Reputation Activity
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Floppy P3nguin reacted to RicyVasco for a file, Combat EnhancedWelcome to Combat Enhanced, a small plugin that adds a couple of useful features to your patrolday.
Combat Enhanced makes some changes to melee combat so that you don't always have to knock the suspect out to win the fight but also adds a few useful tools to long range combat.
I would love if you might consider supporting me via PayPal. You can find the respective link under the Download button.
I’d also love to hear your thoughts - feel free to leave a review or comment, it helps me improve and make my plugins even better!
If you like my work, feel free to check out my other plugins
For support, questions or discussions, feel free to visit my Discord server:
https://discord.gg/AjGyy4cN6G
Reworked Melee combat -> Instead of having to rely on your taser you can now also go hand to hand without "killing" the suspect. If a suspect took enough punches he will now struggle and collapse before catching his breath again. Arrest Suspects on the ground -> If a suspect is laying on the ground (wether from being punched, tased, beanbagged or rammed from your vehicle) you will now have the option to get ontop the suspect and try to fight for an arrest. However the suspect will try to resist that. Disarming shots -> If you shoot a suspects weapon out of their hand (or make their hand unuseable) they will know drop their weapon and act accordingly. This also applies to them receiving thousands of volts from your taser. Beanbag shotgun -> A longer ranged alternative to your taser. The beanbag will knock a suspect down for a long time. However it is ineffective if said person is wearing bodyarmor.
Copy the contents of the Grand Theft Auto V folder into your main Grand Theft Auto directory (ex: .../steamapps/common/Grand Theft Auto V/) -> (If installed correctly it should look like this: Grand Theft Auto V/plugins/LSPDFR/CombatEnhanced.dll) Make sure to read the README file, especially if you are using STP!
The beanbag shotgun is given automatically once you go on duty. If you are using StopThePed, make sure to disable the RealisticWeaponSystem, otherwise StopThePed will remove it. You will find your beanbag in your inventory (Pumpshotgun MK2). To arrest a suspect on the ground, just go close to him. A prompt will appear to press the InteractionKey (default Y).
Inside the .ini file you will find the entry "ArrestKey". This has to be a number! You can find out the meaning of each number and their corresponding keys via this link.
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Floppy P3nguin reacted to KingPuffdaddi for a file, Bribe ModBribe Mod
As soon as you arrest someone there will be a chance this person offers you a bribe.
Decide if this amount of money is enough for you and accept or decline the offer.
Release the suspect and you will receive your money, but becareful some suspects will try to flee after you release them.
Hookers will offer you a different bribe 😉
Open the menu to buy weapons or armor with that money.
You can change all keys, chances and the max amount of Money in the Bribe.ini file.
If you have any suggestions or feedback leave a review or comment
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Floppy P3nguin reacted to LMS for a file, Lenny's Mod LoaderThe general idea of Lenny's Mod Loader is to provide an easy way to install file modifications. This is achieved in two different ways depending on whether existing resources in the game are to be 'replaced' or if new resources are added to the game as 'addons'. To replace resources, the game file system can be modified on a per-file basis allowing you to quickly change the content of files without touching any RPFs. To add new resources, the new content can be loaded from disk directly into the game, again without the need for any RPF changes. Goodbye to patchday17 and dlclist.xml. Certain mods, such as vehicles, can even be loaded at runtime, making choosing your new favorite ride a breeze.
You can find more information on the dedicated Lenny's Mod Loader page here: https://www.lcpdfr.com/lml/index/
Getting Started Guide: https://www.lcpdfr.com/wiki/lml/lml-installation-guide-first-steps-r75/
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Floppy P3nguin reacted to khorio for a file, KTFDO - Keep The F****** Door OpenDo not spread without my permission or I will TP your house.
KTFDO is a RagePluginHook plugin that stops the door from closing every time you leave your vehicle.
Requirements: a recent copy of RagePluginHook (0.41+)
Usage:
Open and close door normally: Tap the leave vehicle key once Open door and leave open: Hold down the leave vehicle key -
Floppy P3nguin reacted to WarlowI for a file, MaxSpeedSimple plugin created for myself that limits vehicle speed, very useful for patrolling the lowlands!
The plugin automatically generates an INI file to configure the keys.
Default keys are:
Left Alt to toggle the speed limiter,
Numpad 9 and Numpad 3 to increase or decrease the speed.
Everything is fully configurable in the INI file.
Drag and drop in Plugin folder
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Floppy P3nguin reacted to Faya for a file, Immersive EffectsImmersive Effects by Faya
Discord Server (Fixed link) / Installation / Progress Board (Revamped)
Personally, this is my best and favorite plugin. If you fire your weapon, there will be a small camera shake each time you fire, simulating a recoil effect. A heartbeat will play when you're in a firefight, aiming at an armed person, if you've been injured, or even when you're being chased by a dog. The camera shake is also used for other features, such as a big car collision, loss of health, and more. Below is a list showing all features. If there is a feature you do not want, each one can be disabled individually in the settings.
Click here to watch a preview of some of the v1.3.0 features.
⚠️ The changelog is pretty big. I recommend you read it.
Visual Effect Triggers
- Firefight
- Vehicle Collisions
- Loss of health
- Reloading
- High-speed emergency braking
- Handbrake
- Jumping
- Falling
Audio Effect Triggers (So far, only hearbeat effect)
- Firefight
- Aiming at an armed person
- Hand-to-hand combat
- Severe injury
Menu
- Camera shake intensity setting
- Weapon recoil intensity setting
- Audio effect toggling
- Save, revert, and reset feature
Use X + 3 to open the menu, where you can change the intensity of the camera shakes or disable any audio effects.
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Floppy P3nguin reacted to FirstEdit for a file, Kifflom Replacement - ID Requests From GTA IVNote: This mod is currently not under active development
Features
Replaces the Kifflom sound with the ID request sound from GTA IV Different ID request sound for every female and male police officer Supports almost all police agencies: LSPD, LSSD, SAHP, NOOSE, FIB, IAA, DOA, SAPR Standalone and LSPDFR is not needed
Requirements
OpenIV (https://openiv.com/)
Installation (automated installer)
check if you already have another audio mod for officer voices installed because files will be overwritten unpack the archive and start OpenIV select:"Tools/Asi Manager" and install "ASI Loader" and "OpenIV.ASI" select:"Tools/Package Installer" and navigate to the .ovi installer install the files into the "mods" folder R.I.P. Kifflom
Installation Video (special thanks to Benzo Effect)
Known Issues
May not work with EUP. Use a trainer to change to another officer voice
Uninstall
start OpenIV navigate to: mods/x64/audio/sfx delete: "S_FULL_SER.rpf" and "S_MINI_SER.rpf"
Please dont just reupload without my permission
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Floppy P3nguin reacted to xDZYx for a file, Blaine County Sheriff PackSome models are quite large in file size which i apologize about but im really happy to release this.
SHOWCASE!! Massive thanks to @mroxplay.Pls go and check his other videos.
INSTALLATION:
Models:Mods - Update - x64 - DlcPacks - Patchday15/14(Most recent in your game) - dlc.rpf - x64 - levels - gta5 - vehicles.rpf (Replace/Drag and drop)
VCFs:Grand Theft Auto V Directory - ELS - pack_default (Replace/Drag and drop)
Meta for 2016 Explorer.(Also included in the file)
Massive thanks to @Sinnisa for that awesome skin.Check his amazing work out http://www.lcpdfr.com/profile/319377-sinnisa/?do=content&type=downloads_file&change_section=1
.Credits are included.Pls message me if there are bugs or if i forgot someone in the credits.
FREQUENTLY ASKED QUESTIONS:
Q: Why r ur lights so shiny pls help :(
A: I use RadianceV to make my lights bright, you will need something like this or another mod like it to make your lights as bright as mine.
Q: Can you please make an ELS pack for my own personal town?
A: Not even a little sorry bb
Q: X isn't working why?
A: You may be doing something wrong, or I may have fucked something up. If you do find a bug or have a question please comment with a screenshot or video to give me a better idea of what is wrong and I will get back to you.
Q: My lightbar and windows are tinted :(
I try to fix those but sometimes it still happens. Go into vehicles.metafind the line that says diffusetint for the model and find the diffusetint value and replace the value with this<diffuseTint value="0x00FFFFFF" />
Please do not redistribute this pack, or any part of it including the liveries, or models, or screenshots, or use them in clans or public/private servers. Please do not upload this file or a part of it to any other site unless given explicit credit. Thanks for downloading ;) Please report the bugs in the comments before posting a review about them, it may be a misunderstanding or just an easy fix. Enjoy!
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Floppy P3nguin reacted to Echoo for a file, SpeedyCallouts | FivePDSPEEDY CALLOUTS
"Built by the community, not developers."
Built on FivePD v1.5.2
Who is Echoo?
He is a small developer, working on many things from ymaps to car liverys. All work produced is presented with high qaulity images and work. All work is produced through time, hard work, and effort. Constantly developing behind the scenes. Follow to see more work!
What is this?
This is a FivePD callout pack designed for the FiveM modification FivePD, a police simulator. It introduces a variety of exciting callouts, including drunk driver pursuits, regular vehicle pursuits, stolen ambulances, and stolen police vehicles. More callouts are on the way, expanding the gameplay experience even further.
Why choose this?
These callouts feature high-speed, realistic drivers, replacing dull 20mph chases with thrilling, reckless pursuits. Drivers behave unpredictably, adding more excitement and fun for the community. Step up your FivePD experience with dynamic, adrenaline-filled callouts!
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Floppy P3nguin reacted to SuperPyroManiac for a file, SuperCalloutsAny Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!
SuperCallouts is a plugin for LSPDFR to add more callouts. Currently adds 36 new callouts!
With SuperCallouts I aim to add more unique callouts to LSPDFR with a uniform feel. I add both realistic and crazy new calls that will be played randomly. You are also able to disable and enable any features you choose. I recommend pairing this plugin with my other plugins DeadlyWeapons and SuperEvents to completely change how the game feels.
*SWAT Related Callouts*
(Dangerous!)
FIB Reports known armed mafia members spotted at the casino.
FIB Reports known armed mafia members spotted in Sandy Shores.
FIB Raid mafia drug smugglers found at the harbor.
Police Reports mafia planted large bomb in Los Santos.
FIB Raid, wanted gang members spotted involved in a police officer murder.
Sheriff under attack by a biker gang.
*Realistic Callouts*
Traffic report, stolen super car spotted.
Traffic report, vehicle belonging to a possible kidnapper spotted.
911 call of someone being held at gunpoint.
911 call of a car accident.
911 call of someone being attacked by an animal.
911 call of a hit and run.
911 call of an alien sighting.
911 call of a suspicious car.
911 call of a vehicle fire.
911 call of a police impersonator.
911 call of someone walking around with a gun.
911 call of a car blocking traffic!
911 call of an illegally parked car!
911 call of a knife attack at the subway!
911 call of a drunk driver.
911 call of someone not breathing.
911 call hang-up with no details.
911 call of someone trespassing.
911 call of a stolen construction vehicle.
911 call of someone vandalizing property.
911 call of someone wandering outside naked.
911 call of a fight in the street.
Correction Department Backup, multiple prisoners escaping.
Correction Department Backup, prisoner escaping transport.
Police Backup, officer under fire.
Police Backup, manhunt for a fugitive.
Police Backup, medical supplies theft.
Police Backup, stolen police vehicle.
Police Backup, officer not responding.
EMS requests police escort.
Many of the callouts have multiple outcomes! I try to make sure they are not too repetitive!
Any Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!
Policing Redefined is recommended for this plugin!
Superior StopThePed and UltimateBackup replacement.
Some callouts or features may be disabled without it.
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Floppy P3nguin reacted to SuperPyroManiac for a file, SuperEventsAny Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!
SuperEvents is a plugin for LSPDFR to add more ambient events. Currently adds 8 new events with plans for many more!
Not only that, it has a fully fledged API that allows people to add their own events, just as easy as making a callout pack! (https://github.com/SuperPyroManiac/ExampleEvents)
With SuperEvents I aim to add more unique ambient events to LSPDFR with a uniform feel. I add both realistic and crazy new ones that will be played randomly. You are also able to disable and enable any features you choose. I recommend pairing this plugin with my other plugin Deadly Weapons and SuperCallouts to completely change how the game feels.
Car Accident
Car Fire
Fight
Open Carry
Officer Under Fire
Reckless Driver
Suspicious Vehicle
Wild Animal
Many more events planned! Want to add your own? Check out the API guide!
https://github.com/SuperPyroManiac/ExampleEvents
Any Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!
If you make Event Packs of your own, you may NOT include SuperEvents in the download, rather send them here to download it!
Policing Redefined is recommended for this plugin!
Superior StopThePed and UltimateBackup replacement.
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Floppy P3nguin reacted to SuperPyroManiac for a file, Deadly WeaponsAny Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!
Deadly Weapons is a plugin for LSPDFR to add a more dangerous feel to guns. GTA makes people sponges for gameplay, but LSPDFR aims for a more realistic approach.
With deadly weapons I increase damage taken by weapons for both the player and AI. Damage varies between limbs and whether the ped is wearing armor or not. It also introduces new auto panic button behavior for when the player fires their weapons.
Reduce AI's aimbot with this mod:
DamageTrackingFramework by @Vari
Any Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!
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Floppy P3nguin reacted to Faya for a file, TourniquetTourniquet for Grand Theft Auto V.
Copyright © 2024 Faya & Echooo. All rights reserved.
Faya's Server / Echooo's Server / Installation
Did you get shot? Take cover and apply your tourniquet before you bleed out.
If you get shot in a limb, there's a chance you'll have a bleed on that limb, and you'll also have an injured walking style, to get rid of that you'll have to be treated by paramedics or heal yourself.
⚠️ Important if you're updating!!! Replace "DamageTrackerLib.dll" and "DamageTrackingFramework.dll" (They require an update)
To use the plugin you would have to bleed first, there is a chance that you will bleed when you get shot or stabbed, once you start bleeding you can press the tilde key, which is under your 'Escape' key. After you finish applying the tourniquet you will still have the injured walking style, to get rid of this you must be fully healed.
⚠️ Important to read
- Vari's Damage Tracker Framework is required for this plugin to work! (Comes included)
- It is vital to load both Tourniquet.dll and DamageTrackingFramework.dll, otherwise, the plugin will not work.
- You can only bleed a second time in the same limb once your health is back to 100%, otherwise, the rest of the bullet impacts for that limb are ignored!
- If you encounter a crash, details are automatically reported to the developer, you may disable this in the Tourniquet.ini.
Remember to load the DamageTrackingFramework.dll! (Check here how)
Features
Actual bleeding, including visual blood Multiple effects to make it look immersive Injured walking style until you get medical treatment Health ticks down as you bleed until you apply a tourniquet
Future
A dedicated applying animation Actual tourniquet props you'll see on the affected limb
Important
Load the DamageTrackerFramework plugin, it is required for this to work. You must be bleeding to apply a tourniquet. Hold Left Control and press ` to open GTA's cheat code menu. Please note that there is a chance that you'll bleed if you get shot in a limb, so you won't always bleed. The injured walking style only gets reset if you're fully healed, so get treated by paramedics or heal yourself. Using 'Deadly Weapons' makes surviving harder since you are likely already close to death in the first place.
(The DamageTrackerFramework plugin is already included in the download folder, make sure to load it with F4>LoadPlugin "DamageTrackingFramework.dll")
Please read the description in its entirety to fully understand the plugin before commenting for support!
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Floppy P3nguin reacted to Vari for a file, Damage Tracker FrameworkNote:
Unless you are using this mod for development, or using a mod that requires this, this mod does nothing by itself!
Open-Source 1.0 is here!
1.0 fixes all previous issues such as non-lethal weapons not being tracked with LSPDFR. All damage should now be tracked.
DamageTrackerFramework
DamageTrackerFramework is an RPH Plugin that acts as a framework by providing events to other plugins for when Peds and the Player take damage. Previously, the way you had to check whether a Ped was damaged was very inefficient and inaccurate and would often cause major performance loss.
DamageTrackerFramework attempts to remedy this by getting the data directly from the game's memory and passing it to other plugins, resulting in accurate, reliable, and performant damage tracking with a negligible loss of ~0-1fps, in comparison with other techniques which would often drop anywhere from 20fps to 60fps, while being less accurate or reliable.
Requirements
RagePluginHook
Installation
Install DamageTrackerLib.dll to the GTA V directory.
Install DamageTrackerFramework.dll to the plugins folder.
DamageTrackerFramework MUST be started with RagePluginHook.
Issues
- Damage from Gas Grenades is not tracked.
The best way to contact me or report any issues is via this discord: ULSS then visit my forum.
You can navigate to the "Varis-Plugins" channel in the "Affiliate Contact" Section near the bottom and make your post tagged with DamageTracker.
Development
Now supports vehicle damage tracking! Let me know if there is any data you'd like me to track specifically in vehicles.
Source Code
This plugin is now open source, documentation and source code can be found here: Variapolis/DamageTrackerFramework (github.com)
NuGet
The library is available as a package on NuGet: https://www.nuget.org/packages/DamageTrackerLib
Example Plugins
An example plugin has been provided and the source code for it can be found here: Variapolis/DamageTrackerExample (github.com)
Redistribution Rules & License
This modification is now under the Eclipse Public License v2.0
You may redistribute the files with your mod as long as you include the license included with these files in your download.
If you modify the source code, you must make those modifications open-source.
I ask you to credit me and link to this mod page as a courtesy.
The Full License can be found within the files.
The Example Plugins are licensed under 0BDL, you are free to modify and redistribute them as you see fit.
Special Thanks
- @Rohit685
- @khorio
- @Echooo
- @SuperPyroManiac
- @Vincentsgm
- My Friend Wagner
- PNWParksFan
- LMS
- alexguirre
- Helpers in the LSPDFR Dev Discord
Mods Using DamageTrackerFramework
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Floppy P3nguin reacted to Echooo for a file, Improved Ai AccuracyThis mod changes the accuracy of all Ai peds in the game and makes their accuracy more realistic. They no longer hit every single shot at almost every range. Since this is a .meta file change and not a plugin, this has ZERO impact on the games performance. Based on my testing, this SHOULD also affect LSPDFR backup Ai too, however I am still not 100% sure as it's hard to tell sometimes.
How this mod will change Ai's accuracy (compared to the default GTA values):
Ai across the board will be 25% less accurate when shooting
Ai will be less accurate when shooting at someone who is driving in a car (Prepare to get your tires popped more often in armed suspect pursuits since they are less likely to hit you)
LSPDFR/Police Ai accuracy was also lowered to make them more likely to miss shots, however they still have better aim than suspects and other types of Ai.
There also seems to be an "accuracy boost" system in the game, which I have messed with, so the farther you are from a ped, the less likely they are to hit you.
Feel free to leave feedback/opinions about the changes, based on the feedback, I may update this in the future to further change Ai's accuracy. Just don't be that guy that takes only one shots fired call, get hit multiple times up because you're really close to the suspect, and then say their aim is still too strong, ty.
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Floppy P3nguin reacted to GravelRoadCop for a file, Modern Siren PackABOUT : Modern Siren Pack is a sound modification that introduces current generation real-world siren tones to GTA V, giving you a realistic emergency driving atmosphere. This modification will restructure the discontinued American Siren Pack modification and evolve into a larger scale siren modification for Grand Theft Auto V. The sound pack aims to introduce all known siren brands from around the world, and to allow you to choose the siren tones you want to have. The mod also aims to provide you with a smoother and easier installation experience. Modern Siren Pack is compatible with Emergency Lighting System V by Lt.Caine & Siren Mastery by Albo1125. The best part about this mod? It's F.R.E.E. Yup, I don't charge a single dime for this mod, unlike many other greedy "content creators' out there. For the love of god, don't pay $6 for a siren pack when this one is free ... FEATURES : The siren pack is in ongoing development, with limited and doctored/unedited siren tones. The siren pack will offer over 8 different Siren manufacture brands including but not limited to: Whelen Engineering, Federal Signal Corporation, Code 3 PSE, Feniex, Sound Off Signal, Rontan, Carson and Star/SVP. Modern Siren Pack will also include several foreign siren tones that are used in other countries. Some siren brands will come with four standard tones ( Wail, Yelp, Priority, Hi-Lo/Misc. Tones, ) including air horn. The siren tones in the pack will have a maintained level of volume, and quality assurance to give you the experience you want to have, especially by getting attention of other drivers on the road while responding code 3. Some siren brands are versatile for Fire/Rescue - EMS roles.
IMPORTANT NOTE : Modern Siren Pack Alpha is your chance to experience the mod as it evolves throughout its development process. It is a work in progress and therefore contains a variety of bugs. I strongly advise you to expect the following bugs before you report it to me: volume level differences, some are quiet whereas others are louder. Not all siren models will have complete siren tones set regarding their real-life counterparts. Changes will occur, and I will omit some. By using Modern Siren Pack, you understand what Alpha Pack means and are interested in taking part in the ongoing development cycle. Sirens provide an essential function of an effective audio/visual warning system. However, sirens are only short range secondary devices. The use of a siren does not ensure that all drivers can or will abide by or react to an emergency warning signal, especially at high rates of speeds or long distances. The operator of the vehicle must never take the right of way for granted, and it is the operator’s responsibility to proceed safely. Thank you for supporting the Modern Siren Pack. --- " 132 & in uhhhhhhhhhhhhh, i got him at gunpoint. Cover is code 3. " If you are interested in supporting Modern Siren Pack, please follow/monitor this topic for future updates : http://www.lcpdfr.com/forums/topic/66424-modern-siren-pack/ An excerpt from ELS's user guide, page 28 :
As of September 13th, 2018, it is now possible to assign additional siren strings to ELS :
Firetruck Siren:
"RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01" - Firetruck Primary
"RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01" - Firetruck Secondary
Police Bike Siren:
"RESIDENT_VEHICLES_SIREN_WAIL_03" - Police Bike Primary
"RESIDENT_VEHICLES_SIREN_QUICK_03" - Police Bike Secondary
Sheriff (Granger) Siren:
"RESIDENT_VEHICLES_SIREN_WAIL_04" - Sheriff (Granger) Primary
"RESIDENT_VEHICLES_SIREN_QUICK_04" - Sheriff (Granger) Secondary
^ These two are not working as of 9/13/2018
FIB Siren:
"RESIDENT_VEHICLES_SIREN_WAIL_02" - FIB Primary
"RESIDENT_VEHICLES_SIREN_QUICK_02" - FIB Secondary
Ambulance Siren:
"RESIDENT_VEHICLES_SIREN_WAIL_01" - Ambulance Primary
"RESIDENT_VEHICLES_SIREN_QUICK_01" - Ambulance Secondary
MANUAL INSTALLATION :
Make a new folder somewhere on your desktop, name it anything Move Both the Vehicle folder and vehicle.oac file out of this .rar pack into the folder you just created on the desktop Open 'OpenIV' and go to your GTA V Directory. In 'OpenIV', go to the 'x64' folder, then audio > sfx > resident.rpf ( it is advised that you use your mod folder instead of vanilla ) Inside Resident.rpf should be 16 .awc files. Import openformats, navigate to the folder you put the Modern Siren Pack 'vehicles' folder and the 'vehicles.oac' in and select the 'Vehicles.oac' save and you're good to go. Respond Code 3 ! OIV INSTALLATION : OIV INSTALLATION :
1) Run OpenIV
2) Select Tools > Package Installer (Located on the toolbar at the top)
3) Locate 'Modern Siren Pack.OIV'
4) Select 'Open'
5) Choose 'MODS folder' to install in.
6) Respond Code 3.
Special thanks to @Albo1125 @FirstThirtyMinutes for the tutorial videos : IF YOU WISH TO USE OTHER SIRENS TONES OTHER THAN STOCK TONES, YOU WILL NEED TO REFER TO YOUR SIREN HASHTAG DICTIONARY, AND USE THE NAMES FOR YOUR DESIRED TONES. MAKE SURE THE VEHICLE FOLDER DOES NOT EXCEED 15.7MB OR IT WILL MUTE THE SOUND DICTIONARY.
IF YOU USE THE RATING/REVIEW SYSTEM TO REPORT ISSUES/BUGS, I WILL IGNORE IT AND YOU WILL BE REPORTED. CREDITS: - Federal Signal Smart Siren - Edited by -- Gravelroadcop/LEDesigns 2015-2017
- Federal Signal Smart Siren 3000P - Raw materials provided by NOTIVAN, edited by GravelRoadCop 2018
- Federal Signal Unitrol 80k - Edited by -- Gravelroadcop/LEDesigns 2015-2017
- Federal Signal Unitrol Touchmaster Siren - Edited by -- Gravelroadcop/LEDesigns 2015-2017
- All Whelen tones -- Edited by -- Gravelroadcop/LEDesigns 2015-2017
- Code 3 Mastercom B Siren -- Edited by --Gravelroadcop/LEDesigns 2015-2017
- Code 3, PSE. -- Original Tones ( V-Con, Mastercom B, RLS, Sprinter, Xcel and Banshee)
- Code 3 RLS -- Quinn Dickinson
- Federal Signal Corps. - Original Tones
- Whelen Engineering - Original Tones
- Galls - Original Tones
- Signal Vehicle Products - Original Tones
- OpenIV: www.openiv.com/
- Whelen Cencom Sapphire - Whelen Engineering
- Motorola Astro Spectra Siren - Motorola Solutions You may use this mod as long as you follow these terms:
• Don't redistribute without my permission.
• Don't edit any file and redistribute it without my permission.
• I am not responsible for any damage that may be caused to your PC or game directory during a) the installation b) usage or c) removal of this mod. You are responsible for backing up your files!
• If you want to include this mod in a pack, please contact me. Clan and private packs are an exception, as long as they stay 'private'. Correct credits must be given at ALL times.
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Floppy P3nguin reacted to Paul.cuzwhynot for a file, HolsterReadyHolsterReady 1.7.5 - BIG UPDATE
Ever got into a situation where you didnt have enough time to pull out your gun and got shot/injured?
Well dont worry, this mod was like-tailored for these kid of situations.
ChangeLog:
- 1.7.5 - Controller support, modifier keys, Preferred gun
- 1.5.1 - Included a ReadMe, optimized, fixed minor errors.
- 1.5.0 - Instant draw with right click, no need to use tab anymore.
Planned feautures:
- Custom Animations (wont be as soon as expected)
QNA:
What does it do?
- you can put your hand on the holster, makes drawing almost instant once you need your gun
Does it work with ______?
- Yes. The mod is created to work with any plugin. In case you find an exception, contact me, even thru a comment section.
Will there be more animations to choose from/compatible with?
- Really sorry to disappoint you but different animations are custom made, i have no skills with making custom animations and no developer was yet helpful enough to provide me with their animations, if you know a developer of LSPDFR and/or Cop Holster, Tell them it would be really appreciated if they helped out, if not, you have to wait till i learn animating and make my custom ones (will take a long time cuz of school).
Can i donate a buck to a starving student like you? (asked no one ever... ehm..)
- Not... yet.
Highly recommend using this mod alongside with Cop Holster and EUP menu, good quality mods for sure!
https://www.lcpdfr.com/downloads/gta5mods/scripts/8017-cop-holster/
https://www.lcpdfr.com/downloads/gta5mods/scripts/13245-eup-menu/
default key is H, use F10 while holding a weapon to set it as preferred
This mod was solely created by me, its my first mod ;3
In case that you need help with the mod, you found a bug or want to contact me, here is my discord: @paul_orwhatever
small thank you to @doublehook for being nice and willing to help ❤️
Big thank you to @BlueLine for making a video for this plugin. ❤️
© 2025 HolsterReady by Paul_cuzwhynot. All rights reserved. Do NOT reverse engineer or modify the contents of my plugin.
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Floppy P3nguin reacted to FinKone for a file, Repeat Offender [Callout]This will be the first, and short hand release of Repeat Offender series - while I do plan to add more callouts to it, and polish the first one (possible vehicle breaking and entering), I decided since I'm low on time to let everyone have a go at it. It currently ONLY SPAWNS in the city area, more so in the Davis/Hood area in the southern side of the city.
What to expect :
Real police work. In short. You'll have to pay close attention to the suspect (if you find him) and go from there. Pressing F5 will GIVE YOU OPTIONS. Sometimes the subject of the call did nothing wrong.
What can happen? I'll talk about a few out comes because there are literally over 200 different things...
Subject runs on sight of police Subject is innocent and hasn't done anything wrong Subject attempts to attack player (sometimes a fatal attack, sometimes not) Subject attempts to drop drugs or stolen items without the player seeing (back track your footchases before calling 10-8!) THESE ITEMS ARE SMALL, YOU'RE THE POLICE, GET YOUR FLASH LIGHT OUT AND GO FIND IT! Heroin bags, illegal prescriptions, crack pipes, small stolen wallets, he will try to ditch things (SOMETIMES, NOT ALWAYS) Keep that in mind... collected evidence YIELDS POINTS! Sometimes you cannot take any legal action against the person if you didn't see anything. When you 10-8 from the call, you'll get a brief of how well you've done. You can arrest (detain the person) if you wish, however, if you decide not to charge them, releasing them will not count as a negative arrest.
Callouts are entirely way to straight forward so far, lets change that.
Future improve plans :
Implement a proper points system with Albo (and storing / protecting points)
Improve calling the registered owner mechanics / handling
Add ability to request K9 if subject dropped items / might have dropped items while fleeing
Improve brief screen on arrest (brain storming ideas still.)
Whatever else the community says that makes practical / logical police work sense to add into the callout. I already have additional callouts PLANNED however.
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Floppy P3nguin reacted to Faya for a file, Plain Sight (Observation System)Plain Sight for Grand Theft Auto V
Copyright © 2025 Faya. All rights reserved.
Discord Server / Installation / Progress Board
If you approach a detainee on a traffic stop, you could observe some things such as him or her not wearing a seatbelt, some alcohol containers on the passenger seat, or their side mirror might be broken. You'll get a notification when you encounter one of the observations.
OBSERVATIONS
- Seatbelt
- Open Container
- Broken Side Mirror
- Narcotics
If you encounter a crash, details of that crash are automatically reported to the developer, you may disable this in the Plain Sight.ini.
------------- 🔗Join the server --------------
Asking for support in a review is not allowed. Message me here instead.
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Floppy P3nguin reacted to PNWParksFan for a file, Custom BackupNOTICE: Custom Backup will not be updated for LSPDFR 0.4. The main features, including region customization and weapon selection, have been added to the built-in LSPDFR backup customization files.
Custom backup gives you a new level of control in LSPDFR. The key feature of this mod is regionally customized backup, allowing you to set a different response for any area on the map. For any named area of the game (like "Rockford Hills", "Los Santos International Airport", "Sandy Shores", etc.) you can completely customize every level of response just like the built-in backup.xml. The syntax of the CustomBackup.xml file is very similar to the built-in backup.xml, but has numerous additions to increase your control over the game:
Set a chance for anything! Peds, vehicles, and vehiclesets now all take a chance attribute which controls how likely they are to be chosen. (The built-in backup.xml only lets you set a chance on peds.) Configure vehicle extras, liveries, and colors! You can now set any color you want for any response vehicle, opening up a whole new level of customization for unmarked units. Vehicle extra configuration also works reliably, whereas it seems to have some issues in the built-in backup.xml. Cop weapon selection! Set a list of weapons to give your backup units, set the probability for each weapon, and decide whether you want them to pick one at random or always get the most powerful one. Set spawn distance range for each vehicle entry! Every vehicle entry can have a minimum and maximum spawn distance set. This allows for additional realism by making certain units spawn closer or further away. NOOSE SWAT probably isn't just hanging out around the corner, so make them drive in from a mile away. On top of Mt. Chiliad your backup will probably be coming from a long distance, but in Downtown there's probably local patrol units very near by. Your imagination is the limit for leveraging these settings. Code 2 response with lights! Let's be honest, how often do cops really respond "code 2" with no lights? You can now configure your Code 2 units to respond with lights (but no siren), or to respond with their lights off but turn them on once they arrive and park on scene. YouTube video demo. Integration with Better EMS: Download and install Better EMS, and you can call for an advanced EMS response through the Custom Backup menu. Integration with Police Smart Radio: Call for backup from your radio! Call Code 2 or Code 3 local backup, or Pursuit and Air Support units.
Installation instructions are included in the download. Basic installation is pretty easy; just make sure to choose a CustomBackup.xml file to use and put it in place. Advanced usage of the CustomBackup.xml file is explained in great detail in the documentation PDF.
INSTRUCTIONS TO OVERRIDE DEFAULT LSPDFR BACKUP MENU:
To completely disable the built-in LSPDFR backup menu and use the custom menu instead, follow these instructions.
Edit CustomBackupLocations.ini. Set these settings: CustomBackupMenuKey=B CustomBackupModifier=None OverrideLSPDFRBackup=false Go to the GTA V settings menu Under Keybindings, go to GTA Online section Change "Look At" from B to something you don't use, like the numpad period Thank you to @vladimir850 for figuring this out!
PLEASE DO NOT ASK FOR SUPPORT IF YOU HAVE NOT READ THE DOCUMENTATION PDF! THERE ARE EXPLICIT INSTRUCTIONS IN THE PDF ON WHAT TO DO IF YOU ARE HAVING TROUBLE!
Requirements:
RPH 0.45+ (compiled for 0.51) LSPDFR 0.3.1 RageNativeUI 1.4.1
Please post suggestions, support requests, etc in the forum thread:
To share your CustomBackup.xml or get ideas on what customizations to make, visit the sharing thread:
Special thanks to everybody who made this mod possible:
The LSPDFR team, especially Sam and LMS All contributors to the LSPDFR-API examples on Github: Alexguirre, Albo1125, LMS, Stealth22, Stray, LtFlash, and LukeD Everybody who helped answer questions about the API and development on the forums, especially @Albo1125 and @alexguirre The original beta testing team for this mod: @Play3r2 – special thanks for all your help figuring out the controller button settings @The Loot @CriticalBrit @Ray3501 @Kilyin
SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: Kilyin, anters, Sergeant Anderson, winglesschip, Dsonke1, and PolGuin255. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.
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Floppy P3nguin reacted to Jesyx for a file, Airport Callouts [No Longer Under Development]===================
I wont be updating due to corrupted files!
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PLEASE RATE THIS FILE, THAT REALLY HELPS ME WHEN MAKING THOSE!
What airport should I add? please vote (NEW POLL AFTER 15th November 2018)
https://www.strawpoll.me/16850928
how many responses should I make? please vote!
https://www.strawpoll.me/16850802
PLEASE REPORT ANY BUGS!
GREEN - DONE
BLUE - IN TESTING
PURPLE - FINAL TOUCHES
YELLOW - W I P
ORANGE - PLANNED
RED - CANCLED
BLACK - NEXT UPDATE
ITALIC - PREVIOUS UPDATE
Included Calls:
- LSIA Car Theft LSIA SANDY ZANCUDO GRAPESEED
- Person With A Firearm at *AIRPORT* LSIA SANDY ZANCUDO GRAPESEED
- Nude Person In LSIA Metro Station LSIA SANDY ZANCUDO GRAPESEED
- Dangerous Spotter LSIA SANDY ZANCUDO GRAPESEED
- Private Aircraft Theft LSIA SANDY ZANCUDO GRAPESEED
- Emergency Landing LSIA SANDY ZANCUDO GRAPESEED
- Suspicous Passenger LSIA SANDY ZANCUDO GRAPESEED
- Animal On Airport Grounds LSIA SANDY ZANCUDO GRAPESEED
- Unauthorized Plane Landing LSIA SANDY ZANCUDO GRAPESEED
Thanks for the kind words Steve!
Future Updates
- Sandy Shores Airfield Support W I P
- Grapeseed Airfeeld Support PLANNED
- Millitary Base Support PLANNED
- More Callouts W I P
Known Bugs
Change Log
Please Leave Suggestions below.
Special Thanks to Bendy Snowball and BASTOSS for testing!
Special Thanks to Yo_Adrian! for showcasing this calloutpack
Installation
Put AirportCallouts.dll into "Grand Theft Auto V\Plugins\LSPDFR"
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Floppy P3nguin reacted to waynieoaks for a file, Custom PulloverFebruary 2026: Michael21107 has kindly volunteered to update this plugin and keep it working for people, as I am currently not active in the LSPDFR modding scene. He's hardly a coder, so please feel free to contribute to the project by opening pull requests and issues on the GitHub repository. Bug reports and suggestions may also be sent via comments here, but must NOT be sent via reviews.
To the best of my knowledge, this plugin remains functional as is. Unfortunately, without a working game and no time to code anymore, I can no longer support my developed plugins. All my code is available on GitHub if people want to steal/update the plugins themselves. As expected with such a long development pause, this plugin wasn't tested on GTA V Enhanced, so please report any issues with that as well.
Common problems:
1. It is not pulling the car over:
This mod does not start the pullover process. You need to pull the vehicle over with LSPDFR first.
2. Number pad not working:
Ensure Numlock is on, or the numpad will not work.
3. Pullover gets cancelled:
This is usually caused by a conflicting keybinding, for example, left shift. Check your keybinding settings.
4. Mimic Me causes the driver to crash when I stop the mimic feature
Yeah - that annoyed me too, but I never managed to find what in the code was causing it. Sorry.
Even though many plugins have superseded Traffic Policer in various ways, Custom Pullover remains the only plugin that maintains this feature.
Custom Pullover allows just that. Once the suspect comes to a stop, you can then select from 3 options using your hot keys:
Mimic me: The car movements will mimic the movements made by your vehicle
Follow me: Pull in front, and the suspect will follow you to a new location
Custom location: Use the number keys (or what you set in the INI file) to choose a point in front for the suspect to move to
While I did this just for myself, to make my LSPDFR experience a little better, some friends have asked for a copy. So, with Albo1125's blessing, I release this here for anyone not using Traffic Policer and missing this feature to use as well.
The code is also released on GitHub as the original code open source under the GNU General Public License v3.0 (and all I did was pull it together, re-package, and test).
Github: https://github.com/waynieoaks/LSPDFR-Custom-Pullover
Traffic Policer on Github: https://github.com/Albo1125/Traffic-Policer
Installation:
Copy the .dll and .ini files into your /plugins/LSPDFR/ folder
Edit keybindings in the .ini to your requirements
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Floppy P3nguin reacted to superstacie2011 for a file, Corrupt CalloutsDescription
This is a callout pack that brings a new twist to playing LSPDFR. This pack contains interactive content that is getting better with each release. I currently only have three callouts in it, but more are coming. This is the pack for the dirtiest of the dirty. Cops, Executives, People in general. Corrupt by nature and the LSPD will be there to stop you.
Current Callouts:
-Executive Embezzlement
-Homicide Scene
-Dirty Cop Drug Deal
----Known Issues----
[General]
[Executive Embezzlement]
-Peds Not Reacting (Should be fixed with 4.0
-Peds Unreachable (Install Open Interiors)
-Voice is playing too soon
[Dirty Cop Drug Deal]
-FPS Lost
-Crashing Due to Null Object Reference
-Animation/Object issues
[Homicide Scene]
- You must open the trunk before putting evidence in.
- Speaking Officers aren't always male, but have male voice over.
- Sometimes Homicide Scene won't start due to invalid Ped. (Just force callout again).
- Sometimes the Trunk doesn't always stay closed. (Hit the Trunk open/close key until stays closed)
[New Callout Coming Soon]
-Not Ready yet. Try back later.
____________________________________________________________________________
Configurable INI File
____________________________________________________________________________
[General]
1) Gender (This is the gender of your character)
2) Action Key required for placing evidence and talking
3) Open Trunk Key for opening/closing Trunk
[DirtyCopDrugDeal]
4) IsPlayerDirty (Will offer different ending for Dirty Cop Drug Deal
[HomicideScene]
5) Homicide Scene Backup Staged (This will set the officers to be present when taking down a suspect)
***Required***
Open Interiors:
https://www.gta5-mods.com/scripts/open-all-interiors
**Recommended**
-Crime Scene Unit
-Stop the Ped
-Ultimate Backup
-Immersive Dispatch
-Grammar Police
Discord: (Please report any and all issues here)
https://discord.gg/4TQnXwqmpk
A little teaser:
Credits:
[Voice Overs]
Criminal Justice : https://www.youtube.com/channel/UCf9l18j8jRHYwmrDU4nemVA
Geoffrey_Gamer: https://www.youtube.com/channel/UCQm1yi_b-f3Cfpq7sG8V-Iw
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Floppy P3nguin reacted to epicmrjuan for a file, Epic events (Homeless disturbance, drugdeal)Epic events v0.1.7.20 alpha (The current version might not reflect the final version)
Note
When recording please note that epic events is in a public alpha stage. The public alpha is meant to discover bugs in the core of the event engine. New events will be added periodically, however the core event engine is the priority right now.
Requirements
Stop the ped. (download) Ultimate backup. (download)
Installation
Read the readme. Drag the plugins folder in your gta main directory.
Features:
Random events will hapen all around the city. Homeless people can disturb an area. A drug deal can take place. A small blip shows a place of interest. Every event has a couple of ways it can end!
Forum post, for updates and support:
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Floppy P3nguin reacted to Bitcoinalexis for a file, AlexCallouts - In developmentHi guys I have created my first callouts plugin.
It works perfectly in the future I will bring more updates where the chases will be upgraded.
The only way to activate them is with the plugin ‘Callout Manager 0.2.0.0’.
My main goal was to create this plugin for content creators to create and record chases against armoured cars and armed subjects.
Any comments or suggestions please share in the comments.
🟣 CHANNEL DISCORD:
https://discord.gg/MZYNYm7eJw
Currently I have only created 2 chases in 2 armoured cars.
KURUMA2 (ARMOURED KURUMA)
INSURGENT
Copy the files and paste them manually into:
\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR
How to activate calls
you will need one of these 2 plugins.
You can also start callouts from the console.