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Just a simple brush guard that goes to Izicks 2012 Chevy Silverado, comes with a winch as well

Decided to upload this because why not, doubt anyone would use it though

Information:

64,454 polys (tempfix has 33,526 polys)
5 textures

3D modeled grill because why not
Made with anime music

I might update it later when I learn a few more things, idk. If anything is broken on it, please tell me or ill cry

Have a problem with me service and quality? contact my manager here

Edited by ASimpleAnimeAraAra


What's New in Version 1.1.0

Released

Included a temporary fix for the high polys, I'll release a more high quality version sometime. (spoiler, it probably wont be soon)

https://www.lcpdfr.com/downloads/dev-resources/vehicle-parts/17703-2010-2013-chevrolet-silverado-extended-cab/

Winch used: https://3dwarehouse.sketchup.com/model/67c159e0-c24c-4318-a87d-2fdbc63f75a7/12-volt-winch

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It's very high poly, would you including the blender file so that it's possible for us to make an optimized version? (if you made it on Blender)

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24 minutes ago, Vincentsgm said:

It's very high poly, would you including the blender file so that it's possible for us to make an optimized version? (if you made it on Blender)

I think you need to contact his/her manager
 

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Have a problem with me service and quality? contact my manager here

 

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On 7/30/2021 at 8:28 PM, Vincentsgm said:

Ah Karen the manager

Hello! No its not a Karen, I currently am his manager.

I multiple times was in a voice chat with him, and made him aware of the high poly count, and he put me under the impression of that  he was fixing the issue. I am also pretty sure another friend of ours is working on poly crunching, but I am not 100% on that.

I can though however speak to him about this, but if you wish to, you can still import the .obj file into blender, and crunch the polys in which ever way you do so.

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On 7/30/2021 at 10:44 AM, Vincentsgm said:

It's very high poly, would you including the blender file so that it's possible for us to make an optimized version? (if you made it on Blender)

Yeah I'll definitely do that when I get a chance.

I noticed that most of the polys came from the rope on the winch so im going to be fixing that sometime soon. 

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6 hours ago, Anemolis72 said:

Bro, wasnt it 50k polys when you gave it to chris and now its 64k? I thought you said you were polycrunching it lol

It was around 150k before i poly crunched it iirc, but my goal was to try and get it under 50k

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