Alrighty. Firstly, let me apologize for my lack of activity in the past week. I, like many others, was swamped with holiday stuff and I'm also planning a big move to another province, so I've been a little distracted. At the moment I'm writing this from an ipad, so I'm not going to be able to respond to each individual post as I usually do- just know that I have read them all and I'm keeping track of what issues are being reported.
Secondly, thank you to everytone who is providing feedback and huge thanks to those who are sending in logs. The issues I'm seeing tend to be the same for the most part (call to object that doesnt exist anymore), and I think I know what's causing it. So, with that in mind, I have a bit of good news, some better news, and some bad news.
The bad news, is that my computer crashed. It's either the mobo or the PSU, but one of them is shot and I haven't had time to figure out exactly which it is, yet. As mentioned before I'm moving shortly so I won't be able to order in new parts/repair them until sometime between mid January and late February. Unfortunately this means that I wont be able to work on the code until that time(unless I can throw together something that'll let me write code, but I'll have to get friends to test it.. perhaps I should look at a testing group in the future), so progress on bugfixes is on hold for a month or so. As soon as I get back up and running I'll be working on fixing these bugs and finishing up the next set of calls, so expect an update sometime next month or in February. Sorry guys.
The good news, is that I was working on the code and may have come up with some solutions to the massive number of bugs introduced in 1.1, so hopefully the majority of the bugs have already been fixed and I only have a few more to tweak(I wasn't able to test before the system went down). Like I said, I'm making note of everyone that posts here and on the mod itself, so your problems are reaching me and I assure you I will do whatever I can to fix them as soon as I am able.
The better news, is that I'm 99% positive that whatever issue is plaguing my PC hasn't affected the hard drive. The machine simply wont turn on, which leads me to believe it's either the PSU or the mobo. It was shut down properly last I used it, and the next morning it wouldn't boot or do anything at all, so I'm operating on the assumption that the data on the harddrive is still good. Even if it isn't, I've got backups on google drive and dropbox, as well as on a flash drive so I haven't lost any of the code and development can continue asap.
Beyond that, I'm excited to see LCPDFR 1.0 is now released, however I'm a tad bit disappointed my computer is dead and therefore I won't be using it for a while. Once I'm back up and release 1.2, I'm going to tinker with 1.0 and see how it works as well as if the API is working. If so, I may be rewriting some of vpCallouts to behave better with LCPDFR, so that's something to look forward to as well.
Once again I'm sorry for the lack of activity and that my computer decided to die. I hope to get it fixed once I've moved and resume development as soon as I can.
Thanks once more for the feedback and bug reports, guys! It's still nice to know people appreciate my work and it's super helpful having error logs to pinpoint specific crashes.