Everything posted by AstroBurgers
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Random WIP & Things
Random pics of stuff I work on, or just screenshots I want to share
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NCSHP Class A
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Atlantis Police Department EUP (SP/FiveM Addon)
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TXDPS EUP v2
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Vest & Turtleneck
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Traffic Polo
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Class Uniform
From the album: TXDPS EUP v2
© AstroTriesModding
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Tucked Tie
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Black Polo
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Wintercoat 2
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Wintercoat 1
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Tan BDU 2
From the album: TXDPS EUP v2
© AstroTriesModding
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Tan BDU 1
From the album: TXDPS EUP v2
© AstroTriesModding
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Lake County, Indiana, 2020 FPIU Livery (4k)
- 54 downloads
- Version 1.0.0
This was one of the first liveries I ever created, recently I decided to return to it and remaster it with my gained experience. Included Livery is for Kane 104's 2020 FPIU. Usage Terms are included in the readme. For more, join my Discord Server! -
GRIDWATCH
Sorry to hear that. Did you try customizing the INIs of GRIDWATCH and CDF? If so, what did you change? In GRIDWATCH you can drastically change the hit frequency by lowering the ReadChance and Raising the ScanInterval. The frequency issue isn't something to be fixed in code, it's just that the mod is honest. I'll see what I can tweak internally, though.
- 20 comments
- 1 review
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GRIDWATCH
I'm using GTA's colors according to rage. I considered it, though that would increase hits exponentially. Maybe an optional feature, we'll see. It's due to how the system works. Think about the math, 5 Cameras (avg in city) 20 cars per camera 5% chance per car 5C * 20CPC = 100 100 * 0.05 = 5 So that's, on average, 5 stolen cars per poll for example, with defaultish GRIDWATC settings, and modified CDF settings. The default poll rate is ~1.5s, so one scan every 1.5 seconds. You can also try bumping that in the INI to say 2s or 3s, which should help too.
- 20 comments
- 1 review
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GRIDWATCH
- 20 comments
- 1 review
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GRIDWATCH
- 20 comments
- 1 review
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GRIDWATCH
- 1,400 downloads
- Version 1.1.1
GRIDWATCH™An intelligent citywide monitoring system designed to bring next‑generation awareness to San Andreas law enforcement. Leveraging advanced ALPR scanning, behavioral analytics, and machine vision, GRIDWATCH constantly evaluates camera feeds across Los Santos to identify suspicious activity before officers even arrive on scene. Safer streets. Smarter policing. Less human error. GRIDWATCH™ — Keeping you safe by watching everything you do. NON-LORE (What It Actually Does)GRIDWATCH utilizes every traffic light in the world as a multi-functional ALPR and Shot-Detection "camera". FEATURESThis system uses Common Data Framework (CDF) as the backbone, centralizing all data with it. This allows seamless compatibility with mods that also use CDF to pull vehicle data, like Reports+, Riskier Traffic Stops, or Policing Redefined. Uses every rendered traffic light as a camera around the player. Detects the plates of vehicle driving through intersections in real-time. Integrates with CDF. Supports modular expansion. Developer APIs 🙂 Minimal Performance impact* *within limits of GTA scripting. Don't attack me if you're using ridiculously high numbers for things like poll rate, traffic density, etc. DISCLAIMERS (PLEASE READ BEFORE COMMENTING!)CDF's default chancing value is quite high, meaning GRIDWATCH will alert you way too often out of the box. You'll almost certainly want to lower your detection chance in the CDF INI for a more realistic experience. >ALL Bejolio's mods are incompatible. Do not ask about compatibility with StopThePed, Ultimate Backup, CompuLite, ALPR Lite, etc.< If you'd like a fresh alternative, check out Policing Redefined. If you're experiencing "spam" from the ALRP alerts, there's a few things you can do to combat that. After tweaking with it, you should almost certainly be able to get it exactly where you want it, but under the hood GRIDWATCH is entirely honest, so the only thing that can be done about spam is to tweak the CDF settings (mentioned above), and tweak the GRIDWATCH settings (mentioned below): RAISE the ScanInterval in the INI, it is in Milliseconds (MS), so 1s = 1000ms LOWER the ReadChance in the INI, this is the chance that a plate will actually be successfully scanned. LOWER the MaxCamerasPerScan, this is the max amount of cameras that will be polled each scan REQUIREMENTS2 Brain cells to rub together RagePluginHook LSPDFR RageNativeUI CommonDataFramework (INCLUDED) FINAL THINGSHave an issue? Tell me in my discord, I do not actively monitor LSPDFR comments. https://discord.gg/trWvfRnYMN Source Code: https://github.com/AstroBurgers/GRIDWATCH- 20 comments
- 1 review
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EUPToPR Converter
- 3,053 downloads
- Version 1.0.0.0
Disclaimer, Please Read. We are not responsible for any damage to your game files, use at your own risk. Installation: Extract the contents of the downloaded EUPToPR v[VERSION].zip archive. Drag-and-drop the 'plugins' folder into your GTA 5 root directory. Usage: Load the plugin Equip the outfit you'd like to convert in EUP Menu Open the RPH Console (default F4) Type "PrintCurrentOutfit" Fill out the fields Hit Enter You can now use the Ped entries found in the plugins/EUPToPR/ConvertedLines.txt file in your Policing Redefined backup configurations Discord -
[EUP 9.10] [M&F] Utah Highway Patrol
- 16 comments
- 1 review
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[EUP 9.10] [M&F] Utah Highway Patrol
- 16 comments
- 1 review
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Riskier Traffic Stops
Looks like an error in CDF. I'll have a hotfix coming out shortly to hopefully patch it. Hey! Sorry you're having crashing issues, however the error looks to be thrown by LSPDFR itself, after RTS has already cleaned up. Nothing I can do to fix it.
- 229 comments
- 31 reviews
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Riskier Traffic Stops
Should be fixed with the latest patch, please let me know if it isn't! Same as above! You can just drag and drop the "Plugins" folder into your main directory CommonDataFramework. That's an interesting idea for sure, something I'll have to look at implementing in the future.
- 229 comments
- 31 reviews
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Riskier Traffic Stops
- 229 comments
- 31 reviews