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Olanov

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  1.    Olanov reacted to a comment on a file: Real Beta Cops
  2. One day I'll get the big stuff out. 😭
  3.    Ooboy reacted to a file: Real Beta Cops
  4. Yeah, I know. With the pre-release asset we got that doesn't have them, I personally suspect those pedestrians were just mockups for the ads, billboards.
  5.    nypdfrrr reacted to a file: Real Beta Cops
  6. The Asian head was not featured in the pre-release asset.
  7.    Officer GILLETTE ABDI reacted to a file: Real Beta Cops
  8.    HOLYDAYSs reacted to a file: Real Beta Cops
    • 73 downloads
    • Version 1.0.0
    Finally! Somebody let the beta cops out of the precinct basement and they're hungry for crooks! This mod restores the cut pre-release m_y_cop model in full. The only alteration to it is higher texture resolution from the vanilla PC version of the game for several diffuse and normal textures, as far as the clothes are concerned. The rest remain as they are. Alternate download link: GTA 4 Real Beta Cops Mod - GTAinside.com
  9. Olanov started following Real Beta Cops
  10. NationGamer090 started following Olanov
  11. LAPDFR GET started following Olanov
  12.    9032AP reacted to a file: Improved EFLC FIB
  13. Boomerbang31 started following Olanov
  14. Olanov started following Improved EFLC FIB
  15.    Officer GILLETTE ABDI reacted to a comment on a file: Improved EFLC FIB
  16.    Wehrmachgt reacted to a comment on a file: Improved EFLC FIB
  17. Appreciated! There's more yet to come.
  18.    Olanov reacted to a comment on a file: Improved EFLC FIB
  19.    Olanov reacted to a comment on a file: Improved EFLC FIB
  20.    GQ Supply Co. LTD reacted to a file: Improved EFLC FIB
  21.    Will reacted to a file: Improved EFLC FIB
  22. You export them with OpenIV and rename the variations so as not to replace current textures.
  23. There may be. Just went through an older conversation I had with a buddy, adding more head textures apparently fixes it (?). You may try duplicating some and see if that does it. I'm working on a dispatch mod and it kinda skips over the issue so I forgot about it completely. Thanks for the heads up.
  24. Can you try changing the "job" property of the head items in the pedVariation from 0 to 1? Not sure if that would help. I have heard the M_M_FBI ped doesn't even use all of its head textures when spawned in dispatch, so maybe it is related to that, if the job thing doesn't work.
  25. Did you alter the pedvariations file for GTA IV like suggested in the readme?
  26.    Olanov reacted to a review on a file: Improved EFLC FIB
    • 939 downloads
    • Version 1.0.0
    This mod alters the episodic FIB ped (m_y_ciadlc_02) with some additional texture variants and meshes like jeans, badges and some belt accessories. It also normalizes them so you don't get different colored text per jacket/body armor variant. Alternate download: GTA 4 Improved EFLC FIB Mod - GTAinside.com
  27. HOLYDAYSs started following Olanov
  28. Olanov started following Ooboy
  29. Imapolicebros started following Olanov
  30. Ooboy started following Olanov
  31.    Olanov reacted to a file: Carbine Rifle Texture Pack
  32. We do got to. Thank you!
  33.    Olanov reacted to a comment on a file: Improved NOoSE Ped
  34.    Olanov reacted to a comment on a file: LCPD-ASP Pilot Peds
    • 278 downloads
    • Version 1.0.0
    Two helicopter pilot peds for Liberty City Police Department and Alderney State Police. It only contains the peds themselves and no script mods to make them be used in helicopters or the like. Their use is up to you. Textures are fairly low resolution and the helmet is oversized (comes from NHeliPilot), but they're meant to be seen from afar primarily, anyway. Alternate download: GTA 4 LCPD-ASP Pilot Peds Mod - GTAinside.com
    • 599 downloads
    • Version 1.0.0
    This mod adds tiny bit more variation to NOoSE members by making the radio mesh either appear up front, on the back (like in pre-release footage), or not at all! More RNG to the people! Alternate download: GTA 4 Improved NOoSE Ped Mod - GTAinside.com
  35. Super glad to hear! If anybody still has anything to report, for example, for CE version of the game, I'm interested to find out.

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