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Dodge Charger 2015 Civilian version. 1.5.0

(3 reviews)

1 Screenshot

Hi,

This is my enhanced version of the dodge 2015 model converted to GTA IV by Ironic Rainbow.

Enjoy.

Credits:
-Model is original 2015 Dodge Charger from Forza Horizon 2 (F&F DLC), modified to PPV version and converted to GTAIV by IronicRainbow.
-Converted into a AWD Police vehicle by IronicRainbow.
-Polygon filling by TheHurk
-converted to and modified for GTA V.
- 2006-15 Dodge Charger Mopar PPV Hubcaps by Fartknockr | 
Converted to IV by Bxbugs123 | Converted to V by Fartknockr
- Rim & Hubcap textures by Bxbugs123 | Color Editing for V by Fartknockr
-converted to GTA V by F5544 and fixed a lot of issues.

What's New in Version 1.5.0

Released

V1.1 Added door, boot and bonnet connection bars.(no more floating doors when opened), fixed the brakelights, and other small fixes.

V1.2 Fixed the taillight to the real life version,with thanks to J10

V1.3 fixed duplicate chassis on explosion.

V1.4 last bugfree version, fixed small collision headlight bug.

V1.5 fixed all the bugs as in the police version.

User Feedback

Recommended Comments

SmyDKThx

Members

On 12/1/2015 at 6:01 PM, F5544 said:

pinnicle of v and nvidia extra enhancements, but that will require 970gtx sli as i have.

What Nvidia enhancements are you using? Also I use PoV as well but are they not updating that mod anymore??

F5544

Members Author

ansitropic filter on 16x
aa 8x SLI
aa modus improve program settings
aa trans sli 8x supersample
buff 3 on
shader cache on
text quality high

8 minutes ago, SmyDKThx said:

What Nvidia enhancements are you using? Also I use PoV as well but are they not updating that mod anymore??

ansitropic filter on 16x
aa 8x SLI
aa modus improve program settings
aa trans sli 8x supersample
buff 3 on
shader cache on
text quality high

Kilyin

Members

2 hours ago, F5544 said:

ansitropic filter on 16x
aa 8x SLI
aa modus improve program settings
aa trans sli 8x supersample
buff 3 on
shader cache on
text quality high

Are you forcing that through Nvidia CP? I'm not sure that even works with GTA5. Personally, I just use DSR and force 4k, it's less of a performance hit than 8x MSAA... but maybe that's because I'm still using two 670GTX 4GB cards in SLI.

F5544

Members Author

41 minutes ago, Kilyin said:

Are you forcing that through Nvidia CP? I'm not sure that even works with GTA5. Personally, I just use DSR and force 4k, it's less of a performance hit than 8x MSAA... but maybe that's because I'm still using two 670GTX 4GB cards in SLI.

Yes works perfectly but requires much perfomance. I have no blocked lines in the game. All smooth aa.

CASHMONEY0986

Members

no upgrades available thru trainer or ls customs not even just the performance ones great looking car tho and the engine sound on it and the police version are awesome

F5544

Members Author

Will fix the upgrades.

SmyDKThx

Members

I think the install readme is out of date....Where do install this thing?? Along with the carvariations file info......

Kilyin

Members

(edited)

3 minutes ago, SmyDKThx said:

I think the install readme is out of date....Where do install this thing?? Along with the carvariations file info......

it isn't out of date, the model files can go in patchday4ng as it states, or x64e.rpf (that's where I installed it, but it really doesn't matter)... and I'm not looking at the readme for the carvariations but I'm sure that'll work as well. Why do you think it won't?

Edited by Kilyin

SmyDKThx

Members

2 minutes ago, Kilyin said:

it isn't out of date, the replacement goes in x64e.rpf as it states... and I'm not looking at the readme for the carvariations but I'm sure that'll work as well. Why do you think it won't?

Never said it wouldnt work, I put the models in x64e, but the word readme I have says it goes in patchday4ng......with the carvariations going in mpchristmas...

Dodge charger 2015 civilian.docx

Kilyin

Members

(edited)

3 minutes ago, SmyDKThx said:

Never said it wouldnt work, I put the models in x64e, but the word readme I have says it goes in patchday4ng......with the carvariations going in mpchristmas...

Dodge charger 2015 civilian.docx

putting it in patchday4ng is a 'precautionary' thing. it's fine to replace the actual models in x64e.rpf. If you put it in patchday4ng it wins over x64e.rpf, and you don't have to overwrite the model. That's all. You can put the carvariations in mpchristmas2, or mpluxe. This isn't an exact science.

I assumed by the way you worded your post, you were having a problem. If you follow the readme, it will work, but it's not the only way to skin a cat, as it were.

Edited by Kilyin

SmyDKThx

Members

1 minute ago, Kilyin said:

putting it in patchday4ng is a 'precautionary' thing. it's fine to replace the actual models in x64e.rpf. If you put it in patchday4ng it wins over x64e.rpf, and you don't have to overwrite the model. That's all. You can put the carvariations in mpchristmas2, or mpluxe. This isn't an exact science.

Cool deal, Yeah I know the deal with installing vehicles, the carvariations threw me off is all. Thanks!

SmyDKThx

Members

26 minutes ago, Kilyin said:

putting it in patchday4ng is a 'precautionary' thing. it's fine to replace the actual models in x64e.rpf. If you put it in patchday4ng it wins over x64e.rpf, and you don't have to overwrite the model. That's all. You can put the carvariations in mpchristmas2, or mpluxe. This isn't an exact science.

I assumed by the way you worded your post, you were having a problem. If you follow the readme, it will work, but it's not the only way to skin a cat, as it were.

Hmmm....with carvariations installed in mpchristmas2, the brake lights dont work properly. As well as the windows arent breakable when installed to x64e......can anyone confirm features/bugs of this model? Also cant tint, lower, etc.....using enhanced native trainer.

Kilyin

Members

5 minutes ago, SmyDKThx said:

Hmmm....with carvariations installed in mpchristmas2, the brake lights dont work properly. As well as the windows arent breakable when installed to x64e......can anyone confirm features/bugs of this model? Also cant tint, lower, etc.....using enhanced native trainer.

I think you did something wrong, all my windows break and brake lights work. I'm about so sign off though so I'd say doublecheck your install.

SmyDKThx

Members

1 minute ago, Kilyin said:

I think you did something wrong, all my windows break and brake lights work. I'm about so sign off though so I'd say doublecheck your install.

Ill give it another shot. I may have saved the carvariations and didnt actually import it with openIV, done that too many times, then I feel like kicking myself....lol

Fmr MSPR

Members

(edited)

14 minutes ago, SmyDKThx said:

Hmmm....with carvariations installed in mpchristmas2, the brake lights dont work properly. As well as the windows arent breakable when installed to x64e......can anyone confirm features/bugs of this model? Also cant tint, lower, etc.....using enhanced native trainer.

All of the lights works for me. I haven't found any bugs yet and this model is not tunable yet. 

Edited by MSHP

SmyDKThx

Members

5 hours ago, MSHP said:

All of the lights works for me. I haven't found any bugs yet and this model is not tunable yet. 

Got it all figured out, drunk modding for the win....

epidemick92

Members

can you add tuning parts?

or just the spoiler?

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