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[UNLOCKED] Federal Signal / RSG Valor 1.0.0


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[UNLOCKED] Federal Signal / RSG Valor

The first model I've released unlocked, fully custom modeled, UV mapped, textured and ELS mapped by me. This is the Federal Signal Valor which has been used in the US region for many years but has just come over to the UK being sold by RSG. This comes in the UK / British setup at the moment but I will be doing a US version very soon!

I've mainly made this to help improve my modeling skills but felt like I should release it unlocked to see what others make with it! This is low poly so I've chosen to leave smaller details to textures rather than modeling them to increase game performance and stability!

Triangle Count: 2676!

When downloading you agree to the following:

  • You MUST use the supplied credits when using this model on ANY vehicle.
  • You MUST NOT upload this model to any other site.
  • You MUST NOT convert this model to any other game without my WRITTEN permission! (This includes GTA V)
  • You MAY make private edits but credits MUST still be given to me!
     

Thanks if you like please leave a rating!

Model: ObsidianGames
UV Mapping: ObsidianGames
Textures: ObsidianGames
Dirt Texture: Rockstar Games

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  • User Feedback

    Recommended Comments

    NO! NOT THE VALOR! The everyone-put-a-valor-on-everything was driving me insane!

    Please dont do that again modders, Please :sad: (said in Jeremy Clarkson's whining voice)

    It looks like you did a good job with this though :thumbsup:, its nothing personal, im just not a fan of that lightbar and like i said the community reaction in gta iv models was ridiculous.

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    Nice job. Making lightbars is great practice. However, you have to find the balance between too low poly, and too high poly. If you're using 3DS Max, I suggest you try learning to chamfer (unless you already know). But I think taking some of those sharp edges and giving them a little bevel and smoothing them out would improve the model a lot. P.M. me if you have any questions.

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    1 hour ago, RoegonTV said:

    Nice job. Making lightbars is great practice. However, you have to find the balance between too low poly, and too high poly. If you're using 3DS Max, I suggest you try learning to chamfer (unless you already know). But I think taking some of those sharp edges and giving them a little bevel and smoothing them out would improve the model a lot. P.M. me if you have any questions.

    Thanks for the advice, I personally like Blender more. And also great work on your lightbars!

    Edited by ObsidianGames
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    3 hours ago, Ragnrok said:

    NO! NOT THE VALOR! The everyone-put-a-valor-on-everything was driving me insane!

    Please dont do that again modders, Please :sad: (said in Jeremy Clarkson's whining voice)

    It's about time I find out I'm not the only one.

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    10 hours ago, Freemanb10 said:

    A Read Me folder with install instructions would be nice!

    But great job on the light bar!

    It's a development part. By downloading a dev part I'd assume you would have basic knowledge to be able to attach it to a vehicle model. 

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