Reputation Activity
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Pavy reacted to GeneralFord1 for a file, All Blue Lighting For ELS ModelsThis is a modification that allows you to change any of the supported vehicles' emergency lighting from red and blue to all blue by simply Drag and Dropping a ytd file in openiv. If there is a model that you want with all blue lights, let me know and i'll add it.
Thanks @mellowyellowbudy for the donation!
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Pavy reacted to Narobic for a file, Free Me! | [NO LONGER SUPPORTED] | Remove unnecessary controller bindingsThe successor to Free My Controller
This mod is no longer supported on a regular basis. I may, from time to time, complete custom sets requested from the request board. I can't promise it will be done right away, if at all.
How to Install:
In OpenIV, travel to 'update > update.rpf > common > data > control'
Then copy/paste the files from the provided .rar
Specialty Addons:
These addons are files that can be added on to any set. Make sure to install these files after installing the desired set. Simply install into the same location as the set. The options include
Remove Cover [LB,RB,X,RT]
Remove Handbrake [A]
Remove Handbrake [RB]
Remove Handbrake & Duck [A+RB]
Remove Jump [X,A]
Remove Stealth Mode [LS&A]
Remove Vehicle Duck [A&RB]
Similar Mods: Here are some sets provided to you by other users with similar mods:
Spoiler
If you want any of the following sets, click here. These sets are provided to you by @Delco24
LSPDFR Version:
Phone
Horn
Change Weapon in Vehicle
Vehicle Aim
Radio Wheel
Headlights
Character Wheel
Cinema Cam
Duck
Change Camera
Phone/Horn Only:
Phone
Horn
Phone Only:
Phone
Phone/Radio Only:
Phone
Radio Wheel
If you want the following set, click here. This set is provided to you by @ProMotivated
No Assault from B:
Phone Up (in vehicle/on foot)
Light Melee (on foot)
2
Current Sets:
Spoiler
8
Spoiler
[Set#1] What it removes:
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
Cinematic Mode (in vehicle)
[LB] Aim (in vehicle)
Headlights (in vehicle)
Interaction Menu (in vehicle/on foot)
[Set#2] What it removes:
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
Cinematic Mode (in vehicle)
[LB] Aim (in vehicle)
Interaction Menu (in vehicle/on foot)
[Set#3] What it removes:
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
Cinematic Mode (in vehicle)
[LB] Aim (in vehicle)
Interaction Menu (in vehicle/on foot)
Expanding Minimap (in vehicle/on foot)
[Set#4] What it removes:
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
Cinematic Mode (in vehicle)
Interaction Menu (in vehicle/on foot)
Expanding Minimap (in vehicle/on foot)
[Set#5] What it removes:
Phone Up (in vehicle/on foot)
Cinematic Mode (in vehicle)
Expanding Minimap (in vehicle/on foot)
Character Wheel (in vehicle/on foot)
[Set#6] What it removes:
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle/on foot)
Cinematic Mode (in vehicle)
[LB] Aim (in vehicle)
Interaction Menu (in vehicle/on foot)
Expanding Minimap (in vehicle/on foot)
Radio Wheel (in vehicle)
[Set#7] What it removes:
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
Cinematic Mode (in vehicle)
[LB] Aim (in vehicle)
Interaction Menu (in vehicle/on foot)
Expanding Minimap (in vehicle/on foot)
Character Wheel (in vehicle/on foot)
Radio Wheel (in vehicle)
[Set#8] What it removes:
Phone Up (in vehicle/on foot)
Interaction Menu (in vehicle/on foot)
Radio Wheel (in vehicle)
[Set#9] What it removes:
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
Cinematic Mode (in vehicle)
[LB] Aim (in vehicle)
Interaction Menu (in vehicle/on foot)
Expanding Minimap (in vehicle/on foot)
Character Wheel (in vehicle/on foot)
[Set#10] What it removes:
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
[LB] Aim (in vehicle)
Interaction Menu (in vehicle/on foot)
Expanding Minimap (in vehicle/on foot)
Character Wheel (in vehicle/on foot)
Radio Wheel (in vehicle)
Talk/Call Taxi (on foot)
Horn (in vehicle)
[Set#11] What it removes:
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
Cinematic Mode (in vehicle)
[LB] Aim (in vehicle)
Headlights (in vehicle)
Interaction Menu (in vehicle/on foot)
[LS] Horn (in vehicle)
[Set#12] What it removes:
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
[LB] Aim (in vehicle)
Interaction Menu (in vehicle/on foot)
Expanding Minimap (in vehicle/on foot)
Character Wheel (in vehicle/on foot)
Radio Wheel (in vehicle)
Talk/Call Taxi (on foot)
[LS] Horn (in vehicle)
[RS] Accurate Aim (on foot)
[LS] Look Behind (in vehicle/on foot)
[Set#13] What it removes:
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
[LB] Aim (in vehicle)
Interaction Menu (in vehicle/on foot)
Expanding Minimap (in vehicle/on foot)
Character Wheel (in vehicle/on foot)
Radio Wheel (in vehicle)
Talk/Call Taxi (on foot)
[RS] Accurate Aim (on foot)
[Set#14] What it removes:
Phone Up (in vehicle/on foot)
[Set#15] What it removes:
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
Interaction Menu (in vehicle/on foot)
Expanding Minimap (in vehicle/on foot)
Character Wheel (in vehicle/on foot)
Radio Wheel (in vehicle)
Talk/Call Taxi (on foot)
[LS] Look Behind (in vehicle/on foot)
Cinematic Mode (in vehicle)
[Set#16] What it removes:
Phone Up (in vehicle/on foot)
[LB] Aim (in vehicle)
[Set#17] What it removes:
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
[LB] Aim (in vehicle)
Interaction Menu (in vehicle/on foot)
Character Wheel (in vehicle/on foot)
Radio Wheel (in vehicle)
Talk/Call Taxi (on foot)
Cinematic Mode (in vehicle)
[Set#18] What it removes:
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
Cinematic Mode (in vehicle)
[LB] Aim (in vehicle)
Headlights (in vehicle)
Interaction Menu (in vehicle/on foot)
Expanding Minimap (in vehicle/on foot)
Character Wheel (in vehicle/on foot)
Radio Wheel (in vehicle)
[Set#19] What it removes:
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
Cinematic Mode (in vehicle)
[LB] Aim (in vehicle)
Headlights (in vehicle)
Interaction Menu (in vehicle/on foot)
Expanding Minimap (in vehicle/on foot)
Character Wheel (in vehicle/on foot)
Radio Wheel (in vehicle)
Change Camera View (in vehicle/on foot)
[Set#20] What it removes:
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
Cinematic Mode (in vehicle)
[LB] Aim (in vehicle)
Headlights (in vehicle)
Interaction Menu (in vehicle/on foot)
Light Melee Attack (on foot)
Look Behind (in vehicle/on foot)
[Set#21] What it removes:
Phone up (in vehicle/on foot)
Select Weapon (in vehicle)
[LB] Aim (in vehicle)
Interaction Menu (in vehicle/on foot)
Expanding Minimap (in vehicle/on foot)
Character Wheel (in vehicle/on foot)
Radio Wheel (in vehicle)
[Set#22] What it removes:
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
Cinematic Mode (in vehicle)
[LB] Aim (in vehicle)
Headlights (in vehicle)
Interaction Menu (in vehicle/on foot)
[LS] Horn (in vehicle)
Pause Menu (in vehicle/on foot)
Light Melee (on foot)
[Set#23] What it removes:
Phone Up (in vehicle/on foot)
Cinematic Mode (in vehicle) Light Melee (on foot)
[Set#24] What it removes:
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
[LB] Aim (in vehicle)
Headlights (in vehicle)
Interaction Menu (in vehicle/on foot)
[Set#25] What it removes:
Pause Menu (in vehicle/on foot)
Interaction Menu (in vehicle/on foot)
[Set#26] What it removes:
[LB] Aim (in vehicle)
Pause Menu (in vehicle/on foot)
[Set#27]
Phone Up (in vehicle/on foot)
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
Cinematic Mode (in vehicle)
[LB] Aim (in vehicle)
Headlights (in vehicle)
Interaction Menu (in vehicle/on foot)
Expanding Minimap (in vehicle/on foot)
Character Wheel (in vehicle/on foot)
Radio Wheel (in vehicle)
Change Camera View (in vehicle/on foot)
[LB] Aim (in vehicle)
Expanding Minimap (in vehicle/on foot)
Radio Wheel (in vehicle)
[Set#28]
Phone Up (in vehicle/on foot)
[LB] Aim (in vehicle)
Radio Wheel (in vehicle)
[Set#29]
Phone Up (in vehicle/on foot)
Cinematic Mode (in vehicle)
Expanding Minimap (in vehicle/on foot)
Character Wheel (in vehicle/on foot)
[Set#30]
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
Cinematic Mode (in vehicle)
[LB] Aim (in vehicle)
Interaction Menu (in vehicle/on foot)
Character Wheel (in vehicle/on foot)
[Set#31]
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
[LB] Aim (in vehicle)
Interaction Menu (in vehicle/on foot)
[Set#32]
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
Cinematic Mode (in vehicle)
[LB] Aim (in vehicle)
Headlights (in vehicle)
Interaction Menu (in vehicle/on foot)
[LS] Horn (in vehicle)
Pause Menu (in vehicle/on foot)
Light Melee (on foot)
Enter Vehicle (on foot)
Exit Vehicle (in vehicle)
[Set#33]
Interaction Menu (in vehicle/on foot)
Pause Menu (in vehicle/on foot)
Change Camera View (in vehicle/on foot)
[Set#34]
Phone Up (on foot)
Select Weapon (in vehicle)
[LB] Aim (in vehicle)
Change Camera View (in vehicle/on foot)
Interaction Menu (in vehicle/on foot)
Pause Menu (in vehicle/on foot)
[Set#35]
Phone Up (on foot)
Interaction Menu (in vehicle/on foot)
Radio Wheel (in vehicle)
Pause Menu (in vehicle/on foot)
[Set#36]
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
Cinematic Mode (in vehicle)
Interaction Menu (in vehicle/on foot)
Expanding Minimap (in vehicle/on foot)
Pause Menu (in vehicle/on foot)
[Set#37]
Select Weapon (in vehicle)
[LB] Aim (in vehicle)
[Set#38]
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle/on foot)
[LB] Aim (in vehicle)
Interaction Menu (in vehicle/on foot)
Expanding Minimap (in vehicle/on foot)
Radio Wheel (in vehicle)
[Set#39]
Phone Up (in vehicle/on foot)
Cinematic Mode (in vehicle)
[LB] Aim (in vehicle)
Expanding Minimap (in vehicle/on foot)
Character Wheel (in vehicle/on foot)
Radio Wheel (in vehicle)
Change Camera View
[Set#40]
Added set #40 which removes:
Phone Up (in vehicle/on foot)
Cinematic Mode (in vehicle)
Radio Wheel (in vehicle)
Change Camera View (in vehicle/on foot)
[LS] Horn (in vehicle)
[Set#41]
Added set #41 which remove:
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
Cinematic Mode (in vehicle)
Headlights (in vehicle)
Interaction Menu (in vehicle/on foot)
Expanding Minimap (in vehicle/on foot)
Character Wheel (in vehicle/on foot)
Radio Wheel (in vehicle)
Talk/Call Taxi (on foot)
[LS] Look Behind (in vehicle/on foot)
Pause Menu (in vehicle/on foot)
[Set#42]
Phone Up (in vehicle/on foot)
[LB] Aim (in vehicle)
Radio Wheel (in vehicle)
[Set#43]
Phone Up (in vehicle/on foot)
Cinematic Mode (in vehicle)
Aim and shoot (in vehicle)
Headlights (in vehicle)
Interaction Menu (in vehicle/on foot)
Expanding Minimap (in vehicle/on foot)
Radio Wheel (in vehicle)
[Set#44]
Phone Up (in vehicle/on foot)
Light Melee (on foot)
Radio Wheel (in vehicle)
Character Wheel (in vehicle/on foot)
[LB] Aim (in vehicle)
Select Weapon (in vehicle)
[RS] Look Behind (in vehicle/on foot)
Headlights (in vehicle)
Expanding Minimap (in vehicle/on foot)
Cinematic Mode (in vehicle)
Interaction Menu (in vehicle/on foot)
[Set#45]
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
Aim and shoot (in vehicle)
[RS] Look Behind (In Vehicle)
Interaction Menu (in vehicle/on foot)
[Set#46]
Phone Up (in vehicle/on foot)
Radio Wheel (in vehicle)
Character Wheel (in vehicle/on foot)
[LB] Aim (in vehicle)
Select Weapon (in vehicle)
Expanding Minimap (in vehicle/on foot)
Cinematic Mode (in vehicle)
[Set#47]
Phone Up (in vehicle/on foot)
Character Wheel (in vehicle/on foot)
Radio Wheel (in vehicle)
Expanding Minimap (in vehicle/on foot)
Cinematic Mode (in vehicle)
Horn (in vehicle)
[Set#48]
Phone Up (in vehicle/on foot)
[LB] Aim (in vehicle)
Select Weapon (in vehicle)
[Set#49]
Phone Up (in vehicle/on foot)
Light Melee (on foot)
Radio Wheel (in vehicle)
Character Wheel (in vehicle/on foot)
Select Weapon (in vehicle)
[RS] Look Behind (in vehicle/on foot)
Expanding Minimap (in vehicle/on foot)
Cinematic Mode (in vehicle)
Interaction Menu (in vehicle/on foot)
Pause Button (in vehicle/on foot)
[Set#50]
Phone Up (in vehicle/on foot)
[LB] Aim (in vehicle)
Select Weapon (in vehicle)
Light Melee (on foot)
[Set#51]
Phone Up (in vehicle/on foot)
Light Melee (on foot)
[LB] Aim (in vehicle)
Select Weapon (in vehicle)
Change Camera View (in vehicle/on foot)
Expanding Minimap (in vehicle/on foot)
[Set#52]
Phone Up (in vehicle/on foot)
[LB] Aim (in vehicle)
Select Weapon (in vehicle)
Change Camera View (in vehicle/on foot)
Interaction Menu (in vehicle/on foot)
Pause Button (in vehicle/on foot)
Cinematic Mode (in vehicle)
[RS] Look Behind (in vehicle)
Character Wheel (in vehicle/on foot)
Radio Wheel (in vehicle)
Horn (in vehicle)
Headlights (in vehicle)
Exit Vehicle (in vehicle)
[Set#53] What it removes:
Phone Up (in vehicle/on foot)
Change Camera View (in vehicle/on foot)
[Set#54] What it removes:
Phone Up (in vehicle/on foot)
Select Weapon (in vehicle)
Cinematic Mode (in vehicle)
[LB] Aim (in vehicle)
Headlights (in vehicle)
Expanding Minimap (in vehicle/on foot)
Character Wheel (in vehicle/on foot)
Radio Wheel (in vehicle)
[Set#55] What it removes:
Phone Up (in vehicle/on foot)
[LB] Aim (in vehicle)
Radio Wheel (in vehicle)
Character Wheel (in vehicle/on foot)
Select Weapon (in vehicle)
Expanding Minimap (in vehicle/on foot)
Cinematic Mode (in vehicle)
Headlights (in vehicle)
Light Melee (on foot)
Pause Button (in vehicle/on foot)
10
6
74
1
75
114
3
Do you want a custom version? Post your requests on the request board:

Important Information:
Please rate the mod for what it is, and not what it should be. Thank you.
Requests posted in the comments section below will be ignored and removed!
This modification may be incompatible with other modifications that use controller bindings. (ELS being one of them)
Unfortunately, some (if not all) sets may remove the ability to scroll up in a menu using DpadUp.
Changing weapons in your vehicle using TAB or the scroll wheel will crash your game if you're using a set that removes weapon select.
This can be fixed by removing or changing the key bindings in the game settings
I recommend using Xpadder or Controller Companion to fix any issues regarding controller bindings
Please post concerns and support questions in the comments section below rather than asking in the review section. Thank you.
If you want to re-upload these for any reason, ask permission and give credit where credit is due. Thank you.
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Pavy reacted to yoep for a file, Razer & Corsair Keyboard Police LightsRazer & Corsair Keyboard Police Lights
Adds police lighting effects to Chroma & Cue enabled Razer/Corsair devices.
The effects exists out of predefined patterns and your own created patterns which can be activated by the configuration file for the keyboard and mouse.
The color of the effects can also be modified to predefined color values or RGB values.
This plugin supports ELS.
Prerequisites
Rage plugin hook v0.62+ Razer Synapse or Corsair iCUE software
Currently supports
Chroma enabled Razer keyboard Chroma enabled Razer mouse Cue enabled Corsair keyboard Cue enabled Corsair mouse
Corsair unfortunately doesn't support all devices, please check the list below if your device is supported before asking for help.
Installation
Copy the contents of the "Grand Theft Auto V" to the installation directory of GTA V (overwrite any existing file) Modify the "RazerPoliceLights.xml" in the Plugins directory to your preferences For Corsair users only
Make sure you have the latest version of iCUE installed
Features
Customize effect speed Enable on foot Customize colors Effect scan mode Pattern selection per device Selection of active Chroma devices Custom pattern definitions Vertical effect playback for mouse device Color configuration based on ELS configuration
Upcoming features
Pattern selection by police vehicle
This plugin is inspired by Keyboard Police Lights created by Morgaan.
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Pavy reacted to Phaxol for a file, Interaction+ | Lite Computer System | Field Sobriety Test | Field Test KitsEnjoy this mod and want to support its development? Please consider donating using the button on the side bar 🙂
Controller support added, enjoy!
If you are having issues, please attach and post your RagePluginHook.log file (necessary for support) as well as describe the problem and I will help you fix it
Be sure to change the .ini file to your liking
Videos
Thank you to Yo Adrian and FirstThirtyMinutes for making these videos!
This wall of text and pictures do not do this plugin justice; I definitely recommend giving it a try!
Requirements:
Traffic Policer (Optional) Darkmyre's Search Warrant or Stop The Ped
Features
Ped Observation Get observations for any ped Automatic traffic stop observations for all occupants Gets status of ped including mood, behavior, and signs of intoxication [NEW] Lite Menu Based Computer System Run record checks, issue citations, summons, and create arrest reports with the new computer system Fully integrated with the rest of this plugin Customizable XML files for charges and citations IMPORTANT! Do not edit/add any new main root entries (eg direct descendants of the "Main" root). They will not be recognized by my plugin You can only add/edit entries under these roots with the "Charge" name Traffic Stop Questions [NEW] Traffic stop questioning menu, replaces default LSPDFR+ one To use, approach a car on a traffic stop and press the interaction key (default "Y") to open the menu You can: Ask the driver for their license and proof of insurance If the driver has no license, a suspended license, or warrants, there is a chance they will refuse to identify themselves to you, which is arrestable. Ask for passenger's identification Tell the driver the reason for pulling them over (27 default reasons so far, just comment any more ideas you have and I will try to add them) Ask general questions: "Where are you headed?" "Where are you coming from?" "Is the address on your license current?" "Do you own this vehicle?" "How do you know the passenger(s)?" Ask questions related to crime: "Have you been drinking recently?" "Have you you used any drugs recently? "Is there anything illegal in the car?" "Can I search your vehicle?" Most question's answers will depend on the ped's mood/intoxication level 210+ lines of mostly unique dialog Any more ideas for questioning should be added in the comments! [NEW] Issue warnings, citations, and summons with the new computer system [NEW] Can now order occupants out of the vehicle Field Sobriety Tests Currently has two tests, tried to be as realistic as I possibly could to real life tests: Walk-and-Turn test IMPORTANT! Make sure you select an area where the ped has enough room to walk and turn; I would say at least 3 feet on either side empty. Otherwise if in object is in the path the ped is walking, they may take a strange route. Learn more about the real life test: http://www.fieldsobrietytests.net/walkandturnfieldsobrietytest.html Horizontal gaze test Learn more about the real life test: http://www.fieldsobrietytests.net/horizontalgazenystagmusfieldsobrietytest.html Fully animated Evidence Store any evidence you find in any police vehicle View stored evidence Drop off stored evidence at any police station, marked by a "stash" icon on the map (pot leaf blip next to police stations) Field Narcotics Test Kits Narcotics stored in your evidence can be tested using reagent test kits in your trunk Positive tests are automatically stored in evidence Automatically recognizes when you store drugs in evidence and makes them available for testing Drugs are not always what they seem, e.g. sometimes what you think is meth will turn out to be PCP or cocaine If you use one of the custom XML files, these phrases are currently recognized by evidence storage as able to be tested: "white powder" "tan" or "brown powder" "blotter paper" "crystal" or "crystals" "unmarked pills" 5 different tests, based on real life counterparts (all information based on products from: http://www.sirchie.com/forensics/narcotics-investigation/pouches.html) Marquis Reagent (meth, heroin, morphine, MDMA) Scott Reagent (cocaine/crack) Fentanyl Reagent (Fentanyl) Phencyclidine Reagent (PCP) Ehrlich's Reagent (LSD) Custom narcotics.xml for DarkMyre's Search Warrant and PoliceSearch adds more options for unidentified drugs such as: "white powder", "suspicious crystals", etc Automatic Pursuit Updates When in a pursuit, will automatically give information on the speed and direction that the suspect vehicle is heading. Also gives details on traffic condition such as light, medium, or heavy (togglable) [NEW] Integrated Lite Court System Upon creating an arrest report, a court case will automatically be generated for the arrest There is a customizable amount of time between the arrest date and court date in the .ini file Active court cases options View name, charges, court date, and force early case hearing Past court cases options View name, charges, sentence, and delete one or all entries Sentences depend on severity and amount of charges [!!!IMPORTANT!!!] Due to the new court system, the XML structure of the Charges.xml has changed, adding a new attribute called "life" to every charge. If life is set to true, that charge can carry a life sentence. You must update old customized XML files to include this attribute for every charge or use the new ones provided, otherwise the game will crash [Coming Soon] Evidence system integration
Known Bugs:
Sometimes arrested peds will leave the backseat of your vehicle and try to drive away. No known fix but to grab them and put them back in the vehicle. Probably a plugin interaction. Have not had happen to me in a while, please report for v2.2.1 if you encounter. Possibly fixed
Installation:
Copy the "Plugins" folder to your main GTA V directory. Pick an XML to use depending on what search plugin you have for added realism! (not required) Enjoy!
Don't know what else to put here, just let me know if you find any bugs or if anything is unclear and I will try to fix it. Been a long road of development, thank you to everyone who has helped me on the way!
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Pavy reacted to LtRob for a file, NYPD tones radioPreview:
Credits:
youtube channel:
Cartoonman