File Comments posted by Bumble Bee
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8 hours ago, doublehook said:
Hey! Thanks for your comment! Yes sir, a LOT of work went into this plugin. I think I lost some valuable years on my life from the lack of sleep I've had over the past 6 months. With a full time job, late nights were the only time I had to work on this, outside of some weekend time.
It's definitely possible for AI voices to be implemented in a future version. I'll be going all out on V3. My goal is for full on natural conversation without scripted XML's. No more memorizing or customizing phrases, just flat out conversational AI. 🙂
Thanks man. I really appreciate the kind words! I'm so glad you're enjoying 2.0, and that I was able to help get you up and running just in time for V2 to drop! If you need anything at all my friend, you know I got you! 🙂
After a couple of hours of testing, I came up with a working solution and it's already been implemented. In the next dot release (sometime towards the end of next week - maybe sooner), there will now be a new toggle option in the NPCI.ini file to enable (or disable) a blacklist feature that removes all police PEDS and emergency personnel from being flagged by any NPCI action or interaction. Help is coming! 🙂
Will this include mp_freemode peds or just the base game police peds
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Qwaned Callouts
in Script Modifications & Plugins
worked fine for me duder