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2016 Ford Police Interceptor Utility Pack w/ HQ interior 1.0.0

   (28 reviews)

12 Screenshots

If you are looking for a similar ELS version of this vehicle, It can be found here! 

 

 

MODEL OVERVIEW
=================================
- NAME: 2016 Ford Police Interceptor pack
- VERSION: V1.0
- EXTRA PARTS: Lots
- OPTIMIZED FOR: Anything

 

IMPORTANT NOTES
===============================
DO NOT USE THE REVIEW SECTION TO REPORT BUGS, POST IN THE COMMENTS SECTION FOR THAT!!!!!

 

I am always accepting small donations! It is in no way shape or form a requirement, but donations always show me how much you guys
enjoy the models, and it encourages me to keep modding to the best of my abilities!

 

IF YOU HAVE NOT READ THE READ ME AND ASK ONE OF THE FAQs I WILL NOT ANSWER!!!!!!!!!!!!!!!

 

A huge thank you to Requiem/Problematic/KingBraidula for the flawless screenshots!

 

Another Huge thank you to Getinmybelly for the amazing skins!

 

If you wish to install this vehicle to another slot, simply change the name of the vehicle, and change in the vehicle meta,

the handling line the slot uses to police3. Also remember that if the vehicle does not use siren setting 1, the car will not 
work as I have designed it!

 

INSTILLATION INSTRUCTIONS
================================
To install the vehicle models themselves, simply place them in your latest patch day in your mods folder.
I have installed the vehicles in my game to patchday10 where i have found the most success in them working.

 

To install the vehicles meta file, navigate to:
C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\mods\update\update.rpf\common\data\levels\gta5
Or the spot you put your metas in. Simply copy over this line over the existing police3 line.

 

When available, install the carcols here:
C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\mods\update\update.rpf\x64\data

 

PACK NOTES
=================================
-These utilities have been a very long time in the making, they have taken almost 3 months to create, 
from crunching the base model, to putting the vehicles together. 

 

- These vehicles are quite large in file size, so i apologize if they are very hard on your computer!

 

- Because I didn't feel like compacting the vehicle into a slicktop and marked, there are two cars in this pack

 

- There are multiple extras on each vehicle, allowing for you to customize each vehicle to your liking.

 

- There will be version of this pack where you are able to install them as .OIVs, simplifing the install process

 

- There will also be a version of each vehicle using a specific carcols from Windows446 that will have a completely different
flash pattern. This will be a later update to this pack.

 

- If there are any questions i havent put below, please feel free to post in the comments section!

 

- There may be a few bugs with the models, which if you find, feel free to post in the comment section and ill try my best to fix them!

 

COMMON QUESTIONS
=================================

Q: Why aren't my lights bright?
A: You do not have light-enhancing mods installed. Download RadianceV and/or, Install my emissive bits into your visual settings,
or other mods that increase emergency lighting brightness.

 

Q: Why don't the lights work properly?
A: You most likely haven't set the siren settings in the carvar to 1.

 

Q: Will you please help me ins--
A: Did you read the readme? No? Sorry, can't help you. Yes? Then ask here.

 

Q: I don;t have Patchday10?
A: Then put the car in your latest patch day, or copy patchday10 over.
 
Q: Why does my game crash after I install the car/meta/carcol?
A: I don't know, it works in my game. Make sure you have no spaces when you coppied the line. 

 

Q: Will you send me ______?
A: No.

 

Q: Can I make skins for this vehicle?
A: By all means, go ahead, just dont re-upload the vehicle model itself.

 

Q: Does this vehicle use the same template as your other Utility/Other utilites.
A: Unfortunately no, The new FPIU is a completely different model, as such the wire frame of the body shell has changed vastly compared to my old model, 
so all current skins will just need some editing.


My Emissive Settings:

Spoiler

# emissive bits
car.headlight.day.emissive.on    10.00
car.headlight.night.emissive.on    10.00
car.headlight.day.emissive.off    0.001
car.headlight.night.emissive.off    0.001
car.taillight.day.emissive.on    30.0
car.taillight.night.emissive.on    30.0
car.taillight.day.emissive.off    0.001
car.taillight.night.emissive.off    0.001
car.indicator.day.emissive.on    30.00
car.indicator.night.emissive.on    30.00
car.indicator.day.emissive.off    0.001
car.indicator.night.emissive.off    0.001
car.reversinglight.day.emissive.on    20.00
car.reversinglight.night.emissive.on    3.00
car.reversinglight.day.emissive.off    0.001
car.reversinglight.night.emissive.off    0.001
car.defaultlight.day.emissive.on    8000.00
car.defaultlight.night.emissive.on    900.00
car.defaultlight.day.emissive.off    0.001
car.defaultlight.night.emissive.off    0.001
car.brakelight.day.emissive.on    40.00
car.brakelight.night.emissive.on    40.00
car.brakelight.day.emissive.off    0.001
car.brakelight.night.emissive.off    0.001
car.middlebrakelight.day.emissive.on    40.00
car.middlebrakelight.night.emissive.on    40.00
car.middlebrakelight.day.emissive.off    0.001
car.middlebrakelight.night.emissive.off    0.001
car.extralight.day.emissive.on    9000.00
car.extralight.night.emissive.on    1500.00
car.extralight.day.emissive.off    0.001
car.extralight.night.emissive.off    0.001
car.emissiveMultiplier 2.00

 

 

Disclaimer
=================================
-You are not to attempt to modify or rip this model in any way shape or form.
-I (Thehurk) am not resposible for any damages done to your game. Please make a backup of any edited files!
-Do not attempt to make a profit off this model in any way shape or form.
-Do not re-upload this vehicle, please make a link!!!!!
-Do not upload this file to any other site, claiming it as your own. 
-If you want to use this file in a clan, PLEASE ask me before doing so!!!

CREDITS
================================
Marked:
--------------------------------
- Ford explorer Base model purchased by Thehurk, GTAxB0SS, Requiem and Windows446
- Poly Crunched by Thehurk
- Textured and Converted by Thehurk
- Textures by Taylor Swift and Thehurk
- Converted to Police interceptor by Thehurk
- Interior Remodeled to ^ by Thehurk
- Ecoboost and Rear Police interceptor text by Jasonct203
- rims by GTAxB0SS
- Interceptor Hood text by GTAxB0SS
- Templated by Thehurk

Lighting:
- Whelen Legacy scratch modeled, textured and converted by KevinDV
- Whelen Ions & Outer Edge Duo scratch modeled, textured and converted by Thehurk
- Whelen Dominator scratch modeled, textured and converted by GTAxB0SS

Other Parts:
- Unity spotlight By Black Jesus
- Setina Rambar by Vertex3d
- Explorer wraparound by Gump.
- Stalker Radar by Carper
- Moto Laptop with Ram mount by Carper
- Blank Console by Bueno
- Lojack by Caleb
- Whelen Cencom Saphire by NickieB
- Moto Radios by OfficerFive0
- Brothel Printer by JohnClark
- Setina Modular Cargo Storage By Thehurk
- Proguard Partition by Vertex3d, with edits from Thehurk
- D&R Cargo partiton and window bars by Tomcat8492
- ALPRs by Molex
- Antennas by Carper
================================
Slicktop:
--------------------------------
- Ford explorer Base model purchased by Thehurk, GTAxB0SS, Requiem and Windows446
- Poly Crunched by Thehurk
- Textured and Converted by Thehurk
- Textures by Taylor Swift and Thehurk
- Converted to Police interceptor by Thehurk
- Interior Remodeled to ^ by Thehurk
- Ecoboost and Rear Police interceptor text by Jasonct203
- rims by GTAxB0SS
- Interceptor Hood text by GTAxB0SS
- Templated by Thehurk

Lighting:
- Whelen Ions & Outer Edge Duo scratch modeled, textured and converted by Thehurk
- Whelen Inner Edge RTX By Thehurk
- Whelen Inner Edge by Hilth0

Other Parts:
- Unity spotlight By Black Jesus
- Setina Rambar by Vertex3d
- Explorer wraparound by Gump.
- Stalker Radar by Carper
- Moto Laptop with Ram mount by Carper
- Blank Console by Bueno
- Lojack by Caleb
- Whelen Cencom Saphire by NickieB
- Moto Radios by OfficerFive0
- Brothel Printer by JohnClark
- Setina Modular Cargo Storage By Thehurk
- Proguard Partition by Vertex3d, with edits from Thehurk
- D&R Cargo partiton and window bars by Tomcat8492
- ALPRs by Molex
- Antennas by Carper

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    Recommended Comments



    21 hours ago, Thehurk said:



    All you have to do is change the handling line the fbi2 uses to police3. So no i'm not going to. It would mean, re importing the base colison and making the suburban look alike (granger) work for this explorer. 


    Yes, i see but even still with the police 3 it handles weirdly apposed to the FBI2 handling line, we have tried BALLER2 and it seems to work. 

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    Is it just me or when you turn on the lights on the marked explorer, the lightbar on the push bumper glows a slight white?

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    On 11/28/2016 at 3:00 PM, Sniperfox said:

    Does anyone know what would cause the lighting to do that in each picture? seems to be on the bottom of the vehicles.. Can't seem to figure it out. I changed the vehicles.meta to FBI and FBI2, now FBI rolls over on a dime when you turn it, FBI2 does not... Would this be a cause of gta not picking up the vehicles.meta? TIA

    20161128_140013.jpg

    20161128_133534.jpg

    Its because FBI is not a truck and the explorer needs a top heavy vehicle meta

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    No, i've even said in the decription of this file, if you guys would have read it, i said that if you want to put this vehicle in another slot, you need to go find the vehicle meta for that slot you are trying to replace and then change the handling line that the said slot uses to police3

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    I'm trying to get this file to work for police2 but the car comes spawns with no liveries and is all different colors and also the lights come up as all white...i tried using every combination of files that were in the download. Can someone tell me what I'm doing wrong?

     

    Thanks,

    xCaldartx

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    26 minutes ago, xCaldartx said:

    I'm trying to get this file to work for police2 but the car comes spawns with no liveries and is all different colors and also the lights come up as all white...i tried using every combination of files that were in the download. Can someone tell me what I'm doing wrong?

     

    Thanks,

    xCaldartx


    Sounds like you are not placing the .ytd in.

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    Is it possible to have a version where I can have sirens (the lightbars) but without this?

    The one windows446 has is a different lightbar.

    9.png.b1dad8bb62a47bd1247310be2ea7201d.p

     

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    10 hours ago, Jibril said:

    Is it possible to have a version where I can have sirens (the lightbars) but without this?

    The one windows446 has is a different lightbar.

     

    That would require remaking the entire vehicle. My utility is a fictional vehicle, where windows446's is a accurate representation of NHP(Nevada Highway Patrol)

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    16 hours ago, Thehurk said:


    Sounds like you are not placing the .ytd in.

    I just checked and I have all three files place in patchday12 with all the 3s as 2s

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    11 hours ago, Thehurk said:

    That would require remaking the entire vehicle. My utility is a fictional vehicle, where windows446's is a accurate representation of NHP(Nevada Highway Patrol)

     

    I see, is there some easy thing I can do to add the lightbar to the slicktop?

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    What's the problem? The lights are on but not blink and do not flicker and do not give reflection to objects. Please help me.

     

    GTA5 2016-12-03 23-19-30-844.jpg

    GTA5 2016-12-03 23-19-35-084.jpg

    GTA5 2016-12-03 23-19-43-095.jpg

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    Amazing vehicle. There are a few things i found that may or may not be in  your control. 

     

    1. Template is 4098x4098 instead of 4096x4096 (no biggie I just resized it)

    2. A saved vehicle has issues with the two front LED's they only flash red when saved in the trainer and spawned. 

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    19 hours ago, keger said:

    Amazing vehicle. There are a few things i found that may or may not be in  your control. 

     

    1. Template is 4098x4098 instead of 4096x4096 (no biggie I just resized it)

    2. A saved vehicle has issues with the two front LED's they only flash red when saved in the trainer and spawned. 


    The texture is something that is not something im worried about. The trainer part is also something I wouldn't know about or bother to look into, as i just always spawn the car through using police3. Sorry.

     

     

    On 12/3/2016 at 2:48 PM, BlackBerry said:

    What's the problem? The lights are on but not blink and do not flicker and do not give reflection to objects. Please help me.

     

    -snip-

     

    Just gonna do this:

    COMMON QUESTIONS
    =================================

    Q: Why aren't my lights bright?
    A: You do not have light-enhancing mods installed. Download RadianceV and/or, Install my emissive bits into your visual settings,
    or other mods that increase emergency lighting brightness.

     

     

    On 12/1/2016 at 7:46 PM, Jibril said:

     

    I see, is there some easy thing I can do to add the lightbar to the slicktop?


    No.

     

    On 12/3/2016 at 9:00 AM, thomasbk said:

    How can i make this vehicle into an add-on? i dont want i to use the POLICE3 slot


    I do not provide support for people making my vehicles as add-ons.

     

     

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    21 hours ago, J.J Designs said:

    Nooooooooooooooooooooooooooooo why you did that why you now have slick and mark as 2 before it was the 2 on one why

    Uhhh....

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    2 hours ago, Thehurk said:

    Uhhh....

    the first model was only one you could then pick slicktop or mark now you have the 2 separate why

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    well i just try the car look great i guess ill give it a chance but car flips over at high-speed cornering how do i fix that again ?

    GTA5 2016-12-05 21-28-01-138.png

    Edited by J.J Designs
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