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Murphy909

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Everything posted by Murphy909

  1. From the album: GTA London

    Alderney officers, based on modern uniform found outside of the Met. This took some tinkering, but Im happy with the results. I'm not a modder, I just know how to use photoshop. Quite proud of getting the police on the arm, very similar to the uniforms we have in Sussex where I reside. Note: Models are Double Doppler mixed with kinksta100
  2. From the album: GTA London

    Group shot. Note: Models are Double Doppler and Armoured Cops 1.0 by KIT
  3. From the album: GTA London

    Alderney officers, based on modern uniform found outside of the Met. This took some tinkering, but Im happy with the results. I'm not a modder, I just know how to use photoshop. Note: Models are Double Doppler mixed with kinksta100
  4. For those with radar and spotlight issues, I fixed mine by changing the text in the GTAPolicingTools script from "gpt_radar" and "gpt_spot_06" to tns_radar and tns_spot_06. The models will not be recognised otherwise. Also update the weapons.xml in common/data - ensure that the radar script is also "tns_radar".
  5. I was having trouble with the Spot light, but have now corrected the issue and this may be the same issue plaguing the radar gun mod. However using the radar now crashes my game, so Im trying to figure out the confliction that may be occurring. The fix I found for spotlight; is that in the Script for GTAPolicingTools, the model names for spot light and the radar gun are incorrect. They currently show as gpt_radar and gpt_spot_06. In my effort to fix the radar gun I tried installing a new model via openiv which is where I noticed that the model names are tns_radar and not gpt. A quick edit via notepad and it fixed the issue, with the exception of crashing my game when the radar spawns. Despite this everything else works fine, so I hope this fixes the issue for some of you. ^^^ I hadn't updated my weapons.xml which brought on the crash. All is fixed now and its as simple as changing the text in the script and ensuring the code for the radar weapons.xml is correctly added to the common files xml. Only other issue that crops up with this mod is the spike strip failing to load after the first use. Tend to not let you do another as you have to dismiss it and even when you have dismissed it, it still wont load.
  6. Great vid. I enjoy using the met bike too, but only wish I could get AI to also patrol on bikes as well, or even bodyguards to follow on an mc, creating a motorcade. What model are you using for the officer?
  7. By far these are the best models. Are there any plans in
  8. Its the new local government scheme for dealing with homelessness. Next on the list is this idea: http://www.youtube.com/watch?v=WkxKWR1e2ps In actual fact it was a call out from Bravehearts policing script, gang of 13 bikers armed with ak's and molotovs. 11 dead 2 arrests. Had to call out 2 coroner vans. Glad I was recording as this image just summaries what went on lol.
  9. Murphy909

    LCPD

  10. From the album: LCPD

    The fleet.
  11. From the album: LCPD

    Hard days work.
  12. From the album: LCPD

    Sgt.
  13. From the album: LCPD

    God bless Sam's livery.
  14. Murphy909

    Cop v1.2

    These models are fantastic. I liked the additions in the first update, but this just gets better. The overt vest is especially cool. Any chance of in the future, a version of the models to have an NYPD on the back of the coats. I'd be a happy man if I could use these models to add more realism to my already modded NYPD EFLC.
  15. Murphy909

    NYPD Album

    NYPD EFLC
  16. Murphy909

    Murphy909

  17. Murphy909

    LAPD 2

    From the album: Murphy909

    Quick montage of some action in my modded version of GTA LCPDFR. Nothing special, just a bit of silly fun.
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