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Rizencraft

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  1. "NEW: Better emergency lane when lights on" What does this mean?
  2. Hopefully this can be updated so that their can be a unholstered leg taser option for use with CopHolster.
  3. I seem to lag when pressing J to turn on the lights, and leaving a vehicle with the lights on. I think it's probably an issue with the XML files because when I disable ELS temporarily I don't get this issue, and when I used other ELS vehicles models I didn't get the issue.
  4. Zhivko started following Rizencraft
  5. It's subtle, but the left and right rear doors for the charger have black streaks on them when viewed from the back. Your new texture pack doesn't have these issues, but doesn't work for the car pack I'm using, which is this.
  6. I joined your Discord and DMed you. My Discord username is darklord2346 or DarkLord2346.
  7. I noticed that the windows have this reflective texture/tint on them, and they don't look like vanilla windows. It can distracting since all my other car packs windows are fine. Is that something that can be edited/changed? Maybe you can put it as an optional thing people can use.
  8. Forgot to mention this, but another suggestion of mine is to have toggleable rambars for the whole fleet.
  9.    Rizencraft reacted to a comment on a file: Brevard County Pack[LORE] DLC Hybrid ELS
  10.    Rizencraft reacted to a comment on a file: Brevard County Pack[LORE] DLC Hybrid ELS
  11. It works now. Are you thinking of adding toggle rambars and ALPRs for all the cars? Although this could be a nitpick, some of the cars in the back have 'BLAINESHERIFF.COM', while some have 'BREWARDSHERIFF.COM'. For the sake of consistency, could they all be 'BLAINESHERIFF.COM' to keep it consistent and lore friendly? A non lore friendly Breward Sheriff texture would also be nice, if you're willing to do it.
  12. Getting a corrupt game data error when I add brevard to dlclist.xml and launch the game. Trying to open some of the cars in OIV gives me the 'probable corrupt file' error message.
  13. Do you think you can make ALPR and rambars toggleable extras?
  14. Ben McNamara     Finished responding to a Heavily Armored Gunman in Lago Zancudo, Route 68
  15. Ben McNamara     Responded to a Heavily Armored Gunman in Fort Zancudo, Fort Zancudo Approach Rd
  16. Ben McNamara     Finished responding to a CC Animal Hit Call in Fort Zancudo, Fort Zancudo Approach Rd
  17. Ben McNamara     Responded to a CC Animal Hit Call in Fort Zancudo, Fort Zancudo Approach Rd
  18. Ben McNamara     Finished responding to a KnifeAttack in Fort Zancudo, Fort Zancudo Approach Rd
  19. Ben McNamara     Finished responding to a Criminal actvitity in Fort Zancudo, Fort Zancudo Approach Rd
  20. Ben McNamara     Finished responding to a Stolen Vehicle Tracker in Fort Zancudo, Fort Zancudo Approach Rd
  21. Ben McNamara     Performed a traffic stop on a Orange Tailgater with registration 36POW872 in Fort Zancudo, Fort Zancudo Approach Rd
  22. Ben McNamara     Responded to a Stolen Vehicle Tracker in Fort Zancudo, Great Ocean Hwy
  23. Ben McNamara     Finished responding to a [UC] Reports of a Stolen Emergency Vehicle (2) in Fort Zancudo, Fort Zancudo Approach Rd
  24. Just saw the new update and I forgot to mention this, but the distinction of gold and silver also applies to the peaked hats. So sergeants and above get gold bands, while every other rank gets silver bands. If you want to make it even more authentic, you could also add what's called 'scrambled eggs' to the hats for certain ranks, which I think is for majors and above, but don't quote me on that. With that in mind, it's a good idea to do as much research as possible. Look at YouTube videos, go to the department's website, to try to make the uniform as authentic and true to life as possible. At this point I really need to get to learning how to make uniforms on my lonesome. It's always been an interest of mine, but I don't really know how to start, and what resources there are available. Please send me a message if you're willing to give me some info on that.
  25. Ben McNamara     Finished responding to a Lost Hiker in Fort Zancudo, Fort Zancudo Approach Rd
  26. Ben McNamara     Responded to a Lost Hiker in Fort Zancudo, Great Ocean Hwy
  27. Ben McNamara     Finished responding to a Stolen Military Vehicle in Fort Zancudo, Great Ocean Hwy
  28. Ben McNamara     Responded to a Stolen Military Vehicle in Fort Zancudo, Fort Zancudo Approach Rd
  29. Ben McNamara     Finished responding to a Store Robbery City in Fort Zancudo, Route 68
  30. Ben McNamara     Finished responding to a Pursuit in Fort Zancudo, Great Ocean Hwy
  31. Ben McNamara     Responded to a Pursuit in Fort Zancudo, Great Ocean Hwy
  32. Ben McNamara     Finished responding to a LC - CustomerRefusingToLeave in Fort Zancudo, Fort Zancudo Approach Rd
  33. Ben McNamara     Finished responding to a PrisonTransport in Fort Zancudo, Great Ocean Hwy
  34. Ben McNamara     Arrested James Weismuller in Fort Zancudo, Great Ocean Hwy
  35. Great uniforms. Do you think you could add gold badges for sergeants and higher? Based on this table from Alanta PD's wikipedia page, sergeants and higher have gold badges. I suppose you could also add the rank on the badges along with regular silver badges if you want.
  36.    Robbie X reacted to a comment on a file: More Radio Chatter
  37. Great work! For Vest 001, textures can be added for SASP and SAHP. There is already sheriff texture, but maybe make the vest and 'SHERIFF' a different color to differentiate between BCSO and LSSD?

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