Everything posted by Murphy909
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Static
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In game shot
From the album: GTA London
- Tight turn
- Static
- Beautiful ENB 2
- Met Bike 2
- Beautiful ENB
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Traffic Bike
From the album: GTA London
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Traffic Cops.
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Traffic Cops.
From the album: GTA London
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"You were driving like a dumb ass"
From the album: GTA London
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"Do you know why I pulled you over"
From the album: GTA London
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All together now.
From the album: GTA London
Pretty screwed. -
Action shot.
From the album: GTA London
All in favour of not being arrested, raise you hands. Denied -
Too many chefs.
From the album: GTA London
A bit overkill on the response. -
Captor Spray
Ped is custos improved cop but with double dopplers met police texture. I also replaced the texture on the side arm to represent a taser in the holster.
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Scripting CS Spray.
http://www.lcpdfr.com/uploads/monthly_11_2013/post-8872-0-39798000-1385678686.jpgI was playing about with the idea of CS Spray today. I know it hasn't been a possible option so far, but as an LCPDFR fan who is trying to adapt my game to represent British Policing, I have had a crack at customising my weapons. This is mainly for my own benefit, just so weapons are a little more plausible to represent Policing in the uk. I started by adapting the Barretta to be replaced by the Taser that you normally find with LCPDFR mod. This worked well and was simple to change and undo should I want. I then toyed with the idea of getting rid of the pistol in favour of a non lethal weapon. Which made me think about the taser, as I had already installed it to the weaponsinfo.xml. So copied the info making little amendment such as the range and then I replaced the glock with a slightly modified flashbang grenade. Sound was easy to replace with spray sound and the overall effect was fun for playing LCPDFR. What I was really hoping to do was add effect to the "CS" to actually indicate some form of projectile liquid. The taser obviously gives off the muzzle effect of electricity, but I was trying to figure out if I could get a smoke particle effect to emit from the CS. I've tried every idea and failed. All I can think of is Abraxas vdH Police helper and how the effects work on the fire extinguisher. As modders have already put in flamethrowers as weapons, Im hoping someone can think of a clever script to emit a small spray or puff off smoke that can resemble cs gas from the weapon. I'm putting it out to the forum in the hope that someone much better at scripting can come up with a good idea or create a script that will help. Any suggestions will be gratefully received. I have added a link to a short take from an early game where I used the spray. Hopefully it might inspire someone to create a fully working script. -
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Captor Spray
Its just the taser/fire effect. Works just as well for an accurate response. Model is just the flashbang but edited.
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Captor Spray
From the album: GTA London
Testing captor. Sound works, just cant seem to find the right effects for the muzzle. If only I could figure out how to use the extinguisher effects. -
Taser taser taser
From the album: GTA London
Replacing the pistol with the taser has reduced murder significantly and improved the realsim for British Police...... to an extent. Giving the AI the ability to taser has made for some excellent arrests and hilarious moments. Especially when I'm running around as a mad man with a gun. -
AI patrol.
From the album: GTA London
Updated my Strooper uniform with custos improved cop. -
AI Taser
From the album: GTA London
AI Taser, great fun. -
Everything Car
My bad, the modifier key to place weapons in is SHIFT + T, I messed up and put wrong modifier in INI. I'll reupload that now
- 20 comments
- 4 reviews
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Everything Car
I was being a plum and had an older version of scripthook running. Persistent person works perfectly, Im still having issues with everything car, but nothing that doest take minor tweaking. Saying that there is a confliction between putting a weapon in a car and calling for a tow truck (vdH). The function for the tow truck (Ctrl+T) should be disable especially with the helper running, but it continues to work causing an over keen tow driver to come and take my car when I attempt to put a gun away. I'm trying to work around this with adapting the different .ini files involved, but not having much luck even when adapting the everythingcar.ini
- 20 comments
- 4 reviews
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Everything Car
Curses. I simply get errors when attempting to use 'everything car' and 'Persistent Persons'. I've tried changing the intervals, no joy. Cant quite figure out what's wrong, but they both receive errors at the same time upon loading the game.
- 20 comments
- 4 reviews