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sgtcoolboy1760

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  1. Like
    sgtcoolboy1760 reacted to CanadapoliceOfficial for a file, [UPDATED] 2010 CHEVY SILVERADO MARKED   
    *WARNING: VEHICLE FILES ARE LARGER THAN NORMAL | DO NOT USE IF YOU HAVE A LOW END COMPUTER*
     
    *NOTE: THIS VEHICLE IS A BETA VERSION!

    MODEL OVERVIEW
    =================================
    - NAME: 2010_CHEVY_SILVERADO_PR_MARKED 1.0
    - VERSION: V1.0 BETA
    - EXTRA PARTS: RAMBAR,WRAPAROUND,WINCH,BACKRACK
    - OPTIMIZED FOR: SHERIFF2
     
    CREDITS
    =================================
    - Model is CHEVROLET SILVERADO 1500 LT 2010 from The Crew, converted to GTA V by KAFAROS, modified by Canadapolice
    - Template & Interior Parts by CanadaPolice
    - Go Rhino Pushbar made by Bxbugs123 converted to V by Canadapolice
    - Code3 Defender by Kygo, converted & texture edits by MartinCT, edited by Canadapolice
    Wheels Made & converted to GTA IV by Bxbugs123, Main textures by Lt.Caine
    - Console scratch made by SheriffVanDyck
    - Decatur Genesis I Radar Made & Converted by Bxbugs123, Textures By Bxbugs123 & DoTTGaMMa
    - Panasonic Arbitrator Dash Camera made from scratch by johnclark1102
    - Antennas by PriMan, Converted to V by Canadapolice
    - Whelen ION by Lccop convereted to V by Canadapolice
    - WARN Winch by Canadapolice
    - BackRack by Canadapolice
    - Skins made by Jim (DO NOT EDIT WITHOUT PERMISSION)
     
    FILES INCLUDED
    ==================================
    - VEHICLE FILES
      -sheriff2.yft
      -sheriff2_hi.yft
      -sheriff2.ytd
      -sheriff2+hi.ytd
    - README!
      -readme!.txt
    - EXTRAS
      -EXTRAskin1.png
      -EXTRAskin2.png
      -SILVERADO.png
      -WINDOW_TEMPLATE.png
     
    INSTALLATION
    ===================================
    - OpenIV/GTA V/update/x64/dlcpacks/patchday3ng/dlc.rpf/x64/levels/gta5/vehicles.rpf
    - Special Thanks to razbeunck for the carvariation file and vehicle.meta!
    Now, every issues with the window tint should be fixed by using this "vehicle.meta" Remplace Sheriff2 line in mod/update/update.rpf/common/data/levels/gta5/vehicle.meta
    Every issues with lighting and skin, Should be fixed by using this "carvariation.meta"
    The carvariation.meta doesn't exist for sheriff2,
    so you can add Sheriff2 line in any carvariation.meta you want, example: mod/update/x64/dlcpack/mpheist/common/data/carvariation.meta or mod/update/x64/dlcpack/mpluxe/common/data/carvariation.meta
     
    *iF YOU WISH TO USE ADDITIONAL SKINS, IMPORT AND RENAME ACCORDINGLY*
     
     

    When editing or uploading any contents of this archive, proper credits are required.
    Any commercial or by laws prohibited use of the content of this archive is forbidden.
     
     
    Do NOT Release on Any Other Site Without Permission from Authors!.
     

    Work licensed under Creative Commons Attribution

    VIDEOS:
    https://youtu.be/GBGDulpKZzI
     
     
    carvariations.meta
  2. Like
    sgtcoolboy1760 reacted to 585ny14603 for a file, New York State Police Charger (Bxbugs & Carper)   
    New York State Police Dodge Charger
    Should be pretty accurate except that I couldn't find the exact font for the numbers on the roof and the license plate is a bit off. I can upload variations if people want it without the license plate or with a custom unit designation. I can also make a variation for Troop T (Thruway authority, has extra designation numbers on the stripes along with the Thruway Authority badge on the bottom of the front doors). If I have enough time and there is enough demand I can modify the skin to be for the San Andreas State Police (or Highway Patrol) for those who like to keep things close to the GTA lore. I can also transfer this skin to other vehicles.
    There are two skins included in the .rar file. One has a dark blue background for the car, the other one has no background so you can pick a custom color. In the screenshots I used METALLIC BLACK with DARK BLUE PEARLESCENT.
    Skins are for Bxbugs123 and Carper's chargers.
     
     
  3. Like
    sgtcoolboy1760 reacted to Sam for a file, LSPD First Response   
    If you are installing LSPDFR 0.4 for the first time, we strongly recommend that you do so on a clean copy of Grand Theft Auto V without any other mods or plugins.
     
    LSPDFR 0.4 brings sweeping changes which have been implemented over a number of years and is the latest major version of LSPDFR, released in December 2018.  LSPDFR turns the world of GTA V upside down, giving you the power to enforce the law as you see fit.
     
    Please see the following resources for more information about LSPDFR and its features:
    LSPDFR 0.4 Page: https://www.lcpdfr.com/lspdfr
    LSPDFR 0.4 Wiki: https://www.lcpdfr.com/wiki/lspdfr/04
    LSPDFR 0.4 Getting Started: https://www.lcpdfr.com/wiki/lspdfr/04/getting-started/
     
    Installation Guides: https://www.lcpdfr.com/lspdfr/how-to-install/

    Part of the First Response Mods family.
  4. Like
    sgtcoolboy1760 reacted to Virzza for a file, Blaine County Sheriff CVPI   
    Information
    Looking for a sexy Ford Crown Victoria to replace your bland sheriff slot? Download this today and you won't be able to go back!
    With an amazing light bar, HD interior, and the fact it's a classic CVPI it's a great fit for any user! 
     
    Installation and Usage
    Installation for this modification is very straightforward! 
    To install simply navigate to the following path in OpenIV!
    update.rpf\update\x64\dlcpacks\patchday9ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\
     
    Planned Features
    Add hubcaps as the default wheel. Make hubcaps and steelies a wheelmod.  
    Miscellaneous
    Please, PM me any bug or crash reports. I'll try my best to fix any unseen issues that might happen. Thanks
     

  5. Like
    sgtcoolboy1760 reacted to Eddlm for a file, Safer Chases (Smarter Driving for Cops)   
    No more derbies between cops while in pursuit.
     
    So, I have grow tired of seeing people being afraid of calling police Backup because the NPC Cops drive too aggresively. This the result of my frustration.
    This script attempts to make chases safer, for both you as well as the suspect, by slowing down police vehicles on certain circumstances, like when you're recovering from a crash and another cop car passes by, or you're near the suspect.
     
    RAGEHOOK/LSPDFR VERSION RELEASED.
    Special thanks to Guadmaz, who took the time to port the script for me and helped me finetune it.
    Delete the original .NET version from your game!
     
    Features
    NPC Cops won't ram the suspects ever again. Despite that statement, you can disable this behavior this mid-pursuit if you change your mind. If you hit the suspect's vehicle yourself, NPC Cops will take it as a sign that the suspect is to be stopped by all means, and will resume HOT COP ACTION behind the suspect like this script never happened. You will be immersively notified of this change on their behavior. NPC Cops will slow down when passing by you, preventing cop-to-player crashes this way. If they're directly behind you, they will brake harder to make sure they don't rear-end you. They ignore you if your vehicle is stopped, however. NPC Cops will allow the player to be the primary unit when he's close to the suspect, leaving some space between them and the suspect's vehicle. They will take primary position again if the player falls too far behind. NPC Cops can now yield to you. Simply honk and all nearby units will slow down. NPC Cops will now try to manage traffic better. They overtake more carefully and brake to avoid running over running pedestrians or crashing into slow-moving vehicles. They even take into account other police vehicles!  
    WARNING
    I consider this script resource intensive.
    If you experience noticeable frame drops, disable some of the features in the .ini file to lighten the load on the CPU.

    Settings
    You can change multiple settings inside "SaferChases.ini" to tune the script's behavior to your likings.
    Finetune how fast cops can pass by you [speed in KM/H] Allow Primary Unit support [enable/disable] Prevent the NPC cops from ramming the suspects[enable/disable] Allow the NPC cops to try and manage traffic better [enable/disable] Allow the player to force other units to yield to him [enable/disable] Debug notifications [enable/disable]  
    Installation
    Place "SaferChasesRPH.dll" and "SaferChases.ini" inside the \Grand Theft Auto V\Plugins\LSPDFR\ folder.
    How to use
    The script should start working automatically. You don't have to do anything.
    The script will load its settings from the .ini again for any new pursuits you join, so feel free to tweak it mid-game.

    Plans for future updates
    Experiment on more, better ways to approach the issue this script adresses. Port the script to RageHook if it people like it Done. Let the player toggle the Ram Suspect feature while ingame, mid-pursuit. Done. Let the player make other police vehicles yield, so you don't have to fight for a position in a pursuit. Done.  
     
    Troubleshooting If you experience any kind of crash and you think Safer Chases has something to do with it, upload the RagePluginHook.log file you will find inside your main GTAV folder, detailing the situation you and the suspects where when it crashed.   Don't consider this a polished script, but a "cheap" workaround to a frustrating problem until better options are available.
    Feedback is what I need to know what to change. Here is the discussion thread, and, if anyone wants the sourceode, you can find it here.
  6. Like
    sgtcoolboy1760 reacted to Albo1125 for a file, Auto Pursuit Backup Disabler   
    Auto Pursuit Backup Disabler
    Please do not reupload or redistribute this without my explicit permission.

    Thank you Jeff Favignano for letting me use this snippet of his video.
    Are you completely sick of having to deal with unwanted backup? Look no further! Auto Pursuit Backup Disabler prevents cops from joining your pursuits unless you explicitly request them via the backup menu.
    Basically, you get back the backup system you were used to in 0.2b: other police units only join your pursuit if you explicitly ask for them.
    Installation:
     
  7. Like
    A month in development trying to get it to work with GTA V's Siren System then transitioned EVL and finally finished. These 2 CVPI's are based on the LAPD & LASD but presented as LSPD & LSSD Fleet Vic's. Features a reworked Arjent made to work with EVL, accurate interior's to my knowledge and what I saw from pictures, & etc.
    Enjoy.
    Bugs (1):
    Gauge's are inaccurately calibrated, I expect you could rely on the good ole SNT Speedometer in the upper right like in IV Notes (1):
    Recommended using fellow ljcrary's Crown Victoria Sound Mod http://www.lcpdfr.com/files/file/8689-crown-victoria-sound-mod-v2/ & a visual mod of self choice Updates might come in the near future. This mod will be updated to support ELS when released. Requirements (1):
    http://www.lcpdfr.com/files/file/9218-evl-beta/
    If you have any questions concerning the model, you may contact me at anytime and I will be able to answer.
  8. Like
    sgtcoolboy1760 reacted to p1GER for a file, LS County Sheriff   
    Hello everyone,
    this is my version of a new style for the Los Santos County Office. It can be used with mods for vehicles based on the 2008 CVPI by F5544. Installation instructions are included.
    Below you`ll find some recommend vehicels for the texture. I might add more textures for other vehicles, depends how you guys like it and if i have the time.
    Enjoy!



     
  9. Like
    sgtcoolboy1760 reacted to Deactivated Member for a file, 2015 Dodge Charger RT Police   
    2015 Dodge Charger RT Police
    The original model from Forza Horizon 2 
    Converted to GTA 5 By KAMELKFB 

    Open readme.txt for installation 
    Feel free to make custom skin

    Bugs: Windows won't break ,No engine on it 

    Attention DO NOT REUPLOAD THE FILE IN ANOTHER SITE or EDIT THE CAR
  10. Like
    sgtcoolboy1760 reacted to OfficerLukas504 for a file, Toronto Police Uniforms   
    Toronto Police Uniforms 

    How to Install : 
    follow this path in OpenIV 
    C:\Program Files\Rockstar Games\Grand Theft Auto V\mods\x64e.rpf\models\cdimages\componentpeds_s_m_y.rpf\ 
    Replace the files there.

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