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JazzBlackBelt

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Everything posted by JazzBlackBelt

  1. Hey Albo, Couple quick questions: 1) Is there any way to disable the blip siren from sounding? If I am in ELS light stage 1 or 2 and hit the manual siren key all that activates is the blip siren rather than the tone I specified in the .ini. It works fine with no lights activated as well as light stage 3. 2) Are AI units able to use custom siren tones? I just started playing around with vehicle siren setups for my police# and sheriff# units but can't seem to get the AI to run hot with sirens in-game. Thank you for all your awesome work!
    Awesome pack! Since the vast majority of CVPI models come with steel wheels, this pack gives those of us who aren't fans of steelies (especially on unmarked units) the option to correct those ourselves! Now, if only there were something like this for the newer FPIU models...*wink wink*
  2. Any plans on releasing an unmarked/slicktop version?
  3. So after about 10 minutes, any function that includes the E key (stop ped, arrest, order out of vehicle, take hold, etc) stops working. The prompt doesn't even come up, nor does the red/blue orb when I aim at a ped. The only thing that I can think of that would pose a conflict is my logitech gamepad, which I use in lieu of my keyboard. However, even when I use the keyboard the issue arises.
  4. Well in OpenIV it displays the model perfectly fine which wouldn't be the case if the textures weren't present. I've tried installing other cars to get the same effect. The problem has to be somewhere between the vehicle files and the spawner.
  5. Alright guys, I've got nothing on this one. After sorting out 4 other 1.0 issues I'm stumped on this one. The game loads, then gets an error within LCPDFR_Loader.Loader. Any help (especially with all the other 1.0 issues going on right now) is IMMENSELY appreciated! Here's the log: [iNFO - 1:09:05 AM] [Log] Started [iNFO - 1:09:05 AM] [Main] Main: Initializing... [iNFO - 1:09:05 AM] [Main] Main: LCPDFR Engine © 2011-2013 LMS [iNFO - 1:09:05 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [ERROR - 1:09:05 AM] [] System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) at System.Reflection.RuntimeModule.GetTypes() at System.Reflection.Assembly.GetTypes() at freval_0.eval_fr0(Type A_0, Assembly A_1) at freval_0.eval_fr1(Type A_0) at freval_10.eval_fr0() at LCPD_First_Response.Engine.Main.eval_fr4() at LCPD_First_Response.Engine.Main.fr3() The only time I've heard of anything similar to System.Reflection.ReflectionType was in Visual Basic, so I'm thinking that's where the issue lies. Again, thanks to anyone who can help!
  6. I just can't stand Glocks. The grip angle is weird and I'm not a fan of the trigger. My choice goes hands down to the SIG-Sauer P226/P229. They just work better for me. I've heard some not so good things about SIG 1911s, but they might've changed by now. Smith and Wessons are said to have good 1911s. Take it with a grain of salt, as the only 1911s I've had trigger time on were Colts.
  7. Here are some pictures. Clicking makes them larger.
  8. So recently, the unmarked CVPI that I had in the pstockade slot started spawning as a solid white shell with dark grey headlights/taillights. I thought that the texture may have been corrupt so I replaced it with an unmarked Charger to get the same result. When I preview the model in OpenIV it looks fine. Any thoughts?
  9. JazzBlackBelt commented on EVI's gallery image in GTA IV Galleries
  10. It might just be because it's 3:30 AM, but I'm lost at the camel one. Can I get a hint?
  11. Kansas Highway Patrol got 14 retro Crown Vics to commemorate their 75th Anniversary in 2012. They bought the last Crown Vic produced by Ford. EDIT: Here's a vintage comparison.
  12. I remember watching that Johnson County one live
  13. Our department still uses the Crown Vic and a few Tauruses but are only getting new Explorers from now on.
  14. I'm wanting to work in some type of federal investigation or law enforcement, so I put yes. Not any specific agency, although FBI and NCIS do have my attention. I have no idea what I need to do to get there, and if there happen to be any with experience in this area on the board I'd really appreciate some feedback.
  15. Any chance of an unmarked version with the hubcaps?
  16. Welp, I play jazz saxophone and am a black belt. Pretty straightforward.
  17. The Good Guys...anybody? It's not on anymore but still.
  18. Sorry if this has been suggested before, but I'd love to see an in-depth "admin" menu. Right now we have the force callout, but we don't get to pick which one. It would be nice to choose from a list of all the callouts and even some street occurrences (i.e. pursuit, mugging, shooting, etc).
  19. Yeah, I can't find any other instances of this occurring. It happened again today after I opened the Steam overlay. I noticed it got worse when I sprinted and then let up when I stopped. Does anyone know if this is some iCEnhancer feature that I can turn off? Screenshots: http://cloud-3.steampowered.com/ugc/630787846649684856/B1B2C8C48D9DA99BB6BC3AFD4DE6E09F74C590AB/ http://cloud-2.steampowered.com/ugc/630787846649696051/E3D16DA42AEA4C9EE16944345E6FFA116D2E349F/
  20. Gotta love Gizoogle
  21. Recently I installed iCEnhancer 2.1 and after a few hiccups got it configured very nicely. However, when I tried to use PoliceHelper in game the screen became very dim in a circle around the screen. It's similar to how the screen fades out when you enter the pause menu. This makes it impossible to play as I can't see anything and I have to quit the game and restart for it to return. Also I can't use PoliceHelper anymore which is a pretty big part of my gameplay. I've been able to run it perfectly before this and I'm running 1.0.7.0. Any help is immensely appreciated!

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