicle Livery Number=1
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-863.60870361328
Y=-2043.5487060547
Z=8.6842527389526
Heading=139.5043875488
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: Greenwich Pkwy Patrol v1]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=True
Patrol Area Size=250
X=-998.80194091797
Y=-2095.2502441406
Z=11.776155471802
Heading=135.47215270996
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: Greenwich Pkwy Patrol v2]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Activation Boundary=300
Sirens Active=False
Patrolling=True
Patrol Area Size=250
X=-747.12347412109
Y=-2298.9125976563
Z=12.439428329468
Heading=224.40211486816
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Autopia Pkwy Stadium Front Entrance]

Emergency Vehicle=Police3
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=100
X=-208.90991210938
Y=-1993.5109863281
Z=27.201574325562
Heading=174.81507873535
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Stadium Dutch London St]

Emergency Vehicle=Police3
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=100
X=-283.23962402344
Y=-2136.3161621094
Z=21.244634628296
Heading=280.69003295898
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Stadium Century BLVD Dock Entrance]

Emergency Vehicle=Police3
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=100
X=-372.67395019531
Y=-1868.7879638672
Z=20.109008789063
Heading=17.1086769104
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Stadium Autopia Pkwy Parking Lot A]

Emergency Vehicle=Police3
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=True
Patrol Area Size=100
X=-77.721282958984
Y=-2005.1975097656
Z=17.598068237305
Heading=171.0163269043
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=Policeb
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_HwayCop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=400
Patrolling=False
Patrol Area Size=300
X=998.12854003906
Y=-873.48962402344
Z=30.831214904785
Heading=203.51943969727
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=Policeb
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_HwayCop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=400
Patrolling=False
Patrol Area Size=300
X=-1619.0135498047
Y=-707.55169677734
Z=10.875767707825
Heading=63.178318023682
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Field Entrance 1]
X=-954.17309570313
Y=-2782.0227050781
Z=13.546529769897
Heading=330.5998840332
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=police
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Airport Police: World Way Rd. Field Entrance 3]
X=-992.97650146484
Y=-2424.8063964844
Z=13.422742843628
Heading=237.4750213623
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=police
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Airport Police: World Way Rd. Fleet Vehicle v2]
X=-876.60113525391
Y=-2416.2463378906
Z=13.52522277832
Heading=175.50091552734
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=police
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=True

[State Police: Del Perro Fwy in Murrieta Heights v1]
X=-1076.8061523438
Y=-2682.572265625
Z=13.392887115479
Heading=211.08836364746
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=sheriff2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[State Police: Del Perro Fwy in Vinewood]
X=252.61628723145
Y=-509.87396240234
Z=33.448192596436
Heading=89.54810333252
Patrol Area Size=300
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=0
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=400
Emergency Vehicle=sheriff2
Ped Model 1=S_M_Y_HwayCop_01
Sirens Active=False
Vehicle Blip=True

[Davis]
Zone Name=Davis
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=Police3
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Gang3.]
X=-41,60868
Y=1467,811
Z=31,33983
Heading=273,6093
Patrol Area Size=50
Peds Spawned in Vehicle=True
Patrolling=True
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Ped Model 3=S_M_Y_Cop_01
Ped Model 4=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=150
Emergency Vehicle=FBI2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

Zone Name=Strawberry
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=Police3
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[HillsGang]
Zone Name=Chamberlain Hills
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=Police3
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

X=1925,519
Y=2444,675
Z=54,58543
Heading=353,7803
Patrol Area Size=600
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=0
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=400
Emergency Vehicle=policeb
Ped Model 1=S_M_Y_HwayCop_01
Sirens Active=False
Vehicle Blip=True

X=94.83202
Y=-1932.872
Z=20.44742
Heading=235.8924
Patrol Area Size=60
Peds Spawned in Vehicle=True
Patrolling=True
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Ped Model 3=S_M_Y_Cop_01
Ped Model 4=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=150
Emergency Vehicle=FBI2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=True

[Gang2]
X=-182.2866
Y=-1649.599
Z=33.09572
Heading=0.8061309
Patrol Area Size=50
Peds Spawned in Vehicle=True
Patrolling=True
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Ped Model 3=S_M_Y_Cop_01
Ped Model 4=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=150
Emergency Vehicle=FBI2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=True

[Highway2]
X=-1850.747
Y=4672.034
Z=56.16397
Heading=207.8151
Patrol Area Size=600
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=0
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=400
Emergency Vehicle=policeb
Ped Model 1=S_M_Y_HwayCop_01
Sirens Active=False
Vehicle Blip=True
 

But I posted INI File cant you check?

No - I'm not here to set up your jurisdictions for you...

You can easily check it yourself.

Edited by Albo1125

The Loot

Members

2 hours ago, Nutt said:

FYI: The reason for certain cop-peds and military-peds not spawning is a conflict between LEJS and the LSPDFR dispatching system.

But don't worry, we're looking into a better solution around this issue.

Ah, that explains things. Weird conflict.

LewisTheThird

Members

6 minutes ago, Albo1125 said:

No - I'm not here to set up your jurisdictions for you...

You can easily check it yourself.

It came out that I had 2 plugins running

Nutt

Members Author

31 minutes ago, The Loot said:

Ah, that explains things. Weird conflict.

Another solution is to run the older version of LSPDFR which allows all peds. 

48 minutes ago, LSPDGamefriik said:

Sup, its me again yeah like you can see for some reason in the airport this happens

  Reveal hidden contents

//Law Enforcement Jurisdiction Script INI file.

[General]
//You must use the exact 'member name' of a key, they can be found here: https://msdn.microsoft.com/en-us/library/xy8ebtbf

//Hold this key for about 2-3 seconds ingame to enter Master Viewing Mode.
//Default: Master Viewing Mode Key=F3
Master Viewing Mode Key=F3

//This key only works when Master Viewing Mode is active.
//It reloads all values from the INI file while ingame for your convenience so you don't have to restart every time.
//Default: Reload INI File Key=F5
Reload INI File Key=F5


Emergency Vehicle=police
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1119.2269287109
Y=-2689.2219238281
Z=13.541868209839
Heading=318.48452758789
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=False
Ped Model 1=
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-880.39672851563
Y=-2414.9211425781
Z=13.52546787262
Heading=171.02923583984
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=police
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=False
Ped Model 1=
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-872.68957519531
Y=-2418.021484375
Z=13.526435852051
Heading=169.5246887207
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Level B Main Entrance v1]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1067.0765380859
Y=-2694.8046875
Z=13.3905210495
Heading=225.92408752441
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Level B Main Entrance v2]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1072.6600341797
Y=-2688.5861816406
Z=13.391325950623
Heading=220.08256530762
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Level B Main Entrance v3]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-1076.8061523438
Y=-2682.572265625
Z=13.392887115479
Heading=211.08836364746
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: Autopia Pkwy Freeway Ramp]

Emergency Vehicle=police
Vehicle Livery Number=1
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=False
Patrol Area Size=250
X=-863.60870361328
Y=-2043.5487060547
Z=8.6842527389526
Heading=139.5043875488
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: Greenwich Pkwy Patrol v1]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=300
Patrolling=True
Patrol Area Size=250
X=-998.80194091797
Y=-2095.2502441406
Z=11.776155471802
Heading=135.47215270996
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: Greenwich Pkwy Patrol v2]

Emergency Vehicle=police
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Activation Boundary=300
Sirens Active=False
Patrolling=True
Patrol Area Size=250
X=-747.12347412109
Y=-2298.9125976563
Z=12.439428329468
Heading=224.40211486816
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Autopia Pkwy Stadium Front Entrance]

Emergency Vehicle=Police3
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=100
X=-208.90991210938
Y=-1993.5109863281
Z=27.201574325562
Heading=174.81507873535
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Stadium Dutch London St]

Emergency Vehicle=Police3
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=100
X=-283.23962402344
Y=-2136.3161621094
Z=21.244634628296
Heading=280.69003295898
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Stadium Century BLVD Dock Entrance]

Emergency Vehicle=Police3
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=False
Patrol Area Size=100
X=-372.67395019531
Y=-1868.7879638672
Z=20.109008789063
Heading=17.1086769104
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Police: Stadium Autopia Pkwy Parking Lot A]

Emergency Vehicle=Police3
Vehicle Livery Number=1
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_Cop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=True
Activation Boundary=300
Patrolling=True
Patrol Area Size=100
X=-77.721282958984
Y=-2005.1975097656
Z=17.598068237305
Heading=171.0163269043
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=Policeb
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_HwayCop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=400
Patrolling=False
Patrol Area Size=300
X=998.12854003906
Y=-873.48962402344
Z=30.831214904785
Heading=203.51943969727
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true


Emergency Vehicle=Policeb
Vehicle Livery Number=0
Extra IDs=
Peds Spawned in Vehicle=True
Ped Model 1=S_M_Y_HwayCop_01
Ped Model 2=
Ped Model 3=
Ped Model 4=
Sirens Active=False
Activation Boundary=400
Patrolling=False
Patrol Area Size=300
X=-1619.0135498047
Y=-707.55169677734
Z=10.875767707825
Heading=63.178318023682
Shift Start Time=00:00
Shift Stop Time=00:00
Vehicle Blip=true

[Airport Police: World Way Rd. Field Entrance 1]
X=-954.17309570313
Y=-2782.0227050781
Z=13.546529769897
Heading=330.5998840332
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=police
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Airport Police: World Way Rd. Field Entrance 3]
X=-992.97650146484
Y=-2424.8063964844
Z=13.422742843628
Heading=237.4750213623
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=police
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Airport Police: World Way Rd. Fleet Vehicle v2]
X=-876.60113525391
Y=-2416.2463378906
Z=13.52522277832
Heading=175.50091552734
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=police
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=True

[State Police: Del Perro Fwy in Murrieta Heights v1]
X=-1076.8061523438
Y=-2682.572265625
Z=13.392887115479
Heading=211.08836364746
Patrol Area Size=250
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=1
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=sheriff2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[State Police: Del Perro Fwy in Vinewood]
X=252.61628723145
Y=-509.87396240234
Z=33.448192596436
Heading=89.54810333252
Patrol Area Size=300
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=0
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=400
Emergency Vehicle=sheriff2
Ped Model 1=S_M_Y_HwayCop_01
Sirens Active=False
Vehicle Blip=True

[Davis]
Zone Name=Davis
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=Police3
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[Gang3.]
X=-41,60868
Y=1467,811
Z=31,33983
Heading=273,6093
Patrol Area Size=50
Peds Spawned in Vehicle=True
Patrolling=True
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Ped Model 3=S_M_Y_Cop_01
Ped Model 4=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=150
Emergency Vehicle=FBI2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

Zone Name=Strawberry
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=Police3
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

[HillsGang]
Zone Name=Chamberlain Hills
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=300
Emergency Vehicle=Police3
Ped Model 1=S_M_Y_Cop_01
Sirens Active=True
Vehicle Blip=True

X=1925,519
Y=2444,675
Z=54,58543
Heading=353,7803
Patrol Area Size=600
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=0
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=400
Emergency Vehicle=policeb
Ped Model 1=S_M_Y_HwayCop_01
Sirens Active=False
Vehicle Blip=True

X=94.83202
Y=-1932.872
Z=20.44742
Heading=235.8924
Patrol Area Size=60
Peds Spawned in Vehicle=True
Patrolling=True
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Ped Model 3=S_M_Y_Cop_01
Ped Model 4=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=150
Emergency Vehicle=FBI2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=True

[Gang2]
X=-182.2866
Y=-1649.599
Z=33.09572
Heading=0.8061309
Patrol Area Size=50
Peds Spawned in Vehicle=True
Patrolling=True
Vehicle Livery Number=0
Ped Model 2=S_M_Y_Cop_01
Ped Model 3=S_M_Y_Cop_01
Ped Model 4=S_M_Y_Cop_01
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=150
Emergency Vehicle=FBI2
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=True

[Highway2]
X=-1850.747
Y=4672.034
Z=56.16397
Heading=207.8151
Patrol Area Size=600
Peds Spawned in Vehicle=True
Patrolling=False
Vehicle Livery Number=0
Shift Start Time=00:00
Shift Stop Time=00:00
Activation Boundary=400
Emergency Vehicle=policeb
Ped Model 1=S_M_Y_HwayCop_01
Sirens Active=False
Vehicle Blip=True
 

But I posted INI File cant you check?

Post your RagePluginHook.log please.

TheDude

Members

so do i need to replace the ini with each update or am I fine to just be updating the .dll?

Albo1125

Insiders

(edited)

2 minutes ago, TheDude said:

so do i need to replace the ini with each update or am I fine to just be updating the .dll?

There haven't been any file updates since release. Check the version number.

Edited by Albo1125

TheDude

Members

1 minute ago, Albo1125 said:

There haven't been any file updates since release. Check the version number.

ah well now i feel silly, updated this thing three times in the last two days each time he has updated the file haha.

Albo1125

Insiders

1 minute ago, TheDude said:

ah well now i feel silly, updated this thing three times in the last two days each time he has updated the file haha.

He probably changed some text or something :wink: The site shows that as an update for some reason.

Nutt

Members Author

19 minutes ago, TheDude said:

ah well now i feel silly, updated this thing three times in the last two days each time he has updated the file haha.

Sorry about that... lol

Yes, I've been updating information and Q&A related stuff.

NeOnLaZeR

Members

Question, as it seems you are updating the files just a few minutes ago. Could you make it 1.0.0.0.0.1 so we know it is the updated version. Lol

Nutt

Members Author

8 minutes ago, neonlazer said:

Question, as it seems you are updating the files just a few minutes ago. Could you make it 1.0.0.0.0.1 so we know it is the updated version. Lol

The file hasn't been updated since the initial release. I've been updating Q&A and FYI sections on cutting down repeat questions/answeres and known conflicts.

Deathbyninny

Members

(edited)

22 hours ago, Nutt said:

Did you install these vehicles as custom mods or default mods? If custom, you may need a modified gameconfig.XML file or you can configure your current one.

https://www.gta5-mods.com/misc/gameconfig-xml-add-more-addons

So I fixed everything but for the vehicles, the liveries are not showing up, as you can see this is supposed to be the LS University but those are the only ones that show up. I also put in my new LOG

2016-01-27_00001.jpg

2016-01-27_00002.jpg

2016-01-27_00003.jpg

2016-01-27_00004.jpg

2016-01-27_00005.jpg

2016-01-27_00006.jpg

RagePluginHook.log

Edited by Deathbyninny

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