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Arrest Manager (Grab Peds, More Jail Points, Prisoner Transport & more) 7.11.0.0

(242 reviews)

9 Screenshots

https://www.youtube.com/albo1125

DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE 

Arrest Manager is now open source. https://github.com/Albo1125/Arrest-Manager

 


Welcome to Arrest Manager! This script modification for LSPDFR greatly enhances the way you can deal with your suspects and their vehicles. Are you tired of driving all the way to a jail to deal with a suspect? Would you like to be able to call for reliable prisoner transport units at any time? Arrest Manager provides this, and more. In short, a complete overhaul to the way you can deal with your prisoners!

Requirements - some of these are included (credits go to their appropriate authors):

  • LSPDFR 0.4.2 (not included)
  • Albo1125.Common 6.6.3.0 or higher (included)
  • RAGENativeUI 1.6.3.0 or higher (included)
  • RAGEPluginHook 0.51 or higher (not included)
  • A legal copy of GTA V (versions 1.0.1011.1 or higher1).

 

Installation instructions and further feature documentation are included with the download.

 

Support - what to do if you encounter a bug or have problems:

  1. Watch the installation video for my modifications here.
  2. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/ 
  3. Read the documentation file if you're having trouble getting a specific feature to work.
  4. Suggestions can be made here.
  5. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible.

Edited by Albo1125

What's New in Version 7.11.0.0

Released

7.11.0.0 (23-06-2019)

Updated for LSPDFR 0.4.2
Update arresting API call and logic

 

7.10.0.0 (03-03-2019)
Updated for LSPDFR 0.4 (thanks Syzygy94 for the contributions)
Fixed an issue with jail dropoffs - some LSPDFR jail dropoffs now conflict, but I have kept in Arrest manager's as they offer more functionality and work on suspects arrested through the "Arrest" option on the ctrl H menu.
You can adjust the LSPDFR jail points in the LSPDFR/data/stations.xml file, just remove the <DropOffPosition> tags.
Updated for the new LSPDFR+ 1.7 API (thanks Syzygy94 for the contributions)
Updated RAGENativeUI calls to non deprecated ones.

 

7.9.2.0 (23-11-2018)
Some code cleanup.
Open sourced at https://github.com/Albo1125/Arrest-Manager 
Updated licence.
Removed obfuscation (likely to improve performance).

For some more information on the open-sourcing and my 'retirement

 

 

 

https://www.youtube.com/albo1125

Arrest Manager is now open source. https://github.com/Albo1125/Arrest-Manager

 

Use comments to ask for support. Do NOT use reviews to ask for support! You will get ignored and reported as this is against community guidelines.


Short Description

Arrest Manager for LSPDFR

User Feedback

Recommended Comments

Albo1125

Insiders Author

5 hours ago, grimdar said:

Love the series of scripts. I'm having one issue with them all together though..

After about an hour of LSPDFR I notice a microstutter that happens about every second. It gets worse and worse over time until LSPDFR crashes. Yesterday I did some troubleshooting to find out which mod was causing. I disabled all plugins via rage console and introduced them one by one. Anytime an Albo mod was loaded, the microstutter would resume. Disable LSPDFR, removed any Albo mods, reload LSPDFR plugin.. and microstutters gone.

Reloading all plugins doesn't fix the problem, the issue resumes as soon as Traffic policer, arrest manager or any other Albo mod resumes function.

Any ideas?

System is TitanX x2 in SLI, i7 6770k, SSDs, 32GB DDR4, Win10

Likely caused by Plugins using RageNativeUI, which some people have stutter issues with. 

If reloading the Plugins doesn't help (this completely resets mine) then you've either got a memory leak in gtav/rph or an issue with RageNativeUI. 

I recommend posting in the support forums for further help with this. 

Reddington

Members

(edited)

@Albo1125

Just had a couple crashes, and found this line in the RPH file.

Quote

[7/28/2016 10:32:54 AM.385] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ArrestManager.cs:line 979

I've attached the whole RPH doc for you to see if needed.  No idea what the quote means.

RagePluginHook.log

Edited by Arariel

Corrupted Cop

Members

Good work but now, the mod is bugged, indeed, the police car (to take my suspect) spawns but don't come to me. I must use the hot key 8....

Thanks to fix it !

Albo1125

Insiders Author

On 7/28/2016 at 5:45 PM, Arariel said:

@Albo1125

Just had a couple crashes, and found this line in the RPH file.

I've attached the whole RPH doc for you to see if needed.  No idea what the quote means.

RagePluginHook.log

This is LSPDFR's built in Arrest Manager (which is a bit inconveniently named) and is nothing to do with my modification.

2 hours ago, Flatty said:

Good work but now, the mod is bugged, indeed, the police car (to take my suspect) spawns but don't come to me. I must use the hot key 8....

Thanks to fix it !

Please include your RAGEPluginHook.log file and try explaining a bit better, I don't really understand.

Sopphic

Members

4 minutes ago, Albo1125 said:

This is LSPDFR's built in Arrest Manager (which is a bit inconveniently named) and is nothing to do with my modification.

Please include your RAGEPluginHook.log file and try explaining a bit better, I don't really understand.

i get this issue as well, the transport vehicles spawn but don't move, and i must use the warp hotkey

RagePluginHook.log

Albo1125

Insiders Author

(edited)

1 hour ago, Play3r2 said:

i get this issue as well, the transport vehicles spawn but don't move, and i must use the warp hotkey

RagePluginHook.log

What about the tow truck? Does that move?

Please try both transport & towtruck with only my modifications installed and report back with your RAGEPluginHook.log file.

Edited by Albo1125

Sopphic

Members

(edited)

4 minutes ago, Albo1125 said:

What about the tow truck? Does that move?

Please try both transport & towtruck with only my modifications installed and report back with your RAGEPluginHook.log file.

tow truck works, but transport doesn't...

 

 

EDIT: Just looked and.........

I fucked up the config. Whoops!!   sorry......

Edited by Play3r2

ALifeWeLive

Members

Hello,

I am having a hard time getting Arrest Manager to work I am using the newest update that is out that you released 7.2.0.1 and I keep keep getting the error code stating Arrest manager can not detect the new audio/GUI files? Is this because I am using the newest GTA 5 update?

- Jamie

 

 

RagePluginHook.log

IMG_3359.jpg

Kal74

Members

(edited)

7 minutes ago, ALifeWeLive said:

 

Hello,

I am having a hard time getting Arrest Manager to work I am using the newest update that is out that you released 7.2.0.1 and I keep keep getting the error code stating Arrest manager can not detect the new audio/GUI files? Is this because I am using the newest GTA 5 update?

- Jamie

 

Run this... Fix any errors

 

Edited by Kal74

ALifeWeLive

Members

2 minutes ago, Kal74 said:

Run this... Fix any errors

Just ran the file it shows I need to update Arrest Manager to the newest update 7.2.0.1 not sure what is causing this issue.

 

Corrupted Cop

Members

Okay, I will try to explain better (I'm not english :sweat:)

In fact, when I want a police car come to take the suspect that I arrested. The car in question appears a few blocks, but does not come, it is blocked and I have to force his appearance by pressing the "8" key.

Ok, I will include the log the next time I play LSPDFR ! :pirate:

jrolson

Members

Crash

Walked away from suspect and transport picked him up, then crash.

 

RagePluginHook.log

ALifeWeLive

Members

16 hours ago, ALifeWeLive said:

 

Updated to the newest Arrest Manager and Traffic Policier still gives me I need the newest audio/gui files when I have them already. Also I am noticing that when I click on call for a arrest pick up it calls for a EMS/Fire trucks. I used the newest update for LSPDFR Troubleshooter and it doesn't show any issues as of few minutes ago. 

 

- Jamie 

RagePluginHook.log

Albo1125

Insiders Author

21 minutes ago, ALifeWeLive said:

Updated to the newest Arrest Manager and Traffic Policier still gives me I need the newest audio/gui files when I have them already. Also I am noticing that when I click on call for a arrest pick up it calls for a EMS/Fire trucks. I used the newest update for LSPDFR Troubleshooter and it doesn't show any issues as of few minutes ago. 

 

- Jamie 

RagePluginHook.log

Please post the contents of both the XML files in the Plugins/LSPDFR/Arrest Manager folder.

elispd

Members

Arrest Manager eats lots of FPS. why ? your other mods don't, i mean they do but 1 or 2, this one eats 10 15

8235r

Members

anyone else having issues with placing the arrested in the car?

Albo1125

Insiders Author

12 minutes ago, 8235r said:

anyone else having issues with placing the arrested in the car?

Unless you're using the ped grab feature this is nothing to do with Arrest Manager.

8235r

Members

thanks anyway. must be a conflict somewhere  i reverted back to the previous version and it works fine

hunter8793

Members

I download all the updated Albo1125 stuff yesterday and it worked fine. I just got a RagePluginHook update and none of the Albo1125 stuff loads up when I go on duty.

Again this is with the newest version of Rage Plugin Hook. Any help?

RAGE Plugin Hook - Open Alpha - 0.43.977.9059

Sopphic

Members

5 minutes ago, hunter8793 said:

I download all the updated Albo1125 stuff yesterday and it worked fine. I just got a RagePluginHook update and none of the Albo1125 stuff loads up when I go on duty.

Again this is with the newest version of Rage Plugin Hook. Any help?

RAGE Plugin Hook - Open Alpha - 0.43.977.9059

.43 has a few issues. go back to 42 untill 44 is released

SCRTAGNT69

Members

On 8/1/2016 at 5:41 PM, hunter8793 said:

I download all the updated Albo1125 stuff yesterday and it worked fine. I just got a RagePluginHook update and none of the Albo1125 stuff loads up when I go on duty.

Again this is with the newest version of Rage Plugin Hook. Any help?

RAGE Plugin Hook - Open Alpha - 0.43.977.9059

Same here with 43... reverted back to 42 same issue...None of the updated files are loading and I keep getting the message albocommon is out of date even though using newest file while using troubleshooter...Removed all plugins and fresh installed with same results.

Narobic

Members

Can you please add North Yankton as a transport zone?

Narobic

Members

Very confused. I have everything set to the prison guard and police transport but in blaine county it still spawns sheriff & sheriff2 with a random sheriff ped

Transport Regions.xml (won't let me upload the actual file)

Spoiler

<?xml version="1.0"?>
<ArrestManager>
    
    <!-- These Transport Regions are used to override the Transport World Districts if you call for transport in a certain Zone that you've set up below.
        Multiple regions can be set up for one zone - in that case, Arrest Manager will select a random transport region from the ones that you've specified for that zone.
        A list of zone names can be found in the Documentation and Licence folder.
        
        The same restrictions apply here as in the INI file: Driver & Passenger & Vehicle models must be valid. 
        A vehicle must have at least 4 free seats, at least 5 doors and must be a Police vehicle (with the exception of the RIOT van).
        
        LiveryNumber and ExtraNumbers are optional.
        For LiveryNumber&ExtraNumbers: Keep in mind the code starts counting at 0. If a LiveryNumber is 1 in OpenIV, it will be 0 in code so you must enter 0.
        If the LiveryNumber is 2 in OpenIV it will be 1 in code so you must enter 1 etc.
        
        ExtraNumbers must be separated by commas, e.g. "2,3,4,5".
        
        The default XML file that comes with the Arrest Manager download (this one, if you haven't changed it) works ingame.
        There's no need to change anything if you don't want to.
        Naturally, you can add as many TransportRegions as you like. The below regions are meant as examples of what you can do.
        
        Here you can change the ped that's driving the transport vehicle. You can find all valid values here: http://ragepluginhook.net/PedModels.aspx
        Police unit uniforms
        Male City Police: s_m_y_cop_01
        Female City Police: s_f_y_cop_01
        Female Sheriff: s_f_y_sheriff_01
        Male Sheriff: s_m_y_sheriff_01
        Male Highway: s_m_y_hwaycop_01
        Prison Guard: s_m_m_prisguard_01
        
        Police Vehicle Examples: POLICE, POLICE2, POLICE3, POLICE4, POLICET, SHERIFF, SHERIFF2
        -->
    <TransportRegions>
    
            
        
    </TransportRegions>
</ArrestManager>
            
            

 

Transport World Districts.xml

Spoiler

<?xml version="1.0"?>
<ArrestManager>

    <!-- These Transport World Districts are used if you call for transport within a certain world district and you don't have a transport region set up for that district.
        Multiple Transport World Districts can be set up for one zone.
        In that case, Arrest Manager will select a random one from the ones that you've specified for that zone.
        Valid district names are: "City", "LosSantosCountryside", "BlaineCounty".
        
        Certain restrictions & conditions apply: Driver & Passenger & Vehicle models must be valid. 
        A vehicle must have at least 4 free seats, at least 5 doors and must be a Police vehicle (with the exception of the RIOT van).
        
        LiveryNumber and ExtraNumbers are optional.
        For LiveryNumber&ExtraNumbers: Keep in mind the code starts counting at 0. If a LiveryNumber is 1 in OpenIV, it will be 0 in code so you must enter 0.
        If the LiveryNumber is 2 in OpenIV it will be 1 in code so you must enter 1 etc.
        
        ExtraNumbers must be separated by commas, e.g. "2,3,4,5".
        
        Naturally, you can add as many TransportWorldDistricts as you like (just keep them between the <TransportWorldDistricts> tags). 
        The below ones are meant as examples of what you can do.
        The default XML file that comes with the Arrest Manager download (this one, if you haven't changed it) works ingame.
        There's no need to change anything if you don't want to.
        
        If you don't set anything at all for a certain district (not recommended) a very basic default will be set by Arrest Manager itself.
        
        Here you can change the ped that's driving the transport vehicle. You can find all valid values here: http://ragepluginhook.net/PedModels.aspx
        Police unit uniforms
        Male City Police: s_m_y_cop_01
        Female City Police: s_f_y_cop_01
        Female Sheriff: s_f_y_sheriff_01
        Male Sheriff: s_m_y_sheriff_01
        Male Highway: s_m_y_hwaycop_01
        Prison Guard: s_m_m_prisguard_01
        
        Police Vehicle Examples: POLICE, POLICE2, POLICE3, POLICE4, POLICET, SHERIFF, SHERIFF2
        -->
    <TransportWorldDistricts>
        
        
        <TransportWorldDistrict DistrictName="City">
            <Driver Model="S_M_M_PRISGUARD_01" />
            <Driver Model="S_M_M_PRISGUARD_01" />
            <Passenger Model="S_M_M_PRISGUARD_01" />
            <Passenger Model="S_M_M_PRISGUARD_01" />
            <Vehicle Model="POLICET" LiveryNumber="0"/>
            <Vehicle Model="POLICET" LiveryNumber="0"/>
            <Vehicle Model="POLICET" LiveryNumber="0"/>
            <Vehicle Model="POLICET" LiveryNumber="0"/>
        </TransportWorldDistrict>
        
        <TransportWorldDistrict DistrictName="City">
            <Driver Model="S_M_M_PRISGUARD_01" />
            <Passenger Model="S_M_M_PRISGUARD_01" />
            <Vehicle Model="POLICET" LiveryNumber="0"/>
            <Vehicle Model="POLICET" LiveryNumber="0"/>
            <Vehicle Model="POLICET" LiveryNumber="0"/>
            <Vehicle Model="POLICET" LiveryNumber="0"/>
        </TransportWorldDistrict>
        
        <TransportWorldDistrict DistrictName="LosSantosCountryside">
            <Driver Model="S_M_M_PRISGUARD_01" />
            <Passenger Model="S_M_M_PRISGUARD_01" />
            <Vehicle Model="POLICET" LiveryNumber="0"/>
        </TransportWorldDistrict>
        
        <TransportWorldDistrict DistrictName="BlaineCounty">
            <Driver Model="S_M_M_PRISGUARD_01" />
            <Passenger Model="S_M_M_PRISGUARD_01" />
            <Vehicle Model="POLICET" LiveryNumber="0"/>
        </TransportWorldDistrict>
        
        
    </TransportWorldDistricts>
</ArrestManager>

 

vlad96

Members

When i have it and force duty suddenly i have texture loss !! why ??

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