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This file has been reported as outdated or no longer maintained. For further information, see the file comments.

Traffic Policer (Breathalyzer, Traffic Offences, Speed Detection & more) 6.16.0.0

(306 reviews)

14 Screenshots

 

https://www.youtube.com/albo1125

DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE 

Traffic Policer is now open source. https://github.com/Albo1125/Traffic-Policer

 

Welcome to Traffic Policer! This script modification for LSPDFR greatly enhances not only traffic policing, but policing in general. It sports various major features that will make your shift as a police officer much more realistic, and, above all, fun! 

Requirements - some of these are included (credits go to their appropriate authors):

  • LSPDFR 0.4.2 (not included)
  • Albo1125.Common 6.6.3.0 or higher (included)
  • RAGENativeUI 1.6.3.0 or higher (included)
  • RAGEPluginHook 0.51 or higher (not included)
  • A legal copy of GTA V (versions 1.0.1011.1-1.0.1604.1).

Installation Instructions are provided in the ReadMe & Documentation files.

Traffic Policer's Features are explained in the Documentation files & video.

 

Support - what to do if you encounter a bug or have problems:

  1. Watch the installation video for my modifications here.
  2. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/ 
  3. Read the documentation file if you're having trouble getting a specific feature to work.
  4. Suggestions can be made here.
  5. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible.

Redistribution is prohibited.

 

https://www.youtube.com/albo1125

Edited by Albo1125

What's New in Version 6.16.0.0

Released

6.16.0.0 (23-06-2019)

Update targetted .net to 4.6.1
Updated for lspdfr 0.4.2
Minor code cleanup
Removed absurd breathalyzer/drugalyzer animation from motorbike riders (thanks abhijay94)

 

6.14.3.0 (29-11-2018)
Fixed an issue where the NoLightsAtDark ambient event chance in the INI was not respected.
Some code cleanup.
Open sourced at https://github.com/Albo1125/Traffic-Policer
Updated licence.
Removed obfuscation.

LSPDFR 0.3.1 compatibility

Some more information on the open-sourcing and my 'retirement'

 

Use comments to ask for support. Do NOT use reviews to ask for support! You will get ignored and reported as this is against community guidelines.


Short Description

Traffic Policer for LSPDFR

User Feedback

Recommended Comments

Guest

Guest

Guests

how can i find my log file?

 

Guest

Guest

Guests

(edited)

nevermind, here it is

 

[9/27/2015 6:40:43 AM.480] Started new log on 9/27/2015 6:40:43 AM.477
[9/27/2015 6:40:43 AM.480] ====================================================================================================
[9/27/2015 6:40:43 AM.467] Log path: E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[9/27/2015 6:40:43 AM.481] Log verbosity: Verbose
[9/27/2015 6:40:43 AM.484] Initializing input system
[9/27/2015 6:40:43 AM.490] Initializing game console
[9/27/2015 6:40:43 AM.504] Console key has been set to F4 (key code: 115)
[9/27/2015 6:40:43 AM.560] Initializing console variable "SkipGameIntro".
[9/27/2015 6:40:43 AM.560] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/27/2015 6:40:43 AM.568] Read value: <null>
[9/27/2015 6:40:43 AM.569] Initializing console variable "DisableRenderVersionText".
[9/27/2015 6:40:43 AM.569] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/27/2015 6:40:43 AM.579] Read value: False
[9/27/2015 6:40:43 AM.580] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/27/2015 6:40:43 AM.580] Initializing console variable "ConsoleKey".
[9/27/2015 6:40:43 AM.581] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/27/2015 6:40:43 AM.583] Read value: F4
[9/27/2015 6:40:43 AM.584] Setting value of console variable "ConsoleKey" to stored value.
[9/27/2015 6:40:43 AM.584] Console key has been set to F4 (key code: 115)
[9/27/2015 6:40:43 AM.584] Initializing console variable "PluginTimeoutThreshold".
[9/27/2015 6:40:43 AM.585] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/27/2015 6:40:43 AM.586] Read value: 10000
[9/27/2015 6:40:43 AM.586] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/27/2015 6:40:43 AM.587] Initializing console variable "AlwaysShowConsoleOutput".
[9/27/2015 6:40:43 AM.588] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/27/2015 6:40:43 AM.589] Read value: False
[9/27/2015 6:40:43 AM.590] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/27/2015 6:40:43 AM.590] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/27/2015 6:40:43 AM.591] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/27/2015 6:40:43 AM.592] Read value: <null>
[9/27/2015 6:40:43 AM.592] Initializing console variable "PluginVerificationSystemDisableId".
[9/27/2015 6:40:43 AM.592] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/27/2015 6:40:43 AM.593] Read value: qx093hCbZCt6mTQ7xksZi3teyeziLp0tp6T4xGye3i469WeI
[9/27/2015 6:40:43 AM.594] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/27/2015 6:40:43 AM.594] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/27/2015 6:40:43 AM.595] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/27/2015 6:40:43 AM.596] Read value: <null>
[9/27/2015 6:40:43 AM.596] Initializing console variable "ShowOnScreenWarnings".
[9/27/2015 6:40:43 AM.597] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/27/2015 6:40:43 AM.598] Read value: True
[9/27/2015 6:40:43 AM.599] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[9/27/2015 6:40:43 AM.599] Console initialized
[9/27/2015 6:40:43 AM.599] Initializing forms manager
[9/27/2015 6:40:43 AM.605] Version: RAGE Plugin Hook v0.25.747.5152 PUBLIC ALPHA for Grand Theft Auto V
[9/27/2015 6:40:43 AM.622] ================ RAGE Plugin Hook ================
[9/27/2015 6:40:43 AM.643] Checking game support
[9/27/2015 6:40:43 AM.650] Product name: Grand Theft Auto V
[9/27/2015 6:40:43 AM.651] Product version: 1.0.463.1
[9/27/2015 6:40:43 AM.652] Is steam version: True
[9/27/2015 6:40:43 AM.656] Initializing DirectX
[9/27/2015 6:40:43 AM.662] Initializing Direct3D
[9/27/2015 6:40:43 AM.663] Loading C:\Windows\system32\d3d11.dll
[9/27/2015 6:40:43 AM.663] Loaded at 0x7FEF32D0000
[9/27/2015 6:40:43 AM.664] D3D11CreateDeviceAndSwapChain at 0x7FEF32F00F8
[9/27/2015 6:40:43 AM.665] Creating Direct3D 11 device and swap chain
[9/27/2015 6:40:43 AM.675] Swap Chain created: 0x4E38FC30
[9/27/2015 6:40:43 AM.677] Swap Chain VTable: 0x4E38FC30
[9/27/2015 6:40:43 AM.678] Swap Chain VTable_2: 0x7FEF34B5AE0
[9/27/2015 6:40:43 AM.679] 0x4856410AAD544DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[9/27/2015 6:40:43 AM.679] D3D11Present: 0x7FEF34DB2F8
[9/27/2015 6:40:43 AM.680] D3D11ResizeBuffers: 0x7FEF34DF97C
[9/27/2015 6:40:43 AM.680] D3D11ResizeTarget: 0x7FEF34E07D8
[9/27/2015 6:40:43 AM.681] D3D11SetFullscreenState: 0x7FEF34E0B64
[9/27/2015 6:40:43 AM.690] Direct3D initialized
[9/27/2015 6:40:43 AM.691] Initialized DirectX
[9/27/2015 6:40:43 AM.692] Direct3D watcher thread spawned
[9/27/2015 6:40:44 AM.408] Getting device
[9/27/2015 6:40:44 AM.409] Retrieved device
[9/27/2015 6:40:44 AM.409] Creating wrapper
[9/27/2015 6:40:44 AM.704] Wrapper created
[9/27/2015 6:40:44 AM.740] Effect created
[9/27/2015 6:40:44 AM.741] Creating buffer
[9/27/2015 6:40:44 AM.742] Created buffer
[9/27/2015 6:40:44 AM.748] Creating blend state
[9/27/2015 6:40:44 AM.752] Created blend state
[9/27/2015 6:40:44 AM.763] Done with creation
[9/27/2015 6:40:44 AM.902] Initializing texture system.
[9/27/2015 6:40:44 AM.903] Initializing texture system; phase 1
[9/27/2015 6:40:44 AM.904] Initializing texture system; phase 2
[9/27/2015 6:40:44 AM.922] Initializing texture system; phase 3
[9/27/2015 6:40:44 AM.924] Initializing texture system; phase 4
[9/27/2015 6:40:44 AM.963] Initializing texture system; phase 5
[9/27/2015 6:40:44 AM.967] Initializing texture system; phase 6
[9/27/2015 6:40:44 AM.971] Initializing texture system; phase 7
[9/27/2015 6:40:44 AM.976] Initializing texture system; phase 8
[9/27/2015 6:40:44 AM.982] Initializing texture system; phase 9
[9/27/2015 6:40:44 AM.987] Initializing texture system; phase 10
[9/27/2015 6:40:44 AM.994] Initializing texture system; phase 11
[9/27/2015 6:40:44 AM.995] Initializing texture system; phase 12
[9/27/2015 6:40:45 AM.001] Initializing texture system; phase 13
[9/27/2015 6:40:45 AM.002] Initializing texture system; phase 14
[9/27/2015 6:40:48 AM.692] Direct3D watcher thread ended
[9/27/2015 6:41:21 AM.112] Initializing game support
[9/27/2015 6:41:29 AM.104] Compatibility level: 0
[9/27/2015 6:41:29 AM.105] Supported version detected
[9/27/2015 6:41:29 AM.105] ==================================================
[9/27/2015 6:41:29 AM.357] Patched IsDebuggerPresent
[9/27/2015 6:41:29 AM.608] Waiting for game initialization
[9/27/2015 6:41:29 AM.958] Initializing hook
[9/27/2015 6:41:30 AM.208] Completing interoperability
[9/27/2015 6:41:30 AM.209] Initialization code 1.
[9/27/2015 6:41:30 AM.210] Initialization code 2.
[9/27/2015 6:41:30 AM.210] Initialization code 3.
[9/27/2015 6:41:30 AM.213] 1 Address: 0x00000001404AFA94
[9/27/2015 6:41:30 AM.214] Calling func 1
[9/27/2015 6:41:30 AM.221] 2 Address: 0x0000000140F4829E
[9/27/2015 6:41:30 AM.238] 3 Address: 0x000000013FAF5CCA
[9/27/2015 6:41:30 AM.244] Address: 0x0000000140F4823C
[9/27/2015 6:41:30 AM.244] Unknown var: 0x0000000141E0A000
[9/27/2015 6:41:30 AM.245] Initialization code 4.
[9/27/2015 6:41:30 AM.245] Completing interoperability, phase 1
[9/27/2015 6:41:30 AM.246] Completing interoperability, phase 2
[9/27/2015 6:41:30 AM.246] Completing interoperability, phase 3
[9/27/2015 6:41:30 AM.247] Completing interoperability, phase 4
[9/27/2015 6:41:30 AM.247] Completing interoperability, phase 5
[9/27/2015 6:41:30 AM.248] Completing interoperability, phase 6
[9/27/2015 6:41:30 AM.248] Completing interoperability, phase 7
[9/27/2015 6:41:39 AM.304] Initializing console variable "TimeScale".
[9/27/2015 6:41:39 AM.305] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/27/2015 6:41:39 AM.306] Read value: <null>
[9/27/2015 6:41:40 AM.998] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/27/2015 6:41:42 AM.748] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:41:42 AM.754] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:41:42 AM.759] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:41:44 AM.448] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:41:44 AM.454] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:41:44 AM.459] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:41:46 AM.287] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:41:46 AM.292] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:41:46 AM.297] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:41:48 AM.019] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:41:48 AM.026] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:41:48 AM.031] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:41:49 AM.697] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:41:49 AM.703] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:41:49 AM.709] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:41:49 AM.714] Error while loading plugin E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LMS.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[9/27/2015 6:41:49 AM.715] Parameter name: assemblyPath
[9/27/2015 6:41:49 AM.716] at Rage.RemotePlugin.Initialize(String assemblyPath)
[9/27/2015 6:41:49 AM.716] at Rage.RemotePlugin.Initialize(String assemblyPath)
[9/27/2015 6:41:49 AM.716] at Rage.Plugin.Initialize(String assemblyPath)
[9/27/2015 6:41:49 AM.717] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[9/27/2015 6:41:49 AM.717] at Rage.HookManager.ReloadAllPlugins(Boolean onlyVerified)
[9/27/2015 6:41:51 AM.528] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:41:51 AM.534] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:41:51 AM.539] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:41:53 AM.313] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:41:53 AM.318] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:41:53 AM.323] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:41:55 AM.053] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:41:55 AM.058] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:41:55 AM.063] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:41:56 AM.858] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:41:56 AM.864] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:41:56 AM.869] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:41:58 AM.669] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:41:58 AM.676] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:41:58 AM.681] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:42:00 AM.387] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:42:00 AM.393] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:42:00 AM.398] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:42:02 AM.095] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:42:02 AM.102] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:42:02 AM.107] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:42:03 AM.909] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:42:03 AM.914] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:42:03 AM.919] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:42:05 AM.564] ---------------------------------------------------------------------
[9/27/2015 6:42:05 AM.564] LSPD FIRST RESPONSE
[9/27/2015 6:42:05 AM.564] Version 0.2b
[9/27/2015 6:42:05 AM.564] A G17 Media Modification
[9/27/2015 6:42:05 AM.564] - Developed by LMS & Sam
[9/27/2015 6:42:05 AM.564] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/27/2015 6:42:05 AM.564] © Copyright 2015, G17 Media, www.lspdfr.com
[9/27/2015 6:42:05 AM.564] ---------------------------------------------------------------------
[9/27/2015 6:42:05 AM.564] LSPD First Response: Running LSPD First Response 0.2b
[9/27/2015 6:42:05 AM.565] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/27/2015 6:42:05 AM.909] Cached police
[9/27/2015 6:42:05 AM.909] Cached police2
[9/27/2015 6:42:05 AM.909] Cached policet
[9/27/2015 6:42:05 AM.909] Cached sheriff2
[9/27/2015 6:42:05 AM.909] Cached sheriff
[9/27/2015 6:42:05 AM.909] Cached police4
[9/27/2015 6:42:05 AM.909] Cached policeb
[9/27/2015 6:42:05 AM.909] Cached policeb
[9/27/2015 6:42:05 AM.909] Cached policeb
[9/27/2015 6:42:05 AM.909] Cached fbi2
[9/27/2015 6:42:05 AM.909] Cached policeold1
[9/27/2015 6:42:05 AM.909] Cached policeold2
[9/27/2015 6:42:05 AM.909] Cached policeold2
[9/27/2015 6:42:05 AM.910] Cached buzzard
[9/27/2015 6:42:05 AM.910] Cached polmav
[9/27/2015 6:42:05 AM.910] Cached frogger2
[9/27/2015 6:42:05 AM.910] Cached ambulance
[9/27/2015 6:42:05 AM.910] Cached firetruk
[9/27/2015 6:42:06 AM.078] LSPD First Response: Folder is E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[9/27/2015 6:42:06 AM.102] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:42:06 AM.112] LSPD First Response: Arrest Manager, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:42:06 AM.113] LSPD First Response: ArrestWarrantCallout, Version=0.1.20.430, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:42:06 AM.114] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:42:06 AM.115] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:42:06 AM.122] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:42:06 AM.123] LSPD First Response: FederalCallouts, Version=0.21.5729.31508, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:42:06 AM.124] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:42:06 AM.125] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:42:06 AM.127] LSPD First Response: PoliceToolbox, Version=2.0.5745.35171, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:42:06 AM.128] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:42:06 AM.129] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:42:06 AM.130] LSPD First Response: Traffic Policer, Version=3.5.0.0, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:42:06 AM.132] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:42:06 AM.133] LSPD First Response: Creating plugin: Albo1125.Common.Main
[9/27/2015 6:42:06 AM.134] LSPD First Response: Creating plugin: MoreJailPoints.Main
[9/27/2015 6:42:06 AM.220] LSPD First Response: Creating plugin: ArrestWarrantCallout.ArrestWarrantClass+Main
[9/27/2015 6:42:06 AM.221] LSPD First Response: Creating plugin: CalloutsV.Main
[9/27/2015 6:42:06 AM.278] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[9/27/2015 6:42:06 AM.387] LSPD First Response: Creating plugin: CrazyCallouts.Main
[9/27/2015 6:42:06 AM.392] LSPD First Response: Creating plugin: FederalCallouts.Main
[9/27/2015 6:42:06 AM.503] LSPD First Response: Creating plugin: APIExample.Main
[9/27/2015 6:42:06 AM.504] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/27/2015 6:42:06 AM.590] LSPD First Response: Creating plugin: PoliceToolbox.Main
[9/27/2015 6:42:06 AM.680] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/27/2015 6:42:06 AM.681] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/27/2015 6:42:06 AM.682] LSPD First Response: Creating plugin: Traffic_Policer.Main
[9/27/2015 6:42:06 AM.767] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/27/2015 6:42:06 AM.768] LSPD First Response: Albo1125.Common 2.1 initialised.
[9/27/2015 6:42:06 AM.770] LSPD First Response: Traffic Policer INI found.
[9/27/2015 6:42:06 AM.771] LSPD First Response: Arrest Manager INI found.
[9/27/2015 6:42:06 AM.773] Arrest Manager, developed by Albo1125, loaded successfully!
[9/27/2015 6:42:06 AM.773] Please go on duty to start Arrest Manager.
[9/27/2015 6:42:06 AM.774] LSPD First Response: Arrest Warrant Callout 0.1.20.430loaded!
[9/27/2015 6:42:06 AM.776] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/27/2015 6:42:06 AM.776] LSPD First Response: [CalloutsV] Detecting player name from config file as: Darien
[9/27/2015 6:42:06 AM.777] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/27/2015 6:42:06 AM.804] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[9/27/2015 6:42:06 AM.819] LSPD First Response: [Code 3 Callouts] Settings loaded
[9/27/2015 6:42:06 AM.824] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[9/27/2015 6:42:06 AM.831] LSPD First Response: [FC] Initializing Federal Callouts...
[9/27/2015 6:42:06 AM.843] LSPD First Response: [FC] Federal callouts v0.21.5729.31508 initialized!
[9/27/2015 6:42:06 AM.844] LSPD First Response: Callouts Plugin loaded!
[9/27/2015 6:42:06 AM.845] LSPD First Response: Police Radio Loaded
[9/27/2015 6:42:06 AM.846] Loading PoliceToolbox 2 (2.0), plugin made by DemNinjas.
[9/27/2015 6:42:07 AM.273] Loading PoliceToolbox 2. Prepare to be a hero today.
[9/27/2015 6:42:07 AM.326] RageShowMyLocation: RageShowMyLocation 0.0.9.19 : Added event handler for FrameRender
[9/27/2015 6:42:07 AM.329] RageShowMyLocation: RageShowMyLocation 0.0.9.19 : found settings file, adjusting settings.
[9/27/2015 6:42:07 AM.330] RageShowMyLocation: RageShowMyLocation 0.0.9.19 : Settings File path : E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RageShowMyLocation.ini
[9/27/2015 6:42:07 AM.332] RageShowMyLocation: RageShowMyLocation 0.0.9.19 : Plugin loaded !
[9/27/2015 6:42:07 AM.569] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
[9/27/2015 6:42:08 AM.213] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[9/27/2015 6:42:08 AM.215] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[9/27/2015 6:42:09 AM.438] ______________________________________________________________________________________________
[9/27/2015 6:42:09 AM.438] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[9/27/2015 6:42:09 AM.438] [Created by : FinKone]
[9/27/2015 6:42:09 AM.438] 
[9/27/2015 6:42:09 AM.438] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[9/27/2015 6:42:09 AM.442] Audio loaded...
[9/27/2015 6:42:09 AM.520] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1440 900
[9/27/2015 6:42:09 AM.845] LSPD First Response: Not checking for Traffic Policer updates, 7.
[9/27/2015 6:42:09 AM.851] LSPD First Response: Not checking for Arrest Manager updates, 7.
[9/27/2015 6:42:17 AM.354] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/27/2015 6:42:17 AM.355] StraysCallouts initialized
[9/27/2015 6:42:17 AM.355] LSPD First Response: Traffic Policer 3.5, developed by Albo1125, has been initialised.
[9/27/2015 6:42:17 AM.356] LSPD First Response: Go on duty to start Traffic Policer.
[9/27/2015 6:42:17 AM.356] LSPD First Response: [Wilderness Callouts] Loaded
[9/27/2015 6:42:17 AM.356] LSPD First Response: We have 1 callouts registered
[9/27/2015 6:42:17 AM.357] LSPD First Response: CalloutManager initialized
[9/27/2015 6:42:17 AM.362] _____________________________________________________________________
[9/27/2015 6:42:17 AM.362]                                                      [PoliceToolbox v2.0]
[9/27/2015 6:42:17 AM.362]                                             PoliceToolbox 2 is loading.
[9/27/2015 6:42:17 AM.362] PoliceToolbox is authored by DemNinjas. You do not have the right to redistribute this file.
[9/27/2015 6:42:17 AM.399]                            You own version 1.0.463.1 of the game.
[9/27/2015 6:42:17 AM.399] Thank you to the beta-testing crew : Betarays, xShadowPro, Dexter11241, and some IRL friends you don't wanna meet.
[9/27/2015 6:42:17 AM.399] ---------------------------------------------------------------------------------------------------------
[9/27/2015 6:42:17 AM.406]                                    Have fun, unit 1-ADAM-12 !
[9/27/2015 6:42:17 AM.406]                                Or should I say, have fun Darien ? ;)
[9/27/2015 6:42:17 AM.406] ---------------------------------------------------------------------------------------------------------
[9/27/2015 6:42:58 AM.894] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.25
[9/27/2015 6:42:58 AM.895] LSPD First Response: Arrest Manager 3.6, developed by Albo1125.
[9/27/2015 6:42:58 AM.927] LSPD First Response: Transport Vehicle attempted set to: POLICET
[9/27/2015 6:42:58 AM.928] LSPD First Response: Spawning & Checking Transport Vehicle
[9/27/2015 6:42:58 AM.931] LSPD First Response: Setting transport vehicle to POLICET
[9/27/2015 6:42:58 AM.932] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2
[9/27/2015 6:42:58 AM.932] LSPD First Response: Spawning & Checking Transport Vehicle
[9/27/2015 6:42:58 AM.933] LSPD First Response: Setting transport vehicle to SHERIFF2
[9/27/2015 6:42:58 AM.935] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[9/27/2015 6:42:58 AM.945] Police Station Jail blips created.
[9/27/2015 6:42:58 AM.948] LSPD First Response: Registering callout ArrestWarrantCallout.ArrestCallout
[9/27/2015 6:42:58 AM.948] LSPD First Response: Registering callout ArrestWarrantCallout.PrisonEscape
[9/27/2015 6:42:58 AM.949] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[9/27/2015 6:42:58 AM.949] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[9/27/2015 6:42:58 AM.950] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[9/27/2015 6:42:58 AM.950] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[9/27/2015 6:42:58 AM.950] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[9/27/2015 6:42:58 AM.950] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[9/27/2015 6:42:58 AM.953] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.4.0.0
[9/27/2015 6:42:58 AM.960] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[9/27/2015 6:42:58 AM.964] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[9/27/2015 6:42:58 AM.964] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[9/27/2015 6:42:58 AM.965] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[9/27/2015 6:42:58 AM.965] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[9/27/2015 6:42:58 AM.965] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[9/27/2015 6:42:58 AM.965] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[9/27/2015 6:42:58 AM.966] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[9/27/2015 6:42:58 AM.966] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[9/27/2015 6:42:58 AM.966] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[9/27/2015 6:42:58 AM.966] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[9/27/2015 6:42:58 AM.966] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[9/27/2015 6:42:58 AM.967] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[9/27/2015 6:42:58 AM.967] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[9/27/2015 6:42:58 AM.967] LSPD First Response: [Code 3 Callouts] All callouts registered
[9/27/2015 6:42:58 AM.968] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[9/27/2015 6:42:58 AM.969] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[9/27/2015 6:42:58 AM.969] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[9/27/2015 6:42:58 AM.969] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[9/27/2015 6:42:58 AM.969] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[9/27/2015 6:42:58 AM.971] LSPD First Response: Registering callout FederalCallouts.Callouts.PotentialDrugDeal
[9/27/2015 6:42:58 AM.971] LSPD First Response: Registering callout FederalCallouts.Callouts.Assassination
[9/27/2015 6:42:58 AM.971] LSPD First Response: Registering callout FederalCallouts.Callouts.StreetArrestWarrant
[9/27/2015 6:42:58 AM.971] LSPD First Response: Registering callout FederalCallouts.Callouts.ArmoredCarRobbery
[9/27/2015 6:42:58 AM.972] LSPD First Response: Registering callout APIExample.Callouts.RobberySuspect
[9/27/2015 6:42:58 AM.972] LSPD First Response: Registering callout APIExample.Callouts.HitandRun
[9/27/2015 6:42:58 AM.972] LSPD First Response: Registering callout APIExample.Callouts.StolenCar
[9/27/2015 6:42:58 AM.973] LSPD First Response: Registering callout APIExample.Callouts.VehicleDamage
[9/27/2015 6:42:58 AM.973] LSPD First Response: Registering callout APIExample.Callouts.BrokenDownVehicle
[9/27/2015 6:42:58 AM.973] LSPD First Response: Registering callout APIExample.Callouts.OfficerHelp
[9/27/2015 6:42:58 AM.974] LSPD First Response: Registering callout APIExample.Callouts.UnconsciousPerson
[9/27/2015 6:42:58 AM.974] LSPD First Response: Registering callout APIExample.Callouts.DrugOD
[9/27/2015 6:42:58 AM.974] LSPD First Response: Registering callout APIExample.Callouts.LewdConduct
[9/27/2015 6:42:58 AM.978] _____________________________________________________________________
[9/27/2015 6:42:58 AM.978]                                                      [PoliceToolbox v2.0]
[9/27/2015 6:42:58 AM.978]                                             PoliceToolbox 2 is loading.
[9/27/2015 6:42:58 AM.978] PoliceToolbox is authored by DemNinjas. You do not have the right to redistribute this file.
[9/27/2015 6:42:58 AM.979]                            You own version 1.0.463.1 of the game.
[9/27/2015 6:42:58 AM.979] Thank you to the beta-testing crew : Betarays, xShadowPro, Dexter11241, and some IRL friends you don't wanna meet.
[9/27/2015 6:42:58 AM.979] ---------------------------------------------------------------------------------------------------------
[9/27/2015 6:42:58 AM.981]                                    Have fun, unit 1-XRAY-9 !
[9/27/2015 6:42:58 AM.982]                                Or should I say, have fun Darien ? ;)
[9/27/2015 6:42:58 AM.982] ---------------------------------------------------------------------------------------------------------
[9/27/2015 6:45:44 AM.992] 
[9/27/2015 6:45:44 AM.994] 
[9/27/2015 6:45:44 AM.994] 
[9/27/2015 6:45:44 AM.995] ====================================================================================================
[9/27/2015 6:45:44 AM.995] Started new log on 9/27/2015 6:45:44 AM.992
[9/27/2015 6:45:44 AM.995] ====================================================================================================
[9/27/2015 6:45:44 AM.981] Log path: E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[9/27/2015 6:45:44 AM.995] Log verbosity: Verbose
[9/27/2015 6:45:44 AM.998] Initializing input system
[9/27/2015 6:45:45 AM.004] Initializing game console
[9/27/2015 6:45:45 AM.017] Console key has been set to F4 (key code: 115)
[9/27/2015 6:45:45 AM.075] Initializing console variable "SkipGameIntro".
[9/27/2015 6:45:45 AM.075] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/27/2015 6:45:45 AM.085] Read value: <null>
[9/27/2015 6:45:45 AM.085] Initializing console variable "DisableRenderVersionText".
[9/27/2015 6:45:45 AM.085] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/27/2015 6:45:45 AM.097] Read value: False
[9/27/2015 6:45:45 AM.097] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/27/2015 6:45:45 AM.098] Initializing console variable "ConsoleKey".
[9/27/2015 6:45:45 AM.098] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/27/2015 6:45:45 AM.101] Read value: F4
[9/27/2015 6:45:45 AM.102] Setting value of console variable "ConsoleKey" to stored value.
[9/27/2015 6:45:45 AM.103] Console key has been set to F4 (key code: 115)
[9/27/2015 6:45:45 AM.104] Initializing console variable "PluginTimeoutThreshold".
[9/27/2015 6:45:45 AM.104] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/27/2015 6:45:45 AM.105] Read value: 10000
[9/27/2015 6:45:45 AM.106] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/27/2015 6:45:45 AM.106] Initializing console variable "AlwaysShowConsoleOutput".
[9/27/2015 6:45:45 AM.107] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/27/2015 6:45:45 AM.108] Read value: False
[9/27/2015 6:45:45 AM.108] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/27/2015 6:45:45 AM.109] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/27/2015 6:45:45 AM.110] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/27/2015 6:45:45 AM.111] Read value: <null>
[9/27/2015 6:45:45 AM.111] Initializing console variable "PluginVerificationSystemDisableId".
[9/27/2015 6:45:45 AM.112] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/27/2015 6:45:45 AM.113] Read value: qx093hCbZCt6mTQ7xksZi3teyeziLp0tp6T4xGye3i469WeI
[9/27/2015 6:45:45 AM.113] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/27/2015 6:45:45 AM.114] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/27/2015 6:45:45 AM.114] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/27/2015 6:45:45 AM.115] Read value: <null>
[9/27/2015 6:45:45 AM.116] Initializing console variable "ShowOnScreenWarnings".
[9/27/2015 6:45:45 AM.116] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/27/2015 6:45:45 AM.117] Read value: True
[9/27/2015 6:45:45 AM.118] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[9/27/2015 6:45:45 AM.118] Console initialized
[9/27/2015 6:45:45 AM.118] Initializing forms manager
[9/27/2015 6:45:45 AM.126] Version: RAGE Plugin Hook v0.25.747.5152 PUBLIC ALPHA for Grand Theft Auto V
[9/27/2015 6:45:45 AM.143] ================ RAGE Plugin Hook ================
[9/27/2015 6:45:45 AM.172] Checking game support
[9/27/2015 6:45:45 AM.188] Product name: Grand Theft Auto V
[9/27/2015 6:45:45 AM.191] Product version: 1.0.463.1
[9/27/2015 6:45:45 AM.192] Is steam version: True
[9/27/2015 6:45:45 AM.194] Initializing DirectX
[9/27/2015 6:45:45 AM.200] Initializing Direct3D
[9/27/2015 6:45:45 AM.201] Loading C:\Windows\system32\d3d11.dll
[9/27/2015 6:45:45 AM.201] Loaded at 0x7FEF32D0000
[9/27/2015 6:45:45 AM.203] D3D11CreateDeviceAndSwapChain at 0x7FEF32F00F8
[9/27/2015 6:45:45 AM.204] Creating Direct3D 11 device and swap chain
[9/27/2015 6:45:45 AM.227] Attempting feature level 10_1
[9/27/2015 6:45:45 AM.241] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/27/2015 6:45:45 AM.249] Swap Chain created: 0x519B82A0
[9/27/2015 6:45:45 AM.250] Swap Chain VTable: 0x519B82A0
[9/27/2015 6:45:45 AM.250] Swap Chain VTable_2: 0x7FEF34B5AE0
[9/27/2015 6:45:45 AM.251] 0x4856410AAD554DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[9/27/2015 6:45:45 AM.252] D3D11Present: 0x7FEF34DB2F8
[9/27/2015 6:45:45 AM.252] D3D11ResizeBuffers: 0x7FEF34DF97C
[9/27/2015 6:45:45 AM.253] D3D11ResizeTarget: 0x7FEF34E07D8
[9/27/2015 6:45:45 AM.253] D3D11SetFullscreenState: 0x7FEF34E0B64
[9/27/2015 6:45:45 AM.269] Direct3D initialized
[9/27/2015 6:45:45 AM.270] Initialized DirectX
[9/27/2015 6:45:45 AM.270] Direct3D watcher thread spawned
[9/27/2015 6:45:45 AM.787] Getting device
[9/27/2015 6:45:45 AM.792] Retrieved device
[9/27/2015 6:45:45 AM.793] Creating wrapper
[9/27/2015 6:45:45 AM.984] Wrapper created
[9/27/2015 6:45:45 AM.992] Effect created
[9/27/2015 6:45:46 AM.001] Creating buffer
[9/27/2015 6:45:46 AM.004] Created buffer
[9/27/2015 6:45:46 AM.004] Creating blend state
[9/27/2015 6:45:46 AM.006] Created blend state
[9/27/2015 6:45:46 AM.007] Done with creation
[9/27/2015 6:45:46 AM.096] Initializing texture system.
[9/27/2015 6:45:46 AM.108] Initializing texture system; phase 1
[9/27/2015 6:45:46 AM.108] Initializing texture system; phase 2
[9/27/2015 6:45:46 AM.124] Initializing texture system; phase 3
[9/27/2015 6:45:46 AM.132] Initializing texture system; phase 4
[9/27/2015 6:45:46 AM.168] Initializing texture system; phase 5
[9/27/2015 6:45:46 AM.172] Initializing texture system; phase 6
[9/27/2015 6:45:46 AM.181] Initializing texture system; phase 7
[9/27/2015 6:45:46 AM.186] Initializing texture system; phase 8
[9/27/2015 6:45:46 AM.194] Initializing texture system; phase 9
[9/27/2015 6:45:46 AM.199] Initializing texture system; phase 10
[9/27/2015 6:45:46 AM.208] Initializing texture system; phase 11
[9/27/2015 6:45:46 AM.209] Initializing texture system; phase 12
[9/27/2015 6:45:46 AM.215] Initializing texture system; phase 13
[9/27/2015 6:45:46 AM.221] Initializing texture system; phase 14
[9/27/2015 6:45:50 AM.271] Direct3D watcher thread ended
[9/27/2015 6:46:21 AM.371] Initializing game support
[9/27/2015 6:46:29 AM.550] Compatibility level: 0
[9/27/2015 6:46:29 AM.551] Supported version detected
[9/27/2015 6:46:29 AM.551] ==================================================
[9/27/2015 6:46:29 AM.802] Patched IsDebuggerPresent
[9/27/2015 6:46:30 AM.053] Waiting for game initialization
[9/27/2015 6:46:30 AM.403] Initializing hook
[9/27/2015 6:46:30 AM.653] Completing interoperability
[9/27/2015 6:46:30 AM.653] Initialization code 1.
[9/27/2015 6:46:30 AM.654] Initialization code 2.
[9/27/2015 6:46:30 AM.654] Initialization code 3.
[9/27/2015 6:46:30 AM.657] 1 Address: 0x000000014068FA94
[9/27/2015 6:46:30 AM.661] Calling func 1
[9/27/2015 6:46:30 AM.669] 2 Address: 0x000000014112829E
[9/27/2015 6:46:30 AM.687] 3 Address: 0x000000013FCD5CCA
[9/27/2015 6:46:30 AM.695] Address: 0x000000014112823C
[9/27/2015 6:46:30 AM.702] Unknown var: 0x0000000141FEA000
[9/27/2015 6:46:30 AM.703] Initialization code 4.
[9/27/2015 6:46:30 AM.703] Completing interoperability, phase 1
[9/27/2015 6:46:30 AM.708] Completing interoperability, phase 2
[9/27/2015 6:46:30 AM.711] Completing interoperability, phase 3
[9/27/2015 6:46:30 AM.712] Completing interoperability, phase 4
[9/27/2015 6:46:30 AM.712] Completing interoperability, phase 5
[9/27/2015 6:46:30 AM.712] Completing interoperability, phase 6
[9/27/2015 6:46:30 AM.718] Completing interoperability, phase 7
[9/27/2015 6:46:39 AM.642] Initializing console variable "TimeScale".
[9/27/2015 6:46:39 AM.642] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/27/2015 6:46:39 AM.643] Read value: <null>
[9/27/2015 6:46:41 AM.346] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/27/2015 6:46:43 AM.138] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:46:43 AM.144] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:46:43 AM.149] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:46:44 AM.867] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:46:44 AM.875] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:46:44 AM.887] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:46:46 AM.704] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:46:46 AM.710] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:46:46 AM.715] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:46:48 AM.444] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:46:48 AM.449] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:46:48 AM.456] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:46:50 AM.197] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:46:50 AM.203] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:46:50 AM.209] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:46:50 AM.214] Error while loading plugin E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LMS.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[9/27/2015 6:46:50 AM.215] Parameter name: assemblyPath
[9/27/2015 6:46:50 AM.215] at Rage.RemotePlugin.Initialize(String assemblyPath)
[9/27/2015 6:46:50 AM.216] at Rage.RemotePlugin.Initialize(String assemblyPath)
[9/27/2015 6:46:50 AM.216] at Rage.Plugin.Initialize(String assemblyPath)
[9/27/2015 6:46:50 AM.217] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[9/27/2015 6:46:50 AM.217] at Rage.HookManager.ReloadAllPlugins(Boolean onlyVerified)
[9/27/2015 6:46:51 AM.973] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:46:51 AM.979] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:46:51 AM.985] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:46:53 AM.702] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:46:53 AM.708] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:46:53 AM.715] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:46:55 AM.434] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:46:55 AM.440] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:46:55 AM.445] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:46:57 AM.316] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:46:57 AM.321] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:46:57 AM.327] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:46:59 AM.244] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:46:59 AM.250] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:46:59 AM.255] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:47:00 AM.997] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:47:01 AM.004] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:47:01 AM.009] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:47:02 AM.754] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:47:02 AM.759] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:47:02 AM.765] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:47:04 AM.580] <UNLOADED PLUGIN>: Initializing input system
[9/27/2015 6:47:04 AM.587] <UNLOADED PLUGIN>: Initializing game console
[9/27/2015 6:47:04 AM.593] <UNLOADED PLUGIN>: Initializing forms manager
[9/27/2015 6:47:06 AM.353] ---------------------------------------------------------------------
[9/27/2015 6:47:06 AM.353] LSPD FIRST RESPONSE
[9/27/2015 6:47:06 AM.353] Version 0.2b
[9/27/2015 6:47:06 AM.353] A G17 Media Modification
[9/27/2015 6:47:06 AM.353] - Developed by LMS & Sam
[9/27/2015 6:47:06 AM.353] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/27/2015 6:47:06 AM.353] © Copyright 2015, G17 Media, www.lspdfr.com
[9/27/2015 6:47:06 AM.353] ---------------------------------------------------------------------
[9/27/2015 6:47:06 AM.353] LSPD First Response: Running LSPD First Response 0.2b
[9/27/2015 6:47:06 AM.354] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/27/2015 6:47:06 AM.734] Cached police
[9/27/2015 6:47:06 AM.734] Cached police2
[9/27/2015 6:47:06 AM.734] Cached policet
[9/27/2015 6:47:06 AM.734] Cached sheriff2
[9/27/2015 6:47:06 AM.734] Cached sheriff
[9/27/2015 6:47:06 AM.734] Cached police4
[9/27/2015 6:47:06 AM.735] Cached policeb
[9/27/2015 6:47:06 AM.735] Cached policeb
[9/27/2015 6:47:06 AM.735] Cached policeb
[9/27/2015 6:47:06 AM.735] Cached fbi2
[9/27/2015 6:47:06 AM.735] Cached policeold1
[9/27/2015 6:47:06 AM.735] Cached policeold2
[9/27/2015 6:47:06 AM.735] Cached policeold2
[9/27/2015 6:47:06 AM.735] Cached buzzard
[9/27/2015 6:47:06 AM.735] Cached polmav
[9/27/2015 6:47:06 AM.735] Cached frogger2
[9/27/2015 6:47:06 AM.735] Cached ambulance
[9/27/2015 6:47:06 AM.735] Cached firetruk
[9/27/2015 6:47:06 AM.913] LSPD First Response: Folder is E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[9/27/2015 6:47:06 AM.938] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:47:06 AM.949] LSPD First Response: Arrest Manager, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:47:06 AM.951] LSPD First Response: ArrestWarrantCallout, Version=0.1.20.430, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:47:06 AM.952] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:47:06 AM.953] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:47:06 AM.960] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:47:06 AM.961] LSPD First Response: FederalCallouts, Version=0.21.5729.31508, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:47:06 AM.962] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:47:06 AM.963] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:47:06 AM.965] LSPD First Response: PoliceToolbox, Version=2.0.5745.35171, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:47:06 AM.967] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:47:06 AM.968] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:47:06 AM.969] LSPD First Response: Traffic Policer, Version=3.5.0.0, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:47:06 AM.971] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/27/2015 6:47:06 AM.972] LSPD First Response: Creating plugin: Albo1125.Common.Main
[9/27/2015 6:47:06 AM.972] LSPD First Response: Creating plugin: MoreJailPoints.Main
[9/27/2015 6:47:07 AM.066] LSPD First Response: Creating plugin: ArrestWarrantCallout.ArrestWarrantClass+Main
[9/27/2015 6:47:07 AM.068] LSPD First Response: Creating plugin: CalloutsV.Main
[9/27/2015 6:47:07 AM.126] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[9/27/2015 6:47:07 AM.242] LSPD First Response: Creating plugin: CrazyCallouts.Main
[9/27/2015 6:47:07 AM.248] LSPD First Response: Creating plugin: FederalCallouts.Main
[9/27/2015 6:47:07 AM.365] LSPD First Response: Creating plugin: APIExample.Main
[9/27/2015 6:47:07 AM.366] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/27/2015 6:47:07 AM.457] LSPD First Response: Creating plugin: PoliceToolbox.Main
[9/27/2015 6:47:07 AM.550] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/27/2015 6:47:07 AM.551] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/27/2015 6:47:07 AM.552] LSPD First Response: Creating plugin: Traffic_Policer.Main
[9/27/2015 6:47:07 AM.645] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/27/2015 6:47:07 AM.646] LSPD First Response: Albo1125.Common 2.1 initialised.
[9/27/2015 6:47:07 AM.648] LSPD First Response: Traffic Policer INI found.
[9/27/2015 6:47:07 AM.649] LSPD First Response: Arrest Manager INI found.
[9/27/2015 6:47:07 AM.652] Arrest Manager, developed by Albo1125, loaded successfully!
[9/27/2015 6:47:07 AM.652] Please go on duty to start Arrest Manager.
[9/27/2015 6:47:07 AM.653] LSPD First Response: Arrest Warrant Callout 0.1.20.430loaded!
[9/27/2015 6:47:07 AM.654] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/27/2015 6:47:07 AM.655] LSPD First Response: [CalloutsV] Detecting player name from config file as: Darien
[9/27/2015 6:47:07 AM.655] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/27/2015 6:47:07 AM.687] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[9/27/2015 6:47:07 AM.702] LSPD First Response: [Code 3 Callouts] Settings loaded
[9/27/2015 6:47:07 AM.707] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[9/27/2015 6:47:07 AM.714] LSPD First Response: [FC] Initializing Federal Callouts...
[9/27/2015 6:47:07 AM.728] LSPD First Response: [FC] Federal callouts v0.21.5729.31508 initialized!
[9/27/2015 6:47:07 AM.729] LSPD First Response: Callouts Plugin loaded!
[9/27/2015 6:47:07 AM.730] LSPD First Response: Police Radio Loaded
[9/27/2015 6:47:07 AM.731] Loading PoliceToolbox 2 (2.0), plugin made by DemNinjas.
[9/27/2015 6:47:08 AM.193] Loading PoliceToolbox 2. Prepare to be a hero today.
[9/27/2015 6:47:08 AM.246] RageShowMyLocation: RageShowMyLocation 0.0.9.19 : Added event handler for FrameRender
[9/27/2015 6:47:08 AM.249] RageShowMyLocation: RageShowMyLocation 0.0.9.19 : found settings file, adjusting settings.
[9/27/2015 6:47:08 AM.249] RageShowMyLocation: RageShowMyLocation 0.0.9.19 : Settings File path : E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RageShowMyLocation.ini
[9/27/2015 6:47:08 AM.252] RageShowMyLocation: RageShowMyLocation 0.0.9.19 : Plugin loaded !
[9/27/2015 6:47:08 AM.500] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
[9/27/2015 6:47:09 AM.194] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[9/27/2015 6:47:09 AM.196] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[9/27/2015 6:47:10 AM.463] ______________________________________________________________________________________________
[9/27/2015 6:47:10 AM.463] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[9/27/2015 6:47:10 AM.463] [Created by : FinKone]
[9/27/2015 6:47:10 AM.463] 
[9/27/2015 6:47:10 AM.463] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[9/27/2015 6:47:10 AM.468] Audio loaded...
[9/27/2015 6:47:10 AM.548] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1440 900
[9/27/2015 6:47:10 AM.893] LSPD First Response: Not checking for Traffic Policer updates, 7.
[9/27/2015 6:47:10 AM.900] LSPD First Response: Not checking for Arrest Manager updates, 7.
[9/27/2015 6:47:18 AM.485] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/27/2015 6:47:18 AM.486] StraysCallouts initialized
[9/27/2015 6:47:18 AM.486] LSPD First Response: Traffic Policer 3.5, developed by Albo1125, has been initialised.
[9/27/2015 6:47:18 AM.487] LSPD First Response: Go on duty to start Traffic Policer.
[9/27/2015 6:47:18 AM.487] LSPD First Response: [Wilderness Callouts] Loaded
[9/27/2015 6:47:18 AM.487] LSPD First Response: We have 1 callouts registered
[9/27/2015 6:47:18 AM.488] LSPD First Response: CalloutManager initialized
[9/27/2015 6:47:18 AM.494] _____________________________________________________________________
[9/27/2015 6:47:18 AM.494]                                                      [PoliceToolbox v2.0]
[9/27/2015 6:47:18 AM.494]                                             PoliceToolbox 2 is loading.
[9/27/2015 6:47:18 AM.494] PoliceToolbox is authored by DemNinjas. You do not have the right to redistribute this file.
[9/27/2015 6:47:18 AM.534]                            You own version 1.0.463.1 of the game.
[9/27/2015 6:47:18 AM.534] Thank you to the beta-testing crew : Betarays, xShadowPro, Dexter11241, and some IRL friends you don't wanna meet.
[9/27/2015 6:47:18 AM.534] ---------------------------------------------------------------------------------------------------------
[9/27/2015 6:47:18 AM.541]                                    Have fun, unit 1-ADAM-12 !
[9/27/2015 6:47:18 AM.541]                                Or should I say, have fun Darien ? ;)
[9/27/2015 6:47:18 AM.541] ---------------------------------------------------------------------------------------------------------
[9/27/2015 6:48:02 AM.358] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.25
[9/27/2015 6:48:02 AM.358] LSPD First Response: Arrest Manager 3.6, developed by Albo1125.
[9/27/2015 6:48:02 AM.392] LSPD First Response: Transport Vehicle attempted set to: POLICET
[9/27/2015 6:48:02 AM.393] LSPD First Response: Spawning & Checking Transport Vehicle
[9/27/2015 6:48:02 AM.397] LSPD First Response: Setting transport vehicle to POLICET
[9/27/2015 6:48:02 AM.397] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2
[9/27/2015 6:48:02 AM.398] LSPD First Response: Spawning & Checking Transport Vehicle
[9/27/2015 6:48:02 AM.398] LSPD First Response: Setting transport vehicle to SHERIFF2
[9/27/2015 6:48:02 AM.400] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[9/27/2015 6:48:02 AM.410] Police Station Jail blips created.
[9/27/2015 6:48:02 AM.412] LSPD First Response: Registering callout ArrestWarrantCallout.ArrestCallout
[9/27/2015 6:48:02 AM.413] LSPD First Response: Registering callout ArrestWarrantCallout.PrisonEscape
[9/27/2015 6:48:02 AM.414] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[9/27/2015 6:48:02 AM.414] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[9/27/2015 6:48:02 AM.414] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[9/27/2015 6:48:02 AM.414] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[9/27/2015 6:48:02 AM.415] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[9/27/2015 6:48:02 AM.415] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[9/27/2015 6:48:02 AM.417] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.4.0.0
[9/27/2015 6:48:02 AM.426] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[9/27/2015 6:48:02 AM.430] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[9/27/2015 6:48:02 AM.430] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[9/27/2015 6:48:02 AM.430] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[9/27/2015 6:48:02 AM.431] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[9/27/2015 6:48:02 AM.431] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[9/27/2015 6:48:02 AM.431] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[9/27/2015 6:48:02 AM.432] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[9/27/2015 6:48:02 AM.432] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[9/27/2015 6:48:02 AM.432] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[9/27/2015 6:48:02 AM.433] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[9/27/2015 6:48:02 AM.433] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[9/27/2015 6:48:02 AM.433] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[9/27/2015 6:48:02 AM.433] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[9/27/2015 6:48:02 AM.434] LSPD First Response: [Code 3 Callouts] All callouts registered
[9/27/2015 6:48:02 AM.435] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[9/27/2015 6:48:02 AM.435] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[9/27/2015 6:48:02 AM.436] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[9/27/2015 6:48:02 AM.436] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[9/27/2015 6:48:02 AM.436] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[9/27/2015 6:48:02 AM.437] LSPD First Response: Registering callout FederalCallouts.Callouts.PotentialDrugDeal
[9/27/2015 6:48:02 AM.438] LSPD First Response: Registering callout FederalCallouts.Callouts.Assassination
[9/27/2015 6:48:02 AM.438] LSPD First Response: Registering callout FederalCallouts.Callouts.StreetArrestWarrant
[9/27/2015 6:48:02 AM.438] LSPD First Response: Registering callout FederalCallouts.Callouts.ArmoredCarRobbery
[9/27/2015 6:48:02 AM.439] LSPD First Response: Registering callout APIExample.Callouts.RobberySuspect
[9/27/2015 6:48:02 AM.439] LSPD First Response: Registering callout APIExample.Callouts.HitandRun
[9/27/2015 6:48:02 AM.439] LSPD First Response: Registering callout APIExample.Callouts.StolenCar
[9/27/2015 6:48:02 AM.439] LSPD First Response: Registering callout APIExample.Callouts.VehicleDamage
[9/27/2015 6:48:02 AM.440] LSPD First Response: Registering callout APIExample.Callouts.BrokenDownVehicle
[9/27/2015 6:48:02 AM.440] LSPD First Response: Registering callout APIExample.Callouts.OfficerHelp
[9/27/2015 6:48:02 AM.440] LSPD First Response: Registering callout APIExample.Callouts.UnconsciousPerson
[9/27/2015 6:48:02 AM.440] LSPD First Response: Registering callout APIExample.Callouts.DrugOD
[9/27/2015 6:48:02 AM.440] LSPD First Response: Registering callout APIExample.Callouts.LewdConduct
[9/27/2015 6:48:02 AM.445] _____________________________________________________________________
[9/27/2015 6:48:02 AM.445]                                                      [PoliceToolbox v2.0]
[9/27/2015 6:48:02 AM.445]                                             PoliceToolbox 2 is loading.
[9/27/2015 6:48:02 AM.445] PoliceToolbox is authored by DemNinjas. You do not have the right to redistribute this file.
[9/27/2015 6:48:02 AM.446]                            You own version 1.0.463.1 of the game.
[9/27/2015 6:48:02 AM.446] Thank you to the beta-testing crew : Betarays, xShadowPro, Dexter11241, and some IRL friends you don't wanna meet.
[9/27/2015 6:48:02 AM.446] ---------------------------------------------------------------------------------------------------------
[9/27/2015 6:48:02 AM.448]                                    Have fun, unit 1-XRAY-9 !
[9/27/2015 6:48:02 AM.449]                                Or should I say, have fun Darien ? ;)
[9/27/2015 6:48:02 AM.449] ---------------------------------------------------------------------------------------------------------
[9/27/2015 6:48:03 AM.750] LSPD First Response: Creating ArrestCallout
[9/27/2015 6:48:04 AM.139] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VINEWOOD_BLVD

 

Edited by TheUniT

Kal74

Members

@Guest any reason why you are still on version 25 of RageHook? 

Albo1125

Insiders Author

@Guest Please update to the latest 2.5.1 version and make sure you have RageNativeUI.dll in your GTA V main directory. You must copy the one that comes with Traffic Policer download.

Guest kenjii

Guest kenjii

Guests

Hi, I have a problem. Whenever I load up LSPDFR the plugin doesn't load... Although in my log file it says "[9/27/2015 11:27:22 AM.367] LSPD First Response: Traffic Policer 3.5.1, developed by Albo1125, has been initialised.
[9/27/2015 11:27:22 AM.369] LSPD First Response: Go on duty to start Traffic Policer."

Albo1125

Insiders Author

Hi, I have a problem. Whenever I load up LSPDFR the plugin doesn't load... Although in my log file it says "[9/27/2015 11:27:22 AM.367] LSPD First Response: Traffic Policer 3.5.1, developed by Albo1125, has been initialised.
[9/27/2015 11:27:22 AM.369] LSPD First Response: Go on duty to start Traffic Policer."

Going to need your entire log.

A reason is always given if the plugin fails to load, e.g. you don't have RageNativeUI.dll or Albo1125.Common installed properly.

LtRob

Members

hi i dont know why the followme key ctrl+t in traffic stops isn't working.. any suggestions?

Starmix

Members

If you encounter bugs or problems, please leave a comment (not a review) below describing your problem. Make sure you attach your Rage Log file, which you can find in your GTA V Root folder.

Traffic Policer was designed to work with Ragehook 0.26 and LSPDFR 0.2b. RPH 0.25 should also work.

Make sure you attach your Rage Log file. 

Guest Chilli

Guest Chilli

Guests

First of all, thanks for all the work you put in your mod @Albo, it is a joy to use and working without problems so far.

The only thing not really working for me are the anpr-hit callouts. A lot of times those encounters end with everybody on the scene shooting at me, even if those persons were not related to the incident in any way.

 

Happened to me a couple of minutes ago, the suspect i was about to control hit the gas and all out of a sudden approximately 20 persons turned hostile and started shooting at me. I know those callouts are supposed to be somewhat tricky but this looks a bit too much to me.

Other than that the mod is great, keep up the good work!

 

Albo1125

Insiders Author

First of all, thanks for all the work you put in your mod @Albo, it is a joy to use and working without problems so far.

The only thing not really working for me are the anpr-hit callouts. A lot of times those encounters end with everybody on the scene shooting at me, even if those persons were not related to the incident in any way.

 

Happened to me a couple of minutes ago, the suspect i was about to control hit the gas and all out of a sudden approximately 20 persons turned hostile and started shooting at me. I know those callouts are supposed to be somewhat tricky but this looks a bit too much to me.

Other than that the mod is great, keep up the good work!

 

You were probably in an area notorious for gang activity, leading to those gang members helping your suspect.

Nothing to do with Traffic Policer, this is managed by GTA V itself.

Guest Chilli

Guest Chilli

Guests

Thanks for your response, in this case i will just try to stop the suspects in more favourable locations in the future  :thumbsup: 

Guest

Guest

Guests

Hi, so i updated my ragehook to 26 alpha, reinstalled traffic policer with the latest version, including the ragenative.ull and the plugin is still not loading

Kilyin

Members

Hi, so i updated my ragehook to 26 alpha, reinstalled traffic policer with the latest version, including the ragenative.ull and the plugin is still not loading

Log?

Kal74

Members

What do people do when they want to search a vehicle after they have the suspect exit the vehicle.. Do you let them stand there, cuff em, push them out of the way? Guess I am hoping to do it the most realistic way its done in the real world.. If someone has a neat method they use, please share it with me if you don't mind.

 

second question on the callouts involving the ANPR system, what do people do when it warns you about cheating.. Like if you stop a suspect for drugs or kidnapping.. I always get cheat warnings followed by KABOOM explosion... I usually just laugh it off or I move back further and shoot at the person causing the explosion, but why does it warn you not to cheat? Maybe it's suggesting I am handling the situation the wrong way? Is there someone else you are suppose to do, if you stop the car and attempt to arrest then.. A lot of times they exit the vehicle for a second and then pop right back in.. 

If there is no specific method for this, that is fine.. I will just call in backup and let them deal with it or ram them with my car. hahahaha

Albo1125

Insiders Author

What do people do when they want to search a vehicle after they have the suspect exit the vehicle.. Do you let them stand there, cuff em, push them out of the way? Guess I am hoping to do it the most realistic way its done in the real world.. If someone has a neat method they use, please share it with me if you don't mind.

 

second question on the callouts involving the ANPR system, what do people do when it warns you about cheating.. Like if you stop a suspect for drugs or kidnapping.. I always get cheat warnings followed by KABOOM explosion... I usually just laugh it off or I move back further and shoot at the person causing the explosion, but why does it warn you not to cheat? Maybe it's suggesting I am handling the situation the wrong way? Is there someone else you are suppose to do, if you stop the car and attempt to arrest then.. A lot of times they exit the vehicle for a second and then pop right back in.. 

If there is no specific method for this, that is fine.. I will just call in backup and let them deal with it or ram them with my car. hahahaha

Due to coding restrictions and api limitations you need to initiate a traffic stop before approaching as stated in the notification. I hope to change this ssoon. 

Guest Kenjii

Guest Kenjii

Guests

Hi, I have a problem. Whenever I load up LSPDFR the plugin doesn't load... Although in my log file it says "[9/27/2015 11:27:22 AM.367] LSPD First Response: Traffic Policer 3.5.1, developed by Albo1125, has been initialised.
[9/27/2015 11:27:22 AM.369] LSPD First Response: Go on duty to start Traffic Policer."

Go on duty... XD

My problem is sometimes it loads sometimes it doesnt :/

Well apperantly the mod cant access some files or something.

 

[9/29/2015 3:47:22 PM.492] LSPD First Response: 
[9/29/2015 3:47:22 PM.492] LSPD First Response: ==============================
[9/29/2015 3:47:22 PM.492] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/29/2015 3:47:22 PM.493] LSPD First Response: ------------------------------
[9/29/2015 3:47:22 PM.493] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/29/2015 3:47:22 PM.493] LSPD First Response: ------------------------------
[9/29/2015 3:47:22 PM.493] LSPD First Response: Exception type: System.IO.IOException
[9/29/2015 3:47:22 PM.493] LSPD First Response: Exception message: The process cannot access the file 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\Albo1125.Common.dll' because it is being used by another process.
[9/29/2015 3:47:22 PM.494] LSPD First Response: ------------------------------
[9/29/2015 3:47:22 PM.494] LSPD First Response: Inner exceptions:
[9/29/2015 3:47:22 PM.494] LSPD First Response: ------------------------------
[9/29/2015 3:47:22 PM.495] LSPD First Response: Stack trace:
[9/29/2015 3:47:22 PM.499] LSPD First Response: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

Kal74

Members

Due to coding restrictions and api limitations you need to initiate a traffic stop before approaching as stated in the notification. I hope to change this ssoon. 

because I am such a rebel cop, I will eradicate crime that has plagued my city.. So much scum out there.. including some police corruption.. muahahahahaha

Albo1125

Insiders Author

Go on duty... XD

My problem is sometimes it loads sometimes it doesnt :/

Well apperantly the mod cant access some files or something.

 

[9/29/2015 3:47:22 PM.492] LSPD First Response: 
[9/29/2015 3:47:22 PM.492] LSPD First Response: ==============================
[9/29/2015 3:47:22 PM.492] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/29/2015 3:47:22 PM.493] LSPD First Response: ------------------------------
[9/29/2015 3:47:22 PM.493] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/29/2015 3:47:22 PM.493] LSPD First Response: ------------------------------
[9/29/2015 3:47:22 PM.493] LSPD First Response: Exception type: System.IO.IOException
[9/29/2015 3:47:22 PM.493] LSPD First Response: Exception message: The process cannot access the file 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\Albo1125.Common.dll' because it is being used by another process.
[9/29/2015 3:47:22 PM.494] LSPD First Response: ------------------------------
[9/29/2015 3:47:22 PM.494] LSPD First Response: Inner exceptions:
[9/29/2015 3:47:22 PM.494] LSPD First Response: ------------------------------
[9/29/2015 3:47:22 PM.495] LSPD First Response: Stack trace:
[9/29/2015 3:47:22 PM.499] LSPD First Response: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

Is this an issue? Never sen before but I can fix thisl

Kal74

Members

I just got almost the same message except mine was this "[9/29/2015 3:47:22 PM.493] LSPD First Response: Exception message: The process cannot access the file 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr\Albo1125.Common.dll' because it is being used by a In The Background Downloading Porn Process.     :tongue:

Spyro

Members

This mod si really nice and it add usefull features: I specially like the "followme!" 

However, I have just one request: I am an european (French) user. To move in GTA V, I use the keybinds Z,Q, S, D.

And when I do a traffic stop, it's a little annoying with the menu to ask questions: In a future update, can we be able to change the keybinds to naviguate throught the menu?

Regards

Kal74

Members

(edited)

oh dear god they released a new version of RageHook tonight, version 27, http://ragepluginhook.net/Downloads.aspx  I am going to wait, I hope plugins aren't affected by this. I am going to stay on version 26 until I am forced to update by the forces of plugin updates requiring version 27..

Edited by Kal74

Albo1125

Insiders Author

This mod si really nice and it add usefull features: I specially like the "followme!" 

However, I have just one request: I am an european (French) user. To move in GTA V, I use the keybinds Z,Q, S, D.

And when I do a traffic stop, it's a little annoying with the menu to ask questions: In a future update, can we be able to change the keybinds to naviguate throught the menu?

Regards

This menu is not by traffic policer lol, it's Police Radio. 

oh dear god they released a new version of RageHook tonight, version 27, http://ragepluginhook.net/Downloads.aspx  I am going to wait, I hope plugins aren't affected by this. I am going to stay on version 26 until I am forced to update by the forces of plugin updates requiring version 27..

Everything works on 27 without any problems :) 

Spyro

Members

This menu is not by traffic policer lol, it's Police Radio. 

Ahah, sorry for the mistake! It's the problem when you have several plugins running :sweat:

Albo1125

Insiders Author

because I am such a rebel cop, I will eradicate crime that has plagued my city.. So much scum out there.. including some police corruption.. muahahahahaha

4.0: I'd like to start by giving a shoutout to @PoliceLifeS for creating an awesome mod which can be found HERE!

  • Cars will no longer explode in the ANPR callouts if you don't perform a traffic stop - it's no longer formally required.
  • I still heartily recommend performing a traffic stop for a better experience.
  • Fixed some issues with the Fire situation - car catching fire even if the passenger was shot.
  • Added a new callout: ANPR Hit: Drugs Runners!
  • This is a less lethal callout than the Owner Wanted, while still testing your alertness to the limit!
  • Relies on Albo1125.Common 2.2.

Callout: ANPR Hit: Known Drugs Runners in vehicle. This callout is less lethal than the Owner Wanted callout. It still tests your alertness to the limit, however! The target vehicle has strong links to drugs runners, meaning there may be valuable evidence on board the vehicle. When you stop the vehicle, the suspects may try to dispose of it by throwing it out of their vehicle. Mark the locations where evidence is dropped by pressing 9 (default) and arrest the suspects. You then go back to collect the vital evidence and present it to court by pressing 0 (default). The judge's decision will be greatly influenced by the amount of evidence presented to him, so make sure you watch for it being disposed of carefully, mark it and collect it all!

Kal74

Members

Ty for this and your other updates Albo1125, you never cease to amaze with high quality plugins.

Callout: ANPR Hit: Known Drugs Runners in vehicle. This callout is less lethal than the Owner Wanted callout. It still tests your alertness to the limit, however! The target vehicle has strong links to drugs runners, meaning there may be valuable evidence on board the vehicle. When you stop the vehicle, the suspects may try to dispose of it by throwing it out of their vehicle. Mark the locations where evidence is dropped by pressing 9 (default) and arrest the suspects. You then go back to collect the vital evidence and present it to court by pressing 0 (default). The judge's decision will be greatly influenced by the amount of evidence presented to him, so make sure you watch for it being disposed of carefully, mark it and collect it all!

I sure hope someone doesn't plant said drugs on to the suspect.. :ohmy:

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