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Mini K9/Patrol Pack [R&B - B&B] [Non-ELS] [FiveM Ready] 1.0.0

(1 review)

33 Screenshots

Do Not Redistribute, Unlock or Resell the pack or vehicles.

Discord: 
https://discord.gg/scQ3pu8dCm

Vehicles:
- 2013 Ford Explorer
- 2018 Dodge Charger
- 2018 Ford F150
- 2018 Ford Taurus


Extras For Modkit Version:
Extra 1 - Lightbar
Extra 2 -Visorlights
Extra 3 - Dashlight
Extra 4 - Grille Lights
Extra 5 - Traffic Advisor
Extra 6 - Plate Lights
Extra 7 - Spotlight (Rotatable)
Extra 8 - Radar
Extra 9 - Centre Console
Extra 10 - MDT Screen & Keyboard
Extra 11 - Dash Camera
Extra 12 - Trunk Slideout Storage Box

Extras for Non-Modkit Version:

Extra 1 - Lightbar
Extra 2 - Visorlights
Extra 3 - Dashlight
Extra 4 - Grille Lights
Extra 5 - Traffic Advisor
Extra 6 - Plate Lights
Extra 7 - Rambar
Extra 8 - Wraparound
Extra 9 - ALPR
Extra 10 - Spotlight (Rotatable)
Extra 11 - Roof Antenna
Extra 12 - Puck Antenna


Modkits:
- Setina Pushbar
- Setina PB5 (FPIU, FPIS and Charger only)
- Setina PB6 (FPIU, FPIS and Charger only)
- Setina PB8
- Bug Deflector (Explorer & F150 Only)
- Interceptor Text (Explorer only)
- Eco Grille (Explorer Only)
- Chrome and Black front and back bumper (F150 Only)
- Grille Speaker
- Back Seats
- Back Seats w/ Setina Partition
- K9 Cage
- Tyre Options
- ALPRs [Roof and Lightbar]
- Antennas
- Toolbox and Bedcap Cover (F150 Only)
- Engine, Armour, Suspension, Transmission and Brakes (like stock cars)


Other Notes:
Custom wiring on all vehicles, Custom lighting pattern, Custom liveries

If there are any issues feel free to contact me about them

Edited by Haz3Shot Modifications

What's New in Version 1.0.0

Released

Fixed modkits for FPIU (text and bug deflector not moving with bonnet/hood)
Fixed modkits for F150 (bug deflector not moving with bonnet/hood)
Changed the Modkits names so it should not collide with any other packs

Added a Non modkit version per request of many people


Short Description

FiveM Ready, Non-ELS

User Feedback

Recommended Comments

Haz3Shot Modifications

Members Author

(edited)

18 hours ago, Michael21107 said:

dlc pls

I am guessing you want this for LSPDFR?

 

Edited by Haz3Shot Modifications

Officer Ash

Members

hello hazeshot, do you mean by the comment above that this won't work for lspdfr? because i'm seeing a lot of files that are out of the ordinary which im guessing that it's for fivem

Haz3Shot Modifications

Members Author

(edited)

6 minutes ago, Officer Ash said:

hello hazeshot, do you mean by the comment above that this won't work for lspdfr? because i'm seeing a lot of files that are out of the ordinary which im guessing that it's for fivem

It is made for fiveM. the fxmanifest is to start it which originally GTA does not have. All the meta files and the yfts and ytds are there so if you wish to add it into LSPDFR you can do so but no support will be given from my end

 

5 minutes ago, Haz3Shot Modifications said:

It is made for fiveM. the fxmanifest is to start it which originally GTA does not have. All the meta files and the yfts and ytds are there so if you wish to add it into LSPDFR you can do so but no support will be given from my end

 

If you do do it correctly though it should work along with the modkits too.

 

Edited by Haz3Shot Modifications

Officer Ash

Members

so everything included in the files can work for lspdfr is what you're saying? except the carcols meta obviously and the fxmanifest 

Haz3Shot Modifications

Members Author

Just now, Officer Ash said:

so everything included in the files can work for lspdfr is what you're saying? except the carcols meta obviously and the fxmanifest 

carcols should work also if i am not mistaken just won't work with ELS and will use standard GTA light and siren enabling like the stock LEO cars

 

Officer Ash

Members

(edited)

alright brother, thanks a lot. amazing work on the carpack btw they look sick

 

ps: why does this quote thing not work lmao

Edited by Officer Ash

Haz3Shot Modifications

Members Author

1 minute ago, Officer Ash said:

alright brother, thanks a lot. amazing work on the carpack btw they look sick

 

ps: why does this quote thing not work lmao

Thanks alot trying my best. 

2 minutes ago, Officer Ash said:

alright brother, thanks a lot. amazing work on the carpack btw they look sick

 

ps: why does this quote thing not work lmao

Here is a link which should hopefully help you out if you wish to put into LSPDFR: 

 

Officer Ash

Members

5 minutes ago, Haz3Shot Modifications said:

Thanks alot trying my best. 

Here is a link which should hopefully help you out if you wish to put into LSPDFR: 

 

thanks a lot mate❤️❤️

Michael21107

Members

6 hours ago, Haz3Shot Modifications said:

I am guessing you want this for LSPDFR?

 

yea

Haz3Shot Modifications

Members Author

On 7/30/2023 at 9:47 PM, Michael21107 said:

yea

The messages above should explain how to download it to LSPDFR. Note it is Non-ELS and will not work with ELS.

Michael21107

Members

15 hours ago, Haz3Shot Modifications said:

The messages above should explain how to download it to LSPDFR. Note it is Non-ELS and will not work with ELS.

there are 20 files under every vehicle folder, replace vehicles have 4 files max, so this tutorial is not really good

Haz3Shot Modifications

Members Author

On 8/1/2023 at 1:31 PM, Michael21107 said:

there are 20 files under every vehicle folder, replace vehicles have 4 files max, so this tutorial is not really good

it should just be drag and drop with the actual vehicles as they are just modkits 

Michael21107

Members

3 hours ago, Haz3Shot Modifications said:

it should just be drag and drop with the actual vehicles as they are just modkits 

I dont know which are the actual vehicles, installing fivem files to lcdpfr can be pretty tedious, please put it as a DLC, would give these amazing looking cars more use.

andrewman277

Members

I had a friend put this in for me for a server he has and when I spawned in the vehicle it was missing all of its mod kits other than the Pushbar which can be removed. Any fix?

 

Haz3Shot Modifications

Members Author

(edited)

On 9/16/2023 at 3:18 AM, andrewman277 said:

I had a friend put this in for me for a server he has and when I spawned in the vehicle it was missing all of its mod kits other than the Pushbar which can be removed. Any fix?

 

do you have anyother vehicle packs which have modkits or have the vehicle names be edited?

 

Edited by Haz3Shot Modifications

blackfirefly000

Members

The FPIS collisions are incredibly messed up...like entirely unusable messed up.

Could contain: vehicle, wheel, land vehicle, screenshot, tire, car, outdoor

Could contain: land vehicle, vehicle, wheel, outdoor, tire, sky, building, car, transport, automotive design, mid-size car, ground

Haz3Shot Modifications

Members Author

On 9/24/2023 at 11:20 AM, blackfirefly000 said:

The FPIS collisions are incredibly messed up...like entirely unusable messed up.

Could contain: vehicle, wheel, land vehicle, screenshot, tire, car, outdoor

Could contain: land vehicle, vehicle, wheel, outdoor, tire, sky, building, car, transport, automotive design, mid-size car, ground

when you toggle an extra it will fix the issue. I will look into it.

blackfirefly000

Members

13 hours ago, Haz3Shot Modifications said:

when you toggle an extra it will fix the issue. I will look into it.

toggling an extra just repairs the car...If you hit something again the collisions are still messed up. Toggling an extra doesn't fix the collision issue. Thanks for looking into it

darkblue

Members

@Haz3Shot Modifications

Hey mate, I really appreciate this pack. One question: Is it maybe possible to separate the blue and Red version so the color of the rooflights are separated?

(e.g. Siren 2 is mixed red/blue - can you make it one color?) I use a custom sequencer which makes only use of one color for each flash. Could you put all red lights into one siren and also all blue lights? - Only for the roof lightbar, the rest is ok.

darkblue

Members

On 9/24/2023 at 12:20 PM, blackfirefly000 said:

The FPIS collisions are incredibly messed up...like entirely unusable messed up.

Could contain: vehicle, wheel, land vehicle, screenshot, tire, car, outdoor

Could contain: land vehicle, vehicle, wheel, outdoor, tire, sky, building, car, transport, automotive design, mid-size car, ground

 

Works fine for me. Try to use the other one. Patrol version and K9 version are actually the same.

Haz3Shot Modifications

Members Author

18 hours ago, darkblue said:

@Haz3Shot Modifications

Hey mate, I really appreciate this pack. One question: Is it maybe possible to separate the blue and Red version so the color of the rooflights are separated?

(e.g. Siren 2 is mixed red/blue - can you make it one color?) I use a custom sequencer which makes only use of one color for each flash. Could you put all red lights into one siren and also all blue lights? - Only for the roof lightbar, the rest is ok.

If I’m understanding correctly you want a back and forth pattern? 
 

darkblue

Members

(edited)

3 hours ago, Haz3Shot Modifications said:

If I’m understanding correctly you want a back and forth pattern? 
 

Not exactly. It already is separated into back and forth. I want left and right separated, so that one siren flashes one color.

You can see it for example on the picture with the charger from behind. The roof lightbar has some blue and some red lights flashed, which is combined into one siren.

I want another light template so I can flash only one side of the lightbar like it is with the visor lights. But this has to be programmed within the model itself it cannot be done just by editing the carcols.meta. The lighting template has to be changed.

 

Now it is (not exactly, just for example - gaps are empty slots in the lightbar and II is the middle of):

Siren 1 =  RED __ RED __ II __ BLUE __ __

Siren 2 = __ RED __ __ II BLUE __ __ BLUE

 

And I would like:

Siren 1 = RED RED RED RED II __ __ __ __

Siren 2 = __ __ __ __ II BLUE BLUE BLUE BLUE

 

It is just my personal opinion, I know that many US cars have both colors active at the same time but I prefer having only one color active at a time.

The pack is absolutely fine, I love it. I will use the FPIS anyway no matter if this would be changed or not. It just would make the car 100% perfect for me (well and I prefer both spotlights down but that is really not an essential point 😄) especially because most packs have such small visor lights that you actually barely can see them...

 

Edited by darkblue

Haz3Shot Modifications

Members Author

On 3/24/2024 at 7:52 PM, darkblue said:

Not exactly. It already is separated into back and forth. I want left and right separated, so that one siren flashes one color.

You can see it for example on the picture with the charger from behind. The roof lightbar has some blue and some red lights flashed, which is combined into one siren.

I want another light template so I can flash only one side of the lightbar like it is with the visor lights. But this has to be programmed within the model itself it cannot be done just by editing the carcols.meta. The lighting template has to be changed.

 

Now it is (not exactly, just for example - gaps are empty slots in the lightbar and II is the middle of):

Siren 1 =  RED __ RED __ II __ BLUE __ __

Siren 2 = __ RED __ __ II BLUE __ __ BLUE

 

And I would like:

Siren 1 = RED RED RED RED II __ __ __ __

Siren 2 = __ __ __ __ II BLUE BLUE BLUE BLUE

 

It is just my personal opinion, I know that many US cars have both colors active at the same time but I prefer having only one color active at a time.

The pack is absolutely fine, I love it. I will use the FPIS anyway no matter if this would be changed or not. It just would make the car 100% perfect for me (well and I prefer both spotlights down but that is really not an essential point 😄) especially because most packs have such small visor lights that you actually barely can see them...

 

so basically a back and forth 

blackfirefly000

Members

Is it just me or are the wraparounds kinda large?

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