Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

This file has been reported as outdated or no longer maintained. For further information, see the file comments.

Arrest Manager (Grab Peds, More Jail Points, Prisoner Transport & more) 7.11.0.0

(242 reviews)

9 Screenshots

https://www.youtube.com/albo1125

DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE 

Arrest Manager is now open source. https://github.com/Albo1125/Arrest-Manager

 


Welcome to Arrest Manager! This script modification for LSPDFR greatly enhances the way you can deal with your suspects and their vehicles. Are you tired of driving all the way to a jail to deal with a suspect? Would you like to be able to call for reliable prisoner transport units at any time? Arrest Manager provides this, and more. In short, a complete overhaul to the way you can deal with your prisoners!

Requirements - some of these are included (credits go to their appropriate authors):

  • LSPDFR 0.4.2 (not included)
  • Albo1125.Common 6.6.3.0 or higher (included)
  • RAGENativeUI 1.6.3.0 or higher (included)
  • RAGEPluginHook 0.51 or higher (not included)
  • A legal copy of GTA V (versions 1.0.1011.1 or higher1).

 

Installation instructions and further feature documentation are included with the download.

 

Support - what to do if you encounter a bug or have problems:

  1. Watch the installation video for my modifications here.
  2. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/ 
  3. Read the documentation file if you're having trouble getting a specific feature to work.
  4. Suggestions can be made here.
  5. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible.

Edited by Albo1125

What's New in Version 7.11.0.0

Released

7.11.0.0 (23-06-2019)

Updated for LSPDFR 0.4.2
Update arresting API call and logic

 

7.10.0.0 (03-03-2019)
Updated for LSPDFR 0.4 (thanks Syzygy94 for the contributions)
Fixed an issue with jail dropoffs - some LSPDFR jail dropoffs now conflict, but I have kept in Arrest manager's as they offer more functionality and work on suspects arrested through the "Arrest" option on the ctrl H menu.
You can adjust the LSPDFR jail points in the LSPDFR/data/stations.xml file, just remove the <DropOffPosition> tags.
Updated for the new LSPDFR+ 1.7 API (thanks Syzygy94 for the contributions)
Updated RAGENativeUI calls to non deprecated ones.

 

7.9.2.0 (23-11-2018)
Some code cleanup.
Open sourced at https://github.com/Albo1125/Arrest-Manager 
Updated licence.
Removed obfuscation (likely to improve performance).

For some more information on the open-sourcing and my 'retirement

 

 

 

https://www.youtube.com/albo1125

Arrest Manager is now open source. https://github.com/Albo1125/Arrest-Manager

 

Use comments to ask for support. Do NOT use reviews to ask for support! You will get ignored and reported as this is against community guidelines.


Short Description

Arrest Manager for LSPDFR

User Feedback

Recommended Comments

khairlines

Members

I followed the installation guide thoroughly, but every time I start LSPDFR Arrest Manager says "Error: News Audio Files Missing". Why is it doing that?

Kilyin

Members

(edited)

38 minutes ago, khairlines said:

I followed the installation guide thoroughly, but every time I start LSPDFR Arrest Manager says "Error: News Audio Files Missing". Why is it doing that?

You probably didn't copy the \LSPDFR\Police Scanner\Arrest Manager Audio folder over.

Edited by Kilyin

Albo1125

Insiders Author

13 hours ago, khairlines said:

I followed the installation guide thoroughly, but every time I start LSPDFR Arrest Manager says "Error: News Audio Files Missing". Why is it doing that?

Thank you for the form report. Please delete the 'Arrest Manager Audio' folder from your GTA V / LSPDFR/Police Scanner folder. Then please copy the new 'Arrest Manager Audio' folder from the RAR file to GTA V/LSPDFR/Police Scanner folder.

Woutertubie

Members

Arrest manger won't load properly. Before going into the police station there are no extra jail icons on the map. After going on duty everything works fine when choosing a cop and car. When transported back to the street the game freezes after a second of two, and crashed. It's arrest manger cause with only traffic policer no problems. Besides lspdfr this are the only plugins/mods. Also I didn't change any ini configurations.

Also thanks for the great mods.

arrestmanager_log.txt

Albo1125

Insiders Author

1 hour ago, Woutertubie said:

Arrest manger won't load properly. Before going into the police station there are no extra jail icons on the map. After going on duty everything works fine when choosing a cop and car. When transported back to the street the game freezes after a second of two, and crashed. It's arrest manger cause with only traffic policer no problems. Besides lspdfr this are the only plugins/mods. Also I didn't change any ini configurations.

Also thanks for the great mods.

arrestmanager_log.txt

Delete the RAGENativeUI.dll file in your GTA V folder and replace it with the one bundled in the Arrest Manager installation. You're running an old RAGENativeUI.dll version. 

Woutertubie

Members

22 minutes ago, Albo1125 said:

Delete the RAGENativeUI.dll file in your GTA V folder and replace it with the one bundled in the Arrest Manager installation. You're running an old RAGENativeUI.dll version. 

Thanks man, I tested it and it works. Fixed in a hour after first post, many thanks :thumbsup:

Albo1125

Insiders Author

16 minutes ago, Woutertubie said:

Thanks man, I tested it and it works. Fixed in a hour after first post, many thanks :thumbsup:

Thanks a lot, appreciated :smile: Enjoy!

If you like it, please consider writing a nice review :thumbsup:

Albo1125

Insiders Author

@4d4mski Thank you for your report via the form. Your problem has nothing to do with Arrest Manager, but is to do with RagePluginHook. Please post your problem in the appropriate place: http://forums.ragepluginhook.net/

@Freemanb10  Thank you for the form report. Please delete the 'Arrest Manager Audio' folder from your GTA V / LSPDFR/Police Scanner folder. Then please copy the new 'Arrest Manager Audio' folder from the RAR file to GTA V/LSPDFR/Police Scanner folder.

Freemanb10

Members

@Albo1125 Thanks.. I will try it now and let you know!

@Albo1125 When trying to download the Arrest Manager now its giving me an error message of EX7

Albo1125

Insiders Author

1 hour ago, Freemanb10 said:

@Albo1125 Thanks.. I will try it now and let you know!

@Albo1125 When trying to download the Arrest Manager now its giving me an error message of EX7

LSPDFR site errors are out of my control. 

Freemanb10

Members

@albo1125    I know that's right.... are you working on any other mods.... and by chance do you know how or if we can play lspdfr online?

Freemanb10

Members

@albo1125  so I downloaded the new arrest manager and it still says that upload failed about some audio news file

Freemanb10

Members

@albo1125 - here is the message I am now getting..

" Traffic Policer was unable to load and was unable to detect the required new audio files "

which I just downloaded and replaced in my directory

" Arrest Manager was unable to detect required new audio files "

 

Freemanb10

Members

@Albo1125 I got it.. it successfully went through..... but after 7-10 minutes now my whole lspdfr crashes.... smh....  always something.

Kal74

Members

8 hours ago, Freemanb10 said:

@albo1125    I know that's right.... are you working on any other mods.... and by chance do you know how or if we can play lspdfr online?

no you can't play LSPDFR online.. single player only.. any kind of modding is single player only.

6 hours ago, Freemanb10 said:

@Albo1125 I got it.. it successfully went through..... but after 7-10 minutes now my whole lspdfr crashes.... smh....  always something.

A friendly reminder that If you scroll up on this page you will see a section that says Please read this before asking for support!  it's actually written in red and much larger letters. I would suggest following the steps listed below that section..:thumbsup:

 

BeastyBill88

Members

Hey Albo, the "arrest peace" part of the mod isn't working for me when I'm using an MP character. The AI cops still open fire and kill my suspect every single time. I don't get it when I'm using the normal cop model though. Any chance you could look into this for the next update please? Thanks.

Albo1125

Insiders Author

12 hours ago, BeastyBill88 said:

Hey Albo, the "arrest peace" part of the mod isn't working for me when I'm using an MP character. The AI cops still open fire and kill my suspect every single time. I don't get it when I'm using the normal cop model though. Any chance you could look into this for the next update please? Thanks.

Thanks for the report, will look into it! 

BeastyBill88

Members

12 minutes ago, Albo1125 said:

Thanks for the report, will look into it! 

Thanks, I appreciate it :)

esmajor72

Members

Followed installaton to a T, and it does not seem to come up as running.

na9oooooooor

Members

(edited)

im having error loading 

Arrest Manager 4.2

 

and i have the latest RPG. and the LCPDFR First response plugin loads ok

[12/2/2015 5:09:51 PM.360] Hook on our Present hook detected
[12/2/2015 5:09:51 PM.361] Restoring untouched D3D11Present
[12/2/2015 5:09:51 PM.361] Call is at 0x7FF9F45511A0
[12/2/2015 5:09:51 PM.362] Offset is 0x11A0
[12/2/2015 5:09:51 PM.363] Mapped offset is 0x22C36B005A0
[12/2/2015 5:09:51 PM.409] Restored
[12/2/2015 5:09:53 PM.474] 
[12/2/2015 5:09:53 PM.474] ==============================
[12/2/2015 5:09:53 PM.475] UNHANDLED EXCEPTION OCCURRED
[12/2/2015 5:09:53 PM.475] ------------------------------
[12/2/2015 5:09:53 PM.475] Origin: HOOK
[12/2/2015 5:09:53 PM.476] ------------------------------
[12/2/2015 5:09:53 PM.476] Exception type: System.NullReferenceException
[12/2/2015 5:09:53 PM.477] Exception message: Object reference not set to an instance of an object.
[12/2/2015 5:09:53 PM.477] ------------------------------
[12/2/2015 5:09:53 PM.478] Inner exceptions:
[12/2/2015 5:09:53 PM.478] ------------------------------
[12/2/2015 5:09:53 PM.479] Stack trace:
[12/2/2015 5:09:53 PM.480] at Rage.HookManager.OnRender(Object sender, EventArgs e)
[12/2/2015 5:09:53 PM.481] at Rage.D3DManager.OnRenderInvoke()
[12/2/2015 5:09:53 PM.481] at std._Func_impl<void (__cdecl*)(void),std::allocator<int>,void>._Do_call(_Func_impl<void (__cdecl\*)(void)\,std::allocator<int>\,void>* )
[12/2/2015 5:09:53 PM.481] at std._Func_class<void>.()(_Func_class<void>* )
[12/2/2015 5:09:53 PM.482] ==============================
[12/2/2015 5:09:53 PM.482] 
ading section: "Miscellaneous", key: ConsoleKey
[12/2/2015 5:09:51 PM.039] Read value: F4
[12/2/2015 5:09:51 PM.040] Setting value of console variable "ConsoleKey" to stored value.
[12/2/2015 5:09:51 PM.040] Console key has been set to F4 (key code: 115)
[12/2/2015 5:09:51 PM.040] Initializing console variable "PluginTimeoutThreshold".
[12/2/2015 5:09:51 PM.041] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[12/2/2015 5:09:51 PM.042] Read value: 10000
[12/2/2015 5:09:51 PM.042] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[12/2/2015 5:09:51 PM.043] Initializing console variable "AlwaysShowConsoleOutput".
[12/2/2015 5:09:51 PM.043] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[12/2/2015 5:09:51 PM.044] Read value: <null>
[12/2/2015 5:09:51 PM.044] Initializing console variable "StartWithDeveloperModeEnabledId".
[12/2/2015 5:09:51 PM.045] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[12/2/2015 5:09:51 PM.045] Read value: <null>
[12/2/2015 5:09:51 PM.045] Initializing console variable "PluginVerificationSystemDisableId".
[12/2/2015 5:09:51 PM.046] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[12/2/2015 5:09:51 PM.047] Read value: <null>
[12/2/2015 5:09:51 PM.047] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[12/2/2015 5:09:51 PM.048] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[12/2/2015 5:09:51 PM.048] Read value: <null>
[12/2/2015 5:09:51 PM.049] Initializing console variable "ShowOnScreenWarnings".
[12/2/2015 5:09:51 PM.049] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[12/2/2015 5:09:51 PM.050] Read value: <null>
[12/2/2015 5:09:51 PM.050] Console initialized
[12/2/2015 5:09:51 PM.050] Initializing forms manager
[12/2/2015 5:09:51 PM.053] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[12/2/2015 5:09:51 PM.109] ================ RAGE Plugin Hook ================
[12/2/2015 5:09:51 PM.118] Checking game support
[12/2/2015 5:09:51 PM.258] Product name: Grand Theft Auto V
[12/2/2015 5:09:51 PM.258] Product version: 1.0.505.2
[12/2/2015 5:09:51 PM.259] Is steam version: True
[12/2/2015 5:09:51 PM.260] Initializing DirectX
[12/2/2015 5:09:51 PM.265] Initializing Direct3D
[12/2/2015 5:09:51 PM.266] Loading C:\WINDOWS\system32\d3d11.dll
[12/2/2015 5:09:51 PM.267] Loaded at 0x7FF9F4600000
[12/2/2015 5:09:51 PM.267] D3D11CreateDeviceAndSwapChain at 0x7FF9F461A190
[12/2/2015 5:09:51 PM.268] Creating Direct3D 11 device and swap chain
[12/2/2015 5:09:51 PM.358] Swap Chain created: 0x22CA940A7B0
[12/2/2015 5:09:51 PM.358] Swap Chain VTable: 0x22CA940A7B0
[12/2/2015 5:09:51 PM.359] Swap Chain VTable_2: 0x7FF9F45B2D80
[12/2/2015 5:09:51 PM.359] 0x4154412CAAC775E9;0xC024AC8D48564155;0x240EC8148FFFFFE
[12/2/2015 5:09:51 PM.359] D3D11Present: 0x7FF9C0A63E50
[12/2/2015 5:09:51 PM.360] D3D11ResizeBuffers: 0x7FF9F4567CB0
[12/2/2015 5:09:51 PM.361] D3D11ResizeTarget: 0x7FF9F45A2820
[12/2/2015 5:09:51 PM.361] D3D11SetFullscreenState: 0x7FF9F4567910
[12/2/2015 5:09:51 PM.369] Direct3D initialized
[12/2/2015 5:09:51 PM.411] Initialized DirectX
[12/2/2015 5:09:51 PM.412] Direct3D watcher thread spawned
[12/2/2015 5:09:51 PM.461] Getting device
[12/2/2015 5:09:51 PM.462] Retrieved device
[12/2/2015 5:09:51 PM.463] Creating wrapper
[12/2/2015 5:09:51 PM.574] Wrapper created
[12/2/2015 5:09:51 PM.583] Effect created
[12/2/2015 5:09:51 PM.584] Creating buffer
[12/2/2015 5:09:51 PM.586] Created buffer
[12/2/2015 5:09:51 PM.586] Creating blend state
[12/2/2015 5:09:51 PM.587] Created blend state
[12/2/2015 5:09:51 PM.587] Done with creation
[12/2/2015 5:09:51 PM.593] Initializing texture system.
[12/2/2015 5:09:51 PM.595] Initializing texture system; phase 1
[12/2/2015 5:09:51 PM.597] Initializing texture system; phase 2
[12/2/2015 5:09:51 PM.598] Initializing texture system; phase 3
[12/2/2015 5:09:51 PM.599] Initializing texture system; phase 4
[12/2/2015 5:09:51 PM.601] Initializing texture system; phase 5
[12/2/2015 5:09:51 PM.602] Initializing texture system; phase 6
[12/2/2015 5:09:51 PM.603] Initializing texture system; phase 7
[12/2/2015 5:09:51 PM.938] Initializing texture system; phase 8
[12/2/2015 5:09:51 PM.938] Initializing texture system; phase 9
[12/2/2015 5:09:51 PM.939] Initializing texture system; phase 10
[12/2/2015 5:09:51 PM.943] Initializing texture system; phase 11
[12/2/2015 5:09:51 PM.943] Initializing texture system; phase 12
[12/2/2015 5:09:51 PM.945] Initializing texture system; phase 13
[12/2/2015 5:09:51 PM.945] Initializing texture system; phase 14
[12/2/2015 5:09:52 PM.090] Fatal error during pre init
[12/2/2015 5:11:05 PM.870] 
[12/2/2015 5:11:05 PM.871] 
[12/2/2015 5:11:05 PM.872] 
[12/2/2015 5:11:05 PM.872] ====================================================================================================
[12/2/2015 5:11:05 PM.872] Started new log on 12/2/2015 5:11:05 PM.870
[12/2/2015 5:11:05 PM.872] ====================================================================================================
[12/2/2015 5:11:05 PM.870] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[12/2/2015 5:11:05 PM.872] Log verbosity: Verbose
[12/2/2015 5:11:05 PM.874] Initializing input system
[12/2/2015 5:11:05 PM.878] Initializing game console
[12/2/2015 5:11:05 PM.885] Console key has been set to F4 (key code: 115)
[12/2/2015 5:11:05 PM.925] Initializing console variable "SkipGameIntro".
[12/2/2015 5:11:05 PM.925] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[12/2/2015 5:11:05 PM.930] Read value: <null>
[12/2/2015 5:11:05 PM.930] Initializing console variable "DisableRenderVersionText".
[12/2/2015 5:11:05 PM.930] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[12/2/2015 5:11:05 PM.937] Read value: False
[12/2/2015 5:11:05 PM.937] Setting value of console variable "DisableRenderVersionText" to stored value.
[12/2/2015 5:11:05 PM.937] Initializing console variable "ConsoleKey".
[12/2/2015 5:11:05 PM.938] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[12/2/2015 5:11:05 PM.938] Read value: F4
[12/2/2015 5:11:05 PM.940] Setting value of console variable "ConsoleKey" to stored value.
[12/2/2015 5:11:05 PM.940] Console key has been set to F4 (key code: 115)
[12/2/2015 5:11:05 PM.940] Initializing console variable "PluginTimeoutThreshold".
[12/2/2015 5:11:05 PM.941] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[12/2/2015 5:11:05 PM.943] Read value: 10000
[12/2/2015 5:11:05 PM.944] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[12/2/2015 5:11:05 PM.945] Initializing console variable "AlwaysShowConsoleOutput".
[12/2/2015 5:11:05 PM.946] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[12/2/2015 5:11:05 PM.947] Read value: <null>
[12/2/2015 5:11:05 PM.947] Initializing console variable "StartWithDeveloperModeEnabledId".
[12/2/2015 5:11:05 PM.948] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[12/2/2015 5:11:05 PM.948] Read value: <null>
[12/2/2015 5:11:05 PM.949] Initializing console variable "PluginVerificationSystemDisableId".
[12/2/2015 5:11:05 PM.950] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[12/2/2015 5:11:05 PM.950] Read value: <null>
[12/2/2015 5:11:05 PM.951] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[12/2/2015 5:11:05 PM.951] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[12/2/2015 5:11:05 PM.952] Read value: <null>
[12/2/2015 5:11:05 PM.952] Initializing console variable "ShowOnScreenWarnings".
[12/2/2015 5:11:05 PM.953] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[12/2/2015 5:11:05 PM.954] Read value: <null>
[12/2/2015 5:11:05 PM.954] Console initialized
[12/2/2015 5:11:05 PM.954] Initializing forms manager
[12/2/2015 5:11:05 PM.958] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[12/2/2015 5:11:06 PM.019] ================ RAGE Plugin Hook ================
[12/2/2015 5:11:06 PM.027] Checking game support
[12/2/2015 5:11:06 PM.233] Product name: Grand Theft Auto V
[12/2/2015 5:11:06 PM.234] Product version: 1.0.505.2
[12/2/2015 5:11:06 PM.234] Is steam version: True
[12/2/2015 5:11:06 PM.236] Initializing DirectX
[12/2/2015 5:11:06 PM.240] Initializing Direct3D
[12/2/2015 5:11:06 PM.241] Loading C:\WINDOWS\system32\d3d11.dll
[12/2/2015 5:11:06 PM.242] Loaded at 0x7FF9F4600000
[12/2/2015 5:11:06 PM.243] D3D11CreateDeviceAndSwapChain at 0x7FF9F461A190
[12/2/2015 5:11:06 PM.245] Creating Direct3D 11 device and swap chain
[12/2/2015 5:11:06 PM.649] Swap Chain created: 0x1D7BC6BEDB0
[12/2/2015 5:11:06 PM.650] Swap Chain VTable: 0x1D7BC6BEDB0
[12/2/2015 5:11:06 PM.650] Swap Chain VTable_2: 0x7FF9F45B2D80
[12/2/2015 5:11:06 PM.650] 0x575655028AFCE5E9;0x5741564155415441;0xEC8148D9246C8D48
[12/2/2015 5:11:06 PM.651] D3D11Present: 0x7FF9F45511A0
[12/2/2015 5:11:06 PM.652] D3D11ResizeBuffers: 0x7FF9F4567CB0
[12/2/2015 5:11:06 PM.652] D3D11ResizeTarget: 0x7FF9F45A2820
[12/2/2015 5:11:06 PM.652] D3D11SetFullscreenState: 0x7FF9F4567910
[12/2/2015 5:11:06 PM.654] Getting device
[12/2/2015 5:11:06 PM.655] Retrieved device
[12/2/2015 5:11:06 PM.655] Creating wrapper
[12/2/2015 5:11:06 PM.661] Direct3D initialized
[12/2/2015 5:11:06 PM.764] Wrapper created
[12/2/2015 5:11:06 PM.772] Effect created
[12/2/2015 5:11:06 PM.773] Creating buffer
[12/2/2015 5:11:06 PM.774] Created buffer
[12/2/2015 5:11:06 PM.775] Creating blend state
[12/2/2015 5:11:06 PM.775] Created blend state
[12/2/2015 5:11:06 PM.776] Done with creation
[12/2/2015 5:11:06 PM.822] Initialized DirectX
[12/2/2015 5:11:06 PM.823] Direct3D watcher thread spawned
[12/2/2015 5:11:06 PM.996] Initializing texture system.
[12/2/2015 5:11:06 PM.996] Initializing texture system; phase 1
[12/2/2015 5:11:06 PM.997] Initializing texture system; phase 2
[12/2/2015 5:11:07 PM.005] Initializing texture system; phase 3
[12/2/2015 5:11:07 PM.006] Initializing texture system; phase 4
[12/2/2015 5:11:07 PM.018] Initializing texture system; phase 5
[12/2/2015 5:11:07 PM.020] Initializing texture system; phase 6
[12/2/2015 5:11:07 PM.022] Initializing texture system; phase 7
[12/2/2015 5:11:07 PM.025] Initializing texture system; phase 8
[12/2/2015 5:11:07 PM.027] Initializing texture system; phase 9
[12/2/2015 5:11:07 PM.029] Initializing texture system; phase 10
[12/2/2015 5:11:07 PM.033] Initializing texture system; phase 11
[12/2/2015 5:11:07 PM.034] Initializing texture system; phase 12
[12/2/2015 5:11:07 PM.037] Initializing texture system; phase 13
[12/2/2015 5:11:07 PM.039] Initializing texture system; phase 14
[12/2/2015 5:11:11 PM.824] Direct3D watcher thread ended
[12/2/2015 5:12:03 PM.762] Initializing game support
[12/2/2015 5:12:04 PM.234] Compatibility level: 0
[12/2/2015 5:12:04 PM.235] Supported version detected
[12/2/2015 5:12:04 PM.235] ==================================================
[12/2/2015 5:12:04 PM.487] Patched IsDebuggerPresent
[12/2/2015 5:12:04 PM.738] Waiting for game initialization
[12/2/2015 5:12:05 PM.089] Initializing hook
[12/2/2015 5:12:05 PM.340] Completing interoperability
[12/2/2015 5:12:05 PM.341] Initialization code 1.
[12/2/2015 5:12:05 PM.341] Initialization code 2.
[12/2/2015 5:12:05 PM.342] Initialization code 3.
[12/2/2015 5:12:05 PM.345] 1 Address: 0x00007FF70E7C99A4
[12/2/2015 5:12:05 PM.345] Calling func 1
[12/2/2015 5:12:05 PM.352] 2 Address: 0x00007FF70F26F1CE
[12/2/2015 5:12:05 PM.353] 3 Address: 0x00007FF70DE05C36
[12/2/2015 5:12:05 PM.359] Address: 0x00007FF70F26F16C
[12/2/2015 5:12:05 PM.360] Unknown var: 0x00007FF710135160
[12/2/2015 5:12:05 PM.361] Initialization code 4.
[12/2/2015 5:12:05 PM.362] Completing interoperability, phase 1
[12/2/2015 5:12:05 PM.363] Completing interoperability, phase 2
[12/2/2015 5:12:05 PM.363] Completing interoperability, phase 3
[12/2/2015 5:12:05 PM.364] Completing interoperability, phase 4
[12/2/2015 5:12:05 PM.364] Completing interoperability, phase 5
[12/2/2015 5:12:05 PM.365] Completing interoperability, phase 6
[12/2/2015 5:12:05 PM.365] Completing interoperability, phase 7
[12/2/2015 5:12:21 PM.236] Initializing console variable "TimeScale".
[12/2/2015 5:12:21 PM.236] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/2/2015 5:12:21 PM.237] Read value: <null>
[12/2/2015 5:12:23 PM.602] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[12/2/2015 5:12:23 PM.625] 
[12/2/2015 5:12:24 PM.063] ==================================================
[12/2/2015 5:12:24 PM.064] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[12/2/2015 5:12:24 PM.064] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[12/2/2015 5:12:24 PM.064] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[12/2/2015 5:12:24 PM.064] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[12/2/2015 5:12:24 PM.064] This system can be disabled in the settings dialog of the launcher.
[12/2/2015 5:12:24 PM.064] ==================================================
[12/2/2015 5:12:24 PM.083] 
[12/2/2015 5:12:24 PM.295] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[12/2/2015 5:12:26 PM.529] <UNLOADED PLUGIN>: Initializing input system
[12/2/2015 5:12:26 PM.534] <UNLOADED PLUGIN>: Initializing game console
[12/2/2015 5:12:26 PM.538] <UNLOADED PLUGIN>: Initializing forms manager
[12/2/2015 5:12:26 PM.561] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[12/2/2015 5:12:26 PM.949] ---------------------------------------------------------------------
[12/2/2015 5:12:26 PM.949] LSPD FIRST RESPONSE
[12/2/2015 5:12:26 PM.949] Version 0.2b
[12/2/2015 5:12:26 PM.949] A G17 Media Modification
[12/2/2015 5:12:26 PM.949] - Developed by LMS & Sam
[12/2/2015 5:12:26 PM.949] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[12/2/2015 5:12:26 PM.949] © Copyright 2015, G17 Media, www.lspdfr.com
[12/2/2015 5:12:26 PM.949] ---------------------------------------------------------------------
[12/2/2015 5:12:26 PM.950] LSPD First Response: Running LSPD First Response 0.2b
[12/2/2015 5:12:26 PM.950] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[12/2/2015 5:12:27 PM.228] Cached police
[12/2/2015 5:12:27 PM.228] Cached police2
[12/2/2015 5:12:27 PM.228] Cached policet
[12/2/2015 5:12:27 PM.228] Cached sheriff2
[12/2/2015 5:12:27 PM.228] Cached sheriff
[12/2/2015 5:12:27 PM.228] Cached police4
[12/2/2015 5:12:27 PM.228] Cached policeb
[12/2/2015 5:12:27 PM.228] Cached policeb
[12/2/2015 5:12:27 PM.228] Cached policeb
[12/2/2015 5:12:27 PM.229] Cached fbi2
[12/2/2015 5:12:27 PM.229] Cached policeold1
[12/2/2015 5:12:27 PM.229] Cached policeold2
[12/2/2015 5:12:27 PM.229] Cached policeold2
[12/2/2015 5:12:27 PM.229] Cached buzzard
[12/2/2015 5:12:27 PM.229] Cached polmav
[12/2/2015 5:12:27 PM.229] Cached frogger2
[12/2/2015 5:12:27 PM.229] Cached ambulance
[12/2/2015 5:12:27 PM.229] Cached firetruk
[12/2/2015 5:12:27 PM.312] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[12/2/2015 5:12:27 PM.351] LSPD First Response: Albo1125.Common, Version=2.5.0.0, Culture=neutral, PublicKeyToken=null
[12/2/2015 5:12:27 PM.366] LSPD First Response: Arrest Manager, Version=4.2.0.0, Culture=neutral, PublicKeyToken=null
[12/2/2015 5:12:27 PM.368] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[12/2/2015 5:12:27 PM.369] LSPD First Response: Creating plugin: Albo1125.Common.Main
[12/2/2015 5:12:27 PM.370] LSPD First Response: Creating plugin: MoreJailPoints.Main
[12/2/2015 5:12:27 PM.416] LSPD First Response: Creating plugin: PoliceRadio.Main
[12/2/2015 5:12:27 PM.489] LSPD First Response: Albo1125.Common 2.5 initialised.
[12/2/2015 5:12:27 PM.490] LSPD First Response: Traffic Policer INI not found.
[12/2/2015 5:12:27 PM.491] LSPD First Response: Arrest Manager INI found.
[12/2/2015 5:12:27 PM.495] Arrest Manager 4.2, developed by Albo1125, loaded successfully!
[12/2/2015 5:12:27 PM.496] Please go on duty to start Arrest Manager.
[12/2/2015 5:12:27 PM.497] LSPD First Response: Police Radio Loaded
[12/2/2015 5:12:27 PM.497] LSPD First Response: We have 1 callouts registered
[12/2/2015 5:12:27 PM.501] LSPD First Response: CalloutManager initialized
[12/2/2015 5:12:28 PM.756] ______________________________________________________________________________________________
[12/2/2015 5:12:28 PM.757] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[12/2/2015 5:12:28 PM.757] [Created by : FinKone]
[12/2/2015 5:12:28 PM.757] 
[12/2/2015 5:12:28 PM.757] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[12/2/2015 5:12:28 PM.771] Audio loaded...
[12/2/2015 5:12:28 PM.816] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1182 693
[12/2/2015 5:12:29 PM.073] LSPD First Response: Not checking for Arrest Manager updates, 6.
[12/2/2015 5:12:33 PM.508] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Arrest Manager.dll
[12/2/2015 5:12:35 PM.614] <UNLOADED PLUGIN>: Initializing input system
[12/2/2015 5:12:35 PM.618] <UNLOADED PLUGIN>: Initializing game console
[12/2/2015 5:12:35 PM.621] <UNLOADED PLUGIN>: Initializing forms manager
[12/2/2015 5:12:35 PM.640] ERROR: Could not load plugin from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Arrest Manager.dll". Could not load file or assembly 'Arrest Manager, Version=4.2.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
 

 

RagePluginHook.log

2015-12-02_00016.jpg

2015-12-02_00017.jpg

Edited by na9oooooooor

Kal74

Members

(edited)

2015-12-02_00017.jpg

 

Did you Read the ReadMe File? You have a file or several files in the wrong Folder. Arrest Manager.dll/ Arrest Manager.ini and Albo1125.Common.dll belong in the Plugins/LSPDFR Folder, not the Plugins Folder.. you have to go 1 more folder in.. Also. make sure RAGENativeUI.dll is sitting in your main GTAV Directory.

Edited by Kal74

Albo1125

Insiders Author

On 11/30/2015, 5:49:44, esmajor72 said:

Followed installaton to a T, and it does not seem to come up as running.

Your log, please.

1 hour ago, na9oooooooor said:

im having error loading 

Arrest Manager 4.2

 

and i have the latest RPG. and the LCPDFR First response plugin loads ok

[12/2/2015 5:09:51 PM.360] Hook on our Present hook detected
[12/2/2015 5:09:51 PM.361] Restoring untouched D3D11Present
[12/2/2015 5:09:51 PM.361] Call is at 0x7FF9F45511A0
[12/2/2015 5:09:51 PM.362] Offset is 0x11A0
[12/2/2015 5:09:51 PM.363] Mapped offset is 0x22C36B005A0
[12/2/2015 5:09:51 PM.409] Restored
[12/2/2015 5:09:53 PM.474] 
[12/2/2015 5:09:53 PM.474] ==============================
[12/2/2015 5:09:53 PM.475] UNHANDLED EXCEPTION OCCURRED
[12/2/2015 5:09:53 PM.475] ------------------------------
[12/2/2015 5:09:53 PM.475] Origin: HOOK
[12/2/2015 5:09:53 PM.476] ------------------------------
[12/2/2015 5:09:53 PM.476] Exception type: System.NullReferenceException
[12/2/2015 5:09:53 PM.477] Exception message: Object reference not set to an instance of an object.
[12/2/2015 5:09:53 PM.477] ------------------------------
[12/2/2015 5:09:53 PM.478] Inner exceptions:
[12/2/2015 5:09:53 PM.478] ------------------------------
[12/2/2015 5:09:53 PM.479] Stack trace:
[12/2/2015 5:09:53 PM.480] at Rage.HookManager.OnRender(Object sender, EventArgs e)
[12/2/2015 5:09:53 PM.481] at Rage.D3DManager.OnRenderInvoke()
[12/2/2015 5:09:53 PM.481] at std._Func_impl<void (__cdecl*)(void),std::allocator<int>,void>._Do_call(_Func_impl<void (__cdecl\*)(void)\,std::allocator<int>\,void>* )
[12/2/2015 5:09:53 PM.481] at std._Func_class<void>.()(_Func_class<void>* )
[12/2/2015 5:09:53 PM.482] ==============================
[12/2/2015 5:09:53 PM.482] 
ading section: "Miscellaneous", key: ConsoleKey
[12/2/2015 5:09:51 PM.039] Read value: F4
[12/2/2015 5:09:51 PM.040] Setting value of console variable "ConsoleKey" to stored value.
[12/2/2015 5:09:51 PM.040] Console key has been set to F4 (key code: 115)
[12/2/2015 5:09:51 PM.040] Initializing console variable "PluginTimeoutThreshold".
[12/2/2015 5:09:51 PM.041] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[12/2/2015 5:09:51 PM.042] Read value: 10000
[12/2/2015 5:09:51 PM.042] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[12/2/2015 5:09:51 PM.043] Initializing console variable "AlwaysShowConsoleOutput".
[12/2/2015 5:09:51 PM.043] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[12/2/2015 5:09:51 PM.044] Read value: <null>
[12/2/2015 5:09:51 PM.044] Initializing console variable "StartWithDeveloperModeEnabledId".
[12/2/2015 5:09:51 PM.045] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[12/2/2015 5:09:51 PM.045] Read value: <null>
[12/2/2015 5:09:51 PM.045] Initializing console variable "PluginVerificationSystemDisableId".
[12/2/2015 5:09:51 PM.046] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[12/2/2015 5:09:51 PM.047] Read value: <null>
[12/2/2015 5:09:51 PM.047] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[12/2/2015 5:09:51 PM.048] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[12/2/2015 5:09:51 PM.048] Read value: <null>
[12/2/2015 5:09:51 PM.049] Initializing console variable "ShowOnScreenWarnings".
[12/2/2015 5:09:51 PM.049] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[12/2/2015 5:09:51 PM.050] Read value: <null>
[12/2/2015 5:09:51 PM.050] Console initialized
[12/2/2015 5:09:51 PM.050] Initializing forms manager
[12/2/2015 5:09:51 PM.053] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[12/2/2015 5:09:51 PM.109] ================ RAGE Plugin Hook ================
[12/2/2015 5:09:51 PM.118] Checking game support
[12/2/2015 5:09:51 PM.258] Product name: Grand Theft Auto V
[12/2/2015 5:09:51 PM.258] Product version: 1.0.505.2
[12/2/2015 5:09:51 PM.259] Is steam version: True
[12/2/2015 5:09:51 PM.260] Initializing DirectX
[12/2/2015 5:09:51 PM.265] Initializing Direct3D
[12/2/2015 5:09:51 PM.266] Loading C:\WINDOWS\system32\d3d11.dll
[12/2/2015 5:09:51 PM.267] Loaded at 0x7FF9F4600000
[12/2/2015 5:09:51 PM.267] D3D11CreateDeviceAndSwapChain at 0x7FF9F461A190
[12/2/2015 5:09:51 PM.268] Creating Direct3D 11 device and swap chain
[12/2/2015 5:09:51 PM.358] Swap Chain created: 0x22CA940A7B0
[12/2/2015 5:09:51 PM.358] Swap Chain VTable: 0x22CA940A7B0
[12/2/2015 5:09:51 PM.359] Swap Chain VTable_2: 0x7FF9F45B2D80
[12/2/2015 5:09:51 PM.359] 0x4154412CAAC775E9;0xC024AC8D48564155;0x240EC8148FFFFFE
[12/2/2015 5:09:51 PM.359] D3D11Present: 0x7FF9C0A63E50
[12/2/2015 5:09:51 PM.360] D3D11ResizeBuffers: 0x7FF9F4567CB0
[12/2/2015 5:09:51 PM.361] D3D11ResizeTarget: 0x7FF9F45A2820
[12/2/2015 5:09:51 PM.361] D3D11SetFullscreenState: 0x7FF9F4567910
[12/2/2015 5:09:51 PM.369] Direct3D initialized
[12/2/2015 5:09:51 PM.411] Initialized DirectX
[12/2/2015 5:09:51 PM.412] Direct3D watcher thread spawned
[12/2/2015 5:09:51 PM.461] Getting device
[12/2/2015 5:09:51 PM.462] Retrieved device
[12/2/2015 5:09:51 PM.463] Creating wrapper
[12/2/2015 5:09:51 PM.574] Wrapper created
[12/2/2015 5:09:51 PM.583] Effect created
[12/2/2015 5:09:51 PM.584] Creating buffer
[12/2/2015 5:09:51 PM.586] Created buffer
[12/2/2015 5:09:51 PM.586] Creating blend state
[12/2/2015 5:09:51 PM.587] Created blend state
[12/2/2015 5:09:51 PM.587] Done with creation
[12/2/2015 5:09:51 PM.593] Initializing texture system.
[12/2/2015 5:09:51 PM.595] Initializing texture system; phase 1
[12/2/2015 5:09:51 PM.597] Initializing texture system; phase 2
[12/2/2015 5:09:51 PM.598] Initializing texture system; phase 3
[12/2/2015 5:09:51 PM.599] Initializing texture system; phase 4
[12/2/2015 5:09:51 PM.601] Initializing texture system; phase 5
[12/2/2015 5:09:51 PM.602] Initializing texture system; phase 6
[12/2/2015 5:09:51 PM.603] Initializing texture system; phase 7
[12/2/2015 5:09:51 PM.938] Initializing texture system; phase 8
[12/2/2015 5:09:51 PM.938] Initializing texture system; phase 9
[12/2/2015 5:09:51 PM.939] Initializing texture system; phase 10
[12/2/2015 5:09:51 PM.943] Initializing texture system; phase 11
[12/2/2015 5:09:51 PM.943] Initializing texture system; phase 12
[12/2/2015 5:09:51 PM.945] Initializing texture system; phase 13
[12/2/2015 5:09:51 PM.945] Initializing texture system; phase 14
[12/2/2015 5:09:52 PM.090] Fatal error during pre init
[12/2/2015 5:11:05 PM.870] 
[12/2/2015 5:11:05 PM.871] 
[12/2/2015 5:11:05 PM.872] 
[12/2/2015 5:11:05 PM.872] ====================================================================================================
[12/2/2015 5:11:05 PM.872] Started new log on 12/2/2015 5:11:05 PM.870
[12/2/2015 5:11:05 PM.872] ====================================================================================================
[12/2/2015 5:11:05 PM.870] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[12/2/2015 5:11:05 PM.872] Log verbosity: Verbose
[12/2/2015 5:11:05 PM.874] Initializing input system
[12/2/2015 5:11:05 PM.878] Initializing game console
[12/2/2015 5:11:05 PM.885] Console key has been set to F4 (key code: 115)
[12/2/2015 5:11:05 PM.925] Initializing console variable "SkipGameIntro".
[12/2/2015 5:11:05 PM.925] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[12/2/2015 5:11:05 PM.930] Read value: <null>
[12/2/2015 5:11:05 PM.930] Initializing console variable "DisableRenderVersionText".
[12/2/2015 5:11:05 PM.930] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[12/2/2015 5:11:05 PM.937] Read value: False
[12/2/2015 5:11:05 PM.937] Setting value of console variable "DisableRenderVersionText" to stored value.
[12/2/2015 5:11:05 PM.937] Initializing console variable "ConsoleKey".
[12/2/2015 5:11:05 PM.938] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[12/2/2015 5:11:05 PM.938] Read value: F4
[12/2/2015 5:11:05 PM.940] Setting value of console variable "ConsoleKey" to stored value.
[12/2/2015 5:11:05 PM.940] Console key has been set to F4 (key code: 115)
[12/2/2015 5:11:05 PM.940] Initializing console variable "PluginTimeoutThreshold".
[12/2/2015 5:11:05 PM.941] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[12/2/2015 5:11:05 PM.943] Read value: 10000
[12/2/2015 5:11:05 PM.944] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[12/2/2015 5:11:05 PM.945] Initializing console variable "AlwaysShowConsoleOutput".
[12/2/2015 5:11:05 PM.946] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[12/2/2015 5:11:05 PM.947] Read value: <null>
[12/2/2015 5:11:05 PM.947] Initializing console variable "StartWithDeveloperModeEnabledId".
[12/2/2015 5:11:05 PM.948] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[12/2/2015 5:11:05 PM.948] Read value: <null>
[12/2/2015 5:11:05 PM.949] Initializing console variable "PluginVerificationSystemDisableId".
[12/2/2015 5:11:05 PM.950] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[12/2/2015 5:11:05 PM.950] Read value: <null>
[12/2/2015 5:11:05 PM.951] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[12/2/2015 5:11:05 PM.951] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[12/2/2015 5:11:05 PM.952] Read value: <null>
[12/2/2015 5:11:05 PM.952] Initializing console variable "ShowOnScreenWarnings".
[12/2/2015 5:11:05 PM.953] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[12/2/2015 5:11:05 PM.954] Read value: <null>
[12/2/2015 5:11:05 PM.954] Console initialized
[12/2/2015 5:11:05 PM.954] Initializing forms manager
[12/2/2015 5:11:05 PM.958] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[12/2/2015 5:11:06 PM.019] ================ RAGE Plugin Hook ================
[12/2/2015 5:11:06 PM.027] Checking game support
[12/2/2015 5:11:06 PM.233] Product name: Grand Theft Auto V
[12/2/2015 5:11:06 PM.234] Product version: 1.0.505.2
[12/2/2015 5:11:06 PM.234] Is steam version: True
[12/2/2015 5:11:06 PM.236] Initializing DirectX
[12/2/2015 5:11:06 PM.240] Initializing Direct3D
[12/2/2015 5:11:06 PM.241] Loading C:\WINDOWS\system32\d3d11.dll
[12/2/2015 5:11:06 PM.242] Loaded at 0x7FF9F4600000
[12/2/2015 5:11:06 PM.243] D3D11CreateDeviceAndSwapChain at 0x7FF9F461A190
[12/2/2015 5:11:06 PM.245] Creating Direct3D 11 device and swap chain
[12/2/2015 5:11:06 PM.649] Swap Chain created: 0x1D7BC6BEDB0
[12/2/2015 5:11:06 PM.650] Swap Chain VTable: 0x1D7BC6BEDB0
[12/2/2015 5:11:06 PM.650] Swap Chain VTable_2: 0x7FF9F45B2D80
[12/2/2015 5:11:06 PM.650] 0x575655028AFCE5E9;0x5741564155415441;0xEC8148D9246C8D48
[12/2/2015 5:11:06 PM.651] D3D11Present: 0x7FF9F45511A0
[12/2/2015 5:11:06 PM.652] D3D11ResizeBuffers: 0x7FF9F4567CB0
[12/2/2015 5:11:06 PM.652] D3D11ResizeTarget: 0x7FF9F45A2820
[12/2/2015 5:11:06 PM.652] D3D11SetFullscreenState: 0x7FF9F4567910
[12/2/2015 5:11:06 PM.654] Getting device
[12/2/2015 5:11:06 PM.655] Retrieved device
[12/2/2015 5:11:06 PM.655] Creating wrapper
[12/2/2015 5:11:06 PM.661] Direct3D initialized
[12/2/2015 5:11:06 PM.764] Wrapper created
[12/2/2015 5:11:06 PM.772] Effect created
[12/2/2015 5:11:06 PM.773] Creating buffer
[12/2/2015 5:11:06 PM.774] Created buffer
[12/2/2015 5:11:06 PM.775] Creating blend state
[12/2/2015 5:11:06 PM.775] Created blend state
[12/2/2015 5:11:06 PM.776] Done with creation
[12/2/2015 5:11:06 PM.822] Initialized DirectX
[12/2/2015 5:11:06 PM.823] Direct3D watcher thread spawned
[12/2/2015 5:11:06 PM.996] Initializing texture system.
[12/2/2015 5:11:06 PM.996] Initializing texture system; phase 1
[12/2/2015 5:11:06 PM.997] Initializing texture system; phase 2
[12/2/2015 5:11:07 PM.005] Initializing texture system; phase 3
[12/2/2015 5:11:07 PM.006] Initializing texture system; phase 4
[12/2/2015 5:11:07 PM.018] Initializing texture system; phase 5
[12/2/2015 5:11:07 PM.020] Initializing texture system; phase 6
[12/2/2015 5:11:07 PM.022] Initializing texture system; phase 7
[12/2/2015 5:11:07 PM.025] Initializing texture system; phase 8
[12/2/2015 5:11:07 PM.027] Initializing texture system; phase 9
[12/2/2015 5:11:07 PM.029] Initializing texture system; phase 10
[12/2/2015 5:11:07 PM.033] Initializing texture system; phase 11
[12/2/2015 5:11:07 PM.034] Initializing texture system; phase 12
[12/2/2015 5:11:07 PM.037] Initializing texture system; phase 13
[12/2/2015 5:11:07 PM.039] Initializing texture system; phase 14
[12/2/2015 5:11:11 PM.824] Direct3D watcher thread ended
[12/2/2015 5:12:03 PM.762] Initializing game support
[12/2/2015 5:12:04 PM.234] Compatibility level: 0
[12/2/2015 5:12:04 PM.235] Supported version detected
[12/2/2015 5:12:04 PM.235] ==================================================
[12/2/2015 5:12:04 PM.487] Patched IsDebuggerPresent
[12/2/2015 5:12:04 PM.738] Waiting for game initialization
[12/2/2015 5:12:05 PM.089] Initializing hook
[12/2/2015 5:12:05 PM.340] Completing interoperability
[12/2/2015 5:12:05 PM.341] Initialization code 1.
[12/2/2015 5:12:05 PM.341] Initialization code 2.
[12/2/2015 5:12:05 PM.342] Initialization code 3.
[12/2/2015 5:12:05 PM.345] 1 Address: 0x00007FF70E7C99A4
[12/2/2015 5:12:05 PM.345] Calling func 1
[12/2/2015 5:12:05 PM.352] 2 Address: 0x00007FF70F26F1CE
[12/2/2015 5:12:05 PM.353] 3 Address: 0x00007FF70DE05C36
[12/2/2015 5:12:05 PM.359] Address: 0x00007FF70F26F16C
[12/2/2015 5:12:05 PM.360] Unknown var: 0x00007FF710135160
[12/2/2015 5:12:05 PM.361] Initialization code 4.
[12/2/2015 5:12:05 PM.362] Completing interoperability, phase 1
[12/2/2015 5:12:05 PM.363] Completing interoperability, phase 2
[12/2/2015 5:12:05 PM.363] Completing interoperability, phase 3
[12/2/2015 5:12:05 PM.364] Completing interoperability, phase 4
[12/2/2015 5:12:05 PM.364] Completing interoperability, phase 5
[12/2/2015 5:12:05 PM.365] Completing interoperability, phase 6
[12/2/2015 5:12:05 PM.365] Completing interoperability, phase 7
[12/2/2015 5:12:21 PM.236] Initializing console variable "TimeScale".
[12/2/2015 5:12:21 PM.236] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/2/2015 5:12:21 PM.237] Read value: <null>
[12/2/2015 5:12:23 PM.602] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[12/2/2015 5:12:23 PM.625] 
[12/2/2015 5:12:24 PM.063] ==================================================
[12/2/2015 5:12:24 PM.064] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[12/2/2015 5:12:24 PM.064] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[12/2/2015 5:12:24 PM.064] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[12/2/2015 5:12:24 PM.064] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[12/2/2015 5:12:24 PM.064] This system can be disabled in the settings dialog of the launcher.
[12/2/2015 5:12:24 PM.064] ==================================================
[12/2/2015 5:12:24 PM.083] 
[12/2/2015 5:12:24 PM.295] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[12/2/2015 5:12:26 PM.529] <UNLOADED PLUGIN>: Initializing input system
[12/2/2015 5:12:26 PM.534] <UNLOADED PLUGIN>: Initializing game console
[12/2/2015 5:12:26 PM.538] <UNLOADED PLUGIN>: Initializing forms manager
[12/2/2015 5:12:26 PM.561] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[12/2/2015 5:12:26 PM.949] ---------------------------------------------------------------------
[12/2/2015 5:12:26 PM.949] LSPD FIRST RESPONSE
[12/2/2015 5:12:26 PM.949] Version 0.2b
[12/2/2015 5:12:26 PM.949] A G17 Media Modification
[12/2/2015 5:12:26 PM.949] - Developed by LMS & Sam
[12/2/2015 5:12:26 PM.949] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[12/2/2015 5:12:26 PM.949] © Copyright 2015, G17 Media, www.lspdfr.com
[12/2/2015 5:12:26 PM.949] ---------------------------------------------------------------------
[12/2/2015 5:12:26 PM.950] LSPD First Response: Running LSPD First Response 0.2b
[12/2/2015 5:12:26 PM.950] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[12/2/2015 5:12:27 PM.228] Cached police
[12/2/2015 5:12:27 PM.228] Cached police2
[12/2/2015 5:12:27 PM.228] Cached policet
[12/2/2015 5:12:27 PM.228] Cached sheriff2
[12/2/2015 5:12:27 PM.228] Cached sheriff
[12/2/2015 5:12:27 PM.228] Cached police4
[12/2/2015 5:12:27 PM.228] Cached policeb
[12/2/2015 5:12:27 PM.228] Cached policeb
[12/2/2015 5:12:27 PM.228] Cached policeb
[12/2/2015 5:12:27 PM.229] Cached fbi2
[12/2/2015 5:12:27 PM.229] Cached policeold1
[12/2/2015 5:12:27 PM.229] Cached policeold2
[12/2/2015 5:12:27 PM.229] Cached policeold2
[12/2/2015 5:12:27 PM.229] Cached buzzard
[12/2/2015 5:12:27 PM.229] Cached polmav
[12/2/2015 5:12:27 PM.229] Cached frogger2
[12/2/2015 5:12:27 PM.229] Cached ambulance
[12/2/2015 5:12:27 PM.229] Cached firetruk
[12/2/2015 5:12:27 PM.312] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[12/2/2015 5:12:27 PM.351] LSPD First Response: Albo1125.Common, Version=2.5.0.0, Culture=neutral, PublicKeyToken=null
[12/2/2015 5:12:27 PM.366] LSPD First Response: Arrest Manager, Version=4.2.0.0, Culture=neutral, PublicKeyToken=null
[12/2/2015 5:12:27 PM.368] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[12/2/2015 5:12:27 PM.369] LSPD First Response: Creating plugin: Albo1125.Common.Main
[12/2/2015 5:12:27 PM.370] LSPD First Response: Creating plugin: MoreJailPoints.Main
[12/2/2015 5:12:27 PM.416] LSPD First Response: Creating plugin: PoliceRadio.Main
[12/2/2015 5:12:27 PM.489] LSPD First Response: Albo1125.Common 2.5 initialised.
[12/2/2015 5:12:27 PM.490] LSPD First Response: Traffic Policer INI not found.
[12/2/2015 5:12:27 PM.491] LSPD First Response: Arrest Manager INI found.
[12/2/2015 5:12:27 PM.495] Arrest Manager 4.2, developed by Albo1125, loaded successfully!
[12/2/2015 5:12:27 PM.496] Please go on duty to start Arrest Manager.
[12/2/2015 5:12:27 PM.497] LSPD First Response: Police Radio Loaded
[12/2/2015 5:12:27 PM.497] LSPD First Response: We have 1 callouts registered
[12/2/2015 5:12:27 PM.501] LSPD First Response: CalloutManager initialized
[12/2/2015 5:12:28 PM.756] ______________________________________________________________________________________________
[12/2/2015 5:12:28 PM.757] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[12/2/2015 5:12:28 PM.757] [Created by : FinKone]
[12/2/2015 5:12:28 PM.757] 
[12/2/2015 5:12:28 PM.757] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[12/2/2015 5:12:28 PM.771] Audio loaded...
[12/2/2015 5:12:28 PM.816] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1182 693
[12/2/2015 5:12:29 PM.073] LSPD First Response: Not checking for Arrest Manager updates, 6.
[12/2/2015 5:12:33 PM.508] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Arrest Manager.dll
[12/2/2015 5:12:35 PM.614] <UNLOADED PLUGIN>: Initializing input system
[12/2/2015 5:12:35 PM.618] <UNLOADED PLUGIN>: Initializing game console
[12/2/2015 5:12:35 PM.621] <UNLOADED PLUGIN>: Initializing forms manager
[12/2/2015 5:12:35 PM.640] ERROR: Could not load plugin from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Arrest Manager.dll". Could not load file or assembly 'Arrest Manager, Version=4.2.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
 

 

RagePluginHook.log

2015-12-02_00016.jpg

2015-12-02_00017.jpg

Please follow the installation tutorial video or the ReadMe. You haven't installed Arrest Manager correctly at all.

esmajor72

Members

I actually got it to work, cat even remember how, but not going to complain :)

Albo1125

Insiders Author

14 minutes ago, esmajor72 said:

I actually got it to work, cat even remember how, but not going to complain :)

I'm guessing you followed the installation video :huh:

Glad it works :smile:

na9oooooooor

Members

Help me please 

 

Create an account or sign in to comment

Latest Mods

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.