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LSPD Police Badge 1.0.0

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About This File

This is a basic LSPD police badge which can be added to the game and used with LSPDFR 0.4.2.

 

The badge uses the same model and texture as the vanilla LSPD badge found in the game, with a slight metallic effect.  It is optimized for use with LSPDFR 0.4.2's 'Flash Badge' feature and as such may not be ideal for other uses like spawning as a prop.

 

How to install:

Installation should be really simple, just use the OpenIV package manager.  You need a mods folder with the latest update.rpf copied into it.  This mod will not change any files, it installs itself as its own content pack.

 

After you install, you'll need to update your LSPDFR Agency data and assign the badge to an Agency of your choice.  See below for how to do this.


LSPDFR 0.4 Agency XML:

Shown here is an example Agency configuration with the LSPD badge:

 

Spoiler

<Agency>
  <Name>Los Santos Police Department</Name>
  <ShortName>LSPD</ShortName>
  <ScriptName>lspd</ScriptName>
  <Inventory>default</Inventory>
  <TextureDictionary>web_lossantospolicedept</TextureDictionary>
  <TextureName>web_lossantospolicedept</TextureName>
  <BadgeModel>prop_lspd_badge</BadgeModel>
  <Loadout>
    <Name>Patrol Unit</Name>
    <Vehicles>
      <Vehicle>police</Vehicle>
      <Vehicle>police2</Vehicle>
      <Vehicle>police3</Vehicle>
    </Vehicles>
    <Peds>
      <!-- 70% chance of male peds -->
      <Ped chance="60" outfit="lspd_cop.m_base" inventory="patrol">mp_m_freemode_01</Ped> <!-- Specifically the "base" variation, with no rank insignia -->
      <Ped chance="10" outfit="lspd_cop" inventory="patrol_stun">mp_m_freemode_01</Ped> <!-- Any variation - could possibly have rank insignia - will also have a stun weapon -->

      <!-- 30% chance of female peds -->
      <Ped chance="25" outfit="lspd_cop.f_base" inventory="patrol">mp_f_freemode_01</Ped> <!-- Specifically the "base" variation, with no rank insignia -->
      <Ped chance="5" outfit="lspd_cop" inventory="patrol_stun">mp_f_freemode_01</Ped> <!-- Any variation - could possibly have rank insignia - will also have a stun weapon -->
    </Peds>
    <NumPeds min="2" max="2" />
    <Flags>
      <Flag>RespondsAsTransport</Flag> <!-- Makes the unit eligible to be called for prisoner transport.  Only use this if there will be free seats for prisoners. -->
      <Flag>RespondsAsBackup</Flag>    <!-- Makes the unit eligible to be called as either Code 2, Code 3 or Pursuit backup. -->
      <Flag>SpawnsAmbiently</Flag>     <!-- Makes the unit eligible to spawn ambiently - e.g. on patrol in the area or outside of police stations -->
    </Flags>
  </Loadout>
  <Loadout>
    <Name>Transport Unit</Name>
    <Vehicles>
      <Vehicle>policet</Vehicle>
    </Vehicles>
    <Peds>
      <Ped chance="100" outfit="lspd_cop">mp_m_freemode_01</Ped>
    </Peds>
    <NumPeds min="1" max="2" />
    <Flags>RespondsAsTransport</Flags>  <!-- Makes the unit eligible to be called for prisoner transport.  Only use this if there will be free seats for prisoners. -->
  </Loadout>
</Agency>

 

 

In other words, just make sure the Agency has the following:

<BadgeModel>prop_lspd_badge</BadgeModel>

 


 

 

Note that this model is released in an unlocked format, and the position and rotation of the model within 3D space might be useful as a template for others to create their own badge models that work nicely with LSPDFR 0.4.2.

 

Thanks to @Sniper296 for the artistic render.

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Recommended Comments



On 6/21/2019 at 12:47 AM, TRUEBOSS89 said:

Mines keep coming out as the FIB badge 

same did you figure it out? 

2 hours ago, Seargent Boy.L said:

How i use the badge ?

Go in interaction menu put the action as flash badge after that you can press caps lock then it shows 🙂

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On 6/18/2019 at 11:45 AM, CallamDavies said:

Love it but will there be a sheriff badge at any point ? ❤️

YES PLEASE!!! 

Maybe badges from all depts would be awesome!!!

(As we have detectives from all depts..) //Most of em 😉\\

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