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YakinDaks

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  1. Excellent compilation with a variety of vehicles! Works great for an older mod, with a few tweaks. The "16Fpiu" model is missing from Carvariations.meta, making it unable to pull over vehicles. I copy/pasted/renamed the one for the Tahoe and that seemed to fix it.
  2.    YakinDaks reacted to a file: NPCI
  3.    sinusphi reacted to a post in a topic: Does Scene Manager Still Work?
  4.    sinusphi reacted to a post in a topic: Does Scene Manager Still Work?
  5.    YakinDaks reacted to a comment on a file: MTFO: Move The F*** Over
  6. Have you used this and if so, does it implement Grapeseed, Sandy Shores, and Paleto Bay as agencies? Edit: Never mind, I see now that it does.
  7. Does this implement Sandy Shores, Grapeseed, and Paleto Bay as agencies? Edit: It appears it does! I’ll give this a shot as my own configs aren’t quite polished.
  8. Post an updated RPH log after addressing the previously mentioned issues. PoliceSmartRadio is very outdated as well.
  9. Post RagePluginHook.log from your main directory.
  10. Not sure if it’s your only issue, but the log states that you’re running an outdated version of LSPDFR. Update to the latest and try again.
  11.    Buford T Justice reacted to a post in a topic: LSPDFR will not load
  12. Your SHVDN log seems to indicate and that you are missing the “scripts” folder as well as the “ScriptHookVDotNet.ini” file I’m not overly familiar with these logs as SHVDN is known to cause crashes. Try and resolve those issues and see if you get any further.
  13. Huh, I must not have noticed as I have 1.9.3 saved in a separate folder. I guess I’m too accustomed to ignoring the RagePluginUI file within mods as they’re often outdated. Yeah, that’s tough. If you can, grab an SSD at some point. They’re pretty affordable these days. In the meantime, try and only install one or two mods at a time, then make sure it’s stable before adding anything else. Your log is still flagging the CalloutInterfaceAPI.dll for SuperCallouts as missing. It should be in your GTA V folder.
  14.    YakinDaks reacted to a post in a topic: rph crash after 5 min ingame
  15. Nothing aside from necessary background processes running. Rolled back to a previous stable folder so all is working now. Something still seems to be using excessive memory, though I’m not sure what. 15.6gb when running LSPDFR, between 9-11gb use on vanilla.
  16. Your RageNativeUI appears to be outdated, update to version 1.9.2. https://github.com/alexguirre/RAGENativeUI/releases CalloutInterfaceAPI.dll also appears outdated. This is sometimes included in callout files. If it is included, it needs to replace the existing file to update. Not sure if that’s all your issues, but try those and report back.
  17. SimpleCTRL is flagging RageNativeUi as outdated, though it seems you have the latest build (1.9.2). There’s also an error with the VehicleKeys plugin. Did you recently install something new and if so did you make a backup of your GTA V directory prior to installing?
  18. YakinDaks started following System IO Error
  19. Good day. For once I’m a bit stumped. Game runs well (though it does nearly max out RAM) and I’ve tried my best to be meticulous about adding mods and editing configurations. However, I still occasionally get crashes such as this. Any ideas? I was told it may be Scene Manager, but if that’s the case I’m at a loss as I’ve not found anything comparable for managing traffic. That particular plugin seems to function well in-game. Thanks in advance! RagePluginHook.log
  20. You’ve installed these vehicles to your “mods “ folder? Does the game run if you rename said folder to “_mods”?
  21. You seem to be missing or have misconfigured an xml for GrammarPolice, but I’m not sure that’s entirely the problem. Not sure if all your mods are still supported. Do you have a proper backup of your GTA V directory to roll back to?

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