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[DEV][DO NOT USE] 2013 Chevrolet Tahoe PPV 1.0.1

6 Screenshots

 

 

cb83e0406c88d679510bb800d647b528.png

Tonight members of LCPDFR. I present to you a DEV Tahoe for you modelers to use. Why did I do this model? Because frankly the original person who made a Tahoe close to this one wasn't really the nicest about me asking to convert his. Well... after that I just decided to find it and convert it myself. Took about a few months before I found it. So I converted it and made it way better than his base because why not? Hell I don't want to keep this model to myself like most. I want this to be released to you guys as ya'll deserve such. Please. Enjoy it.

I want to thank these people for their motivation to get this Tahoe to where it is

  • (Not saying) for not letting me convert his base and giving that motivation for me to do it on my own
  • Gump for his "Tayhoe" love and for wanting me to make one for him
  • GTAxBOSS for his Tahoe rims
  • The Silent Talking Banana for his motivation on the model
  • Those whom liked and commented on my status updates about the model
  • and the Community for the models they release in order for all to enjoy and I hope this enhances it

Bugs:

  • Gauge's are inaccurately calibrated, I expect you could rely on the good ole SNT Speedometer in the upper right like in IV
  • Gauge's are mapped to the taxigen guage texture 

Notes:

  • Model is over 90,000. This is mostly due to the interior. If demanded I will add a LQ interior as a option.
  • Stock plates are removable. Just delete the plates in polygon mode by material selecting "vehicle_genericmud_car" material
  • Unlocked for developmental usage, give credits as always
  • As accurate as possible to the 2013 model year
  • Updates might come in the near future

    If I missed a credit, missed something, or whatever please contact me anytime and I'll be happy to fix or resolve whatever the problem may be with cooperation.

What's New in Version 1.0.1

Released

  • Display emissive overlapping into gauge fixed 
  • Rim resized
  • Black detail2 recolored
  • Textures added into textures folder

User Feedback

Recommended Comments

devinkan

Members

Thanks so much. Maybe a DEV Explorer next?

72will

Members

When i load this up it says there are a bunch of missing textures

but i imported all the textures from the ytd file

Deputy Tahoe

Members

Where can I find this for GTA IV?

SoCal Thero

Members

(edited)

I only have it with this model but does anyone else have a problem where the textures mess up in the zmodeler file? I create a model with it and once I'm done the models material browser tends to assign every parts material to the next material above the correct one.

 

-Disregard. I figured it out. Just don't delete materials that you are not using and it should keep it from doing this FYI for anyone that runs into this problem.

Edited by Thero

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