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Florida Highway Patrol 2.0

(21 reviews)

104 Screenshots

Hello everyone! Wow, finally updating the description on this pack is hard to do, because mostly I don't know what to put anymore. I want to start with by saying thank you for over 50k downloads, this pack has come a very long way from the start, and even further away from the very first release for FHP, which I would have to agree myself, it was wildly inaccurate, but this new pack is the most accurate it's ever been, which help from my friend echooo who is a Florida native, and who helped push me to get these things as close to the real life counterparts as possible. And now I am finally releasing LORE skins for this pack, which is a first ever for me. My time working on this pack, has also helped me new friends in the dev community, such as Skys, and Jank who I have both worked with to make FHP not only better and more compatible with his pack, but to also release new things, I probably wouldn't have ever made.

 

Guys! It's finally done! after 3 years of work, I am finally pushing out the final release to FHP, the full release. While I say final release, it the final release for any major changes, every update after this will just be visual updates, and fixes to things that might still be broken, the pack was tested heavily before release, so every car should be good to go. Everything after this update will just introduce fixes to lighting, livery updates for both real & lore ( if I remember to do lore liveries ), and so on. I am so happy to finally have this done. I've been working on it for over 3 years, and have put close to around $400 into the pack to make it the best I can. 

I want to think everyone who has worked with me on the pack, to improve it and make it better. I also want to think everyone who tested it, and helped report major issues so they could be fixed, and I also want to thank my good friend @Echooo who not only put his own money into this project, but spent a lot of his own time, helping with the lighting, getting as close to real life as possible, thank you man!

I have big plans for the future of car development, including canceling old projects that I was going to work on, and only focusing on fresh new stuff, things I have never worked on before, I hope to see everyone on my next release! < Also is you want to learn more about this, you can join my discord, and I have it listed in there!

 

I recommend using @Skys Development pack as well. They both pair great together! 

 

Google Open Beta Report Form

 

TKWebsiteBannerChicagoFlag.thumb.png.248e223c32e9bc17baeaea694c226b41.png

 

Recommended mod

I recommend everyone download this mod, it goes great with the pack, and @Pavy was nice enough to take his time and make this, it sure does go a long way and makes this pack even better that now you can see what your driving before you even spawn it! 

Do be warned though, some images may not reflect changes made to cars since this pack is still currently in the beta stages.

Rework Album

Edited by Trp. Keaton

What's New in Version 2.0

Released

Guys! FHP 2.0 is finally done! after 3 years of stress, being burnt out, and major work, I am finally pushing out the final release to FHP, the full release. While I say final release, it the final release for any major changes, every update after this will just be visual updates, and fixes to things that might still be broken, the pack was tested heavily before release, so every car should be good to go. Everything after this update will just introduce fixes to lighting, livery updates for both real & lore ( if I remember to do lore liveries ), and so on.

 

*NOTICE* All the screenshots are super out of date, so almost none of them represent what the cars look like, I will eventually be updating the screenshots, or if you would like to submit your own screenshots for the page, you can DM me on here, or discord!

 


Short Description

Sunshine State, Florida

User Feedback

Recommended Comments

Trp. Keaton

Members Author

11 hours ago, Untidytaper said:

The FPIU's have LOD issues even when i up them the randomly go away, and they flip over when turning and there is no handling meta to fix this.

They are currently being replaced. They will all be fixed in the next update

Untidytaper

Members

(edited)

ahh okay thanks

 

Edited by Untidytaper

Rynnxyz

Members

Game crashes as soon as I boot it, Ive downloaded the config, heapadjuster, packfile limit adjuster and trainer, Not sure why it wont work.

 

Alcatraz19

Members

(edited)

3 hours ago, Rynnxyz said:

Game crashes as soon as I boot it, Ive downloaded the config, heapadjuster, packfile limit adjuster and trainer, Not sure why it wont work.

 

 

Hi! I had the problem after the update too, I eventually found the solution, it was coming from my gameconfig file.

I found a link with the updated file and haven't had any problems since.

 

I'll send you the link privately if you want? (I got it from the rageplugin support forum)

 

 

PS I have lights that do not display and others that disappear, are there other files to install/change? vehicle.meta etc ? Not found in the downloaded file 😅

Edited by Alcatraz19

Trp. Keaton

Members Author

On 6/22/2025 at 2:52 PM, Alcatraz19 said:

 

Hi! I had the problem after the update too, I eventually found the solution, it was coming from my gameconfig file.

I found a link with the updated file and haven't had any problems since.

 

I'll send you the link privately if you want? (I got it from the rageplugin support forum)

 

 

PS I have lights that do not display and others that disappear, are there other files to install/change? vehicle.meta etc ? Not found in the downloaded file 😅

If you are having some issues with lights, some cars may still be broken, and since they are never really reported, I don't know which ones have issues that need to fixed still. Once I get my zmod up, I'll be working on an update to the pack that will hopefully fix a lot of the lighting problems

Bobby Hill man

Members

So Open Iv Kept Giving Me An Error When I Tried To Open The DLC Pack

5 hours ago, Bobby Hill man said:

So Open Iv Kept Giving Me An Error When I Tried To Open The DLC Pack

Whats the error?

Onni

Members

The FHP45 chargers livery bugs sometimes making it look unmarked. FHP46 chargers front lights are completly off when putting ELS on and the FHP44's rear lightning is stuck on and unable to turn it off. 

Trp. Keaton

Members Author

On 7/8/2025 at 4:38 AM, Onni said:

The FHP45 chargers livery bugs sometimes making it look unmarked. FHP46 chargers front lights are completly off when putting ELS on and the FHP44's rear lightning is stuck on and unable to turn it off. 

I am working on a fix right now

sethsaftermath

Members

On 6/10/2021 at 10:51 AM, Killua Zoldyck said:

Lies, I'm from Florida and I have been living here for multiple for multiple Decades and they've always had Blue Lights. Never changed never will.

Okay Well I was an officer here in Central Florida and the lights are both blue and white / blue and red my guy. Worked with the Troopers on multiple occasions from every part of FL. 

CowBoy 1li

Members

In game,I cant spawn fhpm and fhp7a

Trp. Keaton

Members Author

11 hours ago, ZZZZZEBRA said:

In game,I cant spawn fhpm and fhp7a

FHPM, has been removed and FHP7a might be having issues. I have an update releasing soon to fix alot of issues

CowBoy 1li

Members

1 hour ago, Trp. Keaton said:

FHPM, has been removed and FHP7a might be having issues. I have an update releasing soon to fix alot of issues

OK, because I found that the els xml file has fhpm and fhp7a, and then I can't generate it in the game, so I suggest deleting the useless els xml. Finally, thank you for your hard work.

Trp. Keaton

Members Author

17 hours ago, ZZZZZEBRA said:

OK, because I found that the els xml file has fhpm and fhp7a, and then I can't generate it in the game, so I suggest deleting the useless els xml. Finally, thank you for your hard work.

I'll look into this before the update as well too, thank you for telling me! I am happy you are enjoying the pack!

eminem42069

Members

On 9/7/2025 at 8:34 PM, Trp. Keaton said:

I'll look into this before the update as well too, thank you for telling me! I am happy you are enjoying the pack!

Hey brother, great pack you've made here, do you mind sharing what graphics you used for the lights in the preview photos?

Trp. Keaton

Members Author

13 hours ago, eminem42069 said:

Hey brother, great pack you've made here, do you mind sharing what graphics you used for the lights in the preview photos?

My graphics mod that I use is QuantV

Arrestedset6782

Members

In the first 2 pictures, it shows an unmarked charger, which, by looking at the wheels and rear lightbar, I can only assume is FHP48, with the additional brake lights, but the model in-game doesn't have them. Is there something I need to enable for them to work?20231211152758_1.jpg.d9f994923970dbf2757588547fe389e5.jpg

Trp. Keaton

Members Author

1 hour ago, Arrestedset6782 said:

In the first 2 pictures, it shows an unmarked charger, which, by looking at the wheels and rear lightbar, I can only assume is FHP48, with the additional brake lights, but the model in-game doesn't have them. Is there something I need to enable for them to work?20231211152758_1.jpg.d9f994923970dbf2757588547fe389e5.jpg

It's possible that your break lights in game are not bright enough for them to show. It could also be possible they were accidentally deleted; I will look into it for the next update

On 11/28/2025 at 11:20 PM, Arrestedset6782 said:

In the first 2 pictures, it shows an unmarked charger, which, by looking at the wheels and rear lightbar, I can only assume is FHP48, with the additional brake lights, but the model in-game doesn't have them. Is there something I need to enable for them to work?20231211152758_1.jpg.d9f994923970dbf2757588547fe389e5.jpg

works just fine for me. im using corefx and brighter els by MSTB with the bright option so that might be why

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