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JhnDoe

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Everything posted by JhnDoe

  1. I don't think the Grammar Police creator added that to his config file.
  2. Inside grammar police folder in plugins under default or custom ini file [Hotkeys] HotkeysModifier=None BusyKey=D5 ClearKey=D4 NoKey=None PanicKey=None SceneKey=D1 TrafficControlClearKey=D7 TrafficControlSlowKey=D2 TrafficControlStopKey=D3 TrafficStopKey=D6 YesKey=None
  3. JhnDoe replied to LMS's topic in API Development
    I’ve been using SHVDN3 because I couldn’t find the RPH DLL. I tried Nuget but vs comm won’t let me reference it. SHVDN3 has been working well so far, but it cannot keep dead peds dead as it conflicts with RPH. Any suggestions or maybe a direct link to what I need? Thank you.
  4. You can assign keybinds to certain statuses like clear- which puts you back as available and ends most callouts, busy, traffic stop, etc. I use keybinds when I'm not using a mic.
  5. I might have to try this out. I like that it comes with its own dialogue system.
  6. @Lennyy I accidentally forgot to change out my old .dll before I uploaded so I'm doing that now, but how do I upload the updated version? I feel terrible I should've checked. I apologize for the inconvenience.
  7. So update, I have it up and running. Right now, it can investigate dead peds that are organically found and that are apart of an rph plugin - more specifically I use supercallouts dead body. It also has the ability to solve murder cases say another detective started (roleplay purposes) So you don’t always have to spam super callouts dead body event. A showcase of all the new features will be displayed here soon. It honestly feels like that true crime show “48 hours” because you can work a scene for evidence visit multiple witnesses. And gain enough evidence to pinpoint your perp. Instead of making it a timed escalation event I left it to users to decide how they want their case to go. It’ll benefit streamers especially. I have thought about including a narcotics version too but no one has really responded on what would be cool or what they’d like to see (not that I can implement them all) but suggestions would be helpful. @Lennyy
  8. @Lennyy I figured out that rph and shvdn conflict with dead bodies. So, I did what any dev would do lol and I started over and made sure to run as support based mod for RPH. I am testing the mod now to see how well it works and if it’s even worth the salt. When I’ve finished it how do I upload it for your guys’ approval?
  9. @Lennyy have any other devs experienced same issue with dead peds using shvdn?
  10. @Lennyy It’s severely limited when it comes to dead peds. Rph engine revived shvdn created dead peds every time no matter what. Tried applying constant damage and LSPDFR crashed. Using a script/wrapper vs engine is like typing one key at a time for a million plus line file.
  11. I tried that too lol shvdn is a bit tricky but I’m getting it down. The mod is not ready yet I want it to be almost perfect before I ask to submit it to the site.
  12. @Lennyy any idea how to get ped to spawn dead using shvdn? I have tried multiple angles and I have been able to replicate it twice then it reverts to the ped being alive when I arrive. Thanks!
  13. Ambient Detective Showcase: https://m.youtube.com/watch?v=dZDIGXh3YmI&pp=ygUVQW1iaWVudCBkZXRlY3RpdmUgbW9k Thank you Lennyy!
  14. @Gan Ceann I have a better showcase it’s more descriptive with some RP style while showcasing it. Where should I place the link or is this section good? Thank you!
  15. Yes sir thank you i apologize. Where can I post a new upcoming mod showcase? I’m a new user here. Thank you!
  16. Doing one last showcase full version so everyone can see what it does. Then I’ll ask to publish it.
  17. Not sure why quality on here is not that great but on YouTube it is good. Lite Showcase of Ambient Detective. I cancelled the hit and run because the ped was alive and present. So I forced a dead body callout where I could use Ambient Detective. It turns any scene into a Detective Case. It's all roleplay. I showcased ambient vehicles being turned into a case as well with one ending with a compliant suspect hiding on the roof the other was aggressive and had a knife. I also have random events that I didn't showcase but will. Let me know what you think so far! I RP'd a lot of it. My mic was off. But after I found the victim and discovered it was suicide by car i located her bf and told him the news then called him a cab. Case closed.
  18. Lite Showcase of Ambient Detective. I cancelled the hit and run because the ped was alive and present. So I forced a dead body callout where I could use Ambient Detective. It turns any scene into a Detective Case. It's all roleplay. I showcased ambient vehicles being turned into a case as well with one ending with a compliant suspect hiding on the roof the other was aggressive and had a knife. I also have random events that I didn't showcase but will. Let me know what you think so far! I RP'd a lot of it. My mic was off. But after I found the victim and discovered it was suicide by car i located her bf and told him the news then called him a cab. Case closed.
  19. I’m going to showcase it tonight on YouTube and put the link on this thread.
  20. I no longer need the sdk or rph. Thx. Btw mod is done I’ve been playing with it for a few hours now.
  21. I just mean like ambient detective mode. Abandoned car use Ambient Detective Investigation mode after running plate and searching for fingerprints or wallets etc all RP. Then when you decide it’s a case (gta, hit and run, involved in a murder etc) you add the “clues” you found and then search for the perp. I have it built it’s a wip but it works so far. Just fine tuning now. So far I’ve used it to complement 686callout car bomb. I RP’d that I found evidence linking it to the perp then I used ADM (Ambient Detective Mod) to find the perp and I arrested them. After I called coroners and tow truck for the blown up vehicle.
  22. It’s working my friend. But I’m not video tech savvy. I want to showcase it to see if people like it or not before I request permission to upload it.
  23. So I created it. It is from this standpoint an RP script that can be used in almost all situations in LSPDFR. I will showcase it soon. Recommendations on showcase? Like YouTube or video uploaded here if possible? All callouts could be detective worthy essentially. Well at least ones involving dead peds or vehicles. I haven’t gone into the drugs system side of it yet. I built it. It works just fine so far. Just need to know how to showcase it.
  24. do you have a copy of the ragepluginhook.dll? I would love to create as well! thx
  25. Oftentimes, you’ll pull people over or find random abandoned cars compulite could have find suspect button for random person that gets tied to callout even after ending but it could have a find owner button for actual owner of vehicle tied to the car for further RP purposes. Immersion would be abundant here.

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