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VRDog

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Everything posted by VRDog

    This pack provides TONS of new items, but keeps them realistic. Exactly as advertised, no issues and simple to install.
  1. Ah, thank you! I was tearing my hair out going line by line checking for errors lol
  2. Why is it that whenever using LSPDFR, none of the Gates around the map work anymore? None of the wooden Gate Arms open, none of the automated Chain Gates open either. Is there any way to fix this? I have seen one file on this site that addresses 2 specific gates, and unfortunately that mod doesn't even work anymore, but what about the rest? How can we get these working again?
  3. With this mod, the vehicle searches work just fine, but anytime I search a ped I get "No items of interest". It seems to not work with peds, even though I have the minimum items found set to 2. I always get 0. I'm honestly not sure why.
  4. What is the shaders folder used for? I've installed without it and thus far everything is fine.
  5. I see in the screenshots that for some of the citations, you can charge them up to 3 times for each count. How on Earth did you do that!?
  6. I notice that when I call for backup units that use this, they only respond with minimal lighting. I double checked the ELS xml and cannot for the life of me figure out why they're spawning that way.
  7. I know that it gets really annoying when people request stuff all the time but.... Any chance we can get this as a DLC rather than replace?
  8. Will do thank you Deryll!!! Sidenote, this is the most optimized callout pack I've ever used. Ever. Of any pack I've ever downloaded, this is the ONLY one that doesn't crash LSPDFR or have tons of bugs. I don't know how you did it, but please inform the other devs.
  9. Do you have a recommendation for which OpenAllInteriors Mod we should use? I tried two of them (Enable all Interiors and InteriorsV) and neither of them worked with these callout locations specifically (Domestic and Burglary, both had locked doors).
  10. I'm having an issue where every ped I get an ID from (STP) shows up as "Ped Not Found" or "Vehicle Not Found". I'm honestly not sure what went wrong in my installation.
  11. Ah, then I stand corrected. Thank you Cyan for giving us hope
  12. I'm not sure where else to post this, but I was wondering the community's thoughts on the possibility of modding for GTA VI. From the patents filed by Rockstar/Take Two, the encryption for GTA VI will be WAY worse than it was for GTA V and RDR 2. The files will now jump randomly around your computer, at unpredictable intervals. So we no longer have "Vehicles are saved to this folder." We now have "Vehicles are saved.... Somewhere. Until 5 minutes from now and then they're somewhere else. Oh, and it re-encrypts itself every time it moves so.... No mods for you I guess?"
  13. Has anyone made a Lore Friendly version of the Skins?
  14. To get the F150(s) to work as police vehicles, you need to add the flag to the .meta file that this mod comes with. Find bcso1 and bcso1um and add FLAG_LAW_ENFORCEMENT to the line of other flags. Doesn't matter where, just as long as it's with the others.
  15. So I have the latest Gameconfig from F7YO. I have a super-powerful PC (64 GB RAM, RTX 3090 etc.) Yet if I have more than 2 modded vehicles, the game is losing textures. I thought Gameconfig was supposed to fix that. Any ideas or help? Thank you in any case.
  16. Hey I just wanted to come back and report that in my trial-run of Rampage Trainer, I haven't seen any dirt building up when using "Vehicle God Mode". So it appears you're right, I think that trainer specifically disables Dirt Buildup when using God Mode for a vehicle.
  17. How can I get the Paleto Bay Dodge Ram to work as a Police Vehicle? PBPD6 is the file name. I have checked the SirenSettings and it is in fact set to "1", but for some reason this is the only vehicle that cannot pull vehicles over. Anyone know a fix?
  18. Hmm... Looking through it, all I can find is it has a "God Mode" just like the SNT. But that's not going to clean the vehicle, only fixes it when you hit something.
  19. Thanks Charlie! Sorry to hear you're experiencing the same issue. If you do take it upon yourself to help us with this problem, then KUDOS!!!! Keep me posted haha. Happy New Year!
  20. Is there any way to make vehicles "Always Clean"? I don't personally like my car(s) being covered in mud, when all I've done is drive through the city streets. I also don't like how quickly vehicles become dirty. I timed myself, and found it was every 6 minutes the vehicle is at full-dirt levels. 6 minutes..... So what I've tried to do is change the dirt levels in the meta file. However, this doesn't seem to do anything. Currently my only known option is to open the Trainer every 6 minutes and constantly clean the vehicle. Is there any better way to do this? Thank you for any advice, and happy New Year!!!!
  21. I see it says that a "Blaine County" texture is included, but I can't find them anywhere. I only see LSPD and LSSD. Any help?
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