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Teekay

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  1. This is fantastic work! I really like the feel of this so far. One question though, is there a way to prevent key commands from controlling something other than typing while writing a narrative for example? As soon as I pressed the Left Shift key, my traffic stop was cancelled. Not sure if there is a way around this.
  2.    Teekay reacted to a comment on a file: ReportsPlus - External MDT [NEW Custom Reports]
  3. This is really interesting. I used to have this installed and working fine but I just tried again before reading your post and I'm not hearing the door chime. Is there a way to make this work that you know of? Thanks
  4.    Teekay reacted to a post in a topic: [WIP] Agency Dispatch Framework
  5.    Teekay reacted to a comment on a file: ReportsPlus - External MDT [NEW Custom Reports]
  6.    Teekay reacted to a comment on a file: ReportsPlus - External MDT [NEW Custom Reports]
  7. These are fantastic ideas, and I agree it would be awesome to see them implemented down the road if feasible. I asked @Guess1mabout your second point there the other day and it was pointed out to me that if you look to the Lookup page on the Report Plus app, in the top right there is a Probability Setttings tab. The first box is Case Outcome Max Delay (Sec) which you can set to whatever you wish. That being said, I set mine to 172800 secs (48 hours) and I didn't seem to get an outcome before that time initially, but after a while the cases all went through. Maybe my math is off or maybe a little bug, but at any rate it works now. It definitely seems more realistic that getting an outcome in 15 mins or so, while you are still writing up your arrest reports. LOL This is one of the top mods for realism and I'm so glad it's as detailed as it is.
  8.    Teekay reacted to a comment on a file: ReportsPlus - External MDT [NEW Custom Reports]
  9. @AstroBurgersI've noticed while watching some guys stream OCRP patrols that they use a fivem command "bum_bin" or something like that to run an animation that simulates searching a vehicle. Would there be a way to add this animation to your mod in LSPDFR, or would that be a specific fivem script that they're using? Thanks
  10.    Teekay reacted to a comment on a file: LSPDFR Expanded
  11.    Teekay reacted to a comment on a file: LSPDFR Expanded
  12.    Teekay reacted to a comment on a file: ReportsPlus - External MDT [NEW Custom Reports]
  13.    Teekay reacted to a comment on a file: ReportsPlus - External MDT [NEW Custom Reports]
    What a fantastic first release. I cannot wait to see how this MDT fleshes out perhaps working with grammar police. Maybe someday this could have similar features to Callout Interface in that you could control ALPR, Officer Status, etc. I'm pumped for this project!
  14.    WAAFFS reacted to a post in a topic: Disabling Radio in Police Car
  15. I absolutely love this plugin. It adds so much more realism. One thing I’ve noticed when using the Breathalyzer, I almost always get 0.00% even on suspects that are smelling like alcohol. If I use the breathalyzer from stop the ped, it shows something more reasonable for the situation like 1.50%. Is there a way to tie these two values together so you get the same result using the police menu version? The UI is so much more compelling and immersive than using STP. Thanks
  16. I love the added feature of holding the camera to role play a scene a bit more. Is there any way to make the flash have a bit of a larger environmental effect? At night it seems to not produce much of a flash. It’s a minor thing but I wonder if there is a quick setting that can be added? Love this whole mod! Thanks.
  17. For someone that doesn't know how to script a mod, is it possible to allow your character to walk while an animation is running? I've seen a mod from Hunk that allowed you to smoke a cigarette while walking which is a bit more realistic. It looks like you can grab your belt and walk so I wondered if all animations (within reason) could be set up that way.
  18. I noticed this same thing. It looks a bit unnatural the way the character leans, but also maybe the speed at which the character enters and exits the animation?
  19. I’m just about to download this. Looks amazing! I love the notepad plug-in as well as it adds that extra bit of realism. Is there an animation to hold a camera and take pictures. It would be epic to snap pictures of evidence or an MVA etc. Thank you @AstroBurgers
  20.    August00 reacted to a comment on a file: Court Cases Manager
  21. @August00 Thank you for making this compatible with CompuLite. I love the details you've added.
  22. @Xpired.Milkdid you ever figure out a solution to menyoo spooner not working around mission row PD? I’ve come across the same issue.
  23.    Marc1407 reacted to a comment on a file: Clipboard! (and notepad)
  24.    Echooo reacted to a comment on a file: Clipboard! (and notepad)
  25. This is an awesome little mod. It really adds that extra realism if that’s the style of play you like. I drove past an accident scene recently and saw an officer take a digital camera out of their trunk and start taking pictures of the scene and then taking notes in their notepad. Is there a way that a camera could also be added to this mod? Thanks. Excellent work.
  26. I love this addition to the game. Is it possible to set this up to have call-out interface open on a tablet screen if it’s set up as a second monitor? Cheers
  27. Are there any new details that you can share? How's it going?

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