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TrafficAccident 1.0.1

(0 reviews)

7 Screenshots

TrafficAccident

The script detects vehicle accidents in traffic and makes NPC drivers respond more realistically by slowing down, rolling out naturally, and activating their hazard lights to create believable post crash scenes.


Features:

• Detects accidents involving AI and players, as well as AI vs AI.

• As soon as the car was rammed, it rolled to a stop.

• After the collision, the hazard lights activate after 3 seconds and the AI remains in the car.

Requirements:

• ScriptHookV

• ScriptHookVDotNet

Installation:

• Place TrafficAccident.dll in your scripts folder

Showcase:


Ini explanation:

MinCollisionSpeed

Value

Effect

5

more sensitive → more accidents

8

Standard → realistic

12

very stable → only big crashes

20

only high-speed accidents

MaxAccidentDistance

Value

Effect

100

very stable, only nearby vehicles

150

Standard

250

more accidents possible

500

everything is checked → not recommended


Attention!

"Realistic Traffic AI" and other mods that affect traffic are not compatible because my mod changes the entire traffic system!

Edited by juriwpt

What's New in Version 1.0.1

Released

  1. Removed the broken GTA collision native

  2. Added real accident detection

  3. Added INI filtering

  4. Kept your original behavior

  5. Stopped NPCs from making fake accidents


Short Description

A small script that detects NPC and player accidents, makes vehicles slow down realistically, turns on hazard lights after a few

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Description
  • Images

User Feedback

Recommended Comments

chadc78

Insiders

Does this work with only NPC or does the accident have to involve players vehicle?

HazM4t

Members

Yeah, Like if two NPC's crash will they pull over to the side?

BJ USA

Members

5 minutes ago, HazM4t said:

Yeah, Like if two NPC's crash will they pull over to the side?

1 hour ago, chadc78 said:

Does this work with only NPC or does the accident have to involve players vehicle?

Great questions. Going to see what happens in game!

juriwpt

Members Author

8 hours ago, chadc78 said:

Does this work with only NPC or does the accident have to involve players vehicle?

It works with the AI and the player, and AI against AI: as soon as they ram each other, the cars roll off, stop, turn on their hazard lights, and stay in the car.

6 hours ago, HazM4t said:

Yeah, Like if two NPC's crash will they pull over to the side?

The cars simply roll to a stop, but depending on how the vehicle rolls, it can happen that the roadside rollers

juriwpt

Members Author

7 hours ago, BJ USA said:

Great questions. Going to see what happens in game!

Do you like it xD

Cyanotic

Members

Really cool idea, unfortunately doesn't work for me. There's likely something I have installed that keeps this from functioning.

juriwpt

Members Author

1 hour ago, Cyanotic said:

Wirklich coole Idee, leider funktioniert sie für mich nicht. Wahrscheinlich habe ich etwas installiert, das verhindert, dass das funktioniert.

If you have other mods that affect traffic, it won't work with the other mod.

cool mod but needs a ini, I'm just seeing npc crashes left and right when I'm on a traffic stop or patrolling around

juriwpt

Members Author

1 hour ago, Joshua2Shmood808 said:

cool mod but needs a ini, I'm just seeing npc crashes left and right when I'm on a traffic stop or patrolling around

I'm working on it

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