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Arrest Manager (Grab Peds, More Jail Points, Prisoner Transport & more) 7.11.0.0

(242 reviews)

9 Screenshots

https://www.youtube.com/albo1125

DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE 

Arrest Manager is now open source. https://github.com/Albo1125/Arrest-Manager

 


Welcome to Arrest Manager! This script modification for LSPDFR greatly enhances the way you can deal with your suspects and their vehicles. Are you tired of driving all the way to a jail to deal with a suspect? Would you like to be able to call for reliable prisoner transport units at any time? Arrest Manager provides this, and more. In short, a complete overhaul to the way you can deal with your prisoners!

Requirements - some of these are included (credits go to their appropriate authors):

  • LSPDFR 0.4.2 (not included)
  • Albo1125.Common 6.6.3.0 or higher (included)
  • RAGENativeUI 1.6.3.0 or higher (included)
  • RAGEPluginHook 0.51 or higher (not included)
  • A legal copy of GTA V (versions 1.0.1011.1 or higher1).

 

Installation instructions and further feature documentation are included with the download.

 

Support - what to do if you encounter a bug or have problems:

  1. Watch the installation video for my modifications here.
  2. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/ 
  3. Read the documentation file if you're having trouble getting a specific feature to work.
  4. Suggestions can be made here.
  5. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible.

Edited by Albo1125

What's New in Version 7.11.0.0

Released

7.11.0.0 (23-06-2019)

Updated for LSPDFR 0.4.2
Update arresting API call and logic

 

7.10.0.0 (03-03-2019)
Updated for LSPDFR 0.4 (thanks Syzygy94 for the contributions)
Fixed an issue with jail dropoffs - some LSPDFR jail dropoffs now conflict, but I have kept in Arrest manager's as they offer more functionality and work on suspects arrested through the "Arrest" option on the ctrl H menu.
You can adjust the LSPDFR jail points in the LSPDFR/data/stations.xml file, just remove the <DropOffPosition> tags.
Updated for the new LSPDFR+ 1.7 API (thanks Syzygy94 for the contributions)
Updated RAGENativeUI calls to non deprecated ones.

 

7.9.2.0 (23-11-2018)
Some code cleanup.
Open sourced at https://github.com/Albo1125/Arrest-Manager 
Updated licence.
Removed obfuscation (likely to improve performance).

For some more information on the open-sourcing and my 'retirement

 

 

 

https://www.youtube.com/albo1125

Arrest Manager is now open source. https://github.com/Albo1125/Arrest-Manager

 

Use comments to ask for support. Do NOT use reviews to ask for support! You will get ignored and reported as this is against community guidelines.


Short Description

Arrest Manager for LSPDFR

User Feedback

Recommended Comments

Albo1125

Insiders Author

Arrest Manager 3.0: Yes, the plugin has been RENAMED to Arrest Manager!

  • Added the option to customise the transport vehicle when you're in Los Santos.
  • Added the option to customise the transport cops when you're in Los Santos.
  • Added the option to customise the transport vehicle when you're outside Los Santos.
  • Added the option to customise the transport cops when you're oustide Los Santos.
  • You can now change the distance that the transport vehicle spawns at.
  • The transport part has been almost completely rewritten so it works for all vehicles and situations.
  • The doors of your vehicle now automatically close when you reach 5mph. This allows you to close doors without collision detection.
  • The notifications have been completely redone and now take up less space.
  • Fixed a bug occurring on RPH 0.23+.
  • Albo1125.Common 2.0 required, it's packaged.

@Albo1125 I also use this mod 

 

Great, added you to the list~!

Gibson

Members

ya, the flying car was pretty funny.. I ejected when I was super high up and it took my character about 3 minutes to hit the ground lol

WillianYoung

Members

3.0.1: Flying cars hahahahaha!:pirate:

 

LMAO, i knew something was fucked up lmao, i was losing my shit trying to figure out which mod was xD

Albo1125

Insiders Author

ya, the flying car was pretty funny.. I ejected when I was super high up and it took my character about 3 minutes to hit the ground lol

3.0.1: Flying cars hahahahaha!:pirate:

 

LMAO, i knew something was fucked up lmao, i was losing my shit trying to figure out which mod was xD

Keep Arrest Manager 3.0 for some laughs...LOL.

It was a very stupid issue I overlooked with custom vehicles. I hope you enjoyed your fly :tongue:

acesxclaw

Members

Seriously bro, every time I think the mod is already complete, you find a problem I didn't know I had and fix it.

 

Amazing work as always

BadDude

Members

Any idea why I would be getting 2 prisoner transports when I request 1? 

DustyActual

Members

They do put the suspect in your vehicle 

Ah I see now, thanks

Kilyin

Members

Any idea why I would be getting 2 prisoner transports when I request 1? 

Did you delete the old version mod files? Sounds like you have two running simultaneously.

BadDude

Members

I just overwrote, but I bet that is what it is. Sorry such a rookie mistake. 

Kilyin

Members

I just overwrote, but I bet that is what it is. Sorry such a rookie mistake. 

Yeah the mod was renamed, so you need to delete More Jail Points and Prisoner Transporter.dll and More Jail Points and Prisoner Transporter.ini

BadDude

Members

That's what it was. Thank you!

Hey Albo,  sorry if this has been asked.  We have several pages here and your mod has a lot of info in it.  Do we need to delete More Jail Points Mod now and just use this one?  Or will it hurt to have both?

Albo1125

Insiders Author

Hey Albo,  sorry if this has been asked.  We have several pages here and your mod has a lot of info in it.  Do we need to delete More Jail Points Mod now and just use this one?  Or will it hurt to have both?

At the top of the download page it says delete all the old files :) 

Albo1125

Insiders Author

(edited)

Arrest_Manager_5th.thumb.jpg.adbe3a62a90

Thank you @xShadowPro for the amazing new images!

Edited by Albo1125

Nutronic

Members

That must be double dopplers bmw?

Albo1125

Insiders Author

That must be double dopplers bmw?

Definitely is :) 

Nutronic

Members

Thought so lol

Kilyin

Members

I have no idea why this isn't a featured LSPDFR plugin, but it should be.

Nutronic

Members

If only you could remove dead bodies I'd only use this and Traffic Policing! ;)

Albo1125

Insiders Author

If only you could remove dead bodies I'd only use this and Traffic Policing! ;)

FinKone's coroner does just that :p

Nutronic

Members

(edited)

When vehicles come up on the ANPR thing it isn't giving you the vehicle name, for example it will be like a code such as 0x168775f6 or whatever.

Also, since updating this I am getting a lot of random crashes and have posted here: http://www.lcpdfr.com/forums/topic/54988-can-someone-please-tell-me-what-is-crashing-my-game-log-attached/#comment-367609

 

I really hope it's not this mod that has decided not to work for me.

Edited by SteveQ

Albo1125

Insiders Author

When vehicles come up on the ANPR thing it isn't giving you the vehicle name, for example it will be like a code such as 0x168775f6 or whatever.

Also, since updating this I am getting a lot of random crashes and have posted here: http://www.lcpdfr.com/forums/topic/54988-can-someone-please-tell-me-what-is-crashing-my-game-log-attached/#comment-367609

 

I really hope it's not this mod that has decided not to work for me.

Definitely not caused by Arrest Manager, I replied to you.

Also I find RPH 0.22 to be the most stable one at the moment, but if you're using mods that require RPH 0.24 then you have little choice.

Nutronic

Members

Definitely not caused by Arrest Manager, I replied to you.

Also I find RPH 0.22 to be the most stable one at the moment, but if you're using mods that require RPH 0.24 then you have little choice.

I think I am going to have to go back to RPH 22 then, it's just when people like yourself who create these wonderful mods say "you have to use rph 24" then I have to.

Albo1125

Insiders Author

I think I am going to have to go back to RPH 22 then, it's just when people like yourself who create these wonderful mods say "you have to use rph 24" then I have to.

You might want to check your GTA files as it's quite weird you're getting errors due to plugins not being able to find them.

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