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ztgraphix

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Everything posted by ztgraphix

  1. ztgraphix commented on Fartknockr's gallery image in GTA V Galleries
  2. The siren limit sucks...but if it was me I would make having lights in back window and in front windshield first priority over the smaller extra lights on side mirrors,bumpers, tail lights. Then whatever is left use for extra smaller lights to make your models a little closer to real life cars because the majority of all police cars have some type of lights in windows or a light bar . Not trying to tell you how to make your models or anything bud just offering a little constructive criticism. :)
  3. Love the car bud! Just wish there was more lights across front windshield instead of maybe on the bumper or something...but still a job well done!
  4. Dude you are a beast at making models for everyone to enjoy and I appreciate it a metric shit ton!! Love the car with a lot of lights!! You thought about throwing this light bar on the explorer ?? I'd love you in a completely non homosexual way if you do!!! Hahaha
  5. I said lights across front windshield not with lightbar...lol aka like a slick top. Reason I said patrol is because most patrol units have more lights not really the undercover light setup.
  6. Any chance of maybe getting a patrol version added where it has more lights like all the way across front windshield kinda like bxbuggs impala or similar?
  7. Hey bud, I have a i5-4690k, MSI Z97 gaming 5 motherboard, 8gb 2133mhz ram, and a MSI GTX660 2gb DDR5 and I have all settings on very high with exception of textures is only on high. Drawing distance is all the way up and I run MXAA x2 and TXAA on for nvidia cards and my game runs fine. So if you get what you have listed you wont have not a single problem running it at good frames especially since your getting a 980 and I only have a 660.
  8. This would be literally my favorite CVPI if just all the dang lights on the lightbar actually worked....ugghh!!! lol Hopefully will be some fixes to this in the near future maybe by removing some extra window lights or something...Nice work tho bud, keep it up!!!
  9. Yeah Ive already realized the concept everybody was going for from all the LAPD/LSPD textures and what not. I was asking more along the lines of why there isnt more of a broad content released similar to GTA IV where you had just about every lightbar you could think of.
  10. I am just curious as to why there are like a overload of arjent lightbar version cars being done and released? Is this like one of only two light bars available to be put in GTA V right now or is everyone just obsessed with this one lightbar? I know there are actually a few more out there but I would alteast say 90% of the cars have this lightbar. Im not griping or being negative in anyway because I know everyone has different likes and taste in things Im actually just more curious than anything. I remember GTA IV having a metric crap ton of different lightbars and light set ups on car models... -Kalon
    Man you have really out done yourself with these mods! They are a must have for anybody playing LSPDFR, The new mimick feature is amazing, finally we dont have to conduct a traffic stop in the middle of the road or unrealistically get in front of the car then back up and get back behind them again, although that did help a ton until this feature was made. One thing I have found tho is dont try to get the car to mimick you before it has come to complete stop first because for some reason if you do the interaction menu doesnt pop up when you walk to their window. nothing major I was just trying to do it as I pulled them over to make it one fluid motion of things but even so this is outstanding!!!
  11. Why is there one little light on the back of the lightbar that just stays on? how do I get it to be off like the rest?
  12. ztgraphix commented on Han'SGarage's gallery image in GTA V Galleries
  13. Any chance of getting just a slick top version of this? And also when you try to tint the windows half of them don't tint but the light bar does?
  14. Hey guys, did the update and everything just like everyone else and im getting a crash too, I looked at the log and I dont see anything out of the norm...maybe one of you can help :( [10/27/2015 7:43:33 PM.475] Started new log on 10/27/2015 7:43:33 PM.472 [10/27/2015 7:43:33 PM.475] ==================================================================================================== [10/27/2015 7:43:33 PM.460] Log path: E:\RagePluginHook.log [10/27/2015 7:43:33 PM.476] Log verbosity: Verbose [10/27/2015 7:43:33 PM.478] Initializing input system [10/27/2015 7:43:33 PM.482] Initializing game console [10/27/2015 7:43:33 PM.492] Console key has been set to F4 (key code: 115) [10/27/2015 7:43:33 PM.534] Initializing console variable "SkipGameIntro". [10/27/2015 7:43:33 PM.534] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro [10/27/2015 7:43:33 PM.537] Read value: <null> [10/27/2015 7:43:33 PM.538] Initializing console variable "DisableRenderVersionText". [10/27/2015 7:43:33 PM.538] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [10/27/2015 7:43:33 PM.543] Read value: False [10/27/2015 7:43:33 PM.543] Setting value of console variable "DisableRenderVersionText" to stored value. [10/27/2015 7:43:33 PM.544] Initializing console variable "ConsoleKey". [10/27/2015 7:43:33 PM.544] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [10/27/2015 7:43:33 PM.545] Read value: F4 [10/27/2015 7:43:33 PM.545] Setting value of console variable "ConsoleKey" to stored value. [10/27/2015 7:43:33 PM.545] Console key has been set to F4 (key code: 115) [10/27/2015 7:43:33 PM.545] Initializing console variable "PluginTimeoutThreshold". [10/27/2015 7:43:33 PM.546] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [10/27/2015 7:43:33 PM.546] Read value: 10000 [10/27/2015 7:43:33 PM.546] Setting value of console variable "PluginTimeoutThreshold" to stored value. [10/27/2015 7:43:33 PM.546] Initializing console variable "AlwaysShowConsoleOutput". [10/27/2015 7:43:33 PM.547] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [10/27/2015 7:43:33 PM.547] Read value: <null> [10/27/2015 7:43:33 PM.547] Initializing console variable "StartWithDeveloperModeEnabledId". [10/27/2015 7:43:33 PM.548] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId [10/27/2015 7:43:33 PM.548] Read value: <null> [10/27/2015 7:43:33 PM.549] Initializing console variable "PluginVerificationSystemDisableId". [10/27/2015 7:43:33 PM.549] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId [10/27/2015 7:43:33 PM.549] Read value: qx69cdnC0zt6cuQ7QkLZq4teXB7iXp0QM6T4Y7RDZ8169WFj [10/27/2015 7:43:33 PM.549] Setting value of console variable "PluginVerificationSystemDisableId" to stored value. [10/27/2015 7:43:33 PM.550] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [10/27/2015 7:43:33 PM.550] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [10/27/2015 7:43:33 PM.550] Read value: <null> [10/27/2015 7:43:33 PM.551] Initializing console variable "ShowOnScreenWarnings". [10/27/2015 7:43:33 PM.551] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [10/27/2015 7:43:33 PM.551] Read value: <null> [10/27/2015 7:43:33 PM.552] Console initialized [10/27/2015 7:43:33 PM.552] Initializing forms manager [10/27/2015 7:43:33 PM.554] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V [10/27/2015 7:43:33 PM.561] ================ RAGE Plugin Hook ================ [10/27/2015 7:43:33 PM.568] Checking game support [10/27/2015 7:43:33 PM.688] Product name: Grand Theft Auto V [10/27/2015 7:43:33 PM.689] Product version: 1.0.505.2 [10/27/2015 7:43:33 PM.690] Is steam version: False [10/27/2015 7:43:33 PM.690] Initializing DirectX [10/27/2015 7:43:33 PM.692] Initializing Direct3D [10/27/2015 7:43:33 PM.692] Loading C:\windows\system32\d3d11.dll [10/27/2015 7:43:33 PM.692] Loaded at 0x7FEEFAF0000 [10/27/2015 7:43:33 PM.692] D3D11CreateDeviceAndSwapChain at 0x7FEEFB100F8 [10/27/2015 7:43:33 PM.693] Creating Direct3D 11 device and swap chain [10/27/2015 7:43:33 PM.703] Attempting feature level 10_1 [10/27/2015 7:43:33 PM.714] Failed to create D3D11 device for Grand Theft Auto V: 887a0001 [10/27/2015 7:43:33 PM.721] Swap Chain created: 0x67FD5DD0 [10/27/2015 7:43:33 PM.722] Swap Chain VTable: 0x67FD5DD0 [10/27/2015 7:43:33 PM.722] Swap Chain VTable_2: 0x7FEEFF15AE0 [10/27/2015 7:43:33 PM.723] 0x4856415756535540;0xB0EC8148C9246C8D;0x8DEE058B48000000 [10/27/2015 7:43:33 PM.723] D3D11Present: 0x7FEEFF3B2F8 [10/27/2015 7:43:33 PM.723] D3D11ResizeBuffers: 0x7FEEFF3F97C [10/27/2015 7:43:33 PM.723] D3D11ResizeTarget: 0x7FEEFF407D8 [10/27/2015 7:43:33 PM.724] D3D11SetFullscreenState: 0x7FEEFF40B64 [10/27/2015 7:43:33 PM.728] Direct3D initialized [10/27/2015 7:43:33 PM.728] Initialized DirectX [10/27/2015 7:43:33 PM.728] Direct3D watcher thread spawned [10/27/2015 7:43:33 PM.902] Getting device [10/27/2015 7:43:33 PM.903] Retrieved device [10/27/2015 7:43:33 PM.903] Creating wrapper [10/27/2015 7:43:33 PM.962] Wrapper created [10/27/2015 7:43:33 PM.966] Effect created [10/27/2015 7:43:33 PM.966] Creating buffer [10/27/2015 7:43:33 PM.966] Created buffer [10/27/2015 7:43:33 PM.967] Creating blend state [10/27/2015 7:43:33 PM.967] Created blend state [10/27/2015 7:43:33 PM.967] Done with creation [10/27/2015 7:43:33 PM.993] Initializing texture system. [10/27/2015 7:43:33 PM.993] Initializing texture system; phase 1 [10/27/2015 7:43:33 PM.993] Initializing texture system; phase 2 [10/27/2015 7:43:33 PM.999] Initializing texture system; phase 3 [10/27/2015 7:43:33 PM.999] Initializing texture system; phase 4 [10/27/2015 7:43:34 PM.007] Initializing texture system; phase 5 [10/27/2015 7:43:34 PM.008] Initializing texture system; phase 6 [10/27/2015 7:43:34 PM.010] Initializing texture system; phase 7 [10/27/2015 7:43:34 PM.011] Initializing texture system; phase 8 [10/27/2015 7:43:34 PM.013] Initializing texture system; phase 9 [10/27/2015 7:43:34 PM.014] Initializing texture system; phase 10 [10/27/2015 7:43:34 PM.016] Initializing texture system; phase 11 [10/27/2015 7:43:34 PM.016] Initializing texture system; phase 12 [10/27/2015 7:43:34 PM.018] Initializing texture system; phase 13 [10/27/2015 7:43:34 PM.018] Initializing texture system; phase 14 [10/27/2015 7:43:38 PM.730] Direct3D watcher thread ended [10/27/2015 7:43:52 PM.424] Initializing game support [10/27/2015 7:43:52 PM.810] Compatibility level: 0 [10/27/2015 7:43:52 PM.810] Supported version detected [10/27/2015 7:43:52 PM.810] ================================================== [10/27/2015 7:43:53 PM.061] Patched IsDebuggerPresent [10/27/2015 7:43:53 PM.311] Waiting for game initialization [10/27/2015 7:43:53 PM.661] Initializing hook [10/27/2015 7:43:53 PM.911] Completing interoperability [10/27/2015 7:43:53 PM.911] Initialization code 1. [10/27/2015 7:43:53 PM.911] Initialization code 2. [10/27/2015 7:43:53 PM.911] Initialization code 3. [10/27/2015 7:43:53 PM.914] 1 Address: 0x0000000140888CF0 [10/27/2015 7:43:53 PM.914] Calling func 1 [10/27/2015 7:43:53 PM.919] 2 Address: 0x000000014132BE62 [10/27/2015 7:43:53 PM.930] 3 Address: 0x000000013FEC5C36 [10/27/2015 7:43:53 PM.934] Address: 0x000000014132BE00 [10/27/2015 7:43:53 PM.935] Unknown var: 0x00000001421F0E50 [10/27/2015 7:43:53 PM.935] Initialization code 4. [10/27/2015 7:43:53 PM.935] Completing interoperability, phase 1 [10/27/2015 7:43:53 PM.936] Completing interoperability, phase 2 [10/27/2015 7:43:53 PM.936] Completing interoperability, phase 3 [10/27/2015 7:43:53 PM.936] Completing interoperability, phase 4 [10/27/2015 7:43:53 PM.936] Completing interoperability, phase 5 [10/27/2015 7:43:53 PM.936] Completing interoperability, phase 6 [10/27/2015 7:43:53 PM.937] Completing interoperability, phase 7 [10/27/2015 7:44:08 PM.731] Initializing console variable "TimeScale". [10/27/2015 7:44:08 PM.731] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [10/27/2015 7:44:08 PM.731] Read value: <null> [10/27/2015 7:44:10 PM.121] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script. [10/27/2015 7:44:10 PM.133] [10/27/2015 7:44:10 PM.134] Plugin verification is disabled. Allowing plugin to run. [10/27/2015 7:44:10 PM.134] Loading plugin from path: E:\Plugins\BreathalyzerRAGE.dll [10/27/2015 7:44:11 PM.475] <UNLOADED PLUGIN>: Initializing input system [10/27/2015 7:44:11 PM.477] <UNLOADED PLUGIN>: Initializing game console [10/27/2015 7:44:11 PM.480] <UNLOADED PLUGIN>: Initializing forms manager [10/27/2015 7:44:11 PM.487] Plugin "Breathalyzer" was loaded from "BreathalyzerRAGE.dll". [10/27/2015 7:44:11 PM.488] [10/27/2015 7:44:11 PM.490] Plugin verification is disabled. Allowing plugin to run. [10/27/2015 7:44:11 PM.490] Loading plugin from path: E:\Plugins\CopHolster.dll [10/27/2015 7:44:12 PM.815] <UNLOADED PLUGIN>: Initializing input system [10/27/2015 7:44:12 PM.817] <UNLOADED PLUGIN>: Initializing game console [10/27/2015 7:44:12 PM.819] <UNLOADED PLUGIN>: Initializing forms manager [10/27/2015 7:44:12 PM.863] Plugin "Cop Holster" was loaded from "CopHolster.dll". [10/27/2015 7:44:12 PM.864] [10/27/2015 7:44:12 PM.865] Plugin verification is disabled. Allowing plugin to run. [10/27/2015 7:44:12 PM.865] Loading plugin from path: E:\Plugins\KeepCalm.dll [10/27/2015 7:44:14 PM.190] <UNLOADED PLUGIN>: Initializing input system [10/27/2015 7:44:14 PM.192] <UNLOADED PLUGIN>: Initializing game console [10/27/2015 7:44:14 PM.194] <UNLOADED PLUGIN>: Initializing forms manager [10/27/2015 7:44:14 PM.238] Plugin "Keep Calm" was loaded from "KeepCalm.dll". [10/27/2015 7:44:14 PM.239] [10/27/2015 7:44:14 PM.241] Plugin verification is disabled. Allowing plugin to run. [10/27/2015 7:44:14 PM.241] Loading plugin from path: E:\Plugins\LSPD First Response.dll [10/27/2015 7:44:15 PM.588] <UNLOADED PLUGIN>: Initializing input system [10/27/2015 7:44:15 PM.591] <UNLOADED PLUGIN>: Initializing game console [10/27/2015 7:44:15 PM.593] <UNLOADED PLUGIN>: Initializing forms manager [10/27/2015 7:44:15 PM.606] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [10/27/2015 7:44:15 PM.607] [10/27/2015 7:44:15 PM.608] Plugin verification is disabled. Allowing plugin to run. [10/27/2015 7:44:15 PM.608] Loading plugin from path: E:\Plugins\MoreControlV.dll [10/27/2015 7:44:16 PM.943] <UNLOADED PLUGIN>: Initializing input system [10/27/2015 7:44:16 PM.945] <UNLOADED PLUGIN>: Initializing game console [10/27/2015 7:44:16 PM.947] <UNLOADED PLUGIN>: Initializing forms manager [10/27/2015 7:44:16 PM.953] Plugin "MoreControlV" was loaded from "MoreControlV.dll". [10/27/2015 7:44:16 PM.954] [10/27/2015 7:44:16 PM.955] Plugin verification is disabled. Allowing plugin to run. [10/27/2015 7:44:16 PM.955] Loading plugin from path: E:\Plugins\PedSearch.dll [10/27/2015 7:44:18 PM.277] <UNLOADED PLUGIN>: Initializing input system [10/27/2015 7:44:18 PM.279] <UNLOADED PLUGIN>: Initializing game console [10/27/2015 7:44:18 PM.281] <UNLOADED PLUGIN>: Initializing forms manager [10/27/2015 7:44:18 PM.286] Plugin "Ped Search v1.1.0" was loaded from "PedSearch.dll". [10/27/2015 7:44:18 PM.287] [10/27/2015 7:44:18 PM.288] Plugin verification is disabled. Allowing plugin to run. [10/27/2015 7:44:18 PM.289] Loading plugin from path: E:\Plugins\SpeedRadar.dll [10/27/2015 7:44:19 PM.635] <UNLOADED PLUGIN>: Initializing input system [10/27/2015 7:44:19 PM.638] <UNLOADED PLUGIN>: Initializing game console [10/27/2015 7:44:19 PM.640] <UNLOADED PLUGIN>: Initializing forms manager [10/27/2015 7:44:19 PM.646] Plugin "SpeedRadar" was loaded from "SpeedRadar.dll". [10/27/2015 7:44:19 PM.647] [10/27/2015 7:44:19 PM.648] Plugin verification is disabled. Allowing plugin to run. [10/27/2015 7:44:19 PM.649] Loading plugin from path: E:\Plugins\Spotlight.dll [10/27/2015 7:44:20 PM.967] <UNLOADED PLUGIN>: Initializing input system [10/27/2015 7:44:20 PM.970] <UNLOADED PLUGIN>: Initializing game console [10/27/2015 7:44:20 PM.972] <UNLOADED PLUGIN>: Initializing forms manager [10/27/2015 7:44:20 PM.982] Plugin "Spotligth Mod" was loaded from "Spotlight.dll". [10/27/2015 7:44:20 PM.982] [10/27/2015 7:44:20 PM.984] Plugin verification is disabled. Allowing plugin to run. [10/27/2015 7:44:20 PM.984] Loading plugin from path: E:\Plugins\TrafficControl.dll [10/27/2015 7:44:22 PM.314] <UNLOADED PLUGIN>: Initializing input system [10/27/2015 7:44:22 PM.317] <UNLOADED PLUGIN>: Initializing game console [10/27/2015 7:44:22 PM.319] <UNLOADED PLUGIN>: Initializing forms manager [10/27/2015 7:44:22 PM.399] Plugin "Traffic Control" was loaded from "TrafficControl.dll". [10/27/2015 7:44:22 PM.400] [10/27/2015 7:44:22 PM.401] Plugin verification is disabled. Allowing plugin to run. [10/27/2015 7:44:22 PM.401] Loading plugin from path: E:\Plugins\VehicleSearch.dll [10/27/2015 7:44:22 PM.401] ERROR: The path "E:\Plugins\VehicleSearch.dll" does not exist. [10/27/2015 7:44:22 PM.771] Keep Calm: [Keep Calm] v0.7.1 Loaded [10/27/2015 7:44:22 PM.965] --------------------------------------------------------------------- [10/27/2015 7:44:22 PM.965] LSPD FIRST RESPONSE [10/27/2015 7:44:22 PM.965] Version 0.2b [10/27/2015 7:44:22 PM.965] A G17 Media Modification [10/27/2015 7:44:22 PM.965] - Developed by LMS & Sam [10/27/2015 7:44:22 PM.966] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19 [10/27/2015 7:44:22 PM.966] © Copyright 2015, G17 Media, www.lspdfr.com [10/27/2015 7:44:22 PM.966] --------------------------------------------------------------------- [10/27/2015 7:44:22 PM.966] LSPD First Response: Running LSPD First Response 0.2b [10/27/2015 7:44:22 PM.966] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com [10/27/2015 7:44:23 PM.101] Cached police [10/27/2015 7:44:23 PM.101] Cached police2 [10/27/2015 7:44:23 PM.101] Cached policet [10/27/2015 7:44:23 PM.101] Cached sheriff2 [10/27/2015 7:44:23 PM.101] Cached sheriff [10/27/2015 7:44:23 PM.101] Cached police4 [10/27/2015 7:44:23 PM.101] Cached policeb [10/27/2015 7:44:23 PM.101] Cached policeb [10/27/2015 7:44:23 PM.101] Cached policeb [10/27/2015 7:44:23 PM.102] Cached fbi2 [10/27/2015 7:44:23 PM.102] Cached policeold1 [10/27/2015 7:44:23 PM.102] Cached policeold2 [10/27/2015 7:44:23 PM.102] Cached policeold2 [10/27/2015 7:44:23 PM.102] Cached buzzard [10/27/2015 7:44:23 PM.102] Cached polmav [10/27/2015 7:44:23 PM.102] Cached frogger2 [10/27/2015 7:44:23 PM.102] Cached ambulance [10/27/2015 7:44:23 PM.102] Cached firetruk [10/27/2015 7:44:23 PM.157] LSPD First Response: Folder is E:\plugins\lspdfr [10/27/2015 7:44:23 PM.162] LSPD First Response: Albo1125.Common, Version=2.4.0.0, Culture=neutral, PublicKeyToken=null [10/27/2015 7:44:23 PM.173] LSPD First Response: Arrest Manager, Version=3.8.0.0, Culture=neutral, PublicKeyToken=null [10/27/2015 7:44:23 PM.174] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null [10/27/2015 7:44:23 PM.175] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null [10/27/2015 7:44:23 PM.180] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [10/27/2015 7:44:23 PM.181] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [10/27/2015 7:44:23 PM.181] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [10/27/2015 7:44:23 PM.182] LSPD First Response: Traffic Policer, Version=4.5.0.0, Culture=neutral, PublicKeyToken=null [10/27/2015 7:44:23 PM.183] LSPD First Response: Creating plugin: Albo1125.Common.Main [10/27/2015 7:44:23 PM.184] LSPD First Response: Creating plugin: MoreJailPoints.Main [10/27/2015 7:44:23 PM.223] LSPD First Response: Creating plugin: CalloutsV.Main [10/27/2015 7:44:23 PM.243] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main [10/27/2015 7:44:23 PM.285] LSPD First Response: Creating plugin: CrazyCallouts.Main [10/27/2015 7:44:23 PM.287] LSPD First Response: Creating plugin: APIExample.Main [10/27/2015 7:44:23 PM.288] LSPD First Response: Creating plugin: PoliceRadio.Main [10/27/2015 7:44:23 PM.325] LSPD First Response: Creating plugin: Traffic_Policer.Main [10/27/2015 7:44:23 PM.367] LSPD First Response: Albo1125.Common 2.4 initialised. [10/27/2015 7:44:23 PM.368] LSPD First Response: Traffic Policer INI found. [10/27/2015 7:44:23 PM.369] LSPD First Response: Arrest Manager INI found. [10/27/2015 7:44:23 PM.373] Arrest Manager 3.8, developed by Albo1125, loaded successfully! [10/27/2015 7:44:23 PM.373] Please go on duty to start Arrest Manager. [10/27/2015 7:44:23 PM.376] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5 [10/27/2015 7:44:23 PM.376] LSPD First Response: [CalloutsV] Detecting player name from config file as: Officer Kalon Billings [10/27/2015 7:44:23 PM.377] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty [10/27/2015 7:44:23 PM.391] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts... [10/27/2015 7:44:23 PM.398] LSPD First Response: [Code 3 Callouts] Settings loaded [10/27/2015 7:44:23 PM.401] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded! [10/27/2015 7:44:23 PM.401] LSPD First Response: Callouts Plugin loaded! [10/27/2015 7:44:23 PM.401] LSPD First Response: Police Radio Loaded [10/27/2015 7:44:23 PM.403] LSPD First Response: Traffic Policer 4.5, developed by Albo1125, has been initialised. [10/27/2015 7:44:23 PM.403] LSPD First Response: Go on duty to start Traffic Policer. [10/27/2015 7:44:23 PM.403] LSPD First Response: We have 1 callouts registered [10/27/2015 7:44:23 PM.405] LSPD First Response: CalloutManager initialized [10/27/2015 7:44:23 PM.441] ================================================== [10/27/2015 7:44:23 PM.441] [MoreControlV] Loading Plugin: MoreControlV.dll [10/27/2015 7:44:23 PM.441] [MoreControlV] Developed By: LukeD [10/27/2015 7:44:23 PM.446] [MoreControlV] Configuration file has loaded with 0 errors. [10/27/2015 7:44:23 PM.446] [MoreControlV] A gamepad has been detected during intialization. [10/27/2015 7:44:23 PM.446] [MoreControlV] MoreControlV is now running, version: 0.6.0.8 [10/27/2015 7:44:23 PM.446] ================================================== [10/27/2015 7:44:23 PM.829] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
  15. how can I turn off the two yellow lights that stay on all the time at night on the back of the lightbar??
  16. Anyone have any idea why spotlight is not working with this car? This is the only car it does not work right on, I switch to a different model and the spotlight works as usual?
    You sir, are amazing. You make the best models for GTA. Thanks for all the hard work and sharing it with us so we can enjoy it to.
  17. ztgraphix commented on stinkace2's gallery image in GTA IV Galleries

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