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XxFallen GangxX

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  1. Like
    XxFallen GangxX reacted to Lt.Caine for a file, Emergency Lighting System   
    Emergency Lighting System V brings one of the most popular modifications ever created for a GTA title (ELS-IV) to Grand Theft Auto V. ELS-V will add a whole new dimension to  your patrols. With a fresh look and many more features than its predecessor, it's also sure to brighten up your game and satisfy the emergency lighting enthusiast in anyone.
     
    DESCRIPTION
    − ELS provides an alternate and incredibly in-depth way of controlling emergency vehicle lights and sounds.
    − ELS requires vehicle models specifically designed to make use of its features.
    − ELS includes over 200 unique lighting patterns scattered across 4 light groups and lighting formats.
     
    NOTES
    − Please consult the ELS USER GUIDE and other provided documentation prior to using ELS.
    − As of V1.00 ELS is not compatible with any form of multiplayer.
    − A visual enhancement mod is recommended to improve the appearance of ELS lights in game.
     
    BASIC INSTALLATION
    − A GTAV ScriptHook must be installed for any .asi modification to work. The original may be found HERE.
    − Using script modifications in GTA Online can result in a temporary or permanent ban from the service.
    − 1. Place ELS.asi, ELS.ini, the ELS folder, and  AdvancedHookV.dll inside your main GTA V game directory.
    − 2. Download and install (a) pro-ELS vehicle model(s).
    − 3. Start your game.
     
    CREDITS
    − ELS is coded by Lt.Caine.
    − AdvancedHookV and vehicle damage feature coded by LMS.
    − ELS-V testing team (alphabetical order): Albo1125, BxBugs123, GravelRoadCop, PoliceWag, and Prophet.
  2. Like
    XxFallen GangxX reacted to PNWParksFan for a file, Police Tape   
    It's Los Santos... people get shot, people get run over, things catch fire... and it's usually all your fault. Eventually, you need to do something to keep nosy bystanders out of your business. Ever wished you could quickly close off a freeway so no cars can get by? Ever wanted to block off the scene of a dead body so that curious pedestrians couldn't tell who exactly shot them? Perhaps you just want to peacefully do some construction work, but oblivious drivers keep driving into your work zone. Or maybe you're fighting a fire, and need to stop rubberneckers from wandering into harm's way. 
     
    No matter what you do in Los Santos, Police Tape is here to keep everyone else out of your way.
     
    Featuring dynamic tape with cloth physics that blows in the wind
    Aim-and-click tape and barrier placement lets you attach tape to any surface
    Built-in advanced traffic control stops even the stupidest San Andreas drivers
    Ped path blocking prevents most ambient peds from crossing police lines, while allowing backup, medics, coroners, and suspects to keep going
    Full API lets plugin and callout creators add tape to their own scenes
    Tape import/export system lets you save your tape and include saved tape scenes in callouts
    Tape management menu to delete individual strands of tape and manage traffic control
    Customize your tape texture to get different text or patterns
    LML support to install scripts and police tape model files, DLC option if you prefer
     
     
    Join the Parks Benefactor Program to join my exclusive Discord server and get early access to mod updates and new mods like this one! Special thanks to all the members of the Parks Benefactor Program who helped make the development of this mod possible! And a huge shoutout to the Old Faithful level donors who have gone above and beyond to support my modding: Pathfinder_Ryder, elvismowery6, LeoTheSkunk, EmergeNYC, dylan_hall, heal_thy_bravowolf_wgal22, jcerb, mitch2966. 
     
     
    KNOWN ISSUE: The tape sometimes droops through the ground, especially when there is not much wind or with longer pieces of tape. User more barriers and shorter pieces of tape to help reduce this effect. This is due to the limitations of what cloth physics can do in zmodeler/GTA V. Version 2.0 adds static tape models which do not sag as an option. You can choose for each strand whether to use static or dynamic tape.
     
    KNOWN ISSUE: If you are having issues with changing the keybindings in the INI not taking effect in the game, add a single blank line at the top of your INI file. 
     
    KNOWN ISSUE: You may need to install a modified gameconfig.xml, depending on your version of GTA V. If you already have a modified gameconfig.xml to support add-on vehicles, you should be OK. If you haven't before and your game crashes on startup after installing Police Tape, you need to install a custom gameconfig. You can use the following LML package to install a compatible Gameconfig file: 
     
    Credits:
    Oleg for adding cloth physics support to zmodeler 3
    alexguirre for RageNativeUI
    alexguirre and "Unknown Modder" for help with fragment resizing memory editing
    LtFlash for the 3D Marker class (modified by PNWParksFan)
    Khorio for help with blocking peds and vehicles from crossing a line
    MulleDK and the RPH team for RagePluginHook 
    PNWParksFan - everything else
     
     
     
    Some videos of Police Tape in action:
     
     
     
     
     
     
  3. Like
    XxFallen GangxX reacted to Alex_Ashfold for a file, EUPFR Basic Configurations   
    Features
    These files will allow to use some of the EUP Outifts for your character but also for NPCs (ambient spawns and backup)

    The files only cover the basics for now, so you'll the main agencies like LSPD, LSSD, SAHP, FIB, NOOSE, SASP, DOA, NYSP, SASPA and etc.
    These configs doesn't includes RHPD, DPPD, BCSO and such, which means these configs only relies on EUP packs and nothing else. You don't need any particular car slots.
    Although I am planning something else for the future, which will enhance your LSPDFR experience with more customisations, agencies, cars ans stations.

    How to install:
    Drag and frop the folder ''custom into: Grand Theft Auto V\lspdfr\data
     
    Requirements
    This mod is optimized to work with these vehicles pack.

    Since EUP doesn't have it's own car pack to go with the uniforms yet, these files relies on different car pack made by the modding community, if you don't want to use these car slots and prefer either vanilla or custom setup, get the file without the addon vehicles. If you are car modder and you are interested in collaborating with other creators to make a Lore-friendly Car park tailored for EUP. Contact me on Discord.

    1. @11john11 LSPD Pack:


     
    2. @11john11 LSSD Pack:


     
    2. @Jacobmaate SAHP Pack:


     
    3. @Jacobmaate NOOSE Pack


     
    4. @Jacobmaate FIB Police Pack


     
    5. @Dusty Flop USAF Pack


     
    7. @monkeypolice188 LSFD Pack


     
    8. @monkeypolice188 LSFD Pack


     
    9. @AllenKennedy BCFD Pack


     
    10. Bravo One Charlie' SASP Pack:


     
    11. @TheF3nt0n's Improved Park Ranger



    12. @Lt.Caine EMS Vehicle Pack
     
     
    For General discussions, beta registration, support, image contests and more follow this link to our Discord Server:
  4. Like
    XxFallen GangxX reacted to alexguirre for a file, Spotlight   
    Installation 
    Install RAGEPluginHook 1.74+.  Drop the "Spotlight.dll" file and "Spotlight Resources" folder into the "Plugins" folder in your game directory.  
    Controls
    This plugin has 3 input layouts:
    Keyboard:
    For toggling the spotlight press I.
    For moving it use the NumPad (NumPad4, NumPad6, NumPad8 and NumPad2). 
    For tracking peds or vehicles press NumPad3. Controller:
    For toggling the spotlight press LB + X.
    For moving it use the left stick. You can change this to the right stick or the DPad in the General.ini file. Mouse:
    For toggling the spotlight press I.
    For moving it hold down the left control key and move your mouse.  
    And to open the in-game editor press F11.
     
    Check General.ini file to change which keys/buttons should be used, or if any controls should be disabled. 
     
     
    Source code

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